diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlefield/Battlefield.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Battlefield/Battlefield.h | 2 | ||||
-rw-r--r-- | src/server/game/Battlefield/BattlefieldHandler.cpp | 6 | ||||
-rw-r--r-- | src/server/game/Handlers/CharacterHandler.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellMgr.cpp | 2 | ||||
-rw-r--r-- | src/server/game/World/World.cpp | 4 | ||||
-rw-r--r-- | src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp | 2 | ||||
-rw-r--r-- | src/tools/map_extractor/CMakeLists.txt | 2 |
8 files changed, 13 insertions, 13 deletions
diff --git a/src/server/game/Battlefield/Battlefield.cpp b/src/server/game/Battlefield/Battlefield.cpp index d159580d189..99852f14277 100644 --- a/src/server/game/Battlefield/Battlefield.cpp +++ b/src/server/game/Battlefield/Battlefield.cpp @@ -65,7 +65,7 @@ Battlefield::~Battlefield() // Called when a player enters the zone void Battlefield::HandlePlayerEnterZone(Player* player, uint32 /*zone*/) { - // If battle is started, + // If battle is started, // If not full of players > invite player to join the war // If full of players > announce to player that BF is full and kick him after a few second if he desn't leave if (IsWarTime()) @@ -885,9 +885,9 @@ GuidSet::iterator BfCapturePoint::HandlePlayerLeave(Player* player) { if (m_capturePoint) player->SendUpdateWorldState(m_capturePoint->GetGOInfo()->capturePoint.worldState1, 0); - + GuidSet::iterator current = m_activePlayers[player->GetTeamId()].find(player->GetGUID()); - + if (current == m_activePlayers[player->GetTeamId()].end()) return current; // return end() diff --git a/src/server/game/Battlefield/Battlefield.h b/src/server/game/Battlefield/Battlefield.h index 5fa8d6b1bc8..07daf33d431 100644 --- a/src/server/game/Battlefield/Battlefield.h +++ b/src/server/game/Battlefield/Battlefield.h @@ -35,7 +35,7 @@ enum BattlefieldTypes enum BattlefieldIDs { - BATTLEFIELD_BATTLEID_WG = 1, // Wintergrasp battle + BATTLEFIELD_BATTLEID_WG = 1, // Wintergrasp battle }; enum BattlefieldObjectiveStates diff --git a/src/server/game/Battlefield/BattlefieldHandler.cpp b/src/server/game/Battlefield/BattlefieldHandler.cpp index 09c6f18f796..b852082d582 100644 --- a/src/server/game/Battlefield/BattlefieldHandler.cpp +++ b/src/server/game/Battlefield/BattlefieldHandler.cpp @@ -32,7 +32,7 @@ //Param3:(time) Time in second that the player have for accept void WorldSession::SendBfInvitePlayerToWar(uint32 BattleId, uint32 ZoneId, uint32 p_time) { - //Send packet + //Send packet WorldPacket data(SMSG_BATTLEFIELD_MGR_ENTRY_INVITE, 12); data << uint32(BattleId); data << uint32(ZoneId); @@ -65,13 +65,13 @@ void WorldSession::SendBfQueueInviteResponse(uint32 BattleId,uint32 ZoneId, bool WorldPacket data(SMSG_BATTLEFIELD_MGR_QUEUE_REQUEST_RESPONSE, 11); data << uint32(BattleId); data << uint32(ZoneId); - data << uint8((CanQueue ? 1 : 0)); //Accepted //0 you cannot queue wg //1 you are queued + data << uint8((CanQueue ? 1 : 0)); //Accepted //0 you cannot queue wg //1 you are queued data << uint8((Full ? 0 : 1)); //Logging In //0 wg full //1 queue for upcoming data << uint8(1); //Warmup SendPacket(&data); } -//This is call when player accept to join war +//This is call when player accept to join war //Param1:(BattleId) the BattleId of Bf void WorldSession::SendBfEntered(uint32 BattleId) { diff --git a/src/server/game/Handlers/CharacterHandler.cpp b/src/server/game/Handlers/CharacterHandler.cpp index f89b1b95bc1..c86bd363c98 100644 --- a/src/server/game/Handlers/CharacterHandler.cpp +++ b/src/server/game/Handlers/CharacterHandler.cpp @@ -2163,7 +2163,7 @@ void WorldSession::HandleReorderCharacters(WorldPacket& recvData) recvData.ReadByteSeq(guids[i][3]); recvData >> positions[i]; - position[i] /= 10; + positions[i] /= 10; recvData.ReadByteSeq(guids[i][2]); recvData.ReadByteSeq(guids[i][7]); diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 03824cf7dc9..5c2b007493c 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -1160,7 +1160,7 @@ bool SpellArea::IsFitToRequirements(Player const* player, uint32 newZone, uint32 // team that controls the workshop in the specified area uint32 team = bf->GetData(newArea); - + if (team == TEAM_HORDE) return spellId == 56618; else if (team == TEAM_ALLIANCE) diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp index e7c140c01b8..936b2d3629b 100644 --- a/src/server/game/World/World.cpp +++ b/src/server/game/World/World.cpp @@ -1209,7 +1209,7 @@ void World::LoadConfigSettings(bool reload) m_int_configs[CONFIG_WINTERGRASP_BATTLETIME] = ConfigMgr::GetIntDefault("Wintergrasp.BattleTimer", 30); m_int_configs[CONFIG_WINTERGRASP_NOBATTLETIME] = ConfigMgr::GetIntDefault("Wintergrasp.NoBattleTimer", 150); m_int_configs[CONFIG_WINTERGRASP_RESTART_AFTER_CRASH] = ConfigMgr::GetIntDefault("Wintergrasp.CrashRestartTimer", 10); - + if (reload) sScriptMgr->OnConfigLoad(reload); } @@ -1722,7 +1722,7 @@ void World::SetInitialWorldSettings() ///- Initialize Battlefield sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Starting Battlefield System"); sBattlefieldMgr->InitBattlefield(); - + sLog->outInfo(LOG_FILTER_SERVER_LOADING, "Loading Transports..."); sMapMgr->LoadTransports(); diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp index b0c1c7ecddd..d6a0b4e3761 100644 --- a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp +++ b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp @@ -97,7 +97,7 @@ class instance_zulgurub : public InstanceMapScript default: break; } - + return true; } diff --git a/src/tools/map_extractor/CMakeLists.txt b/src/tools/map_extractor/CMakeLists.txt index af66b73827e..b84e56e5734 100644 --- a/src/tools/map_extractor/CMakeLists.txt +++ b/src/tools/map_extractor/CMakeLists.txt @@ -33,5 +33,5 @@ add_dependencies(mapextractor storm) if( UNIX ) install(TARGETS mapextractor DESTINATION bin) elseif( WIN32 ) - install(TARGETS mapextractor DESTINATION "${CMAKE_INSTALL_PREFIX}") + install(TARGETS mapextractor DESTINATION "${CMAKE_INSTALL_PREFIX}") endif() |