diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/ObjectAccessor.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/ObjectAccessor.cpp b/src/game/ObjectAccessor.cpp index 43d3d0a1534..4ce90d57219 100644 --- a/src/game/ObjectAccessor.cpp +++ b/src/game/ObjectAccessor.cpp @@ -345,6 +345,7 @@ ObjectAccessor::ConvertCorpseForPlayer(uint64 player_guid, bool insignia) // Create bones, don't change Corpse bones = new Corpse; bones->Create(corpse->GetGUIDLow()); + bones->SetMap(map); for (int i = 3; i < CORPSE_END; ++i) // don't overwrite guid and object type bones->SetUInt32Value(i, corpse->GetUInt32Value(i)); |