aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp2
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp2
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp2
3 files changed, 2 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index f06386a842f..df8fe46499d 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -8090,8 +8090,6 @@ void Player::_ApplyWeaponDependentAuraDamageMod(Item *item, WeaponAttackType att
HandleStatModifier(unitMod, unitModType, float(aura->GetAmount()), apply);
if (unitModType == TOTAL_VALUE)
ApplyModUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS, aura->GetAmount(), apply);
- else
- ApplyPercentModFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, float (aura->GetAmount()), apply);
}
}
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index b5dbb89b2cc..407f7253e3f 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -10368,7 +10368,7 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32
AuraEffectList const& mModDamagePercentDone = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
for (AuraEffectList::const_iterator i = mModDamagePercentDone.begin(); i != mModDamagePercentDone.end(); ++i)
- if ((*i)->GetMiscValue() & spellProto->GetSchoolMask() && !(spellProto->GetSchoolMask() & SPELL_SCHOOL_MASK_NORMAL))
+ if ((*i)->GetMiscValue() & spellProto->GetSchoolMask())
{
if ((*i)->GetSpellInfo()->EquippedItemClass == -1)
AddPctN(DoneTotalMod, (*i)->GetAmount());
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 40dab07b0c9..8a3402b743c 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -4522,7 +4522,7 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8
}
else
{
- // done in Player::_ApplyWeaponDependentAuraMods for !SPELL_SCHOOL_MASK_NORMAL and also for wand case
+ // done in Player::_ApplyWeaponDependentAuraMods for SPELL_SCHOOL_MASK_NORMAL && EquippedItemClass != -1 and also for wand case
}
}