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-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.cpp30
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp25
2 files changed, 27 insertions, 28 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index cc23879c6cc..625073d461c 100755
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -10393,17 +10393,12 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32
AuraEffectList const& mModDamagePercentDone = GetAuraEffectsByType(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
for (AuraEffectList::const_iterator i = mModDamagePercentDone.begin(); i != mModDamagePercentDone.end(); ++i)
- if ((*i)->GetMiscValue() & spellProto->GetSchoolMask())
+ if ((*i)->GetMiscValue() & spellProto->GetSchoolMask() && !(spellProto->GetSchoolMask() & SPELL_SCHOOL_MASK_NORMAL))
{
if ((*i)->GetSpellInfo()->EquippedItemClass == -1)
AddPctN(DoneTotalMod, (*i)->GetAmount());
- else if (!((*i)->GetSpellInfo()->AttributesEx5 & SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK))
- {
- if ((*i)->GetSpellInfo()->EquippedItemClass & spellProto->EquippedItemClass)
- if (((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0) ||
- ((*i)->GetSpellInfo()->EquippedItemSubClassMask & spellProto->EquippedItemSubClassMask))
- AddPctN(DoneTotalMod, (*i)->GetAmount());
- }
+ else if (!((*i)->GetSpellInfo()->AttributesEx5 & SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK) && ((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0))
+ AddPctN(DoneTotalMod, (*i)->GetAmount());
else if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*i)->GetSpellInfo()))
AddPctN(DoneTotalMod, (*i)->GetAmount());
}
@@ -11762,27 +11757,14 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT
{
if (spellProto)
{
- if ((*i)->GetMiscValue() & spellProto->GetSchoolMask())
+ if ((*i)->GetMiscValue() & spellProto->GetSchoolMask() && !(spellProto->GetSchoolMask() & SPELL_SCHOOL_MASK_NORMAL))
{
if ((*i)->GetSpellInfo()->EquippedItemClass == -1)
AddPctN(DoneTotalMod, (*i)->GetAmount());
- else if (!((*i)->GetSpellInfo()->AttributesEx5 & SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK))
- {
- if ((*i)->GetSpellInfo()->EquippedItemClass & spellProto->EquippedItemClass)
- if (((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0) ||
- ((*i)->GetSpellInfo()->EquippedItemSubClassMask & spellProto->EquippedItemSubClassMask))
- AddPctN(DoneTotalMod, (*i)->GetAmount());
- }
+ else if (!((*i)->GetSpellInfo()->AttributesEx5 & SPELL_ATTR5_SPECIAL_ITEM_CLASS_CHECK) && ((*i)->GetSpellInfo()->EquippedItemSubClassMask == 0))
+ AddPctN(DoneTotalMod, (*i)->GetAmount());
else if (ToPlayer() && ToPlayer()->HasItemFitToSpellRequirements((*i)->GetSpellInfo()))
AddPctN(DoneTotalMod, (*i)->GetAmount());
- }
- }
- else
- {
- if ((*i)->GetMiscValue() & GetMeleeDamageSchoolMask() &&
- (*i)->GetSpellInfo()->EquippedItemClass == -1)
- {
- AddPctN(DoneTotalMod, (*i)->GetAmount());
}
}
}
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 899034db369..d6a3ef5ff50 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -4500,13 +4500,30 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8
if (!(mode & (AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK | AURA_EFFECT_HANDLE_STAT)))
return;
- Player* target = aurApp->GetTarget()->ToPlayer();
+ Unit* target = aurApp->GetTarget();
if (!target)
return;
- for(int i = 0; i < MAX_ATTACK; ++i)
- if(Item* item = target->GetWeaponForAttack(WeaponAttackType(i),false))
- target->_ApplyWeaponDependentAuraDamageMod(item, WeaponAttackType(i), this, apply);
+ if (target->GetTypeId() == TYPEID_PLAYER)
+ {
+ for(int i = 0; i < MAX_ATTACK; ++i)
+ if(Item* item = target->ToPlayer()->GetWeaponForAttack(WeaponAttackType(i),false))
+ target->ToPlayer()->_ApplyWeaponDependentAuraDamageMod(item, WeaponAttackType(i), this, apply);
+ }
+
+ if ((GetMiscValue() & SPELL_SCHOOL_MASK_NORMAL) && (GetSpellInfo()->EquippedItemClass == -1 || target->GetTypeId() != TYPEID_PLAYER))
+ {
+ target->HandleStatModifier(UNIT_MOD_DAMAGE_MAINHAND, TOTAL_PCT, float (GetAmount()), apply);
+ target->HandleStatModifier(UNIT_MOD_DAMAGE_OFFHAND, TOTAL_PCT, float (GetAmount()), apply);
+ target->HandleStatModifier(UNIT_MOD_DAMAGE_RANGED, TOTAL_PCT, float (GetAmount()), apply);
+
+ if (target->GetTypeId() == TYPEID_PLAYER)
+ target->ToPlayer()->ApplyModSignedFloatValue(PLAYER_FIELD_MOD_DAMAGE_DONE_PCT, GetAmount() / 100.0f, apply);
+ }
+ else
+ {
+ // done in Player::_ApplyWeaponDependentAuraMods for !SPELL_SCHOOL_MASK_NORMAL and also for wand case
+ }
}
void AuraEffect::HandleModOffhandDamagePercent(AuraApplication const* aurApp, uint8 mode, bool apply) const