diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/UnitDefines.h | 12 | ||||
-rw-r--r-- | src/server/game/Miscellaneous/Language.h | 5 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_npc.cpp | 1 |
3 files changed, 16 insertions, 2 deletions
diff --git a/src/server/game/Entities/Unit/UnitDefines.h b/src/server/game/Entities/Unit/UnitDefines.h index 8796809b2c8..c87d1afb91b 100644 --- a/src/server/game/Entities/Unit/UnitDefines.h +++ b/src/server/game/Entities/Unit/UnitDefines.h @@ -373,6 +373,18 @@ enum ReactStates REACT_ASSIST = 3 }; +static char const* DescribeReactState(ReactStates state) +{ + switch (state) + { + case REACT_PASSIVE: return "PASSIVE"; + case REACT_DEFENSIVE: return "DEFENSIVE"; + case REACT_AGGRESSIVE: return "AGGRESSIVE"; + case REACT_ASSIST: return "ASSIST"; + default: return "<Invalid react state>"; + } +} + enum CommandStates : uint8 { COMMAND_STAY = 0, diff --git a/src/server/game/Miscellaneous/Language.h b/src/server/game/Miscellaneous/Language.h index cd6eeae178f..36fd7717b2c 100644 --- a/src/server/game/Miscellaneous/Language.h +++ b/src/server/game/Miscellaneous/Language.h @@ -996,7 +996,7 @@ enum TrinityStrings LANG_BATTLEGROUND = 5015, LANG_ARENA = 5016, LANG_RAID = 5017, - LANG_NPCINFO_PHASE_IDS = 5018, + LANG_NPCINFO_REACTSTATE = 5018, LANG_COMMAND_TEMP_FROZEN_PLAYER = 5019, LANG_NPCINFO_PHASES = 5020, LANG_NPCINFO_ARMOR = 5021, @@ -1074,8 +1074,9 @@ enum TrinityStrings LANG_NPCINFO_UNIT_FIELD_FLAGS_2 = 5084, LANG_NPCINFO_UNIT_FIELD_FLAGS_3 = 5085, LANG_NPCINFO_NPC_FLAGS = 5086, + LANG_NPCINFO_PHASE_IDS = 5087, - // Room for more Trinity strings 5087-6603 + // Room for more Trinity strings 5088-6603 // Level requirement notifications LANG_SAY_REQ = 6604, LANG_WHISPER_REQ = 6605, diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp index 229f1ea9b64..a4558463224 100644 --- a/src/server/scripts/Commands/cs_npc.cpp +++ b/src/server/scripts/Commands/cs_npc.cpp @@ -877,6 +877,7 @@ public: handler->PSendSysMessage(LANG_NPCINFO_ARMOR, target->GetArmor()); handler->PSendSysMessage(LANG_NPCINFO_POSITION, target->GetPositionX(), target->GetPositionY(), target->GetPositionZ()); handler->PSendSysMessage(LANG_OBJECTINFO_AIINFO, target->GetAIName().c_str(), target->GetScriptName().c_str()); + handler->PSendSysMessage(LANG_NPCINFO_REACTSTATE, DescribeReactState(target->GetReactState())); if (CreatureAI const* ai = target->AI()) handler->PSendSysMessage(LANG_OBJECTINFO_AITYPE, boost::core::demangle(typeid(*ai).name()).c_str()); handler->PSendSysMessage(LANG_NPCINFO_FLAGS_EXTRA, cInfo->flags_extra); |