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-rwxr-xr-xsrc/server/game/AI/CoreAI/CombatAI.cpp2
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.cpp10
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.h1
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp14
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h2
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp2
6 files changed, 22 insertions, 9 deletions
diff --git a/src/server/game/AI/CoreAI/CombatAI.cpp b/src/server/game/AI/CoreAI/CombatAI.cpp
index d8def36f999..86f2c6a28b7 100755
--- a/src/server/game/AI/CoreAI/CombatAI.cpp
+++ b/src/server/game/AI/CoreAI/CombatAI.cpp
@@ -326,7 +326,7 @@ void VehicleAI::CheckConditions(const uint32 diff)
{
if (Player* player = passenger->ToPlayer())
{
- if (!sConditionMgr->IsObjectMeetToConditions(player, conditions))
+ if (!sConditionMgr->IsObjectMeetToConditions(player, me, conditions))
{
player->ExitVehicle();
return;//check other pessanger in next tick
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index bcdc6c26524..f52cb96501f 100755
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -343,6 +343,10 @@ uint32 Condition::GetMaxAvailableConditionTargets()
switch(SourceType)
{
case CONDITION_SOURCE_TYPE_SPELL:
+ case CONDITION_SOURCE_TYPE_CREATURE_TEMPLATE_VEHICLE:
+ case CONDITION_SOURCE_TYPE_VEHICLE_SPELL:
+ case CONDITION_SOURCE_TYPE_GOSSIP_MENU:
+ case CONDITION_SOURCE_TYPE_GOSSIP_MENU_OPTION:
return 2;
case CONDITION_SOURCE_TYPE_SMART_EVENT:
return 2;
@@ -418,6 +422,12 @@ bool ConditionMgr::IsObjectMeetToConditions(WorldObject* object, ConditionList c
return IsObjectMeetToConditions(srcInfo, conditions);
}
+bool ConditionMgr::IsObjectMeetToConditions(WorldObject* object1, WorldObject* object2, ConditionList const& conditions)
+{
+ ConditionSourceInfo srcInfo = ConditionSourceInfo(object1, object2);
+ return IsObjectMeetToConditions(srcInfo, conditions);
+}
+
bool ConditionMgr::IsObjectMeetToConditions(ConditionSourceInfo& sourceInfo, ConditionList const& conditions)
{
if (conditions.empty())
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h
index dc204ccd0ec..c0bc5635838 100755
--- a/src/server/game/Conditions/ConditionMgr.h
+++ b/src/server/game/Conditions/ConditionMgr.h
@@ -199,6 +199,7 @@ class ConditionMgr
ConditionList GetConditionReferences(uint32 refId);
bool IsObjectMeetToConditions(WorldObject* object, ConditionList const& conditions);
+ bool IsObjectMeetToConditions(WorldObject* object1, WorldObject* object2, ConditionList const& conditions);
bool IsObjectMeetToConditions(ConditionSourceInfo& sourceInfo, ConditionList const& conditions);
ConditionList GetConditionsForNotGroupedEntry(ConditionSourceType sourceType, uint32 entry);
ConditionList GetConditionsForSmartEvent(int32 entryOrGuid, uint32 eventId, uint32 sourceType);
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 64b0e542467..80511f49a64 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -14089,7 +14089,7 @@ void Player::PrepareGossipMenu(WorldObject* source, uint32 menuId /*= 0*/, bool
for (GossipMenuItemsContainer::const_iterator itr = menuItemBounds.first; itr != menuItemBounds.second; ++itr)
{
bool canTalk = true;
- if (!sConditionMgr->IsObjectMeetToConditions(this, itr->second.Conditions))
+ if (!sConditionMgr->IsObjectMeetToConditions(this, source, itr->second.Conditions))
continue;
if (source->GetTypeId() == TYPEID_UNIT)
@@ -14233,7 +14233,7 @@ void Player::SendPreparedGossip(WorldObject* source)
uint32 textId = GetGossipTextId(source);
if (uint32 menuId = PlayerTalkClass->GetGossipMenu().GetMenuId())
- textId = GetGossipTextId(menuId);
+ textId = GetGossipTextId(menuId, source);
PlayerTalkClass->SendGossipMenu(textId, source->GetGUID());
}
@@ -14378,10 +14378,10 @@ uint32 Player::GetGossipTextId(WorldObject* source)
if (!source)
return DEFAULT_GOSSIP_MESSAGE;
- return GetGossipTextId(GetDefaultGossipMenuForSource(source));
+ return GetGossipTextId(GetDefaultGossipMenuForSource(source), source);
}
-uint32 Player::GetGossipTextId(uint32 menuId)
+uint32 Player::GetGossipTextId(uint32 menuId, WorldObject* source)
{
uint32 textId = DEFAULT_GOSSIP_MESSAGE;
@@ -14391,8 +14391,10 @@ uint32 Player::GetGossipTextId(uint32 menuId)
GossipMenusMapBounds menuBounds = sObjectMgr->GetGossipMenusMapBounds(menuId);
for (GossipMenusContainer::const_iterator itr = menuBounds.first; itr != menuBounds.second; ++itr)
- if (sConditionMgr->IsObjectMeetToConditions(this, itr->second.conditions))
+ {
+ if (sConditionMgr->IsObjectMeetToConditions(this, source, itr->second.conditions))
textId = itr->second.text_id;
+ }
return textId;
}
@@ -19862,7 +19864,7 @@ void Player::VehicleSpellInitialize()
}
ConditionList conditions = sConditionMgr->GetConditionsForVehicleSpell(veh->GetEntry(), spellId);
- if (!sConditionMgr->IsObjectMeetToConditions(this, conditions))
+ if (!sConditionMgr->IsObjectMeetToConditions(this, veh, conditions))
{
sLog->outDebug(LOG_FILTER_CONDITIONSYS, "VehicleSpellInitialize: conditions not met for Vehicle entry %u spell %u", veh->ToCreature()->GetEntry(), spellId);
data << uint16(0) << uint8(0) << uint8(i+8);
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 0fb2a6fb75d..7f08f03b5f8 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1383,7 +1383,7 @@ class Player : public Unit, public GridObject<Player>
void SendPreparedGossip(WorldObject* source);
void OnGossipSelect(WorldObject* source, uint32 gossipListId, uint32 menuId);
- uint32 GetGossipTextId(uint32 menuId);
+ uint32 GetGossipTextId(uint32 menuId, WorldObject* source);
uint32 GetGossipTextId(WorldObject* source);
static uint32 GetDefaultGossipMenuForSource(WorldObject* source);
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index e6322591bf3..fac56021c3a 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -1425,7 +1425,7 @@ class go_wind_stone : public GameObjectScript
break;
}
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(gossipId), go->GetGUID());
+ player->SEND_GOSSIP_MENU(player->GetGossipTextId(gossipId, go), go->GetGUID());
return true;
}