aboutsummaryrefslogtreecommitdiff
path: root/src
diff options
context:
space:
mode:
Diffstat (limited to 'src')
-rw-r--r--src/bindings/scripts/Makefile.am6
-rw-r--r--src/bindings/scripts/ScriptMgr.cpp14
-rw-r--r--src/bindings/scripts/VC80/80ScriptDev2.vcproj44
-rw-r--r--src/bindings/scripts/VC90/90ScriptDev2.vcproj48
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/boss_anomalus.cpp315
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp164
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/boss_magus_telestra.cpp311
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp311
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/def_nexus.h34
-rw-r--r--src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp255
10 files changed, 1065 insertions, 437 deletions
diff --git a/src/bindings/scripts/Makefile.am b/src/bindings/scripts/Makefile.am
index 8d871dfcf25..466236c3418 100644
--- a/src/bindings/scripts/Makefile.am
+++ b/src/bindings/scripts/Makefile.am
@@ -270,6 +270,12 @@ scripts/zone/naxxramas/boss_sapphiron.cpp \
scripts/zone/naxxramas/boss_thaddius.cpp \
scripts/zone/naxxramas/instance_naxxramas.cpp \
scripts/zone/netherstorm/netherstorm.cpp \
+scripts/zone/nexus/nexus/boss_magus_telestra.cpp \
+scripts/zone/nexus/nexus/boss_anomalus.cpp \
+scripts/zone/nexus/nexus/boss_ormorok.cpp \
+scripts/zone/nexus/nexus/boss_keristrasza.cpp \
+scripts/zone/nexus/nexus/def_nexus.h \
+scripts/zone/nexus/nexus/instance_nexus.cpp \
scripts/zone/onyxias_lair/boss_onyxia.cpp \
scripts/zone/orgrimmar/orgrimmar.cpp \
scripts/zone/razorfen_downs/boss_amnennar_the_coldbringer.cpp \
diff --git a/src/bindings/scripts/ScriptMgr.cpp b/src/bindings/scripts/ScriptMgr.cpp
index e98ea3395cb..0a440fb8c10 100644
--- a/src/bindings/scripts/ScriptMgr.cpp
+++ b/src/bindings/scripts/ScriptMgr.cpp
@@ -401,6 +401,13 @@ extern void AddSC_instance_naxxramas();
//Netherstorm
extern void AddSC_netherstorm();
+//The Nexus
+extern void AddSC_boss_magus_telestra();
+extern void AddSC_boss_anomalus();
+extern void AddSC_boss_ormorok();
+extern void AddSC_boss_keristrasza();
+extern void AddSC_instance_nexus();
+
//Onyxia's Lair
extern void AddSC_boss_onyxia();
@@ -1286,6 +1293,13 @@ void ScriptsInit(char const* cfg_file = "trinitycore.conf")
//Netherstorm
AddSC_netherstorm();
+ //The Nexus
+ AddSC_boss_magus_telestra();
+ AddSC_boss_anomalus();
+ AddSC_boss_ormorok();
+ AddSC_boss_keristrasza();
+ AddSC_instance_nexus();
+
//Onyxia's Lair
AddSC_boss_onyxia();
diff --git a/src/bindings/scripts/VC80/80ScriptDev2.vcproj b/src/bindings/scripts/VC80/80ScriptDev2.vcproj
index 1a39f5b3947..afe05d56e58 100644
--- a/src/bindings/scripts/VC80/80ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC80/80ScriptDev2.vcproj
@@ -2514,22 +2514,30 @@
<Filter
Name="Nexus"
>
- <File
- RelativePath="..\scripts\zone\nexus\nexus\boss_anomalus.cpp"
- >
- </File>
- <File
- RelativePath="..\scripts\zone\nexus\nexus\boss_keristrasza.cpp"
- >
- </File>
- <File
- RelativePath="..\scripts\zone\nexus\nexus\boss_magus_telestra.cpp"
- >
- </File>
- <File
- RelativePath="..\scripts\zone\nexus\nexus\boss_ormorok.cpp"
- >
- </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\boss_magus_telestra.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\boss_anomalus.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\boss_ormorok.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\boss_keristrasza.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\def_nexus.h"
+ >
+ </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\instance_nexus.cpp"
+ >
+ </File>
<File
RelativePath="..\scripts\zone\nexus\nexus\commander_kolurg.cpp"
>
@@ -2539,10 +2547,6 @@
>
</File>
<File
- RelativePath="..\scripts\zone\nexus\nexus\def_nexus.h"
- >
- </File>
- <File
RelativePath="..\scripts\zone\nexus\nexus\instance_nexus.cpp"
>
</File>
diff --git a/src/bindings/scripts/VC90/90ScriptDev2.vcproj b/src/bindings/scripts/VC90/90ScriptDev2.vcproj
index cfcbcc54059..bf6ee205867 100644
--- a/src/bindings/scripts/VC90/90ScriptDev2.vcproj
+++ b/src/bindings/scripts/VC90/90ScriptDev2.vcproj
@@ -2513,22 +2513,30 @@
<Filter
Name="Nexus"
>
- <File
- RelativePath="..\scripts\zone\nexus\nexus\boss_anomalus.cpp"
- >
- </File>
- <File
- RelativePath="..\scripts\zone\nexus\nexus\boss_keristrasza.cpp"
- >
- </File>
- <File
- RelativePath="..\scripts\zone\nexus\nexus\boss_magus_telestra.cpp"
- >
- </File>
- <File
- RelativePath="..\scripts\zone\nexus\nexus\boss_ormorok.cpp"
- >
- </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\boss_magus_telestra.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\boss_anomalus.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\boss_ormorok.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\boss_keristrasza.cpp"
+ >
+ </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\def_nexus.h"
+ >
+ </File>
+ <File
+ RelativePath="..\scripts\zone\nexus\nexus\instance_nexus.cpp"
+ >
+ </File>
<File
RelativePath="..\scripts\zone\nexus\nexus\commander_kolurg.cpp"
>
@@ -2537,14 +2545,6 @@
RelativePath="..\scripts\zone\nexus\nexus\commander_stoutbeard.cpp"
>
</File>
- <File
- RelativePath="..\scripts\zone\nexus\nexus\def_nexus.h"
- >
- </File>
- <File
- RelativePath="..\scripts\zone\nexus\nexus\instance_nexus.cpp"
- >
- </File>
</Filter>
<Filter
Name="Oculus"
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_anomalus.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_anomalus.cpp
index 92f276e07d8..3a94d152710 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_anomalus.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_anomalus.cpp
@@ -1,121 +1,256 @@
-/* Script Data Start
-SDName: Boss anomalus
-SDAuthor: LordVanMartin
-SD%Complete:
-SDComment:
-SDCategory:
-Script Data End */
-
-/*** SQL START ***
-update creature_template set scriptname = '' where entry = '';
-*** SQL END ***/
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Anomalus
+SD%Complete:
+SDComment:
+SDCategory: The Nexus, The Nexus
+EndScriptData */
+
#include "precompiled.h"
+#include "def_nexus.h"
//Spells
-#define SPELL_SPARK_1 47751
-#define SPELL_SPARK_2 57062
+#define SPELL_SPARK_N 47751
+#define SPELL_SPARK_H 57062
#define SPELL_RIFT_SHIELD 47748
-#define SPELL_CHARGE_RIFT 47747
-#define SPELL_ARCANE_ATTRACTION 57063
-#define SPELL_CREATE_RIFT 47743 //Dummy ---> summons (npc 26918) "Chaotic Rift", which spawns "Crazed Mana Wraith"s (npc 26746)
+#define SPELL_CHARGE_RIFT 47747 //Works wrong (affect players, not rifts)
+#define SPELL_CREATE_RIFT 47743 //Don't work, using WA
+#define SPELL_ARCANE_ATTRACTION 57063 //No idea, when it's used
-#define MOB_CRAZED_MANA_WRAITH 26746
-#define NPC_CHAOTIC_RIFT 26918
+#define MOB_CRAZED_MANA_WRAITH 26746
+#define MOB_CHAOTIC_RIFT 26918
+#define SPELL_CHAOTIC_ENERGY_BURST 47688
+#define SPELL_CHARGED_CHAOTIC_ENERGY_BURST 47737
+#define SPELL_ARCANEFORM 48019 //Chaotic Rift visual
//Yell
-#define SAY_AGGRO -1576000
-#define SAY_KILL -1576001
-#define SAY_DEATH -1576002
-#define SAY_RIFT -1576003
-#define SAY_SHIELD -1576004
+#define SAY_AGGRO -1576010
+#define SAY_DEATH -1576011
+#define SAY_RIFT -1576012
+#define SAY_SHIELD -1576013
+
+float RiftLocation[6][3]=
+{
+ {652.64, -273.70, -8.75},
+ {634.45, -265.94, -8.44},
+ {620.73, -281.17, -9.02},
+ {626.10, -304.67, -9.44},
+ {639.87, -314.11, -9.49},
+ {651.72, -297.44, -9.37}
+};
struct TRINITY_DLL_DECL boss_anomalusAI : public ScriptedAI
{
- boss_anomalusAI(Creature *c) : ScriptedAI(c) {}
+ boss_anomalusAI(Creature *c) : ScriptedAI(c)
+ {
+ pInstance = ((ScriptedInstance*)c->GetInstanceData());
+ Reset();
+ HeroicMode = c->GetMap()->IsHeroic();
+ }
+
+ ScriptedInstance* pInstance;
+ bool HeroicMode;
- void Reset() {}
- void EnterCombat(Unit* who)
+ uint8 Phase;
+ uint32 SPELL_SPARK_Timer;
+ uint32 SPELL_CREATE_RIFT_Timer;
+ uint64 ChaoticRiftGUID;
+
+ void Reset()
+ {
+ Phase = 0;
+ SPELL_SPARK_Timer = 5000;
+ SPELL_CREATE_RIFT_Timer = 25000;
+ ChaoticRiftGUID = 0;
+
+ if(pInstance)
+ pInstance->SetData(DATA_ANOMALUS_EVENT, NOT_STARTED);
+ }
+
+ void Aggro(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+
+ void UpdateAI(const uint32 diff)
{
- //Return since we have no target
- if(!UpdateVictim())
+ if (!UpdateVictim())
+ {
return;
+ }
+
+ if (m_creature->HasAura(SPELL_RIFT_SHIELD))
+ {
+ Unit* Rift;
+ if (ChaoticRiftGUID)
+ Rift = Unit::GetUnit((*m_creature), ChaoticRiftGUID);
+ if (Rift && Rift->isDead())
+ {
+ m_creature->RemoveAurasDueToSpell(SPELL_RIFT_SHIELD);
+ ChaoticRiftGUID = 0;
+ }
+ return;
+ } else
+ ChaoticRiftGUID = 0;
- //Source DBM
- if((((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 80) && ((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) > 77))
- || (((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 55) && ((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) > 52))
- || (((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) < 30) && ((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) > 27)))
+ if ((Phase == 0) && (m_creature->GetHealth() < m_creature->GetMaxHealth() * 0.75))
+ {
+ Phase = 1;
+ DoScriptText(SAY_SHIELD, m_creature);
+ DoCast(m_creature, SPELL_RIFT_SHIELD);
+
+ int tmp = rand()%(2);
+ Creature* Rift = m_creature->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[tmp][0], RiftLocation[tmp][1], RiftLocation[tmp][2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
+ if (Rift)
+ {
+ //DoCast(Rift, SPELL_CHARGE_RIFT);
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ Rift->AI()->AttackStart(target);
+ ChaoticRiftGUID = Rift->GetGUID();
+ DoScriptText(SAY_RIFT , m_creature);
+ }
+ }
+
+ if ((Phase == 1) && (m_creature->GetHealth() < m_creature->GetMaxHealth() * 0.50))
+ {
+ Phase = 2;
+ DoScriptText(SAY_SHIELD , m_creature);
+ DoCast(m_creature,SPELL_RIFT_SHIELD);
+
+ int tmp = rand()%(2);
+ Creature* Rift = m_creature->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[tmp][0], RiftLocation[tmp][1], RiftLocation[tmp][2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
+ if (Rift)
+ {
+ //DoCast(Rift, SPELL_CHARGE_RIFT);
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ Rift->AI()->AttackStart(target);
+ ChaoticRiftGUID = Rift->GetGUID();
+ DoScriptText(SAY_RIFT , m_creature);
+ }
+ }
+
+ if ((Phase == 2) && (m_creature->GetHealth() < m_creature->GetMaxHealth() * 0.25))
+ {
+ Phase = 3;
+ DoScriptText(SAY_SHIELD , m_creature);
+ DoCast(m_creature,SPELL_RIFT_SHIELD);
+
+ int tmp = rand()%(2);
+ Creature* Rift = m_creature->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[tmp][0], RiftLocation[tmp][1], RiftLocation[tmp][2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
+ if (Rift)
+ {
+ //DoCast(Rift, SPELL_CHARGE_RIFT);
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ Rift->AI()->AttackStart(target);
+ ChaoticRiftGUID = Rift->GetGUID();
+ DoScriptText(SAY_RIFT , m_creature);
+ }
+ }
+
+ if (SPELL_SPARK_Timer < diff)
{
- //Summon rift at a random location
- }
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, HeroicMode ? SPELL_SPARK_H : SPELL_SPARK_N);
+ SPELL_SPARK_Timer = 5000;
+ }else SPELL_SPARK_Timer -=diff;
+
+ if (SPELL_CREATE_RIFT_Timer < diff)
+ {
+ DoScriptText(SAY_RIFT , m_creature);
- DoMeleeAttackIfReady();
+ int tmp = rand()%(2);
+ Creature* Rift = m_creature->SummonCreature(MOB_CHAOTIC_RIFT, RiftLocation[tmp][0], RiftLocation[tmp][1], RiftLocation[tmp][2], 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
+ if (Rift)
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ Rift->AI()->AttackStart(target);
+ SPELL_CREATE_RIFT_Timer = 25000;
+ }else SPELL_CREATE_RIFT_Timer -=diff;
+
+ DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+
+ void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
- }
- void KilledUnit(Unit *victim)
- {
- if(victim == m_creature)
- return;
- DoScriptText(SAY_KILL, m_creature);
+ if (pInstance)
+ pInstance->SetData(DATA_ANOMALUS_EVENT, DONE);
}
};
-/*######
-## Crazed Mana Wraiths
-######*/
-#define SPELL_ARCANE_MISSILES 33833
-
-struct TRINITY_DLL_DECL mob_crazed_mana_wraithAI : public ScriptedAI
+struct TRINITY_DLL_DECL mob_chaotic_riftAI : public Scripted_NoMovementAI
{
- mob_crazed_mana_wraithAI(Creature *c) : ScriptedAI(c) {}
+ mob_chaotic_riftAI(Creature *c) : Scripted_NoMovementAI(c)
+ {
+ pInstance = ((ScriptedInstance*)c->GetInstanceData());
+ Reset();
+ }
- void Reset() {}
- void EnterCombat(Unit* who) {}
- void UpdateAI(const uint32 diff)
- {
- //Return since we have no target
- if(!UpdateVictim())
- return;
+ ScriptedInstance* pInstance;
- DoMeleeAttackIfReady();
- }
- void JustDied(Unit* killer) {}
-};
+ uint32 SPELL_CHAOTIC_ENERGY_BURST_Timer;
+ uint32 SUMMON_CRAZED_MANA_WRAITH_Timer;
-/*######
-## Chaotic Rift
-######*/
-#define SPELL_CHAOTIC_ENERGY_BURST 47688
-#define SPELL_CHARGED_CHAOTIC_ENERGY_BURST 47737
+ void Reset()
+ {
+ SPELL_CHAOTIC_ENERGY_BURST_Timer = 1000;
+ SUMMON_CRAZED_MANA_WRAITH_Timer = 5000;
+ m_creature->SetDisplayId(25206); //For some reason in DB models for ally and horde are different.
+ //Model for ally (1126) does not show auras. Horde model works perfect.
+ //Set model to horde number
+ DoCast(m_creature, SPELL_ARCANEFORM, false);
+ }
-struct TRINITY_DLL_DECL npc_chaotic_riftAI : public ScriptedAI
-{
- npc_chaotic_riftAI(Creature *c) : ScriptedAI(c) {}
-
- void Reset() {}
- void EnterCombat(Unit* who) {}
- void UpdateAI(const uint32 diff)
+ void UpdateAI(const uint32 diff)
{
- //Return since we have no target
- if(!UpdateVictim())
+ if (!UpdateVictim())
+ {
return;
+ }
- DoMeleeAttackIfReady();
- }
- void JustDied(Unit* killer) {}
+ if (SPELL_CHAOTIC_ENERGY_BURST_Timer < diff)
+ {
+ Unit* Anomalus = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_ANOMALUS));
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ if (Anomalus && Anomalus->HasAura(SPELL_RIFT_SHIELD))
+ DoCast(target, SPELL_CHARGED_CHAOTIC_ENERGY_BURST);
+ else
+ DoCast(target, SPELL_CHAOTIC_ENERGY_BURST);
+ SPELL_CHAOTIC_ENERGY_BURST_Timer = 1000;
+ }else SPELL_CHAOTIC_ENERGY_BURST_Timer -=diff;
+
+ if (SUMMON_CRAZED_MANA_WRAITH_Timer < diff)
+ {
+ Creature* Wraith = m_creature->SummonCreature(MOB_CRAZED_MANA_WRAITH, m_creature->GetPositionX()+1, m_creature->GetPositionY()+1, m_creature->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
+ if (Wraith)
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ Wraith->AI()->AttackStart(target);
+ Unit* Anomalus = Unit::GetUnit((*m_creature), pInstance->GetData64(DATA_ANOMALUS));
+ if (Anomalus && Anomalus->HasAura(SPELL_RIFT_SHIELD))
+ SUMMON_CRAZED_MANA_WRAITH_Timer = 5000;
+ else
+ SUMMON_CRAZED_MANA_WRAITH_Timer = 10000;
+ }else SUMMON_CRAZED_MANA_WRAITH_Timer -=diff;
+ }
};
-CreatureAI* GetAI_npc_chaotic_rift(Creature *_Creature)
+CreatureAI* GetAI_mob_chaotic_rift(Creature *_Creature)
{
- return new npc_chaotic_riftAI (_Creature);
+ return new mob_chaotic_riftAI (_Creature);
}
CreatureAI* GetAI_boss_anomalus(Creature *_Creature)
@@ -123,11 +258,6 @@ CreatureAI* GetAI_boss_anomalus(Creature *_Creature)
return new boss_anomalusAI (_Creature);
}
-CreatureAI* GetAI_mob_crazed_mana_wraith(Creature *_Creature)
-{
- return new boss_anomalusAI (_Creature);
-}
-
void AddSC_boss_anomalus()
{
Script *newscript;
@@ -136,14 +266,9 @@ void AddSC_boss_anomalus()
newscript->Name="boss_anomalus";
newscript->GetAI = &GetAI_boss_anomalus;
newscript->RegisterSelf();
-
- newscript = new Script;
- newscript->Name="mob_crazed_mana_wraith";
- newscript->GetAI = &GetAI_mob_crazed_mana_wraith;
- newscript->RegisterSelf();
-
+
newscript = new Script;
- newscript->Name="npc_chaotic_rift";
- newscript->GetAI = &GetAI_npc_chaotic_rift;
+ newscript->Name="mob_chaotic_rift";
+ newscript->GetAI = &GetAI_mob_chaotic_rift;
newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp
index c2b6d3d4a8b..6866bd11bc5 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_keristrasza.cpp
@@ -1,74 +1,152 @@
-/* Script Data Start
-SDName: Boss keristrasza
-SDAuthor: LordVanMartin
-SD%Complete:
-SDComment:
-SDCategory:
-Script Data End */
-
-/*** SQL START ***
-update creature_template set scriptname = 'boss_maiden_of_grief' where entry = '';
-*** SQL END ***/
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Keristrasza
+SD%Complete:
+SDComment:
+SDCategory: The Nexus, The Nexus
+EndScriptData */
+
#include "precompiled.h"
+#include "def_nexus.h"
//Spells
+#define SPELL_FROZEN_PRISON 47854
#define SPELL_TAIL_SWEEP 50155
-#define SPELL_CRYSTAL_CHAINS 50997
+#define SPELL_CRYSTAL_CHAINS 50997
#define SPELL_ENRAGE 8599
-#define SPELL_CRYSTALFIRE_BREATH_1 48096
-#define SPELL_CRYSTALFIRE_BREATH_2 57091
-#define SPELL_CRYSTALIZE 48179
-#define SPELL_INTENSE_COLD 48095 //stackable debuff
+#define SPELL_CRYSTALFIRE_BREATH_N 48096
+#define SPELL_CRYSTALFIRE_BREATH_H 57091
+#define SPELL_CRYSTALIZE 48179
+#define SPELL_INTENSE_COLD 48094
//Yell
-#define SAY_AGGRO -1576005
-#define SAY_SLAY -1576006
-#define SAY_ENRAGE -1576007
-#define SAY_DEATH -1576008
-#define SAY_CRYSTAL_NOVA -1576009
+#define SAY_AGGRO -1576040
+#define SAY_SLAY -1576041
+#define SAY_ENRAGE -1576042
+#define SAY_DEATH -1576043
+#define SAY_CRYSTAL_NOVA -1576044
struct TRINITY_DLL_DECL boss_keristraszaAI : public ScriptedAI
{
- boss_keristraszaAI(Creature *c) : ScriptedAI(c) {}
+ boss_keristraszaAI(Creature *c) : ScriptedAI(c)
+ {
+ pInstance = ((ScriptedInstance*)c->GetInstanceData());
+ HeroicMode = m_creature->GetMap()->IsHeroic();
+ Reset();
+ }
+
+ ScriptedInstance* pInstance;
+ bool HeroicMode;
+
+ uint32 CRYSTALFIRE_BREATH_Timer;
+ uint32 CRYSTAL_CHAINS_CRYSTALIZE_Timer;
+ uint32 TAIL_SWEEP_Timer;
+ bool Enrage;
- bool enraged;
+ void Reset()
+ {
+ CRYSTALFIRE_BREATH_Timer = 14000;
+ CRYSTAL_CHAINS_CRYSTALIZE_Timer = HeroicMode ? 30000 : 11000;
+ TAIL_SWEEP_Timer = 5000;
+ Enrage = false;
+ m_creature->RemoveAurasDueToSpell(SPELL_INTENSE_COLD);
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED);
+ if (pInstance && pInstance->GetData(DATA_KERISTRASZA_FREED) == DONE)
+ {
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ }else{
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ m_creature->CastSpell(m_creature, SPELL_FROZEN_PRISON, false);
+ }
+ }
- void Reset()
+ void MoveInLineOfSight(Unit *who)
{
- enraged = false;
+ if (pInstance && pInstance->GetData(DATA_KERISTRASZA_FREED) != DONE && pInstance->GetData(DATA_MAGUS_TELESTRA_EVENT) == DONE &&
+ pInstance->GetData(DATA_ANOMALUS_EVENT) == DONE && pInstance->GetData(DATA_ORMOROK_EVENT) == DONE &&
+ m_creature->IsHostileTo(who) && m_creature->IsWithinDist(who, 15.0f, false))
+ {
+ pInstance->SetData(DATA_KERISTRASZA_FREED, DONE);
+ }
+ if (pInstance->GetData(DATA_KERISTRASZA_FREED) == DONE)
+ {
+ m_creature->RemoveAurasDueToSpell(SPELL_FROZEN_PRISON);
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_ATTACKABLE_2);
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
+ ScriptedAI::MoveInLineOfSight(who);
+ }
}
- void EnterCombat(Unit* who)
+
+ void Aggro(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
+ DoCast(m_creature, SPELL_INTENSE_COLD);
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+
+ void UpdateAI(const uint32 diff)
{
- //Return since we have no target
- if(!UpdateVictim())
+ if (!UpdateVictim())
+ {
return;
+ }
+
+ if (!Enrage && (m_creature->GetHealth() < m_creature->GetMaxHealth() * 0.25))
+ {
+ DoScriptText(SAY_ENRAGE , m_creature);
+ DoCast(m_creature, SPELL_ENRAGE);
+ Enrage = true;
+ }
- if ((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) == 10)
+ if (CRYSTALFIRE_BREATH_Timer < diff)
{
- if(!enraged)
- {
- DoScriptText(SAY_ENRAGE, m_creature);
- DoCast(m_creature, SPELL_ENRAGE);
- enraged = true;
- }
- }
+ DoCast(m_creature->getVictim(), HeroicMode ? SPELL_CRYSTALFIRE_BREATH_H : SPELL_CRYSTALFIRE_BREATH_N);
+ CRYSTALFIRE_BREATH_Timer = 14000;
+ }else CRYSTALFIRE_BREATH_Timer -=diff;
+
+ if (TAIL_SWEEP_Timer < diff)
+ {
+ DoCast(m_creature, SPELL_TAIL_SWEEP);
+ TAIL_SWEEP_Timer = 5000;
+ }else TAIL_SWEEP_Timer -=diff;
- DoMeleeAttackIfReady();
+ if (CRYSTAL_CHAINS_CRYSTALIZE_Timer < diff)
+ {
+ DoScriptText(SAY_CRYSTAL_NOVA , m_creature);
+ if (HeroicMode)
+ DoCast(m_creature, SPELL_CRYSTALIZE);
+ else
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, SPELL_CRYSTAL_CHAINS);
+ CRYSTAL_CHAINS_CRYSTALIZE_Timer = HeroicMode ? 30000 : 11000;
+ }else CRYSTAL_CHAINS_CRYSTALIZE_Timer -= diff;
+
+ DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+
+ void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
}
+
void KilledUnit(Unit *victim)
{
- if(victim == m_creature)
- return;
DoScriptText(SAY_SLAY, m_creature);
}
};
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_magus_telestra.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_magus_telestra.cpp
index f3d9e72267f..d9801d8cf4e 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_magus_telestra.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_magus_telestra.cpp
@@ -1,103 +1,278 @@
-/* Script Data Start
-SDName: Boss magus_telestra
-SDAuthor: LordVanMartin
-SD%Complete:
-SDComment:
-SDCategory:
-Script Data End */
-
-/*** SQL START ***
-update creature_template set scriptname = '' where entry = '';
-*** SQL END ***/
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Magus_Telestra
+SD%Complete:
+SDComment:
+SDCategory: The Nexus, The Nexus
+EndScriptData */
+
#include "precompiled.h"
#include "def_nexus.h"
-
//Spells
-//phase 1
-#define SPELL_ICE_NOVA 47772
-#define SPELL_ICE_NOVA 56935
-#define SPELL_FIREBOMB 47773
-#define SPELL_FIREBOMB 56934
-#define SPELL_GAVITY_WELL 47756
-
-//Phase 2 -->50% HP (3 clones, Frost, Fire, Arcane)
-//Frost Magus (npc 26930)
-#define FROST_MAGUS_VISUAL 47706 //Dummy
-#define SPELL_BLIZZARD_N 47727
-#define SPELL_ICE_BARB_N 47729
-//heroic
-#define SPELL_BLIZZARD_H 56936
-#define SPELL_ICE_BARB_H 56937
-
-//Fire Magus (npc 26928)
-#define FIRE_MAGUS_VISUAL 47705 //Dummy
-#define SPELL_FIRE_BLAST 47721
-#define SPELL_SCORCH 47723
-//heroic
-#define SPELL_FIRE_BLAST_H 56939
-#define SPELL_SCORCH_H 56938
-
-//Arcane Magus (npc 26929)
-#define ARCANE_MAGUS_VISUAL 47704 //Dummy
-#define SPELL_CRITTER 47731
-#define SPELL_TIME_STOP 47736
+#define SPELL_ICE_NOVA_N 47772
+#define SPELL_ICE_NOVA_H 56935
+#define SPELL_FIREBOMB_N 47773
+#define SPELL_FIREBOMB_H 56934
+#define SPELL_GRAVITY_WELL 47756
+#define SPELL_TELESTRA_BACK 47714
+
+float CenterOfRoom[1][4] =
+{
+ {504.80, 89.07, -16.12, 6.27}
+};
+
+//At 50% HP - 3 clones, Frost, Fire, Arcane (and in 10% HP in Heroic)
+#define MOB_FIRE_MAGUS 26928
+#define MOB_FROST_MAGUS 26930
+#define MOB_ARCANE_MAGUS 26929
+
+#define SPELL_FIRE_MAGUS_VISUAL 47705
+#define SPELL_FROST_MAGUS_VISUAL 47706
+#define SPELL_ARCANE_MAGUS_VISUAL 47704
//Yell
-#define SAY_AGGRO -1576010
-#define SAY_KILL -1576011
-#define SAY_DEATH -1576012
-#define SAY_MERGE -1576013
-#define SAY_SPLIT_1 -1576014
-#define SAY_SPLIT_2 -1576015
+#define SAY_AGGRO -1576000
+#define SAY_KILL -1576001
+#define SAY_DEATH -1576002
+#define SAY_MERGE -1576003
+#define SAY_SPLIT_1 -1576004
+#define SAY_SPLIT_2 -1576005
struct TRINITY_DLL_DECL boss_magus_telestraAI : public ScriptedAI
{
- boss_magus_telestraAI(Creature *c) : ScriptedAI(c) {}
+ boss_magus_telestraAI(Creature* c) : ScriptedAI(c)
+ {
+ pInstance = ((ScriptedInstance*)c->GetInstanceData());
+ Reset();
+ HeroicMode = c->GetMap()->IsHeroic();
+ }
+
+ ScriptedInstance* pInstance;
+ bool HeroicMode;
- bool splited;
- uint64 Magus_frost,
- Magus_fire,
- Magus_arcane;
+ uint64 FireMagusGUID;
+ uint64 FrostMagusGUID;
+ uint64 ArcaneMagusGUID;
+ bool FireMagusDead;
+ bool FrostMagusDead;
+ bool ArcaneMagusDead;
+
+ uint32 AppearDelay_Timer;
+ bool AppearDelay;
+
+ uint8 Phase;
+
+ uint32 SPELL_ICE_NOVA_Timer;
+ uint32 SPELL_FIREBOMB_Timer;
+ uint32 SPELL_GRAVITY_WELL_Timer;
void Reset()
{
- splited = false;
+ Phase = 0;
+ //These times are probably wrong
+ SPELL_ICE_NOVA_Timer = 7000;
+ SPELL_FIREBOMB_Timer = 0;
+ SPELL_GRAVITY_WELL_Timer = 15000;
+
+ FireMagusGUID = 0;
+ FrostMagusGUID = 0;
+ ArcaneMagusGUID = 0;
+
+ AppearDelay = false;
+
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ m_creature->SetVisibility(VISIBILITY_ON);
+
+ if(pInstance)
+ pInstance->SetData(DATA_MAGUS_TELESTRA_EVENT, NOT_STARTED);
}
- void EnterCombat(Unit* who)
+
+ void Aggro(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+
+ uint64 SplitPersonality(uint32 entry)
+ {
+ Creature* Summoned = m_creature->SummonCreature(entry, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), m_creature->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
+ if (Summoned)
+ {
+ switch (entry)
+ {
+ case MOB_FIRE_MAGUS:
+ {
+ Summoned->CastSpell(Summoned, SPELL_FIRE_MAGUS_VISUAL, false);
+ break;
+ }
+ case MOB_FROST_MAGUS:
+ {
+ Summoned->CastSpell(Summoned, SPELL_FROST_MAGUS_VISUAL, false);
+ break;
+ }
+ case MOB_ARCANE_MAGUS:
+ {
+ Summoned->CastSpell(Summoned, SPELL_ARCANE_MAGUS_VISUAL, false);
+ break;
+ }
+ }
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ Summoned->AI()->AttackStart(target);
+ return Summoned->GetGUID();
+ }
+ return 0;
+ }
+
+ void UpdateAI(const uint32 diff)
{
//Return since we have no target
- if(!UpdateVictim())
+ if (!UpdateVictim())
+ {
return;
+ }
- if(!splited)
+ if (AppearDelay)
{
- if ((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) <= 50)
+ m_creature->StopMoving();
+ m_creature->AttackStop();
+ if (AppearDelay_Timer < diff)
{
- DoScriptText(SAY_SPLIT_1, m_creature);
- //HandleSplit
- splited = true;
- }
+ m_creature->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ AppearDelay = false;
+ }else AppearDelay_Timer -= diff;
+ return;
}
- DoMeleeAttackIfReady();
+
+ if ((Phase == 1)||(Phase == 3))
+ {
+ Unit* FireMagus;
+ Unit* FrostMagus;
+ Unit* ArcaneMagus;
+ if (FireMagusGUID)
+ FireMagus = Unit::GetUnit((*m_creature), FireMagusGUID);
+ if (FrostMagusGUID)
+ FrostMagus = Unit::GetUnit((*m_creature), FrostMagusGUID);
+ if (ArcaneMagusGUID)
+ ArcaneMagus = Unit::GetUnit((*m_creature), ArcaneMagusGUID);
+ if (FireMagus && FireMagus->isDead())
+ FireMagusDead = true;
+ if (FrostMagus && FrostMagus->isDead())
+ FrostMagusDead = true;
+ if (ArcaneMagus && ArcaneMagus->isDead())
+ ArcaneMagusDead = true;
+ if (FireMagusDead && FrostMagusDead && ArcaneMagusDead)
+ {
+ m_creature->GetMotionMaster()->Clear();
+ m_creature->Relocate(CenterOfRoom[0][0], CenterOfRoom[0][1], CenterOfRoom[0][2], CenterOfRoom[0][3]);
+ DoCast(m_creature, SPELL_TELESTRA_BACK);
+ m_creature->SetVisibility(VISIBILITY_ON);
+ if (Phase == 1)
+ Phase = 2;
+ if (Phase == 3)
+ Phase = 4;
+ FireMagusGUID = 0;
+ FrostMagusGUID = 0;
+ ArcaneMagusGUID = 0;
+ AppearDelay = true;
+ AppearDelay_Timer = 4000;
+ DoScriptText(SAY_MERGE, m_creature);
+ }else
+ return;
+ }
+
+ if ((Phase == 0) && (m_creature->GetHealth() <= (m_creature->GetMaxHealth() * 0.5)))
+ {
+ Phase = 1;
+ m_creature->CastStop();
+ m_creature->SetVisibility(VISIBILITY_OFF);
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ FireMagusGUID = SplitPersonality(MOB_FIRE_MAGUS);
+ FrostMagusGUID = SplitPersonality(MOB_FROST_MAGUS);
+ ArcaneMagusGUID = SplitPersonality(MOB_ARCANE_MAGUS);
+ FireMagusDead = false;
+ FrostMagusDead = false;
+ ArcaneMagusDead = false;
+ switch(rand()%2)
+ {
+ case 0: DoScriptText(SAY_SPLIT_1, m_creature); break;
+ case 1: DoScriptText(SAY_SPLIT_2, m_creature); break;
+ }
+ return;
+ }
+
+ if (HeroicMode && (Phase == 2) && (m_creature->GetHealth() <= (m_creature->GetMaxHealth() * 0.1)))
+ {
+ Phase = 3;
+ m_creature->CastStop();
+ m_creature->SetVisibility(VISIBILITY_OFF);
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
+ FireMagusGUID = SplitPersonality(MOB_FIRE_MAGUS);
+ FrostMagusGUID = SplitPersonality(MOB_FROST_MAGUS);
+ ArcaneMagusGUID = SplitPersonality(MOB_ARCANE_MAGUS);
+ FireMagusDead = false;
+ FrostMagusDead = false;
+ ArcaneMagusDead = false;
+ switch(rand()%2)
+ {
+ case 0: DoScriptText(SAY_SPLIT_1, m_creature); break;
+ case 1: DoScriptText(SAY_SPLIT_2, m_creature); break;
+ }
+ return;
+ }
+
+ if (SPELL_ICE_NOVA_Timer < diff)
+ {
+ m_creature->CastStop();
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, HeroicMode ? SPELL_ICE_NOVA_H : SPELL_ICE_NOVA_N);
+ SPELL_ICE_NOVA_Timer = 15000;
+ }else SPELL_ICE_NOVA_Timer -=diff;
+
+ if (SPELL_GRAVITY_WELL_Timer < diff)
+ {
+ m_creature->CastStop();
+ if (Unit* target = m_creature->getVictim())
+ DoCast(target, SPELL_GRAVITY_WELL);
+ SPELL_GRAVITY_WELL_Timer = 15000;
+ }else SPELL_GRAVITY_WELL_Timer -=diff;
+
+ if (SPELL_FIREBOMB_Timer < diff)
+ {
+ if (Unit* target = SelectUnit(SELECT_TARGET_RANDOM, 0))
+ DoCast(target, HeroicMode ? SPELL_FIREBOMB_H : SPELL_FIREBOMB_N);
+ SPELL_FIREBOMB_Timer = 2000;
+ }else SPELL_FIREBOMB_Timer -=diff;
+
+ DoMeleeAttackIfReady();
}
+
void JustDied(Unit* killer)
- {
+ {
DoScriptText(SAY_DEATH, m_creature);
- }
+ if (pInstance)
+ pInstance->SetData(DATA_MAGUS_TELESTRA_EVENT, DONE);
+ }
+
void KilledUnit(Unit *victim)
{
- if(victim == m_creature)
- return;
DoScriptText(SAY_KILL, m_creature);
}
};
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp
index eacaf771071..d317828439c 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/boss_ormorok.cpp
@@ -1,79 +1,288 @@
-/* Script Data Start
-SDName: Boss ormorok
-SDAuthor: LordVanMartin
-SD%Complete:
-SDComment:
-SDCategory:
-Script Data End */
-
-/*** SQL START ***
-update creature_template set scriptname = '' where entry = '';
-*** SQL END ***/
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Boss_Ormorok
+SD%Complete:
+SDComment:
+SDCategory: The Nexus, The Nexus
+EndScriptData */
+
#include "precompiled.h"
+#include "def_nexus.h"
//Spells
-#define SPELL_CRYSTAL_SPIKES_1 47958
-#define SPELL_CRYSTAL_SPIKES_2 57082
-#define SPELL_CRYSTAL_SPIKES_3 57083
+#define SPELL_CRYSTAL_SPIKES_N 47958 //Don't work, using walkaround
+#define SPELL_CRYSTAL_SPIKES_H 57082 //Don't work, using walkaround
+//Walkaround for spells Crystal Spikes -----------------
+#define SPELL_CRYSTALL_SPIKE_DAMAGE_N 47944
+#define SPELL_CRYSTALL_SPIKE_DAMAGE_H 57067
+#define SPELL_CRYSTAL_SPIKE_PREVISUAL 50442
+#define MOB_CRYSTAL_SPIKE 27099
+//------------------------------------------------------
#define SPELL_SPELL_REFLECTION 47981
#define SPELL_TRAMPLE_N 48016
#define SPELL_TRAMPLE_H 57066
-#define SPELL_FRENZY_N 48017
-#define SPELL_FRENZY_H 57086
+#define SPELL_FRENZY 48017
#define SPELL_SUMMON_CRYSTALLINE_TANGLER 61564 //summons npc 32665
+#define MOB_CRYSTALLINE_TANGLER 32665
+#define SPELL_ROOTS 28858 //proper spell id is unknown
//Yell
-#define SAY_AGGRO -1576016
-#define SAY_KILL -1576017
-#define SAY_DEATH -1576018
-#define SAY_REFLECT -1576019
-#define SAY_ICE_SPIKES -1576020
+#define SAY_AGGRO -1576020
+#define SAY_DEATH -1576021
+#define SAY_REFLECT -1576022
+#define SAY_CRYSTAL_SPIKES -1576023
+#define SAY_KILL -1576024
+
+#define SPIKE_DISTANCE 5.0f
struct TRINITY_DLL_DECL boss_ormorokAI : public ScriptedAI
{
- boss_ormorokAI(Creature *c) : ScriptedAI(c) {}
+ boss_ormorokAI(Creature *c) : ScriptedAI(c)
+ {
+ pInstance = ((ScriptedInstance*)c->GetInstanceData());
+ Reset();
+ HeroicMode = c->GetMap()->IsHeroic();
+ }
- bool frenzy;
+ ScriptedInstance* pInstance;
+ bool HeroicMode;
+ bool Frenzy;
+ bool CrystalSpikes;
+ uint8 CrystalSpikes_Count;
+ float BaseX;
+ float BaseY;
+ float BaseZ;
+ float BaseO;
+ float SpikeXY[4][2];
- void Reset()
- {
- frenzy = false;
- }
- void EnterCombat(Unit* who)
+ uint32 SPELL_CRYSTAL_SPIKES_Timer;
+ uint32 CRYSTAL_SPIKES_Timer;
+ uint32 SPELL_TRAMPLE_Timer;
+ uint32 SPELL_FRENZY_Timer;
+ uint32 SPELL_SPELL_REFLECTION_Timer;
+ uint32 SPELL_SUMMON_CRYSTALLINE_TANGLER_Timer;
+
+ void Reset()
+ {
+ SPELL_CRYSTAL_SPIKES_Timer = 12000;
+ SPELL_TRAMPLE_Timer = 10000;
+ SPELL_SPELL_REFLECTION_Timer = 30000;
+ SPELL_SUMMON_CRYSTALLINE_TANGLER_Timer = 17000;
+ Frenzy = false;
+ CrystalSpikes = false;
+ if(pInstance)
+ pInstance->SetData(DATA_ORMOROK_EVENT, NOT_STARTED);
+ }
+
+ void Aggro(Unit* who)
{
DoScriptText(SAY_AGGRO, m_creature);
}
- void AttackStart(Unit* who) {}
- void MoveInLineOfSight(Unit* who) {}
- void UpdateAI(const uint32 diff)
+
+ void UpdateAI(const uint32 diff)
{
- //Return since we have no target
- if(!UpdateVictim())
+ if (!UpdateVictim())
+ {
return;
+ }
+ if (CrystalSpikes)
+ if (CRYSTAL_SPIKES_Timer < diff)
+ {
+ SpikeXY[0][0] = BaseX+(SPIKE_DISTANCE*CrystalSpikes_Count*cos(BaseO));
+ SpikeXY[0][1] = BaseY+(SPIKE_DISTANCE*CrystalSpikes_Count*sin(BaseO));
+ SpikeXY[1][0] = BaseX-(SPIKE_DISTANCE*CrystalSpikes_Count*cos(BaseO));
+ SpikeXY[1][1] = BaseY-(SPIKE_DISTANCE*CrystalSpikes_Count*sin(BaseO));
+ SpikeXY[2][0] = BaseX+(SPIKE_DISTANCE*CrystalSpikes_Count*cos(BaseO-(M_PI/2)));
+ SpikeXY[2][1] = BaseY+(SPIKE_DISTANCE*CrystalSpikes_Count*sin(BaseO-(M_PI/2)));
+ SpikeXY[3][0] = BaseX-(SPIKE_DISTANCE*CrystalSpikes_Count*cos(BaseO-(M_PI/2)));
+ SpikeXY[3][1] = BaseY-(SPIKE_DISTANCE*CrystalSpikes_Count*sin(BaseO-(M_PI/2)));
+ for (uint8 i = 0; i < 4; i++)
+ Creature* Spike = m_creature->SummonCreature(MOB_CRYSTAL_SPIKE, SpikeXY[i][0], SpikeXY[i][1], BaseZ, 0, TEMPSUMMON_TIMED_DESPAWN, 7000);
+ if (++CrystalSpikes_Count >= 13)
+ CrystalSpikes = false;
+ CRYSTAL_SPIKES_Timer = 200;
+ }else CRYSTAL_SPIKES_Timer -= diff;
- if ((m_creature->GetHealth()*100 / m_creature->GetMaxHealth()) == 25)
+ if (!Frenzy && (m_creature->GetHealth() < m_creature->GetMaxHealth() * 0.25))
{
- if(!frenzy)
- {
- DoCast(m_creature, SPELL_FRENZY_N);
- frenzy = true;
- }
- }
+ DoCast(m_creature, SPELL_FRENZY);
+ Frenzy = true;
+ }
- DoMeleeAttackIfReady();
+ if (SPELL_TRAMPLE_Timer < diff)
+ {
+ DoCast(m_creature, HeroicMode ? SPELL_TRAMPLE_H : SPELL_TRAMPLE_N);
+ SPELL_TRAMPLE_Timer = 10000;
+ }else SPELL_TRAMPLE_Timer -= diff;
+
+ if (SPELL_SPELL_REFLECTION_Timer < diff)
+ {
+ DoScriptText(SAY_REFLECT, m_creature);
+ DoCast(m_creature, SPELL_SPELL_REFLECTION);
+ SPELL_SPELL_REFLECTION_Timer = 30000;
+ }else SPELL_SPELL_REFLECTION_Timer -= diff;
+
+ if (SPELL_CRYSTAL_SPIKES_Timer < diff)
+ {
+ DoScriptText(SAY_CRYSTAL_SPIKES, m_creature);
+ CrystalSpikes = true;
+ CrystalSpikes_Count = 1;
+ CRYSTAL_SPIKES_Timer = 0;
+ BaseX = m_creature->GetPositionX();
+ BaseY = m_creature->GetPositionY();
+ BaseZ = m_creature->GetPositionZ();
+ BaseO = m_creature->GetOrientation();
+ SPELL_CRYSTAL_SPIKES_Timer = 20000;
+ }else SPELL_CRYSTAL_SPIKES_Timer -=diff;
+
+ if (HeroicMode && (SPELL_SUMMON_CRYSTALLINE_TANGLER_Timer < diff))
+ {
+ Creature* Crystalline_Tangler = m_creature->SummonCreature(MOB_CRYSTALLINE_TANGLER, m_creature->GetPositionX(), m_creature->GetPositionY(), m_creature->GetPositionZ(), m_creature->GetOrientation(), TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1000);
+ if (Crystalline_Tangler)
+ {
+ Unit* target = NULL;
+ uint8 Healer = 0;
+ for (uint8 j = 1; j<=4; j++)
+ {
+ switch (j)
+ {
+ case 1: Healer = CLASS_PRIEST; break;
+ case 2: Healer = CLASS_PALADIN; break;
+ case 3: Healer = CLASS_DRUID; break;
+ case 4: Healer = CLASS_SHAMAN; break;
+ }
+ std::list<HostilReference*>::iterator i = m_creature->getThreatManager().getThreatList().begin();
+ for (; i != m_creature->getThreatManager().getThreatList().end(); ++i)
+ {
+ Unit* pTemp = Unit::GetUnit((*m_creature),(*i)->getUnitGuid());
+ if (pTemp && pTemp->GetTypeId() == TYPEID_PLAYER && pTemp->getClass() == Healer)
+ {
+ target = pTemp;
+ break;
+ }
+ }
+ if (target)
+ break;
+ }
+ if (!target)
+ target = SelectUnit(SELECT_TARGET_RANDOM, 0);
+ if (target)
+ {
+ Crystalline_Tangler->AI()->AttackStart(target);
+ Crystalline_Tangler->getThreatManager().addThreat(target, 1000000000.0f);
+ }
+ }
+ SPELL_SUMMON_CRYSTALLINE_TANGLER_Timer = 17000;
+ }else SPELL_SUMMON_CRYSTALLINE_TANGLER_Timer -=diff;
+
+ DoMeleeAttackIfReady();
}
- void JustDied(Unit* killer)
+
+ void JustDied(Unit* killer)
{
DoScriptText(SAY_DEATH, m_creature);
+ if (pInstance)
+ pInstance->SetData(DATA_ORMOROK_EVENT, DONE);
}
- void KilledUnit(Unit *victim)
+
+ void KilledUnit(Unit *victim)
{
- if(victim == m_creature)
- return;
DoScriptText(SAY_KILL, m_creature);
}
+
};
+struct TRINITY_DLL_DECL mob_crystal_spikeAI : public Scripted_NoMovementAI
+{
+ mob_crystal_spikeAI(Creature *c) : Scripted_NoMovementAI(c)
+ {
+ Reset();
+ HeroicMode = c->GetMap()->IsHeroic();
+ }
+
+ bool HeroicMode;
+
+ uint32 SPELL_CRYSTALL_SPIKE_DAMAGE_Timer;
+ uint32 SPELL_CRYSTAL_SPIKE_PREVISUAL_Timer;
+
+ void Reset()
+ {
+ SPELL_CRYSTALL_SPIKE_DAMAGE_Timer = 3700;
+ SPELL_CRYSTAL_SPIKE_PREVISUAL_Timer = 1000;
+ m_creature->SetLevel(80); //
+ m_creature->setFaction(16); //Walkaround to be independent from data in DB
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); //
+ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); //
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (SPELL_CRYSTAL_SPIKE_PREVISUAL_Timer < diff)
+ {
+ DoCast(m_creature, SPELL_CRYSTAL_SPIKE_PREVISUAL);
+ SPELL_CRYSTAL_SPIKE_PREVISUAL_Timer = 10000;
+ }else SPELL_CRYSTAL_SPIKE_PREVISUAL_Timer -=diff;
+
+ if (SPELL_CRYSTALL_SPIKE_DAMAGE_Timer < diff)
+ {
+ DoCast(m_creature, HeroicMode ? SPELL_CRYSTALL_SPIKE_DAMAGE_H : SPELL_CRYSTALL_SPIKE_DAMAGE_N);
+ SPELL_CRYSTALL_SPIKE_DAMAGE_Timer = 10000;
+ }else SPELL_CRYSTALL_SPIKE_DAMAGE_Timer -=diff;
+ }
+};
+
+struct TRINITY_DLL_DECL mob_crystalline_tanglerAI : public ScriptedAI
+{
+ mob_crystalline_tanglerAI(Creature *c) : ScriptedAI(c)
+ {
+ Reset();
+ }
+
+ uint32 SPELL_ROOTS_Timer;
+
+ void Reset()
+ {
+ SPELL_ROOTS_Timer = 1000;
+ }
+
+ void UpdateAI(const uint32 diff)
+ {
+ if (SPELL_ROOTS_Timer < diff)
+ {
+ if (m_creature->IsWithinDist(m_creature->getVictim(), 5.0f, false))
+ {
+ DoCast(m_creature->getVictim(), SPELL_ROOTS);
+ SPELL_ROOTS_Timer = 15000;
+ }
+ }else SPELL_ROOTS_Timer -=diff;
+ }
+};
+
+CreatureAI* GetAI_mob_crystal_spike(Creature *_Creature)
+{
+ return new mob_crystal_spikeAI (_Creature);
+}
+
+CreatureAI* GetAI_mob_crystalline_tangler(Creature *_Creature)
+{
+ return new mob_crystalline_tanglerAI (_Creature);
+}
+
CreatureAI* GetAI_boss_ormorok(Creature *_Creature)
{
return new boss_ormorokAI (_Creature);
@@ -85,6 +294,16 @@ void AddSC_boss_ormorok()
newscript = new Script;
newscript->Name="boss_ormorok";
- newscript->GetAI = &GetAI_boss_ormorok;
+ newscript->GetAI = GetAI_boss_ormorok;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="mob_crystal_spike";
+ newscript->GetAI = &GetAI_mob_crystal_spike;
+ newscript->RegisterSelf();
+
+ newscript = new Script;
+ newscript->Name="mob_crystalline_tangler";
+ newscript->GetAI = &GetAI_mob_crystalline_tangler;
newscript->RegisterSelf();
}
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/def_nexus.h b/src/bindings/scripts/scripts/zone/nexus/nexus/def_nexus.h
index d868c72adf6..59fb3528f69 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/def_nexus.h
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/def_nexus.h
@@ -1,35 +1,11 @@
#ifndef DEF_NEXUS_H
#define DEF_NEXUS_H
-#define DATA_ANOMALUSDEAD 1
-#define DATA_ANOMALUS_DEATH 2
-#define DATA_ORMOROKDDEAD 3
-#define DATA_ORMOROK_DEATH 4
+#define DATA_MAGUS_TELESTRA_EVENT 1
+#define DATA_ANOMALUS_EVENT 2
+#define DATA_ORMOROK_EVENT 3
+#define DATA_KERISTRASZA_FREED 4
-#define DATA_MAGUSTELESTRADEAD 5
-#define DATA_MAGUSTELESTRA_DEATH 6
-#define DATA_MAGUSTELESTRA_A_DEAD 7
-#define DATA_MAGUSTELESTRA_A_DEATH 8
-#define DATA_MAGUSTELESTRA_F_DEAD 9
-#define DATA_MAGUSTELESTRA_F_DEATH 10
-#define DATA_MAGUSTELESTRA_FI_DEAD 11
-#define DATA_MAGUSTELESTRA_FI_DEATH 12
+#define DATA_ANOMALUS 5
-#define DATA_KERISTRASZADEAD 13
-#define DATA_KERISTRASZA_DEATH 14
-#define DATA_COMMANDER_KOLURGDEAD 15
-#define DATA_COMMANDER_KOLURG_DEATH 16
-#define DATA_COMMANDER_STOUTBEARDDEAD 17
-#define DATA_COMMANDER_STOUTBEARD_DEATH 18
-#define DATA_ANOMALUS 19
-#define DATA_ORMOROK 20
-
-#define DATA_MAGUSTELESTRA 21
-#define DATA_MAGUSTELESTRA_A 22
-#define DATA_MAGUSTELESTRA_F 23
-#define DATA_MAGUSTELESTRA_FI 24
-
-#define DATA_KERISTRASZA 25
-#define DATA_COMMANDER_KOLURG 26
-#define DATA_COMMANDER_STOUTBEARD 27
#endif
diff --git a/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp b/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp
index 01d0ade1e25..785f7b1c7bb 100644
--- a/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp
+++ b/src/bindings/scripts/scripts/zone/nexus/nexus/instance_nexus.cpp
@@ -1,145 +1,176 @@
+/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/>
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+/* ScriptData
+SDName: Instance_Nexus
+SD%Complete:
+SDComment:
+SDCategory: The Nexus, The Nexus
+EndScriptData */
+
#include "precompiled.h"
#include "def_nexus.h"
+#define NUMBER_OF_ENCOUNTERS 4
+
struct TRINITY_DLL_DECL instance_nexus : public ScriptedInstance
{
instance_nexus(Map *Map) : ScriptedInstance(Map) {Initialize();};
- uint64 Anomalus,
- Ormorok,
- Magus_telestra,
- Magus_frost,
- Magus_fire,
- Magus_arcane,
- keristrasza,
- Commander_kolurg,
- Commander_stoutbeard;
- bool IsBossDied[9];
+ std::string strInstData;
+ uint64 Anomalus;
+ uint32 Encounters[NUMBER_OF_ENCOUNTERS];
void Initialize()
{
- Anomalus = 0;
- Ormorok = 0;
- Magus_telestra =0;
- Magus_frost =0;
- Magus_fire =0;
- Magus_arcane =0;
- keristrasza =0;
- Commander_kolurg = 0;
- Commander_stoutbeard = 0;
- IsBossDied[0] = false;
- IsBossDied[1] = false;
- IsBossDied[2] = false;
- IsBossDied[3] = false;
- IsBossDied[4] = false;
- IsBossDied[5] = false;
- IsBossDied[6] = false;
- IsBossDied[7] = false;
- IsBossDied[8] = false;
+ Anomalus = 0;
+ for(uint8 i = 0; i < NUMBER_OF_ENCOUNTERS; i++)
+ Encounters[i] = NOT_STARTED;
}
- bool IsEncounterInProgress() const
+ void OnCreatureCreate(Creature* pCreature)
{
- //not active
- return false;
+ Map::PlayerList const& players = instance->GetPlayers();
+ uint32 TeamInInstance;
+
+ if (!players.isEmpty())
+ {
+ if (Player* pPlayer = players.begin()->getSource())
+ {
+ TeamInInstance = pPlayer->GetTeam();
+ }
+ }
+ switch(pCreature->GetEntry())
+ {
+ case 26763: Anomalus = pCreature->GetGUID(); break;
+ case 26800:
+ {
+ //26799
+ pCreature->setFaction(16);
+ if (TeamInInstance == ALLIANCE)
+ pCreature->SetDisplayId(24358);
+ break;
+ }
+ case 26802:
+ {
+ //26801
+ pCreature->setFaction(16);
+ if (TeamInInstance == ALLIANCE)
+ pCreature->SetDisplayId(24354);
+ break;
+ }
+ case 26805:
+ {
+ //26803
+ pCreature->setFaction(16);
+ if (TeamInInstance == ALLIANCE)
+ pCreature->SetDisplayId(24357);
+ break;
+ }
+ case 27949:
+ {
+ //27947
+ pCreature->setFaction(16);
+ if (TeamInInstance == ALLIANCE)
+ pCreature->SetDisplayId(24352);
+ break;
+ }
+ case 26796:
+ {
+ //26798
+ pCreature->setFaction(16);
+ if (TeamInInstance == ALLIANCE)
+ pCreature->SetDisplayId(24352);
+ break;
+ }
+ }
}
- void OnCreatureCreate(Creature *creature, uint32 creature_entry)
+
+ uint64 GetData64(uint32 uiIdentifier)
{
- switch(creature->GetEntry())
+ switch(uiIdentifier)
{
- case 26763: Anomalus = creature->GetGUID(); break;
- case 26794: Ormorok = creature->GetGUID(); break;
- case 26731: Magus_telestra = creature->GetGUID(); break;
- case 26930: Magus_frost = creature->GetGUID(); break;
- case 26928: Magus_fire = creature->GetGUID(); break;
- case 26926: Magus_arcane = creature->GetGUID(); break;
- case 26723: keristrasza = creature->GetGUID(); break;
- case 26798: Commander_kolurg = creature->GetGUID(); break;
- case 26796: Commander_stoutbeard = creature->GetGUID(); break;
+ case DATA_ANOMALUS:
+ return Anomalus;
}
+ return 0;
}
- uint32 GetData(uint32 type)
+
+ uint32 GetData(uint32 identifier)
{
- switch(type)
+ switch(identifier)
{
- case DATA_ANOMALUSDEAD:
- if(IsBossDied[0])
- return 1;
- break;
- case DATA_ORMOROKDDEAD:
- if(IsBossDied[1])
- return 1;
- break;
- case DATA_MAGUSTELESTRADEAD:
- if(IsBossDied[2])
- return 1;
- break;
- case DATA_MAGUSTELESTRA_A_DEAD:
- if(IsBossDied[3])
- return 1;
- break;
- case DATA_MAGUSTELESTRA_F_DEAD:
- if(IsBossDied[4])
- return 1;
- break;
- case DATA_MAGUSTELESTRA_FI_DEAD:
- if(IsBossDied[5])
- return 1;
- break;
- case DATA_KERISTRASZADEAD:
- if(IsBossDied[6])
- return 1;
- break;
- case DATA_COMMANDER_KOLURGDEAD:
- if(IsBossDied[7])
- return 1;
- break;
- case DATA_COMMANDER_STOUTBEARDDEAD:
- if(IsBossDied[8])
- return 1;
- break;
+ case DATA_MAGUS_TELESTRA_EVENT: return Encounters[0];
+ case DATA_ANOMALUS_EVENT: return Encounters[1];
+ case DATA_ORMOROK_EVENT: return Encounters[2];
+ case DATA_KERISTRASZA_FREED: return Encounters[3];
}
-
return 0;
}
- uint64 GetData64 (uint32 identifier)
+ void SetData(uint32 identifier, uint32 data)
{
- return 0;
+ switch(identifier)
+ {
+ case DATA_MAGUS_TELESTRA_EVENT: Encounters[0] = data; break;
+ case DATA_ANOMALUS_EVENT: Encounters[1] = data; break;
+ case DATA_ORMOROK_EVENT: Encounters[2] = data; break;
+ case DATA_KERISTRASZA_FREED: Encounters[3] = data; break;
+ }
+
+ if (data == DONE)
+ {
+ OUT_SAVE_INST_DATA;
+
+ std::ostringstream saveStream;
+ saveStream << Encounters[0] << " " << Encounters[1] << " " << Encounters[2] << " "
+ << Encounters[3];
+
+ strInstData = saveStream.str();
+
+ SaveToDB();
+ OUT_SAVE_INST_DATA_COMPLETE;
+ }
+ }
+
+ const char* Save()
+ {
+ return strInstData.c_str();
}
- void SetData(uint32 type, uint32 data)
+ void Load(const char* chrIn)
{
- switch(type)
+ if (!chrIn)
{
- case DATA_ANOMALUS_DEATH:
- IsBossDied[0] = true;
- break;
- case DATA_ORMOROK_DEATH:
- IsBossDied[1] = true;
- break;
- case DATA_MAGUSTELESTRA_DEATH:
- IsBossDied[2] = true;
- break;
- case DATA_MAGUSTELESTRA_A_DEATH:
- IsBossDied[3] = true;
- break;
- case DATA_MAGUSTELESTRA_F_DEATH:
- IsBossDied[4] = true;
- break;
- case DATA_MAGUSTELESTRA_FI_DEAD:
- IsBossDied[5] = true;
- break;
- case DATA_KERISTRASZA_DEATH:
- IsBossDied[6] = true;
- break;
- case DATA_COMMANDER_KOLURG_DEATH:
- IsBossDied[7] = true;
- break;
- case DATA_COMMANDER_STOUTBEARD_DEATH:
- IsBossDied[8] = true;
- break;
+ OUT_LOAD_INST_DATA_FAIL;
+ return;
}
+
+ OUT_LOAD_INST_DATA(chrIn);
+
+ std::istringstream loadStream(chrIn);
+ loadStream >> Encounters[0] >> Encounters[1] >> Encounters[2] >> Encounters[3];
+
+ for(uint8 i = 1; i < NUMBER_OF_ENCOUNTERS; ++i)
+ {
+ if (Encounters[i] == IN_PROGRESS)
+ Encounters[i] = NOT_STARTED;
+ }
+
+ OUT_LOAD_INST_DATA_COMPLETE;
}
};