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-rw-r--r--src/server/game/Movement/MotionMaster.cpp7
-rw-r--r--src/server/game/Movement/MotionMaster.h24
2 files changed, 25 insertions, 6 deletions
diff --git a/src/server/game/Movement/MotionMaster.cpp b/src/server/game/Movement/MotionMaster.cpp
index 6da798aaa17..e75e9dea6a8 100644
--- a/src/server/game/Movement/MotionMaster.cpp
+++ b/src/server/game/Movement/MotionMaster.cpp
@@ -130,6 +130,9 @@ void MotionMaster::DirectClean(bool reset)
if (curr) DirectDelete(curr);
}
+ if (empty())
+ return;
+
if (needInitTop())
InitTop();
else if (reset)
@@ -156,7 +159,7 @@ void MotionMaster::DirectExpire(bool reset)
DirectDelete(curr);
}
- while (!top())
+ while (!empty() && !top())
--_top;
if (empty())
@@ -176,7 +179,7 @@ void MotionMaster::DelayedExpire()
DelayedDelete(curr);
}
- while (!top())
+ while (!empty() && !top())
--_top;
}
diff --git a/src/server/game/Movement/MotionMaster.h b/src/server/game/Movement/MotionMaster.h
index 156813f56fb..f7ec1d8c169 100644
--- a/src/server/game/Movement/MotionMaster.h
+++ b/src/server/game/Movement/MotionMaster.h
@@ -87,13 +87,21 @@ class MotionMaster //: private std::stack<MovementGenerator *>
void pop()
{
+ if (empty())
+ return;
+
Impl[_top] = NULL;
- while (!top())
+ while (!empty() && !top())
--_top;
}
void push(_Ty _Val) { ++_top; Impl[_top] = _Val; }
- bool needInitTop() const { return _needInit[_top]; }
+ bool needInitTop() const
+ {
+ if (empty())
+ return false;
+ return _needInit[_top];
+ }
void InitTop();
public:
@@ -112,8 +120,16 @@ class MotionMaster //: private std::stack<MovementGenerator *>
bool empty() const { return (_top < 0); }
int size() const { return _top + 1; }
- _Ty top() const { return Impl[_top]; }
- _Ty GetMotionSlot(int slot) const { return Impl[slot]; }
+ _Ty top() const
+ {
+ ASSERT(!empty());
+ return Impl[_top];
+ }
+ _Ty GetMotionSlot(int slot) const
+ {
+ ASSERT(slot >= 0);
+ return Impl[slot];
+ }
void DirectDelete(_Ty curr);
void DelayedDelete(_Ty curr);