diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/CoreAI/PassiveAI.h | 1 | ||||
-rw-r--r-- | src/server/game/AI/CoreAI/PetAI.h | 1 | ||||
-rw-r--r-- | src/server/game/AI/CoreAI/TotemAI.h | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/AI/CoreAI/PassiveAI.h b/src/server/game/AI/CoreAI/PassiveAI.h index ba8e4d1279c..0ccd10ad10b 100644 --- a/src/server/game/AI/CoreAI/PassiveAI.h +++ b/src/server/game/AI/CoreAI/PassiveAI.h @@ -57,6 +57,7 @@ class TC_GAME_API NullCreatureAI : public CreatureAI void MoveInLineOfSight(Unit*) override { } void AttackStart(Unit*) override { } void UpdateAI(uint32) override { } + void JustAppeared() override { } void EnterEvadeMode(EvadeReason /*why*/) override { } void OnCharmed(bool /*isNew*/) override { } diff --git a/src/server/game/AI/CoreAI/PetAI.h b/src/server/game/AI/CoreAI/PetAI.h index 840b0ec68a1..1c9632d2920 100644 --- a/src/server/game/AI/CoreAI/PetAI.h +++ b/src/server/game/AI/CoreAI/PetAI.h @@ -51,6 +51,7 @@ class TC_GAME_API PetAI : public CreatureAI void MoveInLineOfSight(Unit* /*who*/) override { } // CreatureAI interferes with returning pets void MoveInLineOfSight_Safe(Unit* /*who*/) { } // CreatureAI interferes with returning pets + void JustAppeared() override { } // we will control following manually void EnterEvadeMode(EvadeReason /*why*/) override { } // For fleeing, pets don't use this type of Evade mechanic private: diff --git a/src/server/game/AI/CoreAI/TotemAI.h b/src/server/game/AI/CoreAI/TotemAI.h index d6f31635b85..a9f237a865b 100644 --- a/src/server/game/AI/CoreAI/TotemAI.h +++ b/src/server/game/AI/CoreAI/TotemAI.h @@ -32,6 +32,7 @@ class TC_GAME_API TotemAI : public CreatureAI void MoveInLineOfSight(Unit* who) override; void AttackStart(Unit* victim) override; + void JustAppeared() override { } void EnterEvadeMode(EvadeReason /*why*/) override; void UpdateAI(uint32 diff) override; |