diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/World/go_scripts.cpp | 76 |
1 files changed, 0 insertions, 76 deletions
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp index 62681f654f9..677540965af 100644 --- a/src/server/scripts/World/go_scripts.cpp +++ b/src/server/scripts/World/go_scripts.cpp @@ -363,81 +363,6 @@ public: }; /*###### -## matrix_punchograph -######*/ - -enum MatrixPunchograph -{ - ITEM_WHITE_PUNCH_CARD = 9279, - ITEM_YELLOW_PUNCH_CARD = 9280, - ITEM_BLUE_PUNCH_CARD = 9282, - ITEM_RED_PUNCH_CARD = 9281, - ITEM_PRISMATIC_PUNCH_CARD = 9316, - SPELL_YELLOW_PUNCH_CARD = 11512, - SPELL_BLUE_PUNCH_CARD = 11525, - SPELL_RED_PUNCH_CARD = 11528, - SPELL_PRISMATIC_PUNCH_CARD = 11545, - MATRIX_PUNCHOGRAPH_3005_A = 142345, - MATRIX_PUNCHOGRAPH_3005_B = 142475, - MATRIX_PUNCHOGRAPH_3005_C = 142476, - MATRIX_PUNCHOGRAPH_3005_D = 142696, -}; - -class go_matrix_punchograph : public GameObjectScript -{ -public: - go_matrix_punchograph() : GameObjectScript("go_matrix_punchograph") { } - - struct go_matrix_punchographAI : public GameObjectAI - { - go_matrix_punchographAI(GameObject* go) : GameObjectAI(go) { } - - bool OnGossipHello(Player* player) override - { - switch (me->GetEntry()) - { - case MATRIX_PUNCHOGRAPH_3005_A: - if (player->HasItemCount(ITEM_WHITE_PUNCH_CARD)) - { - player->DestroyItemCount(ITEM_WHITE_PUNCH_CARD, 1, true); - player->CastSpell(player, SPELL_YELLOW_PUNCH_CARD, true); - } - break; - case MATRIX_PUNCHOGRAPH_3005_B: - if (player->HasItemCount(ITEM_YELLOW_PUNCH_CARD)) - { - player->DestroyItemCount(ITEM_YELLOW_PUNCH_CARD, 1, true); - player->CastSpell(player, SPELL_BLUE_PUNCH_CARD, true); - } - break; - case MATRIX_PUNCHOGRAPH_3005_C: - if (player->HasItemCount(ITEM_BLUE_PUNCH_CARD)) - { - player->DestroyItemCount(ITEM_BLUE_PUNCH_CARD, 1, true); - player->CastSpell(player, SPELL_RED_PUNCH_CARD, true); - } - break; - case MATRIX_PUNCHOGRAPH_3005_D: - if (player->HasItemCount(ITEM_RED_PUNCH_CARD)) - { - player->DestroyItemCount(ITEM_RED_PUNCH_CARD, 1, true); - player->CastSpell(player, SPELL_PRISMATIC_PUNCH_CARD, true); - } - break; - default: - break; - } - return false; - } - }; - - GameObjectAI* GetAI(GameObject* go) const override - { - return new go_matrix_punchographAI(go); - } -}; - -/*###### ## go_blood_filled_orb ######*/ @@ -1382,7 +1307,6 @@ void AddSC_go_scripts() new go_resonite_cask(); new go_tele_to_dalaran_crystal(); new go_tele_to_violet_stand(); - new go_matrix_punchograph(); new go_blood_filled_orb(); new go_soulwell(); new go_amberpine_outhouse(); |