diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp index 8b0774a4bd7..65dc6c37d8a 100644 --- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp +++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp @@ -86,9 +86,9 @@ const Position SpawnPosition[] = {-490.554f, -89.114f, -148.055f, 3.230f}, {-495.240f, -90.808f, -149.493f, 3.238f}, {-494.195f, -89.553f, -149.131f, 3.254f}, - {-511.3304f, -139.9622f, -152.4761f}, - {-510.6754f, -139.4371f, -152.6167f}, - {-511.8976f, -139.3562f, -152.4785f} + {-511.3304f, -139.9622f, -152.4761f, 0.7504908f}, + {-510.6754f, -139.4371f, -152.6167f, 3.33359f}, + {-511.8976f, -139.3562f, -152.4785f, 3.961899f} }; class npc_blastmaster_emi_shortfuse : public CreatureScript @@ -415,9 +415,9 @@ public: me->SummonCreature(NPC_CHOMPER, SpawnPosition[16], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000); break; case 10: - me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[17].GetPositionX(), SpawnPosition[17].GetPositionY(), SpawnPosition[17].GetPositionZ(), 0.7504908f, 0, 0, 0, 0, 7200); - me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[18].GetPositionX(), SpawnPosition[18].GetPositionY(), SpawnPosition[18].GetPositionZ(), 3.33359f, 0, 0, 0, 0, 7200); - me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[19].GetPositionX(), SpawnPosition[19].GetPositionY(), SpawnPosition[19].GetPositionZ(), 3.961899f, 0, 0, 0, 0, 7200); + me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[17].GetPositionX(), SpawnPosition[17].GetPositionY(), SpawnPosition[17].GetPositionZ(), SpawnPosition[17].GetOrientation(), 0, 0, 0, 0, 7200); + me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[18].GetPositionX(), SpawnPosition[18].GetPositionY(), SpawnPosition[18].GetPositionZ(), SpawnPosition[18].GetOrientation(), 0, 0, 0, 0, 7200); + me->SummonGameObject(GO_RED_ROCKET, SpawnPosition[19].GetPositionX(), SpawnPosition[19].GetPositionY(), SpawnPosition[19].GetPositionZ(), SpawnPosition[19].GetOrientation(), 0, 0, 0, 0, 7200); break; } } |