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-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.h2
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp2
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp1
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp1
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp1
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h1
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp6
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp3
-rwxr-xr-xsrc/server/shared/Cryptography/HMACSHA1.cpp1
11 files changed, 15 insertions, 7 deletions
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h
index bfdd887de3e..b9d385ba675 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.h
+++ b/src/server/game/AI/CoreAI/GameObjectAI.h
@@ -50,7 +50,7 @@ class GameObjectAI
virtual void Destroyed(Player* /*player*/, uint32 /*eventId*/) {}
virtual void SetData(uint32 /*id*/, uint32 /*value*/) {}
virtual void OnGameEvent(bool /*start*/, uint16 /*eventId*/) {}
- virtual void OnStateChanged(uint32 state, Unit* unit) { }
+ virtual void OnStateChanged(uint32 /*state*/, Unit* /*unit*/) { }
};
class NullGameObjectAI : public GameObjectAI
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 00fbab8ceb3..44186dad95c 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -305,7 +305,7 @@ bool TradeData::HasItem(uint64 itemGuid) const
return false;
}
-TradeSlots const TradeData::GetTradeSlotForItem(uint64 itemGuid)
+TradeSlots TradeData::GetTradeSlotForItem(uint64 itemGuid) const
{
for (uint8 i = 0; i < TRADE_SLOT_COUNT; ++i)
if (m_items[i] == itemGuid)
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index fccd380bd29..c39d29db12a 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1003,7 +1003,7 @@ class TradeData
Item* GetItem(TradeSlots slot) const;
bool HasItem(uint64 itemGuid) const;
- TradeSlots const GetTradeSlotForItem(uint64 itemGuid);
+ TradeSlots GetTradeSlotForItem(uint64 itemGuid) const;
void SetItem(TradeSlots slot, Item* item);
uint32 GetSpell() const { return m_spell; }
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
index ac09f2d403a..94608d85420 100755
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
@@ -22,6 +22,7 @@
#include "VMapFactory.h"
#include "MoveSplineInit.h"
#include "MoveSpline.h"
+#include "Player.h"
#ifdef MAP_BASED_RAND_GEN
#define rand_norm() unit.rand_norm()
diff --git a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
index 505615c07b8..88465017dc2 100755
--- a/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/PointMovementGenerator.cpp
@@ -23,6 +23,7 @@
#include "World.h"
#include "MoveSplineInit.h"
#include "MoveSpline.h"
+#include "Player.h"
//----- Point Movement Generator
template<class T>
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
index b03e13f91f4..0d2982ab6b7 100755
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.cpp
@@ -24,6 +24,7 @@
#include "World.h"
#include "MoveSplineInit.h"
#include "MoveSpline.h"
+#include "Player.h"
#include <cmath>
diff --git a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
index 982f7fc875c..696c99e1460 100755
--- a/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/TargetedMovementGenerator.h
@@ -22,6 +22,7 @@
#include "MovementGenerator.h"
#include "FollowerReference.h"
#include "Timer.h"
+#include "Unit.h"
class TargetedMovementGeneratorBase
{
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 35b590fe404..363f7645f6f 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -992,7 +992,7 @@ public:
return true;
}
- static bool HandleReloadWpCommand(ChatHandler* handler, const char* args)
+ static bool HandleReloadWpCommand(ChatHandler* /*handler*/, const char* args)
{
if (*args != 'a')
sLog->outString("Re-Loading Waypoints data from 'waypoints_data'");
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
index 542243293de..5c1ec15030c 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
@@ -276,7 +276,7 @@ public:
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
}
- void JustDied(Unit* killer)
+ void JustDied(Unit* /*killer*/)
{
summons.DespawnAll();
@@ -285,8 +285,8 @@ public:
Talk(SAY_DEATH);
}
-
- void SpellHitTarget(Unit* target, const SpellInfo* spell)
+
+ void SpellHitTarget(Unit* /*target*/, const SpellInfo* spell)
{
if (spell->Id == SPELL_RITUAL_STRIKE_EFF_1 && Phase != NORMAL && Phase != SVALADEAD)
{
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
index 070c107e61d..ed818fb13be 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_mechano_lord_capacitus.cpp
@@ -17,6 +17,9 @@
//! TODO - Boss not scripted, just ported required spellscript from core
+#include "ScriptMgr.h"
+#include "SpellScript.h"
+
enum Spells
{
SPELL_POSITIVE_CHARGE = 39090,
diff --git a/src/server/shared/Cryptography/HMACSHA1.cpp b/src/server/shared/Cryptography/HMACSHA1.cpp
index 3f21aa4582d..447d0b58efc 100755
--- a/src/server/shared/Cryptography/HMACSHA1.cpp
+++ b/src/server/shared/Cryptography/HMACSHA1.cpp
@@ -18,6 +18,7 @@
#include "HMACSHA1.h"
#include "BigNumber.h"
+#include "Common.h"
HmacHash::HmacHash(uint32 len, uint8 *seed)
{