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-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp2
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp2
-rw-r--r--src/server/game/Conditions/ConditionMgr.cpp2
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp2
-rw-r--r--src/server/game/Entities/Pet/Pet.cpp2
-rw-r--r--src/server/game/Entities/Player/Player.cpp4
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp4
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp4
-rw-r--r--src/server/game/Entities/Unit/Unit.h1
-rw-r--r--src/server/game/Pools/PoolMgr.cpp2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp4
-rw-r--r--src/server/game/Spells/SpellEffects.cpp2
-rw-r--r--src/server/game/Spells/SpellMgr.h2
-rw-r--r--src/server/scripts/Commands/cs_gobject.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp2
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp4
-rw-r--r--src/server/scripts/Spells/spell_item.cpp8
-rw-r--r--src/server/scripts/Spells/spell_mage.cpp8
-rw-r--r--src/server/scripts/Spells/spell_pet.cpp6
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp2
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp2
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp4
26 files changed, 45 insertions, 34 deletions
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index d9e9d5fbea5..797abc201dc 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -490,7 +490,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
// unless target is outside spell range, out of mana, or LOS.
bool _allowMove = false;
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(e.action.cast.spell);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(e.action.cast.spell);
int32 mana = me->GetPower(POWER_MANA);
if (me->GetDistance(*itr) > spellInfo->GetMaxRange(true) ||
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 82a5f7e47b8..fa9278fadc2 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -822,7 +822,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
if (!IsSpellValid(e, e.action.cast.spell))
return false;
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(e.action.cast.spell);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(e.action.cast.spell);
for (SpellEffectInfo const* effect : spellInfo->GetEffectsForDifficulty(DIFFICULTY_NONE))
{
if (effect && (effect->IsEffect(SPELL_EFFECT_KILL_CREDIT) || effect->IsEffect(SPELL_EFFECT_KILL_CREDIT2)))
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 366a8f5c8a9..6fce1b9f97f 100644
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -1227,7 +1227,7 @@ bool ConditionMgr::addToGossipMenuItems(Condition* cond)
bool ConditionMgr::addToSpellImplicitTargetConditions(Condition* cond)
{
uint32 conditionEffMask = cond->SourceGroup;
- SpellInfo* spellInfo = const_cast<SpellInfo*>(sSpellMgr->EnsureSpellInfo(cond->SourceEntry));
+ SpellInfo* spellInfo = const_cast<SpellInfo*>(sSpellMgr->AssertSpellInfo(cond->SourceEntry));
std::list<uint32> sharedMasks;
for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index 1945c0608ea..f6a3a5c600c 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -2240,7 +2240,7 @@ void Creature::ProhibitSpellSchool(SpellSchoolMask idSchoolMask, uint32 unTimeMs
continue;
uint32 unSpellId = m_spells[i];
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(unSpellId);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(unSpellId);
// Not send cooldown for this spells
if (spellInfo->IsCooldownStartedOnEvent())
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index 2c416cf4da7..429af16f132 100644
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -1994,7 +1994,7 @@ void Pet::ProhibitSpellSchool(SpellSchoolMask idSchoolMask, uint32 unTimeMs)
continue;
uint32 unSpellId = itr->first;
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(unSpellId);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(unSpellId);
// Not send cooldown for this spells
if (spellInfo->IsCooldownStartedOnEvent())
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 559e40137c3..bb78f654471 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -3785,7 +3785,7 @@ void Player::RemoveSpell(uint32 spell_id, bool disabled, bool learn_low_rank)
// unlearn non talent higher ranks (recursive)
if (uint32 nextSpell = sSpellMgr->GetNextSpellInChain(spell_id))
{
- SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(nextSpell);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(nextSpell);
if (HasSpell(nextSpell) && !spellInfo->HasAttribute(SPELL_ATTR0_CU_IS_TALENT))
RemoveSpell(nextSpell, disabled, false);
}
@@ -21221,7 +21221,7 @@ void Player::ProhibitSpellSchool(SpellSchoolMask idSchoolMask, uint32 unTimeMs)
if (itr->second->state == PLAYERSPELL_REMOVED)
continue;
uint32 unSpellId = itr->first;
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(unSpellId);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(unSpellId);
// Not send cooldown for this spells
if (spellInfo->IsCooldownStartedOnEvent())
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index 8b8a7b3af89..68d50b1861a 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -286,6 +286,8 @@ Creature* Transport::CreateNPCPassenger(ObjectGuid::LowType guid, CreatureData c
return NULL;
}
+ ASSERT(data);
+
float x = data->posX;
float y = data->posY;
float z = data->posZ;
@@ -341,6 +343,8 @@ GameObject* Transport::CreateGOPassenger(ObjectGuid::LowType guid, GameObjectDat
return NULL;
}
+ ASSERT(data);
+
float x = data->posX;
float y = data->posY;
float z = data->posZ;
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index d0c99314220..6221191bba3 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -5220,7 +5220,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
if (RandomSpells.empty()) // shouldn't happen
return false;
- uint8 rand_spell = irand(0, (RandomSpells.size() - 1));
+ uint8 rand_spell = urand(0, (RandomSpells.size() - 1));
CastSpell(target, RandomSpells[rand_spell], true, castItem, triggeredByAura, originalCaster);
for (std::vector<uint32>::iterator itr = RandomSpells.begin(); itr != RandomSpells.end(); ++itr)
{
@@ -5266,7 +5266,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
if (RandomSpells.empty()) // shouldn't happen
return false;
- uint8 rand_spell = irand(0, (RandomSpells.size() - 1));
+ uint8 rand_spell = urand(0, (RandomSpells.size() - 1));
CastSpell(target, RandomSpells[rand_spell], true, castItem, triggeredByAura, originalCaster);
for (std::vector<uint32>::iterator itr = RandomSpells.begin(); itr != RandomSpells.end(); ++itr)
{
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 0311b67befd..82f7240bc76 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1469,6 +1469,7 @@ class Unit : public WorldObject
int32 GetPower(Powers power) const;
int32 GetMinPower(Powers power) const { return power == POWER_ECLIPSE ? -100 : 0; }
int32 GetMaxPower(Powers power) const;
+ float GetPowerPct(Powers power) const { return GetMaxPower(power) ? 100.f * GetPower(power) / GetMaxPower(power) : 0.0f; }
int32 CountPctFromMaxPower(Powers power, int32 pct) const { return CalculatePct(GetMaxPower(power), pct); }
void SetPower(Powers power, int32 val);
void SetMaxPower(Powers power, int32 val);
diff --git a/src/server/game/Pools/PoolMgr.cpp b/src/server/game/Pools/PoolMgr.cpp
index 257c279ade2..9f8a9f8686b 100644
--- a/src/server/game/Pools/PoolMgr.cpp
+++ b/src/server/game/Pools/PoolMgr.cpp
@@ -170,7 +170,7 @@ PoolObject* PoolGroup<T>::RollOne(ActivePoolData& spawns, uint64 triggerFrom)
}
if (!EqualChanced.empty())
{
- int32 index = irand(0, EqualChanced.size()-1);
+ uint32 index = urand(0, EqualChanced.size()-1);
// Triggering object is marked as spawned at this time and can be also rolled (respawn case)
// so this need explicit check for this case
if (EqualChanced[index].guid == triggerFrom || !spawns.IsActiveObject<T>(EqualChanced[index].guid))
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 7ac71c44ec1..b4c27f0214b 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -4944,7 +4944,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
uint32 spellId = 24659;
if (apply && caster)
{
- SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(spellId);
+ SpellInfo const* spell = sSpellMgr->AssertSpellInfo(spellId);
for (uint32 i = 0; i < spell->StackAmount; ++i)
caster->CastSpell(target, spell->Id, true, NULL, NULL, GetCasterGUID());
@@ -4959,7 +4959,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
uint32 spellId = 24662;
if (apply && caster)
{
- SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(spellId);
+ SpellInfo const* spell = sSpellMgr->AssertSpellInfo(spellId);
for (uint32 i = 0; i < spell->StackAmount; ++i)
caster->CastSpell(target, spell->Id, true, NULL, NULL, GetCasterGUID());
break;
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 4e52adf9944..54f3f95dff9 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1705,7 +1705,7 @@ void Spell::EffectEnergize(SpellEffIndex /*effIndex*/)
sSpellMgr->GetSetOfSpellsInSpellGroup(SPELL_GROUP_ELIXIR_BATTLE, avalibleElixirs);
for (std::set<uint32>::iterator itr = avalibleElixirs.begin(); itr != avalibleElixirs.end();)
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(*itr);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(*itr);
if (spellInfo->SpellLevel < m_spellInfo->SpellLevel || spellInfo->SpellLevel > unitTarget->getLevel())
avalibleElixirs.erase(itr++);
else if (sSpellMgr->IsSpellMemberOfSpellGroup(*itr, SPELL_GROUP_ELIXIR_SHATTRATH))
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index 9033ccddeca..d19131cb33d 100644
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -677,7 +677,7 @@ class SpellMgr
// SpellInfo object management
SpellInfo const* GetSpellInfo(uint32 spellId) const { return spellId < GetSpellInfoStoreSize() ? mSpellInfoMap[spellId] : NULL; }
// Use this only with 100% valid spellIds
- SpellInfo const* EnsureSpellInfo(uint32 spellId) const
+ SpellInfo const* AssertSpellInfo(uint32 spellId) const
{
ASSERT(spellId < GetSpellInfoStoreSize());
SpellInfo const* spellInfo = mSpellInfoMap[spellId];
diff --git a/src/server/scripts/Commands/cs_gobject.cpp b/src/server/scripts/Commands/cs_gobject.cpp
index f7a261eaa92..59d32f9e418 100644
--- a/src/server/scripts/Commands/cs_gobject.cpp
+++ b/src/server/scripts/Commands/cs_gobject.cpp
@@ -182,7 +182,7 @@ public:
}
/// @todo is it really necessary to add both the real and DB table guid here ?
- sObjectMgr->AddGameobjectToGrid(guidLow, sObjectMgr->GetGOData(guidLow));
+ sObjectMgr->AddGameobjectToGrid(guidLow, ASSERT_NOTNULL(sObjectMgr->GetGOData(guidLow)));
handler->PSendSysMessage(LANG_GAMEOBJECT_ADD, objectId, objectInfo->name.c_str(), guidLow, x, y, z);
return true;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
index f57de5316ab..22db34a9a5a 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_selin_fireheart.cpp
@@ -231,7 +231,7 @@ class boss_selin_fireheart : public CreatureScript
}
}
- if (me->GetPower(POWER_MANA) * 100 / me->GetMaxPower(POWER_MANA) < 10)
+ if (me->GetPowerPct(POWER_MANA) < 10.f)
{
if (events.IsInPhase(PHASE_NORMAL) && !_scheduledEvents)
{
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index 7a5239b6c3e..c832efabbe7 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -805,7 +805,7 @@ class spell_blood_queen_pact_of_the_darkfallen_dmg : public SpellScriptLoader
// this is an additional effect to be executed
void PeriodicTick(AuraEffect const* aurEff)
{
- SpellInfo const* damageSpell = sSpellMgr->EnsureSpellInfo(SPELL_PACT_OF_THE_DARKFALLEN_DAMAGE);
+ SpellInfo const* damageSpell = sSpellMgr->AssertSpellInfo(SPELL_PACT_OF_THE_DARKFALLEN_DAMAGE);
int32 damage = damageSpell->GetEffect(EFFECT_0)->CalcValue();
float multiplier = 0.3375f + 0.1f * uint32(aurEff->GetTickNumber()/10); // do not convert to 0.01f - we need tick number/10 as INT (damage increases every 10 ticks)
damage = int32(damage * multiplier);
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
index f5457522bc4..754b22620d0 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp
@@ -1846,7 +1846,7 @@ class spell_igb_rocket_pack : public SpellScriptLoader
void HandleRemove(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
- SpellInfo const* damageInfo = sSpellMgr->EnsureSpellInfo(SPELL_ROCKET_PACK_DAMAGE);
+ SpellInfo const* damageInfo = sSpellMgr->AssertSpellInfo(SPELL_ROCKET_PACK_DAMAGE);
GetTarget()->CastCustomSpell(SPELL_ROCKET_PACK_DAMAGE, SPELLVALUE_BASE_POINT0, 2 * (damageInfo->GetEffect(EFFECT_0)->CalcValue() + aurEff->GetTickNumber() * aurEff->GetPeriod()), NULL, TRIGGERED_FULL_MASK);
GetTarget()->CastSpell(NULL, SPELL_ROCKET_BURST, TRIGGERED_FULL_MASK);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
index b4fe80cc17c..faa448ef539 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_professor_putricide.cpp
@@ -1256,7 +1256,7 @@ class spell_putricide_mutated_plague : public SpellScriptLoader
return;
uint32 triggerSpell = GetSpellInfo()->GetEffect(aurEff->GetEffIndex())->TriggerSpell;
- SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(triggerSpell);
+ SpellInfo const* spell = sSpellMgr->AssertSpellInfo(triggerSpell);
int32 damage = spell->GetEffect(EFFECT_0)->CalcValue(caster);
float multiplier = 2.0f;
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 7b2459ee1bf..f28a51c8f75 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -451,7 +451,7 @@ class spell_dk_death_coil : public SpellScriptLoader
}
else if (target != caster) // Any non undead ally except caster and only if caster has glyph of death coil.
{
- SpellInfo const* DCD = sSpellMgr->EnsureSpellInfo(SPELL_DK_DEATH_COIL_DAMAGE);
+ SpellInfo const* DCD = sSpellMgr->AssertSpellInfo(SPELL_DK_DEATH_COIL_DAMAGE);
SpellEffectInfo const* eff = DCD->GetEffect(EFFECT_0);
int32 bp = caster->SpellDamageBonusDone(target, DCD, eff->CalcValue(caster), SPELL_DIRECT_DAMAGE, eff);
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 8efa16c7155..a05eab1cd08 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -1221,7 +1221,7 @@ class spell_gen_defend : public SpellScriptLoader
void Register() override
{
/*
- SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(m_scriptSpellId);
+ SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
// 6.x effects removed
@@ -1949,7 +1949,7 @@ class spell_gen_mounted_charge: public SpellScriptLoader
void Register() override
{
- SpellInfo const* spell = sSpellMgr->EnsureSpellInfo(m_scriptSpellId);
+ SpellInfo const* spell = sSpellMgr->AssertSpellInfo(m_scriptSpellId);
if (spell->HasEffect(DIFFICULTY_NONE, SPELL_EFFECT_SCRIPT_EFFECT))
OnEffectHitTarget += SpellEffectFn(spell_gen_mounted_charge_SpellScript::HandleScriptEffect, EFFECT_FIRST_FOUND, SPELL_EFFECT_SCRIPT_EFFECT);
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index c9bf358607b..eb5c4c147a8 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -477,7 +477,13 @@ class spell_item_flask_of_the_north : public SpellScriptLoader
break;
}
- caster->CastSpell(caster, possibleSpells[irand(0, (possibleSpells.size() - 1))], true, NULL);
+ if (possibleSpells.empty())
+ {
+ TC_LOG_WARN("spells", "Missing spells for class %u in script spell_item_flask_of_the_north", caster->getClass());
+ return;
+ }
+
+ caster->CastSpell(caster, possibleSpells[urand(0, (possibleSpells.size() - 1))], true, NULL);
}
void Register() override
diff --git a/src/server/scripts/Spells/spell_mage.cpp b/src/server/scripts/Spells/spell_mage.cpp
index d316c5a5c4a..ea8630acc59 100644
--- a/src/server/scripts/Spells/spell_mage.cpp
+++ b/src/server/scripts/Spells/spell_mage.cpp
@@ -331,7 +331,7 @@ class spell_mage_cold_snap : public SpellScriptLoader
const SpellCooldowns& cm = caster->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
if (spellInfo->SpellFamilyName == SPELLFAMILY_MAGE &&
(spellInfo->GetSchoolMask() & SPELL_SCHOOL_MASK_FROST) &&
@@ -895,7 +895,7 @@ class spell_mage_ignite : public SpellScriptLoader
{
PreventDefaultAction();
- SpellInfo const* igniteDot = sSpellMgr->EnsureSpellInfo(SPELL_MAGE_IGNITE);
+ SpellInfo const* igniteDot = sSpellMgr->AssertSpellInfo(SPELL_MAGE_IGNITE);
int32 pct = 8 * GetSpellInfo()->GetRank();
int32 amount = int32(CalculatePct(eventInfo.GetDamageInfo()->GetDamage(), pct) / igniteDot->GetMaxTicks(DIFFICULTY_NONE));
@@ -1297,7 +1297,7 @@ class spell_mage_ring_of_frost : public SpellScriptLoader
void HandleEffectPeriodic(AuraEffect const* /*aurEff*/)
{
if (TempSummon* ringOfFrost = GetRingOfFrostMinion())
- if (GetMaxDuration() - int32(ringOfFrost->GetTimer()) >= sSpellMgr->EnsureSpellInfo(SPELL_MAGE_RING_OF_FROST_DUMMY)->GetDuration())
+ if (GetMaxDuration() - int32(ringOfFrost->GetTimer()) >= sSpellMgr->AssertSpellInfo(SPELL_MAGE_RING_OF_FROST_DUMMY)->GetDuration())
GetTarget()->CastSpell(ringOfFrost->GetPositionX(), ringOfFrost->GetPositionY(), ringOfFrost->GetPositionZ(), SPELL_MAGE_RING_OF_FROST_FREEZE, true);
}
@@ -1372,7 +1372,7 @@ class spell_mage_ring_of_frost_freeze : public SpellScriptLoader
void FilterTargets(std::list<WorldObject*>& targets)
{
WorldLocation const* dest = GetExplTargetDest();
- float outRadius = sSpellMgr->EnsureSpellInfo(SPELL_MAGE_RING_OF_FROST_SUMMON)->GetEffect(EFFECT_0)->CalcRadius();
+ float outRadius = sSpellMgr->AssertSpellInfo(SPELL_MAGE_RING_OF_FROST_SUMMON)->GetEffect(EFFECT_0)->CalcRadius();
float inRadius = 4.7f;
targets.remove_if([dest, outRadius, inRadius](WorldObject* target)
diff --git a/src/server/scripts/Spells/spell_pet.cpp b/src/server/scripts/Spells/spell_pet.cpp
index c0564f9fbc1..d8b63150e3c 100644
--- a/src/server/scripts/Spells/spell_pet.cpp
+++ b/src/server/scripts/Spells/spell_pet.cpp
@@ -914,7 +914,7 @@ public:
if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
AddPct(mod, spellInfo->GetEffect(EFFECT_0)->CalcValue());
}
@@ -957,7 +957,7 @@ public:
if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
mod += CalculatePct(1.0f, spellInfo->GetEffect(EFFECT_1)->CalcValue());
}
@@ -987,7 +987,7 @@ public:
if (itr != pet->ToPet()->m_spells.end()) // If pet has Wild Hunt
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first); // Then get the SpellProto and add the dummy effect value
mod += CalculatePct(1.0f, spellInfo->GetEffect(EFFECT_1)->CalcValue());
}
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 3f9755486ae..00732f1198b 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -368,7 +368,7 @@ class spell_pri_glyph_of_prayer_of_healing : public SpellScriptLoader
{
PreventDefaultAction();
- SpellInfo const* triggeredSpellInfo = sSpellMgr->EnsureSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
+ SpellInfo const* triggeredSpellInfo = sSpellMgr->AssertSpellInfo(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL);
int32 heal = int32(CalculatePct(int32(eventInfo.GetHealInfo()->GetHeal()), aurEff->GetAmount()) / triggeredSpellInfo->GetMaxTicks(DIFFICULTY_NONE));
GetTarget()->CastCustomSpell(SPELL_PRIEST_GLYPH_OF_PRAYER_OF_HEALING_HEAL, SPELLVALUE_BASE_POINT0, heal, eventInfo.GetProcTarget(), true, NULL, aurEff);
}
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index b73903a01b0..902e89f6c56 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -556,7 +556,7 @@ class spell_rog_preparation : public SpellScriptLoader
SpellCooldowns const& cm = caster->GetSpellCooldownMap();
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(itr->first);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(itr->first);
if (spellInfo->SpellFamilyName != SPELLFAMILY_ROGUE)
{
++itr;
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index b32178f74f8..cac3178c320 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -337,7 +337,7 @@ class spell_warl_demonic_circle_summon : public SpellScriptLoader
// WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST; allowing him to cast the WARLOCK_DEMONIC_CIRCLE_TELEPORT.
// If not in range remove the WARLOCK_DEMONIC_CIRCLE_ALLOW_CAST.
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_CIRCLE_TELEPORT);
if (GetTarget()->IsWithinDist(circle, spellInfo->GetMaxRange(true)))
{
@@ -496,7 +496,7 @@ class spell_warl_demonic_empowerment : public SpellScriptLoader
break;
case CREATURE_FAMILY_VOIDWALKER:
{
- SpellInfo const* spellInfo = sSpellMgr->EnsureSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
+ SpellInfo const* spellInfo = sSpellMgr->AssertSpellInfo(SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER);
int32 hp = int32(targetCreature->CountPctFromMaxHealth(GetCaster()->CalculateSpellDamage(targetCreature, spellInfo, 0)));
targetCreature->CastCustomSpell(targetCreature, SPELL_WARLOCK_DEMONIC_EMPOWERMENT_VOIDWALKER, &hp, NULL, NULL, true);
break;