diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/CharacterHandler.cpp | 16 |
1 files changed, 14 insertions, 2 deletions
diff --git a/src/game/CharacterHandler.cpp b/src/game/CharacterHandler.cpp index 0f3f32dd37a..2b3011a0709 100644 --- a/src/game/CharacterHandler.cpp +++ b/src/game/CharacterHandler.cpp @@ -437,8 +437,20 @@ void WorldSession::HandleCharCreateOpcode( WorldPacket & recv_data ) // extract other data required for player creating uint8 gender, skin, face, hairStyle, hairColor, facialHair, outfitId; - recv_data >> gender >> skin >> face; - recv_data >> hairStyle >> hairColor >> facialHair >> outfitId; + recv_data >> gender; + recv_data >> skin; + recv_data >> face; + recv_data >> hairStyle; + recv_data >> hairColor; + recv_data >> facialHair; + recv_data >> outfitId; + + if(recv_data.rpos() < recv_data.wpos()) + { + uint8 unk; + recv_data >> unk; + sLog.outDebug("Character creation %s (account %u) has unhandled tail data: [%u]", name.c_str(), GetAccountId(), unk); + } Player * pNewChar = new Player(this); if(!pNewChar->Create( objmgr.GenerateLowGuid(HIGHGUID_PLAYER), name, race_, class_, gender, skin, face, hairStyle, hairColor, facialHair, outfitId )) |