diff options
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index c235c6abd18..4fc87b99761 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4353,6 +4353,8 @@ bool Player::resetTalents(bool no_cost) } } + RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true); + for (uint32 i = 0; i < sTalentStore.GetNumRows(); ++i) { TalentEntry const *talentInfo = sTalentStore.LookupEntry(i); @@ -4405,8 +4407,6 @@ bool Player::resetTalents(bool no_cost) m_resetTalentsTime = time(NULL); } - //FIXME: remove pet before or after unlearn spells? for now after unlearn to allow removing of talent related, pet affecting auras - RemovePet(NULL, PET_SAVE_NOT_IN_SLOT, true); /* when prev line will dropped use next line if (Pet* pet = GetPet()) { |
