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-rw-r--r--src/game/Unit.cpp5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/game/Unit.cpp b/src/game/Unit.cpp
index 6486462af11..98760807e4f 100644
--- a/src/game/Unit.cpp
+++ b/src/game/Unit.cpp
@@ -6770,7 +6770,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
// Improved Blood Presence
if (dummySpell->SpellIconID == 2636)
{
- if (GetTypeId() != TYPEID_PLAYER || !((Player*)this)->isHonorOrXPTarget(pVictim))
+ if (GetTypeId() != TYPEID_PLAYER)
return false;
basepoints0 = triggerAmount * damage / 100;
// Blood Aura
@@ -7519,8 +7519,7 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
{
if (GetTypeId() != TYPEID_PLAYER)
return false;
- if (!((Player*)this)->isHonorOrXPTarget(pVictim))
- return false;
+
trigger_spell_id = 50475;
basepoints0 = damage * triggerAmount / 100;
}