diff options
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index df0101c7101..11a37491c8d 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -26006,9 +26006,6 @@ int32 Player::NextGroupUpdateSequenceNumber(GroupCategory category) void Player::ProcessTerrainStatusUpdate(ZLiquidStatus status, Optional<LiquidData> const& liquidData) { - if (IsFlying()) - return; - // process liquid auras using generic unit code Unit::ProcessTerrainStatusUpdate(status, liquidData); |
