diff options
Diffstat (limited to 'src')
8 files changed, 14 insertions, 14 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 5c87fc8806d..c03d848275d 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -249,7 +249,7 @@ bool CreatureAI::UpdateVictim() if (!me->HasReactState(REACT_PASSIVE)) { if (Unit* victim = me->SelectVictim()) - if (!me->IsFocusing(nullptr, true) && victim != me->GetVictim()) + if (!me->HandleSpellFocus(nullptr, true) && victim != me->GetVictim()) AttackStart(victim); return me->GetVictim() != nullptr; diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp index 5731e3a7437..dcc10f978f7 100644 --- a/src/server/game/Entities/Creature/Creature.cpp +++ b/src/server/game/Entities/Creature/Creature.cpp @@ -735,7 +735,7 @@ void Creature::Update(uint32 diff) GetThreatManager().Update(diff); - if (m_shouldReacquireTarget && !IsFocusing(nullptr, true)) + if (m_shouldReacquireTarget && !HandleSpellFocus(nullptr, true)) { SetTarget(m_suppressedTarget); @@ -1120,7 +1120,7 @@ Unit* Creature::SelectVictim() if (target && _IsTargetAcceptable(target) && CanCreatureAttack(target)) { - if (!IsFocusing(nullptr, true)) + if (!HandleSpellFocus(nullptr, true)) SetInFront(target); return target; } @@ -3032,7 +3032,7 @@ void Creature::SetDisplayId(uint32 modelId) void Creature::SetTarget(ObjectGuid guid) { - if (IsFocusing(nullptr, true)) + if (HandleSpellFocus(nullptr, true)) m_suppressedTarget = guid; else SetGuidValue(UNIT_FIELD_TARGET, guid); @@ -3066,7 +3066,7 @@ void Creature::FocusTarget(Spell const* focusSpell, WorldObject const* target) return; // store pre-cast values for target and orientation (used to later restore) - if (!IsFocusing(nullptr, true)) + if (!HandleSpellFocus(nullptr, true)) { // only overwrite these fields if we aren't transitioning from one spell focus to another m_suppressedTarget = GetGuidValue(UNIT_FIELD_TARGET); m_suppressedOrientation = GetOrientation(); @@ -3117,7 +3117,7 @@ void Creature::FocusTarget(Spell const* focusSpell, WorldObject const* target) AddUnitState(UNIT_STATE_FOCUSING); } -bool Creature::IsFocusing(Spell const* focusSpell, bool withDelay) +bool Creature::HandleSpellFocus(Spell const* focusSpell, bool withDelay) { if (!IsAlive()) // dead creatures cannot focus { @@ -3184,7 +3184,7 @@ bool Creature::IsMovementPreventedByCasting() const return false; } - if (const_cast<Creature*>(this)->IsFocusing(nullptr, true)) + if (const_cast<Creature*>(this)->HandleSpellFocus(nullptr, true)) return true; if (HasUnitState(UNIT_STATE_CASTING)) diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h index 90f69dcb5a1..e9e461fa33f 100644 --- a/src/server/game/Entities/Creature/Creature.h +++ b/src/server/game/Entities/Creature/Creature.h @@ -343,7 +343,7 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma void MustReacquireTarget() { m_shouldReacquireTarget = true; } // flags the Creature for forced (client displayed) target reacquisition in the next ::Update call void DoNotReacquireTarget() { m_shouldReacquireTarget = false; m_suppressedTarget = ObjectGuid::Empty; SetGuidValue(UNIT_FIELD_TARGET, ObjectGuid::Empty); m_suppressedOrientation = 0.0f; } void FocusTarget(Spell const* focusSpell, WorldObject const* target); - bool IsFocusing(Spell const* focusSpell = nullptr, bool withDelay = false) override; + bool HandleSpellFocus(Spell const* focusSpell = nullptr, bool withDelay = false) override; void ReleaseFocus(Spell const* focusSpell = nullptr, bool withDelay = true); bool IsMovementPreventedByCasting() const override; diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index aefbacecb12..36542083450 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -1357,7 +1357,7 @@ class TC_GAME_API Unit : public WorldObject Spell* FindCurrentSpellBySpellId(uint32 spell_id) const; int32 GetCurrentSpellCastTime(uint32 spell_id) const; - virtual bool IsFocusing(Spell const* /*focusSpell*/ = nullptr, bool /*withDelay*/ = false) { return false; } + virtual bool HandleSpellFocus(Spell const* /*focusSpell*/ = nullptr, bool /*withDelay*/ = false) { return false; } virtual bool IsMovementPreventedByCasting() const; SpellHistory* GetSpellHistory() { return m_spellHistory; } diff --git a/src/server/game/Handlers/PetHandler.cpp b/src/server/game/Handlers/PetHandler.cpp index dca55bf98ee..7ca145b9428 100644 --- a/src/server/game/Handlers/PetHandler.cpp +++ b/src/server/game/Handlers/PetHandler.cpp @@ -327,14 +327,14 @@ void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spe { if (unit_target) { - if (!pet->IsFocusing()) + if (!pet->HandleSpellFocus()) pet->SetInFront(unit_target); if (Player* player = unit_target->ToPlayer()) pet->SendUpdateToPlayer(player); } else if (Unit* unit_target2 = spell->m_targets.GetUnitTarget()) { - if (!pet->IsFocusing()) + if (!pet->HandleSpellFocus()) pet->SetInFront(unit_target2); if (Player* player = unit_target2->ToPlayer()) pet->SendUpdateToPlayer(player); diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 073a15a047d..947301abe7e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4554,7 +4554,7 @@ void Spell::SendChannelStart(uint32 duration) if (channelTarget != unitCaster->GetGUID()) if (Creature* creatureCaster = unitCaster->ToCreature()) - if (!creatureCaster->IsFocusing(this)) + if (!creatureCaster->HandleSpellFocus(this)) creatureCaster->FocusTarget(this, ObjectAccessor::GetWorldObject(*creatureCaster, channelTarget)); } diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp index 66aa4734776..ce71046433c 100644 --- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp +++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp @@ -1363,7 +1363,7 @@ class npc_the_lich_king_escape_hor : public CreatureScript if (!me->HasReactState(REACT_PASSIVE)) { if (Unit* victim = me->SelectVictim()) - if (!me->IsFocusing(nullptr, true) && victim != me->GetVictim()) + if (!me->HandleSpellFocus(nullptr, true) && victim != me->GetVictim()) AttackStart(victim); return me->GetVictim() != nullptr; } diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp index 291b5a8b395..2f2793b13bd 100644 --- a/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp +++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_icecrown_gunship_battle.cpp @@ -630,7 +630,7 @@ protected: if (!me->HasReactState(REACT_PASSIVE)) { if (Unit* victim = me->SelectVictim()) - if (!me->IsFocusing(nullptr, true) && victim != me->GetVictim()) + if (!me->HandleSpellFocus(nullptr, true) && victim != me->GetVictim()) AttackStart(victim); return me->GetVictim() != nullptr; |