diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index dcd7fa313ce..0d5457044c1 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3059,12 +3059,9 @@ void Spell::EffectTaunt(SpellEffIndex /*effIndex*/) if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET) return; - if (!unitTarget) - return; - // this effect use before aura Taunt apply for prevent taunt already attacking target // for spell as marked "non effective at already attacking target" - if (!unitTarget->CanHaveThreatList() || unitTarget->GetVictim() == m_caster) + if (!unitTarget || !unitTarget->CanHaveThreatList() || unitTarget->GetVictim() == m_caster) { SendCastResult(SPELL_FAILED_DONT_REPORT); return; |