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-rw-r--r--src/server/authserver/Server/BattlenetPacketFactory.h8
-rw-r--r--src/server/authserver/Server/BattlenetPackets/FriendsPackets.cpp180
-rw-r--r--src/server/authserver/Server/BattlenetPackets/FriendsPackets.h107
-rw-r--r--src/server/authserver/Server/BattlenetPackets/PresencePackets.cpp50
-rw-r--r--src/server/authserver/Server/BattlenetPackets/PresencePackets.h26
5 files changed, 369 insertions, 2 deletions
diff --git a/src/server/authserver/Server/BattlenetPacketFactory.h b/src/server/authserver/Server/BattlenetPacketFactory.h
index fa7b907ec79..a0cbd8f5913 100644
--- a/src/server/authserver/Server/BattlenetPacketFactory.h
+++ b/src/server/authserver/Server/BattlenetPacketFactory.h
@@ -58,6 +58,14 @@ namespace Battlenet
_creators[PacketHeader(WoWRealm::CMSG_LIST_SUBSCRIBE_REQUEST, WOWREALM)] = &New<WoWRealm::ListSubscribeRequest>;
_creators[PacketHeader(WoWRealm::CMSG_JOIN_REQUEST_V2, WOWREALM)] = &New<WoWRealm::JoinRequestV2>;
+
+ _creators[PacketHeader(Friends::CMSG_SOCIAL_NETWORK_CHECK_CONNECTED, FRIENDS)] = &New<Friends::SocialnetworkCheckConnected>;
+ // _creators[PacketHeader(Friends::CMSG_SOCIAL_NETWORK_CONNECT, FRIENDS)] = &New<Friends::SocialnetworkConnect>;
+ // _creators[PacketHeader(Friends::CMSG_GET_FRIENDS_OF_FRIEND, FRIENDS)] = &New<Friends::GetFriendsOfFriend>;
+ _creators[PacketHeader(Friends::CMSG_REALID_FRIEND_INVITE, FRIENDS)] = &New<Friends::RealIdFriendInvite>;
+
+ // _creators[PacketHeader(Presence::CMSG_UPDATE_REQUEST, PRESENCE)] = &New<Presence::UpdateRequest>;
+ // _creators[PacketHeader(Presence::CMSG_STATISTIC_SUBSCRIBE, PRESENCE)] = &New<Presence::StatisticSubscribe>;
}
template<class PacketType>
diff --git a/src/server/authserver/Server/BattlenetPackets/FriendsPackets.cpp b/src/server/authserver/Server/BattlenetPackets/FriendsPackets.cpp
new file mode 100644
index 00000000000..336755acd4c
--- /dev/null
+++ b/src/server/authserver/Server/BattlenetPackets/FriendsPackets.cpp
@@ -0,0 +1,180 @@
+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "BattlenetSession.h"
+#include "FriendsPackets.h"
+
+void Battlenet::Friends::SocialnetworkCheckConnected::Read()
+{
+ SocialNetworkId = _stream.Read<uint32>(32);
+}
+
+std::string Battlenet::Friends::SocialnetworkCheckConnected::ToString() const
+{
+ return "Battlenet::Friends::SocialnetworkCheckConnected SocialNetworkId " + std::to_string(SocialNetworkId);
+}
+
+void Battlenet::Friends::SocialnetworkCheckConnected::CallHandler(Session* session) const
+{
+ SocialNetworkCheckConnectedResult* result = new SocialNetworkCheckConnectedResult(SocialNetworkId);
+ session->AsyncWrite(result);
+}
+
+void Battlenet::Friends::SocialnetworkConnect::Read()
+{
+ int32 unk1 = _stream.Read<int32>(32);
+ uint32 size1 = _stream.Read<uint32>(9);
+ auto data1 = _stream.ReadBytes(size1);
+ uint32 size2 = _stream.Read<uint32>(7);
+ auto data2 = _stream.ReadBytes(size2);
+}
+
+std::string Battlenet::Friends::SocialnetworkConnect::ToString() const
+{
+ return "Battlenet::Friends::SocialnetworkConnect";
+}
+
+void Battlenet::Friends::SocialnetworkConnect::CallHandler(Session* session) const
+{
+
+}
+
+std::string Battlenet::Friends::SocialNetworkConnectResult::ToString() const
+{
+ return "Battlenet::Friends::SocialNetworkConnectResult";
+}
+
+void Battlenet::Friends::SocialNetworkConnectResult::Write()
+{
+
+}
+
+std::string Battlenet::Friends::SocialNetworkCheckConnectedResult::ToString() const
+{
+ return "Battlenet::Friends::SocialNetworkCheckConnectedResult";
+}
+
+void Battlenet::Friends::SocialNetworkCheckConnectedResult::Write()
+{
+ _stream.Write(0, 23); // Ignored
+ volatile uint16 res = 0;
+ _stream.Write(res, 16); // Unknown
+ _stream.Write(SocialNetworkId, 32);
+}
+
+void Battlenet::Friends::GetFriendsOfFriend::Read()
+{
+ uint8 unk = _stream.Read<uint8>(2);
+ uint32 unk1 = _stream.Read<uint32>(32);
+}
+
+std::string Battlenet::Friends::GetFriendsOfFriend::ToString() const
+{
+ return "Battlenet::Friends::GetFriendsOfFriend";
+}
+
+void Battlenet::Friends::GetFriendsOfFriend::CallHandler(Session* session) const
+{
+
+}
+
+void Battlenet::Friends::RealIdFriendInvite::Read()
+{
+ _stream.Read<uint32>(32);
+ uint8 type = _stream.Read<uint8>(3);
+
+ switch (type)
+ {
+ case 0:
+ {
+ _stream.Read<uint32>(32); // Presence Id?
+ break;
+ }
+ case 1: // GameAccount?
+ {
+ _stream.Read<uint8>(8);
+ _stream.Read<uint32>(32);
+ _stream.Read<uint32>(32);
+ uint8 size = _stream.Read<uint8>(7); // Only if *(a1 + 16) <= 0x64
+ _stream.ReadBytes(size);
+ break;
+ }
+ case 2:
+ Email = _stream.ReadString(9, 3);
+ break;
+ case 3:
+ {
+ _stream.Read<uint32>(32);
+ break;
+ }
+ case 4:
+ {
+ _stream.Read<uint64>(64);
+ _stream.Read<uint32>(32);
+ break;
+ }
+ }
+
+ _stream.Read<uint8>(1);
+
+ if (_stream.Read<uint8>(1))
+ Message = _stream.ReadString(9);
+
+ _stream.Read<uint32>(32);
+}
+
+std::string Battlenet::Friends::RealIdFriendInvite::ToString() const
+{
+ return "Battlenet::Friends::RealIdFriendInvite Mail: " + Email + " Message: " + Message;
+}
+
+void Battlenet::Friends::RealIdFriendInvite::CallHandler(Session* session) const
+{
+ FriendInviteResult* result = new FriendInviteResult();
+ session->AsyncWrite(result);
+}
+
+std::string Battlenet::Friends::FriendInviteResult::ToString() const
+{
+ return "Battlenet::Friends::RealIdFriendInviteResult";
+}
+
+void Battlenet::Friends::FriendInviteResult::Write()
+{
+ bool hasNames = false;
+ _stream.Write(hasNames, 1);
+ if (hasNames)
+ {
+ _stream.WriteString("Testing1", 8);
+ _stream.WriteString("Testing2", 8);
+ }
+ _stream.Write(5, 32);
+
+ _stream.Write(0, 0xC); // Ignored
+
+ _stream.Write(1, 16);
+
+ bool moreInfo = true;
+ _stream.Write(moreInfo, 1);
+ if (moreInfo)
+ {
+ _stream.Write(0, 8);
+ _stream.Write(4, 32);
+ _stream.Write(3, 32);
+ _stream.WriteString("Testing3", 7, 2);
+ }
+}
diff --git a/src/server/authserver/Server/BattlenetPackets/FriendsPackets.h b/src/server/authserver/Server/BattlenetPackets/FriendsPackets.h
index 305fa1a601e..e58fbdff180 100644
--- a/src/server/authserver/Server/BattlenetPackets/FriendsPackets.h
+++ b/src/server/authserver/Server/BattlenetPackets/FriendsPackets.h
@@ -37,7 +37,7 @@ namespace Battlenet
CMSG_GET_SOCIAL_NETWORK_FRIENDS = 0x0D, // Not implemented
CMSG_SOCIAL_NETWORK_CONNECT = 0x0F, // Not implemented
CMSG_SOCIAL_NETWORK_DISCONNECT = 0x11, // Not implemented
- CMSG_SOCIAL_NETWORK_CHECK_CONNECTED = 0x13, // Not implemented
+ CMSG_SOCIAL_NETWORK_CHECK_CONNECTED = 0x13,
CMSG_REALID_FRIEND_INVITE = 0x16, // Not implemented
SMSG_FRIEND_INVITE_NOTIFY = 0x01, // Not implemented
@@ -49,10 +49,113 @@ namespace Battlenet
SMSG_SOCIAL_NETWORK_FRIENDS = 0x0E, // Not implemented
SMSG_SOCIAL_NETWORK_CONNECT_RESULT = 0x10, // Not implemented
SMSG_SOCIAL_NETWORK_DISCONNECT_RESULT = 0x12, // Not implemented
- SMSG_SOCIAL_NETWORK_CHECK_CONNECTED_RESULT = 0x14, // Not implemented
+ SMSG_SOCIAL_NETWORK_CHECK_CONNECTED_RESULT = 0x14,
SMSG_MAX_FRIENDS_NOTIFY = 0x15, // Not implemented
SMSG_FRIENDS_LIST_NOTIFY_3 = 0x18 // Not implemented
};
+
+ class SocialnetworkConnect final : public ClientPacket
+ {
+ public:
+ SocialnetworkConnect(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
+ {
+ ASSERT(header == PacketHeader(CMSG_SOCIAL_NETWORK_CONNECT, FRIENDS) && "Invalid packet header for SocialnetworkConnect");
+ }
+
+ void Read() override;
+ std::string ToString() const override;
+ void CallHandler(Session* session) const override;
+ };
+
+ class SocialNetworkConnectResult final : public ServerPacket
+ {
+ public:
+ SocialNetworkConnectResult() : ServerPacket(PacketHeader(SMSG_SOCIAL_NETWORK_CONNECT_RESULT, FRIENDS))
+ {
+ }
+
+ void Write() override;
+ std::string ToString() const override;
+ };
+
+ class SocialnetworkCheckConnected final : public ClientPacket
+ {
+ public:
+ SocialnetworkCheckConnected(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
+ {
+ ASSERT(header == PacketHeader(CMSG_SOCIAL_NETWORK_CHECK_CONNECTED, FRIENDS) && "Invalid packet header for SocialNetworkCheckConnected");
+ }
+
+ void Read() override;
+ std::string ToString() const override;
+ void CallHandler(Session* session) const override;
+
+ uint32 SocialNetworkId;
+ };
+
+ class SocialNetworkCheckConnectedResult final : public ServerPacket
+ {
+ public:
+ SocialNetworkCheckConnectedResult(uint32 socialNetworkId) : ServerPacket(PacketHeader(SMSG_SOCIAL_NETWORK_CHECK_CONNECTED_RESULT, FRIENDS)), SocialNetworkId(socialNetworkId)
+ {
+ }
+
+ void Write() override;
+ std::string ToString() const override;
+
+ uint32 SocialNetworkId;
+ };
+
+ class GetFriendsOfFriend final : public ClientPacket
+ {
+ public:
+ GetFriendsOfFriend(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
+ {
+ ASSERT(header == PacketHeader(CMSG_GET_FRIENDS_OF_FRIEND, FRIENDS) && "Invalid packet header for GetFriendsOfFriend");
+ }
+
+ void Read() override;
+ std::string ToString() const override;
+ void CallHandler(Session* session) const override;
+ };
+
+ class FriendsOfFriend final : public ServerPacket
+ {
+ public:
+ FriendsOfFriend() : ServerPacket(PacketHeader(SMSG_FRIENDS_OF_FRIEND, FRIENDS))
+ {
+ }
+
+ void Write() override;
+ std::string ToString() const override;
+ };
+
+ class RealIdFriendInvite final : public ClientPacket
+ {
+ public:
+ RealIdFriendInvite(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
+ {
+ ASSERT(header == PacketHeader(CMSG_REALID_FRIEND_INVITE, FRIENDS) && "Invalid packet header for RealIdFriendInvite");
+ }
+
+ void Read() override;
+ std::string ToString() const override;
+ void CallHandler(Session* session) const override;
+
+ std::string Email;
+ std::string Message;
+ };
+
+ class FriendInviteResult final : public ServerPacket
+ {
+ public:
+ FriendInviteResult() : ServerPacket(PacketHeader(SMSG_FRIEND_INVITE_RESULT, FRIENDS))
+ {
+ }
+
+ void Write() override;
+ std::string ToString() const override;
+ };
}
}
diff --git a/src/server/authserver/Server/BattlenetPackets/PresencePackets.cpp b/src/server/authserver/Server/BattlenetPackets/PresencePackets.cpp
new file mode 100644
index 00000000000..77671a7f053
--- /dev/null
+++ b/src/server/authserver/Server/BattlenetPackets/PresencePackets.cpp
@@ -0,0 +1,50 @@
+/*
+ * Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify it
+ * under the terms of the GNU General Public License as published by the
+ * Free Software Foundation; either version 2 of the License, or (at your
+ * option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful, but WITHOUT
+ * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
+ * more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+#include "BattlenetSession.h"
+#include "PresencePackets.h"
+
+f
+void Battlenet::Presence::UpdateRequest::Read()
+{
+
+}
+
+std::string Battlenet::Presence::UpdateRequest::ToString() const
+{
+ return "Battlenet::Presence::UpdateRequest";
+}
+
+void Battlenet::Presence::UpdateRequest::CallHandler(Session* session) const
+{
+
+}
+
+void Battlenet::Presence::StatisticSubscribe::Read()
+{
+
+}
+
+std::string Battlenet::Presence::StatisticSubscribe::ToString() const
+{
+ return "Battlenet::Presence::StatisticSubscribe";
+}
+
+void Battlenet::Presence::StatisticSubscribe::CallHandler(Session* session) const
+{
+
+}
diff --git a/src/server/authserver/Server/BattlenetPackets/PresencePackets.h b/src/server/authserver/Server/BattlenetPackets/PresencePackets.h
index baf2715f564..0a934f2c2ca 100644
--- a/src/server/authserver/Server/BattlenetPackets/PresencePackets.h
+++ b/src/server/authserver/Server/BattlenetPackets/PresencePackets.h
@@ -33,6 +33,32 @@ namespace Battlenet
SMSG_FIELD_SPEC_ANNOUNCE = 0x1, // Not implemented
SMSG_STATISTICS_UPDATE = 0x3 // Not implemented
};
+
+ class UpdateRequest final : public ClientPacket
+ {
+ public:
+ UpdateRequest(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
+ {
+ ASSERT(header == PacketHeader(CMSG_UPDATE_REQUEST, PRESENCE) && "Invalid packet header for UpdateRequest");
+ }
+
+ void Read() override;
+ std::string ToString() const override;
+ void CallHandler(Session* session) const override;
+ };
+
+ class StatisticSubscribe final : public ClientPacket
+ {
+ public:
+ StatisticSubscribe(PacketHeader const& header, BitStream& stream) : ClientPacket(header, stream)
+ {
+ ASSERT(header == PacketHeader(CMSG_STATISTIC_SUBSCRIBE, PRESENCE) && "Invalid packet header for StatisticSubscribe");
+ }
+
+ void Read() override;
+ std::string ToString() const override;
+ void CallHandler(Session* session) const override;
+ };
}
}