diff options
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 01207b6bf2f..54aa1da2c39 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2568,12 +2568,7 @@ float Unit::GetUnitCriticalChance(WeaponAttackType attackType, const Unit* victi // reduce crit chance from Rating for players if (attackType != RANGED_ATTACK) - { ApplyResilience(victim, &crit, NULL, false, CR_CRIT_TAKEN_MELEE); - // Glyph of barkskin - if (victim->HasAura(63057) && victim->HasAura(22812)) - crit -= 25.0f; - } else ApplyResilience(victim, &crit, NULL, false, CR_CRIT_TAKEN_RANGED); |