diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp index d14dd47b2c0..0076ed9f55f 100644 --- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp +++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_freya.cpp @@ -121,8 +121,62 @@ public: }; +enum eSpells +{ + SPELL_ATTUNED_TO_NATURE_2_DOSE_REDUCTION = 62524, + SPELL_ATTUNED_TO_NATURE_10_DOSE_REDUCTION = 62525, + SPELL_ATTUNED_TO_NATURE_25_DOSE_REDUCTION = 62521, +}; + +class spell_attuned_to_nature_dose_reduction : public SpellScriptLoader +{ +public: + spell_attuned_to_nature_dose_reduction() : SpellScriptLoader("spell_attuned_to_nature_dose_reduction") { } + + class spell_attuned_to_nature_dose_reduction_SpellScript : public SpellScript + { + PrepareSpellScript(spell_attuned_to_nature_dose_reduction_SpellScript) + + void HandleScript(SpellEffIndex /*effIndex*/) + { + Unit * target = GetHitUnit(); + SpellEntry const * m_spellInfo = GetSpellInfo(); + switch (m_spellInfo->Id) + { + case SPELL_ATTUNED_TO_NATURE_2_DOSE_REDUCTION: + if (target->HasAura(GetEffectValue())) + for (uint8 n = 0; n < 2; n++) + target->RemoveAuraFromStack(GetEffectValue(), 0, AURA_REMOVE_BY_DEFAULT); + break; + case SPELL_ATTUNED_TO_NATURE_10_DOSE_REDUCTION: + if (target->HasAura(GetEffectValue())) + for (uint8 n = 0; n < 10; n++) + target->RemoveAuraFromStack(GetEffectValue(), 0, AURA_REMOVE_BY_DEFAULT); + break; + case SPELL_ATTUNED_TO_NATURE_25_DOSE_REDUCTION: + if (target->HasAura(GetEffectValue())) + for (uint8 n = 0; n < 25; n++) + target->RemoveAuraFromStack(GetEffectValue(), 0, AURA_REMOVE_BY_DEFAULT); + break; + default: + break; + } + } + + void Register() + { + OnEffect += SpellEffectFn(spell_attuned_to_nature_dose_reduction_SpellScript::HandleScript, EFFECT_0, SPELL_EFFECT_SCRIPT_EFFECT); + } + }; + + SpellScript * GetSpellScript() const + { + return new spell_attuned_to_nature_dose_reduction_SpellScript(); + } +}; void AddSC_boss_freya() { new boss_freya(); + new spell_attuned_to_nature_dose_reduction(); } |