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-rw-r--r--src/game/Makefile.am256
-rw-r--r--src/game/World.cpp1
-rw-r--r--src/game/WorldSession.cpp119
-rw-r--r--src/game/WorldSession.h20
-rw-r--r--src/game/WorldSocket.cpp1
5 files changed, 397 insertions, 0 deletions
diff --git a/src/game/Makefile.am b/src/game/Makefile.am
index 8482a8874ce..a760cdd1eeb 100644
--- a/src/game/Makefile.am
+++ b/src/game/Makefile.am
@@ -30,6 +30,7 @@ noinst_LIBRARIES = libmangosgame.a
# libmangossgame library will later be reused by ...
libmangosgame_a_SOURCES = \
+<<<<<<< HEAD:src/game/Makefile.am
AccountMgr.cpp \
AccountMgr.h \
AchievementMgr.h \
@@ -309,6 +310,261 @@ libmangosgame_a_SOURCES = \
GroupReference.cpp \
GroupReference.h \
GroupRefManager.h
+=======
+ AccountMgr.cpp \
+ AccountMgr.h \
+ AchievementMgr.h \
+ AchievementMgr.cpp \
+ AggressorAI.cpp \
+ AggressorAI.h \
+ AnimalRandomMovementGenerator.h \
+ ArenaTeam.cpp \
+ ArenaTeam.h \
+ ArenaTeamHandler.cpp \
+ AuctionHouseHandler.cpp \
+ AuctionHouseMgr.cpp \
+ AuctionHouseMgr.h \
+ Bag.cpp \
+ Bag.h \
+ BattleGround.cpp \
+ BattleGroundAA.cpp \
+ BattleGroundAB.cpp \
+ BattleGroundAV.cpp \
+ BattleGroundBE.cpp \
+ BattleGroundDS.cpp \
+ BattleGroundEY.cpp \
+ BattleGroundNA.cpp \
+ BattleGroundRL.cpp \
+ BattleGroundRV.cpp \
+ BattleGroundSA.cpp \
+ BattleGroundWS.cpp \
+ BattleGround.h \
+ BattleGroundAA.h \
+ BattleGroundAB.h \
+ BattleGroundAV.h \
+ BattleGroundBE.h \
+ BattleGroundDS.h \
+ BattleGroundEY.h \
+ BattleGroundNA.h \
+ BattleGroundRL.h \
+ BattleGroundRV.h \
+ BattleGroundSA.h \
+ BattleGroundWS.h \
+ BattleGroundHandler.cpp \
+ BattleGroundMgr.cpp \
+ BattleGroundMgr.h \
+ Calendar.cpp \
+ Calendar.h \
+ CalendarHandler.cpp \
+ Cell.h \
+ CellImpl.h \
+ Channel.cpp \
+ Channel.h \
+ ChannelHandler.cpp \
+ ChannelMgr.h \
+ CharacterHandler.cpp \
+ Chat.cpp \
+ Chat.h \
+ ChatHandler.cpp \
+ CombatHandler.cpp \
+ ConfusedMovementGenerator.cpp \
+ ConfusedMovementGenerator.h \
+ Corpse.cpp \
+ Corpse.h \
+ CreatureAI.cpp \
+ CreatureAI.h \
+ CreatureAIImpl.h \
+ CreatureAIRegistry.cpp \
+ CreatureAIRegistry.h \
+ CreatureAISelector.cpp \
+ CreatureAISelector.h \
+ Creature.cpp \
+ Creature.h \
+ debugcmds.cpp \
+ DestinationHolder.cpp \
+ DestinationHolder.h \
+ DestinationHolderImp.h \
+ DuelHandler.cpp \
+ DynamicObject.cpp \
+ DynamicObject.h \
+ FleeingMovementGenerator.cpp \
+ FleeingMovementGenerator.h \
+ Formulas.h \
+ GameEventMgr.cpp \
+ GameEventMgr.h \
+ GameObject.cpp \
+ GameObject.h \
+ GlobalEvents.cpp \
+ GlobalEvents.h \
+ GMTicketHandler.cpp \
+ GMTicketMgr.cpp \
+ GMTicketMgr.h \
+ GossipDef.cpp \
+ GossipDef.h \
+ GridDefines.h \
+ GridNotifiers.cpp \
+ GridNotifiers.h \
+ GridNotifiersImpl.h \
+ GridStates.cpp \
+ GridStates.h \
+ Group.cpp \
+ Group.h \
+ GroupHandler.cpp \
+ GuardAI.cpp \
+ GuardAI.h \
+ Guild.cpp \
+ Guild.h \
+ GuildHandler.cpp \
+ HomeMovementGenerator.cpp \
+ HomeMovementGenerator.h \
+ HostilRefManager.cpp \
+ HostilRefManager.h \
+ IdleMovementGenerator.cpp \
+ IdleMovementGenerator.h \
+ InstanceData.cpp \
+ InstanceData.h \
+ InstanceSaveMgr.cpp \
+ InstanceSaveMgr.h \
+ Item.cpp \
+ Item.h \
+ ItemEnchantmentMgr.cpp \
+ ItemEnchantmentMgr.h \
+ ItemHandler.cpp \
+ ItemPrototype.h \
+ Language.h \
+ Level0.cpp \
+ Level1.cpp \
+ Level2.cpp \
+ Level3.cpp \
+ LFGHandler.cpp \
+ LootHandler.cpp \
+ LootMgr.cpp \
+ LootMgr.h \
+ Mail.cpp \
+ Mail.h \
+ Map.cpp \
+ Map.h \
+ MapInstanced.cpp \
+ MapInstanced.h \
+ MapManager.cpp \
+ MapManager.h \
+ MapReference.h \
+ MapRefManager.h \
+ MiscHandler.cpp \
+ MotionMaster.cpp \
+ MotionMaster.h \
+ MovementGenerator.cpp \
+ MovementGenerator.h \
+ MovementGeneratorImpl.h \
+ MovementHandler.cpp \
+ NPCHandler.cpp \
+ NPCHandler.h \
+ NullCreatureAI.cpp \
+ NullCreatureAI.h \
+ ObjectAccessor.cpp \
+ ObjectAccessor.h \
+ Object.cpp \
+ ObjectDefines.h \
+ ObjectGridLoader.cpp \
+ ObjectGridLoader.h \
+ Object.h \
+ ObjectMgr.cpp \
+ ObjectMgr.h \
+ ObjectPosSelector.cpp \
+ ObjectPosSelector.h \
+ Opcodes.cpp \
+ Opcodes.h \
+ Path.h \
+ PetAI.cpp \
+ PetAI.h \
+ Pet.cpp \
+ Pet.h \
+ PetHandler.cpp \
+ PetitionsHandler.cpp \
+ Player.cpp \
+ Player.h \
+ PlayerDump.cpp \
+ PlayerDump.h \
+ PointMovementGenerator.cpp \
+ PointMovementGenerator.h \
+ PoolHandler.cpp \
+ PoolHandler.h \
+ QueryHandler.cpp \
+ QuestDef.cpp \
+ QuestDef.h \
+ QuestHandler.cpp \
+ RandomMovementGenerator.cpp \
+ RandomMovementGenerator.h \
+ ReactorAI.cpp \
+ ReactorAI.h \
+ ScriptCalls.cpp \
+ ScriptCalls.h \
+ SharedDefines.h \
+ SkillHandler.cpp \
+ SpellAuraDefines.h \
+ SpellAuras.cpp \
+ SpellAuras.h \
+ Spell.cpp \
+ SpellEffects.cpp \
+ Spell.h \
+ SkillDiscovery.cpp \
+ SkillDiscovery.h \
+ SkillExtraItems.cpp \
+ SkillExtraItems.h \
+ SpellHandler.cpp \
+ SocialMgr.cpp \
+ SocialMgr.h \
+ SpellMgr.cpp \
+ SpellMgr.h \
+ StatSystem.cpp \
+ TargetedMovementGenerator.cpp \
+ TargetedMovementGenerator.h \
+ TaxiHandler.cpp \
+ TemporarySummon.cpp \
+ TemporarySummon.h \
+ TotemAI.cpp \
+ TotemAI.h \
+ Totem.cpp \
+ Totem.h \
+ TradeHandler.cpp \
+ Transports.cpp \
+ Transports.h \
+ ThreatManager.cpp \
+ ThreatManager.h \
+ Traveller.h \
+ Unit.cpp \
+ Unit.h \
+ UnitEvents.h \
+ UpdateData.cpp \
+ UpdateData.h \
+ UpdateFields.h \
+ UpdateMask.h \
+ Vehicle.cpp \
+ Vehicle.h \
+ VoiceChatHandler.cpp \
+ WaypointManager.cpp \
+ WaypointManager.h \
+ WaypointMovementGenerator.cpp \
+ WaypointMovementGenerator.h \
+ Weather.cpp \
+ Weather.h \
+ World.cpp \
+ World.h \
+ WorldLog.cpp \
+ WorldLog.h \
+ WorldSession.cpp \
+ WorldSession.h \
+ WorldSocket.cpp \
+ WorldSocket.h \
+ WorldSocketMgr.cpp \
+ WorldSocketMgr.h \
+ FollowerReference.cpp \
+ FollowerReference.h \
+ FollowerRefManager.h \
+ GroupReference.cpp \
+ GroupReference.h \
+ GroupRefManager.h
+>>>>>>> 2429aaf2276d689e101ed88285f18449dbe4280d:src/game/Makefile.am
## Link against shared library
libmangosgame_a_LIBADD = ../shared/libmangosshared.a ../shared/Auth/libmangosauth.a ../shared/Config/libmangosconfig.a ../shared/Database/libmangosdatabase.a ../shared/vmap/libmangosvmaps.a
diff --git a/src/game/World.cpp b/src/game/World.cpp
index 947500c09dc..12d8d2ed64b 100644
--- a/src/game/World.cpp
+++ b/src/game/World.cpp
@@ -265,6 +265,7 @@ World::AddSession_ (WorldSession* s)
packet << uint8 (s->Expansion()); // 0 - normal, 1 - TBC, must be set in database manually for each account
s->SendPacket (&packet);
+ s->SendAddonsInfo();
UpdateMaxSessionCounters ();
// Updates the population
diff --git a/src/game/WorldSession.cpp b/src/game/WorldSession.cpp
index 01459930788..28af8d60314 100644
--- a/src/game/WorldSession.cpp
+++ b/src/game/WorldSession.cpp
@@ -39,6 +39,7 @@
#include "OutdoorPvPMgr.h"
//#include "Language.h" // for CMSG_CANCEL_MOUNT_AURA handler
#include "SocialMgr.h"
+#include "zlib/zlib.h"
/// WorldSession constructor
WorldSession::WorldSession(uint32 id, WorldSocket *sock, uint32 sec, uint8 expansion, time_t mute_time, LocaleConstant locale) :
@@ -615,3 +616,121 @@ void WorldSession::ReadMovementInfo(WorldPacket &data, MovementInfo *mi)
data >> mi->u_unk1;
}
}
+
+void WorldSession::ReadAddonsInfo(WorldPacket &data)
+{
+ uint32 size;
+ data >> size;
+
+ if(!size)
+ return;
+
+ uLongf uSize = size;
+
+ uint32 pos = data.rpos();
+
+ ByteBuffer addonInfo;
+ addonInfo.resize(size);
+
+ if (uncompress(const_cast<uint8*>(addonInfo.contents()), &uSize, const_cast<uint8*>(data.contents() + pos), data.size() - pos) == Z_OK)
+ {
+ uint32 addonsCount;
+ addonInfo >> addonsCount; // addons count
+
+ for(uint32 i = 0; i < addonsCount; ++i)
+ {
+ std::string addonName;
+ uint8 enabled;
+ uint32 crc, unk1;
+
+ // check next addon data format correctness
+ if(addonInfo.rpos()+1 > addonInfo.size())
+ return;
+
+ addonInfo >> addonName;
+
+ // recheck next addon data format correctness
+ if(addonInfo.rpos()+1+4+4 > addonInfo.size())
+ return;
+
+ addonInfo >> enabled >> crc >> unk1;
+
+ sLog.outDebug("ADDON: Name: %s, Enabled: 0x%x, CRC: 0x%x, Unknown2: 0x%x", addonName.c_str(), enabled, crc, unk1);
+
+ m_addonsList.push_back(AddonInfo(addonName, enabled, crc));
+ }
+
+ uint32 unk2;
+ addonInfo >> unk2;
+
+ if(addonInfo.rpos() != addonInfo.size())
+ sLog.outDebug("packet under read!");
+ }
+ else
+ sLog.outError("Addon packet uncompress error!");
+}
+
+void WorldSession::SendAddonsInfo()
+{
+ unsigned char tdata[256] =
+ {
+ 0xC3, 0x5B, 0x50, 0x84, 0xB9, 0x3E, 0x32, 0x42, 0x8C, 0xD0, 0xC7, 0x48, 0xFA, 0x0E, 0x5D, 0x54,
+ 0x5A, 0xA3, 0x0E, 0x14, 0xBA, 0x9E, 0x0D, 0xB9, 0x5D, 0x8B, 0xEE, 0xB6, 0x84, 0x93, 0x45, 0x75,
+ 0xFF, 0x31, 0xFE, 0x2F, 0x64, 0x3F, 0x3D, 0x6D, 0x07, 0xD9, 0x44, 0x9B, 0x40, 0x85, 0x59, 0x34,
+ 0x4E, 0x10, 0xE1, 0xE7, 0x43, 0x69, 0xEF, 0x7C, 0x16, 0xFC, 0xB4, 0xED, 0x1B, 0x95, 0x28, 0xA8,
+ 0x23, 0x76, 0x51, 0x31, 0x57, 0x30, 0x2B, 0x79, 0x08, 0x50, 0x10, 0x1C, 0x4A, 0x1A, 0x2C, 0xC8,
+ 0x8B, 0x8F, 0x05, 0x2D, 0x22, 0x3D, 0xDB, 0x5A, 0x24, 0x7A, 0x0F, 0x13, 0x50, 0x37, 0x8F, 0x5A,
+ 0xCC, 0x9E, 0x04, 0x44, 0x0E, 0x87, 0x01, 0xD4, 0xA3, 0x15, 0x94, 0x16, 0x34, 0xC6, 0xC2, 0xC3,
+ 0xFB, 0x49, 0xFE, 0xE1, 0xF9, 0xDA, 0x8C, 0x50, 0x3C, 0xBE, 0x2C, 0xBB, 0x57, 0xED, 0x46, 0xB9,
+ 0xAD, 0x8B, 0xC6, 0xDF, 0x0E, 0xD6, 0x0F, 0xBE, 0x80, 0xB3, 0x8B, 0x1E, 0x77, 0xCF, 0xAD, 0x22,
+ 0xCF, 0xB7, 0x4B, 0xCF, 0xFB, 0xF0, 0x6B, 0x11, 0x45, 0x2D, 0x7A, 0x81, 0x18, 0xF2, 0x92, 0x7E,
+ 0x98, 0x56, 0x5D, 0x5E, 0x69, 0x72, 0x0A, 0x0D, 0x03, 0x0A, 0x85, 0xA2, 0x85, 0x9C, 0xCB, 0xFB,
+ 0x56, 0x6E, 0x8F, 0x44, 0xBB, 0x8F, 0x02, 0x22, 0x68, 0x63, 0x97, 0xBC, 0x85, 0xBA, 0xA8, 0xF7,
+ 0xB5, 0x40, 0x68, 0x3C, 0x77, 0x86, 0x6F, 0x4B, 0xD7, 0x88, 0xCA, 0x8A, 0xD7, 0xCE, 0x36, 0xF0,
+ 0x45, 0x6E, 0xD5, 0x64, 0x79, 0x0F, 0x17, 0xFC, 0x64, 0xDD, 0x10, 0x6F, 0xF3, 0xF5, 0xE0, 0xA6,
+ 0xC3, 0xFB, 0x1B, 0x8C, 0x29, 0xEF, 0x8E, 0xE5, 0x34, 0xCB, 0xD1, 0x2A, 0xCE, 0x79, 0xC3, 0x9A,
+ 0x0D, 0x36, 0xEA, 0x01, 0xE0, 0xAA, 0x91, 0x20, 0x54, 0xF0, 0x72, 0xD8, 0x1E, 0xC7, 0x89, 0xD2
+ };
+
+ WorldPacket data(SMSG_ADDON_INFO, 4);
+
+ for(AddonsList::iterator itr = m_addonsList.begin(); itr != m_addonsList.end(); ++itr)
+ {
+ uint8 state = (itr->Enabled ? 2 : 1);
+ data << uint8(state);
+
+ uint8 unk1 = (itr->Enabled ? 1 : 0);
+ data << uint8(unk1);
+ if (unk1)
+ {
+ uint8 unk2 = (itr->CRC != 0x4c1c776d); // If addon is Standard addon CRC
+ data << uint8(unk2);
+ if (unk2)
+ data.append(tdata, sizeof(tdata));
+
+ data << uint32(0);
+ }
+
+ uint8 unk3 = (itr->Enabled ? 0 : 1);
+ data << uint8(unk3);
+ if (unk3)
+ {
+ // String, 256 (null terminated?)
+ data << uint8(0);
+ }
+ }
+
+ m_addonsList.clear();
+
+ uint32 count = 0;
+ data << uint32(count);
+ /*for(uint32 i = 0; i < count; ++i)
+ {
+ uint32
+ string (16 bytes)
+ string (16 bytes)
+ uint32
+ }*/
+
+ SendPacket(&data);
+}
diff --git a/src/game/WorldSession.h b/src/game/WorldSession.h
index 7649c69f486..0848ef63ecb 100644
--- a/src/game/WorldSession.h
+++ b/src/game/WorldSession.h
@@ -58,6 +58,22 @@ struct AccountData
std::string Data;
};
+struct AddonInfo
+{
+ AddonInfo(std::string name, uint8 enabled, uint32 crc)
+ {
+ Name = name;
+ Enabled = enabled;
+ CRC = crc;
+ }
+
+ std::string Name;
+ uint8 Enabled;
+ uint32 CRC;
+};
+
+typedef std::list<AddonInfo> AddonsList;
+
enum PartyOperation
{
PARTY_OP_INVITE = 0,
@@ -92,6 +108,9 @@ class TRINITY_DLL_SPEC WorldSession
void SizeError(WorldPacket const& packet, uint32 size) const;
+ void ReadAddonsInfo(WorldPacket &data);
+ void SendAddonsInfo();
+
void ReadMovementInfo(WorldPacket &data, MovementInfo *mi);
void SendPacket(WorldPacket const* packet);
@@ -698,6 +717,7 @@ class TRINITY_DLL_SPEC WorldSession
int m_sessionDbLocaleIndex;
uint32 m_latency;
AccountData m_accountData[NUM_ACCOUNT_DATA_TYPES];
+ AddonsList m_addonsList;
ZThread::LockedQueue<WorldPacket*,ZThread::FastMutex> _recvQueue;
};
diff --git a/src/game/WorldSocket.cpp b/src/game/WorldSocket.cpp
index c8ed6db0592..c32dcee78a9 100644
--- a/src/game/WorldSocket.cpp
+++ b/src/game/WorldSocket.cpp
@@ -1000,6 +1000,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
m_Crypt.Init ();
m_Session->LoadAccountData();
+ m_Session->ReadAddonsInfo(recvPacket);
// In case needed sometime the second arg is in microseconds 1 000 000 = 1 sec
ACE_OS::sleep (ACE_Time_Value (0, 10000));