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-rwxr-xr-xsrc/server/game/Accounts/AccountMgr.cpp31
-rwxr-xr-xsrc/server/game/Chat/Chat.h6
-rwxr-xr-xsrc/server/game/Chat/Commands/Level2.cpp126
-rwxr-xr-xsrc/server/game/Chat/Commands/Level3.cpp6
-rwxr-xr-xsrc/server/game/Grids/Notifiers/GridNotifiers.cpp6
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MiscHandler.cpp9
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/NPCHandler.cpp74
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp85
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/SpellHandler.cpp47
-rwxr-xr-xsrc/server/game/Server/WorldSession.cpp38
-rwxr-xr-xsrc/server/game/Server/WorldSession.h12
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp3
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp3
-rwxr-xr-xsrc/server/game/World/World.cpp5
-rw-r--r--src/server/scripts/Commands/cs_account.cpp35
-rw-r--r--src/server/scripts/EasternKingdoms/blasted_lands.cpp15
-rw-r--r--src/server/scripts/Kalimdor/desolace.cpp55
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp25
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp32
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp25
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp3
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp49
-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp166
-rw-r--r--src/server/scripts/World/go_scripts.cpp54
-rw-r--r--src/server/scripts/World/item_scripts.cpp41
-rwxr-xr-xsrc/server/shared/Database/DatabaseWorkerPool.h2
-rwxr-xr-xsrc/server/shared/Database/Implementation/CharacterDatabase.cpp10
-rwxr-xr-xsrc/server/shared/Database/Implementation/CharacterDatabase.h10
-rwxr-xr-xsrc/server/shared/Database/Implementation/LoginDatabase.cpp10
-rwxr-xr-xsrc/server/shared/Database/Implementation/LoginDatabase.h10
-rwxr-xr-xsrc/server/shared/Logging/Log.cpp14
31 files changed, 744 insertions, 263 deletions
diff --git a/src/server/game/Accounts/AccountMgr.cpp b/src/server/game/Accounts/AccountMgr.cpp
index ebe9a9af36b..6c3dd69c0da 100755
--- a/src/server/game/Accounts/AccountMgr.cpp
+++ b/src/server/game/Accounts/AccountMgr.cpp
@@ -37,8 +37,16 @@ AccountOpResult CreateAccount(std::string username, std::string password)
if (GetId(username))
return AOR_NAME_ALREDY_EXIST; // username does already exist
- LoginDatabase.PExecute("INSERT INTO account(username, sha_pass_hash, joindate) VALUES('%s', '%s', NOW())", username.c_str(), CalculateShaPassHash(username, password).c_str());
- LoginDatabase.Execute("INSERT INTO realmcharacters (realmid, acctid, numchars) SELECT realmlist.id, account.id, 0 FROM realmlist, account LEFT JOIN realmcharacters ON acctid=account.id WHERE acctid IS NULL");
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_ADD_ACCOUNT);
+
+ stmt->setString(0, username);
+ stmt->setString(1, CalculateShaPassHash(username, password));
+
+ LoginDatabase.Execute(stmt);
+
+ stmt = LoginDatabase.GetPreparedStatement(LOGIN_ADD_REALM_CHARS);
+
+ LoginDatabase.Execute(stmt);
return AOR_OK; // everything's fine
}
@@ -104,11 +112,13 @@ AccountOpResult ChangeUsername(uint32 accountId, std::string newUsername, std::s
normalizeString(newUsername);
normalizeString(newPassword);
- std::string safeNewUsername = newUsername;
- LoginDatabase.EscapeString(safeNewUsername);
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPDATE_USERNAME);
- LoginDatabase.PExecute("UPDATE account SET v='0', s='0', username='%s', sha_pass_hash='%s' WHERE id='%d'", safeNewUsername.c_str(),
- CalculateShaPassHash(newUsername, newPassword).c_str(), accountId);
+ stmt->setString(0, newUsername);
+ stmt->setString(1, CalculateShaPassHash(newUsername, newPassword));
+ stmt->setUInt32(2, accountId);
+
+ LoginDatabase.Execute(stmt);
return AOR_OK;
}
@@ -126,9 +136,12 @@ AccountOpResult ChangePassword(uint32 accountId, std::string newPassword)
normalizeString(username);
normalizeString(newPassword);
- // also reset s and v to force update at next realmd login
- LoginDatabase.PExecute("UPDATE account SET v='0', s='0', sha_pass_hash='%s' WHERE id='%d'",
- CalculateShaPassHash(username, newPassword).c_str(), accountId);
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPDATE_PASSWORD);
+
+ stmt->setString(0, CalculateShaPassHash(username, newPassword));
+ stmt->setUInt32(1, accountId);
+
+ LoginDatabase.Execute(stmt);
return AOR_OK;
}
diff --git a/src/server/game/Chat/Chat.h b/src/server/game/Chat/Chat.h
index 24652fcc6d5..95c244167f6 100755
--- a/src/server/game/Chat/Chat.h
+++ b/src/server/game/Chat/Chat.h
@@ -154,8 +154,8 @@ class ChatHandler
bool HandleCastTargetCommand(const char *args);
bool HandleCastDestCommand(const char *args);
- bool HandleCharacterCustomizeCommand(const char * args);
- bool HandleCharacterChangeFactionCommand(const char * args);
+ bool HandleCharacterCustomizeCommand(const char* args);
+ bool HandleCharacterChangeFactionCommand(const char* args);
bool HandleCharacterChangeRaceCommand(const char * args);
bool HandleCharacterDeletedDeleteCommand(const char* args);
bool HandleCharacterDeletedListCommand(const char* args);
@@ -163,7 +163,7 @@ class ChatHandler
bool HandleCharacterDeletedOldCommand(const char* args);
bool HandleCharacterEraseCommand(const char* args);
bool HandleCharacterLevelCommand(const char* args);
- bool HandleCharacterRenameCommand(const char * args);
+ bool HandleCharacterRenameCommand(const char* args);
bool HandleCharacterReputationCommand(const char* args);
bool HandleCharacterTitlesCommand(const char* args);
diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp
index 41bc564759c..5411b1364c0 100755
--- a/src/server/game/Chat/Commands/Level2.cpp
+++ b/src/server/game/Chat/Commands/Level2.cpp
@@ -63,11 +63,11 @@ bool ChatHandler::HandleMuteCommand(const char* args)
if (!extractPlayerTarget(nameStr, &target, &target_guid, &target_name))
return false;
- uint32 account_id = target ? target->GetSession()->GetAccountId() : sObjectMgr->GetPlayerAccountIdByGUID(target_guid);
+ uint32 accountId = target ? target->GetSession()->GetAccountId() : sObjectMgr->GetPlayerAccountIdByGUID(target_guid);
// find only player from same account if any
if (!target)
- if (WorldSession* session = sWorld->FindSession(account_id))
+ if (WorldSession* session = sWorld->FindSession(accountId))
target = session->GetPlayer();
uint32 notspeaktime = (uint32) atoi(delayStr);
@@ -76,21 +76,30 @@ bool ChatHandler::HandleMuteCommand(const char* args)
if (HasLowerSecurity (target, target_guid, true))
return false;
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPDATE_MUTE_TIME);
+
if (target)
{
- //! Target is online, mute will be in effect right away.
- int64 mutetime = time(NULL) + notspeaktime * MINUTE;
- target->GetSession()->m_muteTime = mutetime;
- LoginDatabase.PExecute("UPDATE account SET mutetime = " SI64FMTD " WHERE id = '%u'", mutetime, account_id);
+ // Target is online, mute will be in effect right away.
+ int64 muteTime = time(NULL) + notspeaktime * MINUTE;
+ target->GetSession()->m_muteTime = muteTime;
+
+ stmt->setInt64(0, muteTime);
+
ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_DISABLED, notspeaktime, mutereasonstr.c_str());
}
else
{
- //! Target is offline, mute will be in effect starting from the next login.
+ // Target is offline, mute will be in effect starting from the next login.
int32 muteTime = -int32(notspeaktime * MINUTE);
- LoginDatabase.PExecute("UPDATE account SET mutetime = %d WHERE id = %u", muteTime, account_id);
+
+ stmt->setInt64(0, muteTime);
}
+ stmt->setUInt32(1, accountId);
+
+ LoginDatabase.Execute(stmt);
+
std::string nameLink = playerLink(target_name);
PSendSysMessage(target ? LANG_YOU_DISABLE_CHAT : LANG_COMMAND_DISABLE_CHAT_DELAYED, nameLink.c_str(), notspeaktime, mutereasonstr.c_str());
@@ -107,11 +116,11 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
if (!extractPlayerTarget((char*)args, &target, &target_guid, &target_name))
return false;
- uint32 account_id = target ? target->GetSession()->GetAccountId() : sObjectMgr->GetPlayerAccountIdByGUID(target_guid);
+ uint32 accountId = target ? target->GetSession()->GetAccountId() : sObjectMgr->GetPlayerAccountIdByGUID(target_guid);
// find only player from same account if any
if (!target)
- if (WorldSession* session = sWorld->FindSession(account_id))
+ if (WorldSession* session = sWorld->FindSession(accountId))
target = session->GetPlayer();
// must have strong lesser security level
@@ -130,7 +139,12 @@ bool ChatHandler::HandleUnmuteCommand(const char* args)
target->GetSession()->m_muteTime = 0;
}
- LoginDatabase.PExecute("UPDATE account SET mutetime = '0' WHERE id = '%u'", account_id);
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPDATE_MUTE_TIME);
+
+ stmt->setInt64(0, 0);
+ stmt->setUInt32(1, accountId);
+
+ LoginDatabase.Execute(stmt);
if (target)
ChatHandler(target).PSendSysMessage(LANG_YOUR_CHAT_ENABLED);
@@ -441,9 +455,9 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
bool ChatHandler::HandleCharacterRenameCommand(const char* args)
{
Player* target;
- uint64 target_guid;
- std::string target_name;
- if (!extractPlayerTarget((char*)args, &target, &target_guid, &target_name))
+ uint64 targetGuid;
+ std::string targetName;
+ if (!extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
return false;
if (target)
@@ -458,13 +472,19 @@ bool ChatHandler::HandleCharacterRenameCommand(const char* args)
else
{
// check offline security
- if (HasLowerSecurity(NULL, target_guid))
+ if (HasLowerSecurity(NULL, targetGuid))
return false;
- std::string oldNameLink = playerLink(target_name);
+ std::string oldNameLink = playerLink(targetName);
+
+ PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGuid));
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_AT_LOGIN_FLAG);
- PSendSysMessage(LANG_RENAME_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(target_guid));
- CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '1' WHERE guid = '%u'", GUID_LOPART(target_guid));
+ stmt->setUInt16(0, uint16(AT_LOGIN_RENAME));
+ stmt->setUInt32(1, GUID_LOPART(targetGuid));
+
+ CharacterDatabase.Execute(stmt);
}
return true;
@@ -474,80 +494,102 @@ bool ChatHandler::HandleCharacterRenameCommand(const char* args)
bool ChatHandler::HandleCharacterCustomizeCommand(const char* args)
{
Player* target;
- uint64 target_guid;
- std::string target_name;
- if (!extractPlayerTarget((char*)args, &target, &target_guid, &target_name))
+ uint64 targetGuid;
+ std::string targetName;
+ if (!extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
return false;
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_AT_LOGIN_FLAG);
+
+ stmt->setUInt16(0, uint16(AT_LOGIN_CUSTOMIZE));
+
if (target)
{
PSendSysMessage(LANG_CUSTOMIZE_PLAYER, GetNameLink(target).c_str());
target->SetAtLoginFlag(AT_LOGIN_CUSTOMIZE);
- CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", target->GetGUIDLow());
+
+ stmt->setUInt32(1, target->GetGUIDLow());
}
else
{
- std::string oldNameLink = playerLink(target_name);
+ std::string oldNameLink = playerLink(targetName);
- PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(target_guid));
- CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '8' WHERE guid = '%u'", GUID_LOPART(target_guid));
+ stmt->setUInt32(1, GUID_LOPART(targetGuid));
+
+ PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGuid));
}
+ CharacterDatabase.Execute(stmt);
+
return true;
}
-bool ChatHandler::HandleCharacterChangeFactionCommand(const char * args)
+bool ChatHandler::HandleCharacterChangeFactionCommand(const char* args)
{
Player* target;
- uint64 target_guid;
- std::string target_name;
+ uint64 targetGuid;
+ std::string targetName;
- if (!extractPlayerTarget((char*)args, &target, &target_guid, &target_name))
+ if (!extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
return false;
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_AT_LOGIN_FLAG);
+
+ stmt->setUInt16(0, uint16(AT_LOGIN_CHANGE_FACTION));
+
if (target)
{
- // TODO : add text into database
PSendSysMessage(LANG_CUSTOMIZE_PLAYER, GetNameLink(target).c_str());
target->SetAtLoginFlag(AT_LOGIN_CHANGE_FACTION);
- CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '64' WHERE guid = %u", target->GetGUIDLow());
+
+ stmt->setUInt32(1, target->GetGUIDLow());
}
else
{
- std::string oldNameLink = playerLink(target_name);
+ std::string oldNameLink = playerLink(targetName);
- // TODO : add text into database
- PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(target_guid));
- CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '64' WHERE guid = %u", GUID_LOPART(target_guid));
+ PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGuid));
+
+ stmt->setUInt32(1, GUID_LOPART(targetGuid));
}
+ CharacterDatabase.Execute(stmt);
+
return true;
}
bool ChatHandler::HandleCharacterChangeRaceCommand(const char * args)
{
Player* target;
- uint64 target_guid;
- std::string target_name;
- if (!extractPlayerTarget((char*)args, &target, &target_guid, &target_name))
+ uint64 targetGuid;
+ std::string targetName;
+ if (!extractPlayerTarget((char*)args, &target, &targetGuid, &targetName))
return false;
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPDATE_AT_LOGIN_FLAG);
+
+ stmt->setUInt16(0, uint16(AT_LOGIN_CHANGE_FACTION));
+
if (target)
{
// TODO : add text into database
PSendSysMessage(LANG_CUSTOMIZE_PLAYER, GetNameLink(target).c_str());
target->SetAtLoginFlag(AT_LOGIN_CHANGE_RACE);
- CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '128' WHERE guid = %u", target->GetGUIDLow());
+
+ stmt->setUInt32(1, target->GetGUIDLow());
}
else
{
- std::string oldNameLink = playerLink(target_name);
+ std::string oldNameLink = playerLink(targetName);
// TODO : add text into database
- PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(target_guid));
- CharacterDatabase.PExecute("UPDATE characters SET at_login = at_login | '128' WHERE guid = %u", GUID_LOPART(target_guid));
+ PSendSysMessage(LANG_CUSTOMIZE_PLAYER_GUID, oldNameLink.c_str(), GUID_LOPART(targetGuid));
+
+ stmt->setUInt32(1, GUID_LOPART(targetGuid));
}
+ CharacterDatabase.Execute(stmt);
+
return true;
}
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp
index f4f5892b587..43aa100e4b3 100755
--- a/src/server/game/Chat/Commands/Level3.cpp
+++ b/src/server/game/Chat/Commands/Level3.cpp
@@ -3280,7 +3280,8 @@ bool ChatHandler::HandleBanListCharacterCommand(const char *args)
bool ChatHandler::HandleBanListAccountCommand(const char *args)
{
- LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate <= UNIX_TIMESTAMP() AND unbandate<>bandate");
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_OLD_BANS);
+ LoginDatabase.Execute(stmt);
char* cFilter = strtok((char*)args, " ");
std::string filter = cFilter ? cFilter : "";
@@ -3385,7 +3386,8 @@ bool ChatHandler::HandleBanListHelper(QueryResult result)
bool ChatHandler::HandleBanListIPCommand(const char *args)
{
- LoginDatabase.Execute("DELETE FROM ip_banned WHERE unbandate <= UNIX_TIMESTAMP() AND unbandate<>bandate");
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_DEL_OLD_IP_BANS);
+ LoginDatabase.Execute(stmt);
char* cFilter = strtok((char*)args, " ");
std::string filter = cFilter ? cFilter : "";
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.cpp b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
index ca61a82e840..99d402b4add 100755
--- a/src/server/game/Grids/Notifiers/GridNotifiers.cpp
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.cpp
@@ -344,7 +344,7 @@ bool AnyDeadUnitObjectInRangeCheck::operator()(Creature* u)
bool AnyDeadUnitSpellTargetInRangeCheck::operator()(Player* u)
{
return AnyDeadUnitObjectInRangeCheck::operator()(u)
- && i_spellInfo->CheckTarget(i_searchObj, u, true)
+ && (i_spellInfo->CheckTarget(i_searchObj, u, true) == SPELL_CAST_OK)
&& i_searchObj->IsTargetMatchingCheck(u, i_check);
}
@@ -352,14 +352,14 @@ bool AnyDeadUnitSpellTargetInRangeCheck::operator()(Corpse* u)
{
Player* owner = ObjectAccessor::FindPlayer(u->GetOwnerGUID());
return owner && AnyDeadUnitObjectInRangeCheck::operator()(u)
- && i_spellInfo->CheckTarget(i_searchObj, owner, true)
+ && (i_spellInfo->CheckTarget(i_searchObj, owner, true) == SPELL_CAST_OK)
&& i_searchObj->IsTargetMatchingCheck(owner, i_check);
}
bool AnyDeadUnitSpellTargetInRangeCheck::operator()(Creature* u)
{
return AnyDeadUnitObjectInRangeCheck::operator()(u)
- && i_spellInfo->CheckTarget(i_searchObj, u, true)
+ && (i_spellInfo->CheckTarget(i_searchObj, u, true) == SPELL_CAST_OK)
&& i_searchObj->IsTargetMatchingCheck(u, i_check);
}
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index aef3bf03bd9..6b972f94dd5 100755
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -709,9 +709,12 @@ void WorldSession::HandleBugOpcode(WorldPacket & recv_data)
sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", type.c_str());
sLog->outDebug(LOG_FILTER_NETWORKIO, "%s", content.c_str());
- CharacterDatabase.EscapeString(type);
- CharacterDatabase.EscapeString(content);
- CharacterDatabase.PExecute ("INSERT INTO bugreport (type, content) VALUES('%s', '%s')", type.c_str(), content.c_str());
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_ADD_BUG_REPORT);
+
+ stmt->setString(0, type);
+ stmt->setString(1, content);
+
+ CharacterDatabase.Execute(stmt);
}
void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data)
diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp
index 92f4a0380f9..4162289f0ce 100755
--- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp
@@ -519,14 +519,17 @@ void WorldSession::HandleListStabledPetsOpcode(WorldPacket & recv_data)
void WorldSession::SendStablePet(uint64 guid)
{
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_GET_PET_SLOTS_DETAIL);
+
+ stmt->setUInt32(0, _player->GetGUIDLow());
+ stmt->setUInt8(1, PET_SAVE_FIRST_STABLE_SLOT);
+ stmt->setUInt8(2, PET_SAVE_LAST_STABLE_SLOT);
+
_sendStabledPetCallback.SetParam(guid);
- _sendStabledPetCallback.SetFutureResult(
- CharacterDatabase.AsyncPQuery("SELECT owner, id, entry, level, name FROM character_pet WHERE owner = '%u' AND slot >= '%u' AND slot <= '%u' ORDER BY slot",
- _player->GetGUIDLow(), PET_SAVE_FIRST_STABLE_SLOT, PET_SAVE_LAST_STABLE_SLOT)
- );
+ _sendStabledPetCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));
}
-void WorldSession::SendStablePetCallback(QueryResult result, uint64 guid)
+void WorldSession::SendStablePetCallback(PreparedQueryResult result, uint64 guid)
{
if (!GetPlayer())
return;
@@ -679,32 +682,36 @@ void WorldSession::HandleUnstablePet(WorldPacket & recv_data)
if (GetPlayer()->HasUnitState(UNIT_STAT_DIED))
GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_GET_PET_ENTRY);
+
+ stmt->setUInt32(0, _player->GetGUIDLow());
+ stmt->setUInt32(1, petnumber);
+ stmt->setUInt8(2, PET_SAVE_FIRST_STABLE_SLOT);
+ stmt->setUInt8(3, PET_SAVE_LAST_STABLE_SLOT);
+
_unstablePetCallback.SetParam(petnumber);
- _unstablePetCallback.SetFutureResult(
- CharacterDatabase.AsyncPQuery("SELECT entry FROM character_pet WHERE owner = '%u' AND id = '%u' AND slot >='%u' AND slot <= '%u'",
- _player->GetGUIDLow(), petnumber, PET_SAVE_FIRST_STABLE_SLOT, PET_SAVE_LAST_STABLE_SLOT)
- );
+ _unstablePetCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));
}
-void WorldSession::HandleUnstablePetCallback(QueryResult result, uint32 petnumber)
+void WorldSession::HandleUnstablePetCallback(PreparedQueryResult result, uint32 petId)
{
if (!GetPlayer())
return;
- uint32 creature_id = 0;
+ uint32 petEntry = 0;
if (result)
{
Field* fields = result->Fetch();
- creature_id = fields[0].GetUInt32();
+ petEntry = fields[0].GetUInt32();
}
- if (!creature_id)
+ if (!petEntry)
{
SendStableResult(STABLE_ERR_STABLE);
return;
}
- CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(creature_id);
+ CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(petEntry);
if (!creatureInfo || !creatureInfo->isTameable(_player->CanTameExoticPets()))
{
// if problem in exotic pet
@@ -726,11 +733,11 @@ void WorldSession::HandleUnstablePetCallback(QueryResult result, uint32 petnumbe
if (pet)
_player->RemovePet(pet, PET_SAVE_AS_DELETED);
- Pet* newpet = new Pet(_player, HUNTER_PET);
- if (!newpet->LoadPetFromDB(_player, creature_id, petnumber))
+ Pet* newPet = new Pet(_player, HUNTER_PET);
+ if (!newPet->LoadPetFromDB(_player, petEntry, petId))
{
- delete newpet;
- newpet = NULL;
+ delete newPet;
+ newPet = NULL;
SendStableResult(STABLE_ERR_STABLE);
return;
}
@@ -780,9 +787,9 @@ void WorldSession::HandleStableSwapPet(WorldPacket & recv_data)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recv CMSG_STABLE_SWAP_PET.");
uint64 npcGUID;
- uint32 pet_number;
+ uint32 petId;
- recv_data >> npcGUID >> pet_number;
+ recv_data >> npcGUID >> petId;
if (!CheckStableMaster(npcGUID))
{
@@ -802,15 +809,18 @@ void WorldSession::HandleStableSwapPet(WorldPacket & recv_data)
return;
}
- // find swapped pet slot in stable
- _stableSwapCallback.SetParam(pet_number);
- _stableSwapCallback.SetFutureResult(
- CharacterDatabase.AsyncPQuery("SELECT slot, entry FROM character_pet WHERE owner = '%u' AND id = '%u'",
- _player->GetGUIDLow(), pet_number)
- );
+ // Find swapped pet slot in stable
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_GET_PET_SLOT_BY_ID);
+
+ stmt->setUInt32(0, _player->GetGUIDLow());
+ stmt->setUInt32(1, petId);
+
+ _stableSwapCallback.SetParam(petId);
+ _stableSwapCallback.SetFutureResult(CharacterDatabase.AsyncQuery(stmt));
}
-void WorldSession::HandleStableSwapPetCallback(QueryResult result, uint32 petnumber)
+void WorldSession::HandleStableSwapPetCallback(PreparedQueryResult result, uint32 petId)
{
if (!GetPlayer())
return;
@@ -823,16 +833,16 @@ void WorldSession::HandleStableSwapPetCallback(QueryResult result, uint32 petnum
Field* fields = result->Fetch();
- uint32 slot = fields[0].GetUInt8();
- uint32 creature_id = fields[1].GetUInt32();
+ uint32 slot = fields[0].GetUInt8();
+ uint32 petEntry = fields[1].GetUInt32();
- if (!creature_id)
+ if (!petEntry)
{
SendStableResult(STABLE_ERR_STABLE);
return;
}
- CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(creature_id);
+ CreatureTemplate const* creatureInfo = sObjectMgr->GetCreatureTemplate(petEntry);
if (!creatureInfo || !creatureInfo->isTameable(_player->CanTameExoticPets()))
{
// if problem in exotic pet
@@ -850,7 +860,7 @@ void WorldSession::HandleStableSwapPetCallback(QueryResult result, uint32 petnum
// summon unstabled pet
Pet* newpet = new Pet(_player);
- if (!newpet->LoadPetFromDB(_player, creature_id, petnumber))
+ if (!newpet->LoadPetFromDB(_player, petEntry, petId))
{
delete newpet;
SendStableResult(STABLE_ERR_STABLE);
diff --git a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp
index 2e9b88bd3f0..fed84728efd 100755
--- a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp
@@ -372,18 +372,18 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode MSG_PETITION_RENAME"); // ok
- uint64 petitionguid;
+ uint64 petitionGuid;
uint32 type;
- std::string newname;
+ std::string newName;
- recv_data >> petitionguid; // guid
- recv_data >> newname; // new name
+ recv_data >> petitionGuid; // guid
+ recv_data >> newName; // new name
- Item* item = _player->GetItemByGuid(petitionguid);
+ Item* item = _player->GetItemByGuid(petitionGuid);
if (!item)
return;
- QueryResult result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
+ QueryResult result = CharacterDatabase.PQuery("SELECT type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionGuid));
if (result)
{
@@ -392,46 +392,48 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data)
}
else
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionguid));
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_PETITION_QUERY failed for petition (GUID: %u)", GUID_LOPART(petitionGuid));
return;
}
if (type == GUILD_CHARTER_TYPE)
{
- if (sGuildMgr->GetGuildByName(newname))
+ if (sGuildMgr->GetGuildByName(newName))
{
- Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_EXISTS_S, newname);
+ Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_EXISTS_S, newName);
return;
}
- if (sObjectMgr->IsReservedName(newname) || !ObjectMgr::IsValidCharterName(newname))
+ if (sObjectMgr->IsReservedName(newName) || !ObjectMgr::IsValidCharterName(newName))
{
- Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_INVALID, newname);
+ Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_INVALID, newName);
return;
}
}
else
{
- if (sArenaTeamMgr->GetArenaTeamByName(newname))
+ if (sArenaTeamMgr->GetArenaTeamByName(newName))
{
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newName, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
return;
}
- if (sObjectMgr->IsReservedName(newname) || !ObjectMgr::IsValidCharterName(newname))
+ if (sObjectMgr->IsReservedName(newName) || !ObjectMgr::IsValidCharterName(newName))
{
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_INVALID);
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newName, "", ERR_ARENA_TEAM_NAME_INVALID);
return;
}
}
- std::string db_newname = newname;
- CharacterDatabase.EscapeString(db_newname);
- CharacterDatabase.PExecute("UPDATE petition SET name = '%s' WHERE petitionguid = '%u'",
- db_newname.c_str(), GUID_LOPART(petitionguid));
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_PETITION_NAME);
+
+ stmt->setString(0, newName);
+ stmt->setUInt32(1, GUID_LOPART(petitionGuid));
+
+ CharacterDatabase.Execute(stmt);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionguid), newname.c_str());
- WorldPacket data(MSG_PETITION_RENAME, (8+newname.size()+1));
- data << uint64(petitionguid);
- data << newname;
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition (GUID: %u) renamed to '%s'", GUID_LOPART(petitionGuid), newName.c_str());
+ WorldPacket data(MSG_PETITION_RENAME, (8+newName.size()+1));
+ data << uint64(petitionGuid);
+ data << newName;
SendPacket(&data);
}
@@ -440,34 +442,34 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_PETITION_SIGN"); // ok
Field* fields;
- uint64 petitionguid;
+ uint64 petitionGuid;
uint8 unk;
- recv_data >> petitionguid; // petition guid
+ recv_data >> petitionGuid; // petition guid
recv_data >> unk;
QueryResult result = CharacterDatabase.PQuery(
"SELECT ownerguid, "
" (SELECT COUNT(playerguid) FROM petition_sign WHERE petition_sign.petitionguid = '%u') AS signs, "
" type "
- "FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid), GUID_LOPART(petitionguid));
+ "FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionGuid), GUID_LOPART(petitionGuid));
if (!result)
{
- sLog->outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionguid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName());
+ sLog->outError("Petition %u is not found for player %u %s", GUID_LOPART(petitionGuid), GetPlayer()->GetGUIDLow(), GetPlayer()->GetName());
return;
}
fields = result->Fetch();
- uint64 ownerguid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
+ uint64 ownerGuid = MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER);
uint8 signs = fields[1].GetUInt8();
uint32 type = fields[2].GetUInt32();
- uint32 plguidlo = _player->GetGUIDLow();
- if (GUID_LOPART(ownerguid) == plguidlo)
+ uint32 playerGuid = _player->GetGUIDLow();
+ if (GUID_LOPART(ownerGuid) == playerGuid)
return;
// not let enemies sign guild charter
- if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(ownerguid))
+ if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && GetPlayer()->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(ownerGuid))
{
if (type != GUILD_CHARTER_TYPE)
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
@@ -519,12 +521,12 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
//client doesn't allow to sign petition two times by one character, but not check sign by another character from same account
//not allow sign another player from already sign player account
- result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE player_account = '%u' AND petitionguid = '%u'", GetAccountId(), GUID_LOPART(petitionguid));
+ result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE player_account = '%u' AND petitionguid = '%u'", GetAccountId(), GUID_LOPART(petitionGuid));
if (result)
{
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
- data << uint64(petitionguid);
+ data << uint64(petitionGuid);
data << uint64(_player->GetGUID());
data << (uint32)PETITION_SIGN_ALREADY_SIGNED;
@@ -532,17 +534,24 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
SendPacket(&data);
// update for owner if online
- if (Player* owner = ObjectAccessor::FindPlayer(ownerguid))
+ if (Player* owner = ObjectAccessor::FindPlayer(ownerGuid))
owner->GetSession()->SendPacket(&data);
return;
}
- CharacterDatabase.PExecute("INSERT INTO petition_sign (ownerguid, petitionguid, playerguid, player_account) VALUES ('%u', '%u', '%u', '%u')", GUID_LOPART(ownerguid), GUID_LOPART(petitionguid), plguidlo, GetAccountId());
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_ADD_PETITION_SIGNATURE);
+
+ stmt->setUInt32(0, GUID_LOPART(ownerGuid));
+ stmt->setUInt32(1, GUID_LOPART(petitionGuid));
+ stmt->setUInt32(2, playerGuid);
+ stmt->setUInt32(3, GetAccountId());
+
+ CharacterDatabase.Execute(stmt);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionguid), _player->GetName(), plguidlo, GetAccountId());
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "PETITION SIGN: GUID %u by player: %s (GUID: %u Account: %u)", GUID_LOPART(petitionGuid), _player->GetName(), playerGuid, GetAccountId());
WorldPacket data(SMSG_PETITION_SIGN_RESULTS, (8+8+4));
- data << uint64(petitionguid);
+ data << uint64(petitionGuid);
data << uint64(_player->GetGUID());
data << uint32(PETITION_SIGN_OK);
@@ -555,7 +564,7 @@ void WorldSession::HandlePetitionSignOpcode(WorldPacket & recv_data)
// item->SetUInt32Value(ITEM_FIELD_ENCHANTMENT_1_1+1, signs);
// update for owner if online
- if (Player* owner = ObjectAccessor::FindPlayer(ownerguid))
+ if (Player* owner = ObjectAccessor::FindPlayer(ownerGuid))
owner->GetSession()->SendPacket(&data);
}
diff --git a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp
index 269576a5696..ffe205304e3 100755
--- a/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/SpellHandler.cpp
@@ -213,26 +213,26 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
sLog->outDetail("bagIndex: %u, slot: %u", bagIndex, slot);
- Item* pItem = pUser->GetItemByPos(bagIndex, slot);
- if (!pItem)
+ Item* item = pUser->GetItemByPos(bagIndex, slot);
+ if (!item)
{
pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, NULL, NULL);
return;
}
- ItemTemplate const* proto = pItem->GetTemplate();
+ ItemTemplate const* proto = item->GetTemplate();
if (!proto)
{
- pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, pItem, NULL);
+ pUser->SendEquipError(EQUIP_ERR_ITEM_NOT_FOUND, item, NULL);
return;
}
// Verify that the bag is an actual bag or wrapped item that can be used "normally"
- if (!(proto->Flags & ITEM_PROTO_FLAG_OPENABLE) && !pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
+ if (!(proto->Flags & ITEM_PROTO_FLAG_OPENABLE) && !item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))
{
- pUser->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL);
+ pUser->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, item, NULL);
sLog->outError("Possible hacking attempt: Player %s [guid: %u] tried to open item [guid: %u, entry: %u] which is not openable!",
- pUser->GetName(), pUser->GetGUIDLow(), pItem->GetGUIDLow(), proto->ItemId);
+ pUser->GetName(), pUser->GetGUIDLow(), item->GetGUIDLow(), proto->ItemId);
return;
}
@@ -244,43 +244,48 @@ void WorldSession::HandleOpenItemOpcode(WorldPacket& recvPacket)
if (!lockInfo)
{
- pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, pItem, NULL);
- sLog->outError("WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", pItem->GetGUIDLow(), lockId);
+ pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, item, NULL);
+ sLog->outError("WORLD::OpenItem: item [guid = %u] has an unknown lockId: %u!", item->GetGUIDLow(), lockId);
return;
}
// was not unlocked yet
- if (pItem->IsLocked())
+ if (item->IsLocked())
{
- pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, pItem, NULL);
+ pUser->SendEquipError(EQUIP_ERR_ITEM_LOCKED, item, NULL);
return;
}
}
- if (pItem->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))// wrapped?
+ if (item->HasFlag(ITEM_FIELD_FLAGS, ITEM_FLAG_WRAPPED))// wrapped?
{
- QueryResult result = CharacterDatabase.PQuery("SELECT entry, flags FROM character_gifts WHERE item_guid = '%u'", pItem->GetGUIDLow());
+ QueryResult result = CharacterDatabase.PQuery("SELECT entry, flags FROM character_gifts WHERE item_guid = '%u'", item->GetGUIDLow());
if (result)
{
Field* fields = result->Fetch();
uint32 entry = fields[0].GetUInt32();
uint32 flags = fields[1].GetUInt32();
- pItem->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, 0);
- pItem->SetEntry(entry);
- pItem->SetUInt32Value(ITEM_FIELD_FLAGS, flags);
- pItem->SetState(ITEM_CHANGED, pUser);
+ item->SetUInt64Value(ITEM_FIELD_GIFTCREATOR, 0);
+ item->SetEntry(entry);
+ item->SetUInt32Value(ITEM_FIELD_FLAGS, flags);
+ item->SetState(ITEM_CHANGED, pUser);
}
else
{
- sLog->outError("Wrapped item %u don't have record in character_gifts table and will deleted", pItem->GetGUIDLow());
- pUser->DestroyItem(pItem->GetBagSlot(), pItem->GetSlot(), true);
+ sLog->outError("Wrapped item %u don't have record in character_gifts table and will deleted", item->GetGUIDLow());
+ pUser->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
return;
}
- CharacterDatabase.PExecute("DELETE FROM character_gifts WHERE item_guid = '%u'", pItem->GetGUIDLow());
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_GIFT);
+
+ stmt->setUInt32(0, item->GetGUIDLow());
+
+ CharacterDatabase.Execute(stmt);
}
else
- pUser->SendLoot(pItem->GetGUID(), LOOT_CORPSE);
+ pUser->SendLoot(item->GetGUID(), LOOT_CORPSE);
}
void WorldSession::HandleGameObjectUseOpcode(WorldPacket & recv_data)
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 54d477abf69..3288224e1f2 100755
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -231,7 +231,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater)
//! delayed packets that were re-enqueued due to improper timing. To prevent an infinite
//! loop caused by re-enqueueing the same packets over and over again, we stop updating this session
//! and continue updating others. The re-enqueued packets will be handled in the next Update call for this session.
- while (m_Socket && !m_Socket->IsClosed() &&
+ while (m_Socket && !m_Socket->IsClosed() &&
!_recvQueue.empty() && _recvQueue.peek(true) != firstDelayedPacket &&
_recvQueue.next(packet, updater))
{
@@ -529,7 +529,13 @@ void WorldSession::LogoutPlayer(bool Save)
///- Since each account can only have one online character at any given time, ensure all characters for active account are marked as offline
//No SQL injection as AccountId is uint32
- CharacterDatabase.PExecute("UPDATE characters SET online = 0 WHERE account = '%u'", GetAccountId());
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_UPD_ACCOUNT_ONLINE);
+
+ stmt->setUInt32(0, GetAccountId());
+
+ CharacterDatabase.Execute(stmt);
+
sLog->outDebug(LOG_FILTER_NETWORKIO, "SESSION: Sent SMSG_LOGOUT_COMPLETE Message");
}
@@ -1008,22 +1014,20 @@ void WorldSession::InitializeQueryCallbackParameters()
void WorldSession::ProcessQueryCallbacks()
{
- QueryResult result;
- PreparedQueryResult result2;
+ PreparedQueryResult result;
//! HandleCharEnumOpcode
if (_charEnumCallback.ready())
{
- _charEnumCallback.get(result2);
- HandleCharEnum(result2);
+ _charEnumCallback.get(result);
+ HandleCharEnum(result);
_charEnumCallback.cancel();
}
if (_charCreateCallback.IsReady())
{
- PreparedQueryResult pResult;
- _charCreateCallback.GetResult(pResult);
- HandleCharCreateCallback(pResult, _charCreateCallback.GetParam());
+ _charCreateCallback.GetResult(result);
+ HandleCharCreateCallback(result, _charCreateCallback.GetParam());
// Don't call FreeResult() here, the callback handler will do that depending on the events in the callback chain
}
@@ -1040,8 +1044,8 @@ void WorldSession::ProcessQueryCallbacks()
if (_addFriendCallback.IsReady())
{
std::string param = _addFriendCallback.GetParam();
- _addFriendCallback.GetResult(result2);
- HandleAddFriendOpcodeCallBack(result2, param);
+ _addFriendCallback.GetResult(result);
+ HandleAddFriendOpcodeCallBack(result, param);
_addFriendCallback.FreeResult();
}
@@ -1049,16 +1053,16 @@ void WorldSession::ProcessQueryCallbacks()
if (_charRenameCallback.IsReady())
{
std::string param = _charRenameCallback.GetParam();
- _charRenameCallback.GetResult(result2);
- HandleChangePlayerNameOpcodeCallBack(result2, param);
+ _charRenameCallback.GetResult(result);
+ HandleChangePlayerNameOpcodeCallBack(result, param);
_charRenameCallback.FreeResult();
}
//- HandleCharAddIgnoreOpcode
if (_addIgnoreCallback.ready())
{
- _addIgnoreCallback.get(result2);
- HandleAddIgnoreOpcodeCallBack(result2);
+ _addIgnoreCallback.get(result);
+ HandleAddIgnoreOpcodeCallBack(result);
_addIgnoreCallback.cancel();
}
@@ -1074,8 +1078,8 @@ void WorldSession::ProcessQueryCallbacks()
//- HandleStablePet
if (_stablePetCallback.ready())
{
- _stablePetCallback.get(result2);
- HandleStablePetCallback(result2);
+ _stablePetCallback.get(result);
+ HandleStablePetCallback(result);
_stablePetCallback.cancel();
}
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index d1f607704b9..ebed71c7da3 100755
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -301,7 +301,7 @@ class WorldSession
// Pet
void SendPetNameQuery(uint64 guid, uint32 petnumber);
void SendStablePet(uint64 guid);
- void SendStablePetCallback(QueryResult result, uint64 guid);
+ void SendStablePetCallback(PreparedQueryResult result, uint64 guid);
void SendStableResult(uint8 guid);
bool CheckStableMaster(uint64 guid);
@@ -587,11 +587,11 @@ class WorldSession
void HandleStablePet(WorldPacket& recvPacket);
void HandleStablePetCallback(PreparedQueryResult result);
void HandleUnstablePet(WorldPacket& recvPacket);
- void HandleUnstablePetCallback(QueryResult result, uint32 petnumber);
+ void HandleUnstablePetCallback(PreparedQueryResult result, uint32 petId);
void HandleBuyStableSlot(WorldPacket& recvPacket);
void HandleStableRevivePet(WorldPacket& recvPacket);
void HandleStableSwapPet(WorldPacket& recvPacket);
- void HandleStableSwapPetCallback(QueryResult result, uint32 petnumber);
+ void HandleStableSwapPetCallback(PreparedQueryResult result, uint32 petId);
void HandleDuelAcceptedOpcode(WorldPacket& recvPacket);
void HandleDuelCancelledOpcode(WorldPacket& recvPacket);
@@ -898,9 +898,9 @@ class WorldSession
PreparedQueryResultFuture _stablePetCallback;
QueryCallback<PreparedQueryResult, std::string> _charRenameCallback;
QueryCallback<PreparedQueryResult, std::string> _addFriendCallback;
- QueryCallback<QueryResult, uint32> _unstablePetCallback;
- QueryCallback<QueryResult, uint32> _stableSwapCallback;
- QueryCallback<QueryResult, uint64> _sendStabledPetCallback;
+ QueryCallback<PreparedQueryResult, uint32> _unstablePetCallback;
+ QueryCallback<PreparedQueryResult, uint32> _stableSwapCallback;
+ QueryCallback<PreparedQueryResult, uint64> _sendStabledPetCallback;
QueryCallback<PreparedQueryResult, CharacterCreateInfo*, true> _charCreateCallback;
QueryResultHolderFuture _charLoginCallback;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index e40a63a065c..de49b2cf579 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5653,7 +5653,8 @@ SpellCastResult Spell::CheckRange(bool strict)
if (m_spellInfo->RangeEntry)
{
- // self cast is used for triggered spells, no range checking needed
+ // check needed by 68766 51693 - both spells are cast on enemies and have 0 max range
+ // these are triggered by other spells - possibly we should omit range check in that case?
if (m_spellInfo->RangeEntry->ID == 1)
return SPELL_CAST_OK;
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 7170aa818b5..8976f90690c 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -3149,6 +3149,9 @@ void SpellMgr::LoadDbcDataCorrections()
case 64904: // Hymn of Hope
spellInfo->EffectApplyAuraName[EFFECT_1] = SPELL_AURA_MOD_INCREASE_ENERGY_PERCENT;
break;
+ case 19465: // Improved Stings (Rank 2)
+ spellInfo->EffectImplicitTargetA[EFFECT_2] = TARGET_UNIT_CASTER;
+ break;
case 30421: // Nether Portal - Perseverence
spellInfo->EffectBasePoints[2] += 30000;
break;
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index a139c50fb3e..9ad847615d1 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -2687,7 +2687,10 @@ void World::InitRandomBGResetTime()
void World::ResetDailyQuests()
{
sLog->outDetail("Daily quests reset for all characters.");
- CharacterDatabase.Execute("DELETE FROM character_queststatus_daily");
+
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_DEL_QUEST_STATUS_DAILY);
+ CharacterDatabase.Execute(stmt);
+
for (SessionMap::const_iterator itr = m_sessions.begin(); itr != m_sessions.end(); ++itr)
if (itr->second->GetPlayer())
itr->second->GetPlayer()->ResetDailyQuestStatus();
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index ae3250ad7b7..bcef7ac9ba9 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -81,8 +81,13 @@ public:
return false;
}
- // No SQL injection
- LoginDatabase.PExecute("UPDATE account SET expansion = '%d' WHERE id = '%u'", expansion, accountId);
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPDATE_EXPANSION);
+
+ stmt->setUInt8(0, uint8(expansion));
+ stmt->setUInt32(1, accountId);
+
+ LoginDatabase.Execute(stmt);
+
handler->PSendSysMessage(LANG_ACCOUNT_ADDON, expansion);
return true;
}
@@ -242,17 +247,25 @@ public:
}
std::string param = (char*)args;
- if (param == "on")
- {
- LoginDatabase.PExecute("UPDATE account SET locked = '1' WHERE id = '%d'", handler->GetSession()->GetAccountId());
- handler->PSendSysMessage(LANG_COMMAND_ACCLOCKLOCKED);
- return true;
- }
- if (param == "off")
+ if (!param.empty())
{
- LoginDatabase.PExecute("UPDATE account SET locked = '0' WHERE id = '%d'", handler->GetSession()->GetAccountId());
- handler->PSendSysMessage(LANG_COMMAND_ACCLOCKUNLOCKED);
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_UPDATE_ACCOUNT_LOCK);
+
+ if (param == "on")
+ {
+ stmt->setBool(0, true); // locked
+ handler->PSendSysMessage(LANG_COMMAND_ACCLOCKLOCKED);
+ }
+ else if (param == "off")
+ {
+ stmt->setBool(0, false); // unlocked
+ handler->PSendSysMessage(LANG_COMMAND_ACCLOCKUNLOCKED);
+ }
+
+ stmt->setUInt32(1, handler->GetSession()->GetAccountId());
+
+ LoginDatabase.Execute(stmt);
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/blasted_lands.cpp b/src/server/scripts/EasternKingdoms/blasted_lands.cpp
index 048fd8dfd2a..38a577b9ba9 100644
--- a/src/server/scripts/EasternKingdoms/blasted_lands.cpp
+++ b/src/server/scripts/EasternKingdoms/blasted_lands.cpp
@@ -72,6 +72,13 @@ public:
/*######
## npc_fallen_hero_of_horde
######*/
+
+enum HeroesOfOld
+{
+ QUEST_HEROES_OF_OLD = 2702,
+ NPC_THUND_SPLITHOOF = 7750,
+};
+
#define GOSSIP_H_F1 "Why are you here?"
#define GOSSIP_H_F2 "Continue story..."
@@ -159,6 +166,14 @@ public:
return true;
}
+ bool OnQuestAccept(Player* /*player*/, Creature* creature, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_HEROES_OF_OLD)
+ creature->SummonCreature(NPC_THUND_SPLITHOOF, -10630.3f, -2987.05f, 28.96f, 4.54f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 9000000);
+
+ return true;
+ }
+
};
void AddSC_blasted_lands()
diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp
index 71372f1d9e4..5badc7fe725 100644
--- a/src/server/scripts/Kalimdor/desolace.cpp
+++ b/src/server/scripts/Kalimdor/desolace.cpp
@@ -25,6 +25,9 @@ EndScriptData */
/* ContentData
npc_aged_dying_ancient_kodo
+go_iruxos
+npc_dalinda_malem
+go_demon_portal
EndContentData */
#include "ScriptPCH.h"
@@ -168,22 +171,28 @@ public:
};
/*######
-## go_iruxos. Quest 5381
+## go_iruxos
+## Hand of Iruxos
######*/
+enum
+{
+ QUEST_HAND_IRUXOS = 5381,
+ NPC_DEMON_SPIRIT = 11876,
+};
+
class go_iruxos : public GameObjectScript
{
-public:
- go_iruxos() : GameObjectScript("go_iruxos") { }
+ public:
+ go_iruxos() : GameObjectScript("go_iruxos") { }
- bool OnGossipHello(Player* player, GameObject* /*pGO*/)
- {
- if (player->GetQuestStatus(5381) == QUEST_STATUS_INCOMPLETE)
- player->SummonCreature(11876, player->GetInnPosX(), player->GetInnPosY(), player->GetInnPosZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
+ bool OnGossipHello(Player* player, GameObject* go)
+ {
+ if (player->GetQuestStatus(QUEST_HAND_IRUXOS) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(NPC_DEMON_SPIRIT, 25.0f, true))
+ player->SummonCreature(NPC_DEMON_SPIRIT, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
return true;
- }
-
+ }
};
/*######
@@ -254,7 +263,34 @@ public:
DoMeleeAttackIfReady();
}
};
+};
+
+/*######
+## go_demon_portal
+######*/
+enum DemonPortal
+{
+ NPC_DEMON_GUARDIAN = 11937,
+
+ QUEST_PORTAL_OF_THE_LEGION = 5581,
+};
+
+class go_demon_portal : public GameObjectScript
+{
+ public:
+ go_demon_portal() : GameObjectScript("go_demon_portal") { }
+
+ bool OnGossipHello(Player* player, GameObject* go)
+ {
+ if (player->GetQuestStatus(QUEST_PORTAL_OF_THE_LEGION) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(NPC_DEMON_GUARDIAN, 5.0f, true))
+ {
+ if (Creature* guardian = player->SummonCreature(NPC_DEMON_GUARDIAN, go->GetPositionX(), go->GetPositionY(), go->GetPositionZ(), 0.0f, TEMPSUMMON_DEAD_DESPAWN, 0))
+ guardian->AI()->AttackStart(player);
+ }
+
+ return true;
+ }
};
void AddSC_desolace()
@@ -262,4 +298,5 @@ void AddSC_desolace()
new npc_aged_dying_ancient_kodo();
new go_iruxos();
new npc_dalinda();
+ new go_demon_portal();
}
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index f94a7d2725c..87304a3f721 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -30,6 +30,7 @@ npc_daranelle
npc_overseer_nuaar
npc_saikkal_the_elder
go_legion_obelisk
+go_thunderspike
EndContentData */
#include "ScriptPCH.h"
@@ -537,9 +538,30 @@ public:
};
/*######
-## AddSC
+## go_thunderspike
######*/
+enum TheThunderspike
+{
+ NPC_GOR_GRIMGUT = 21319,
+ QUEST_THUNDERSPIKE = 10526,
+};
+
+class go_thunderspike : public GameObjectScript
+{
+ public:
+ go_thunderspike() : GameObjectScript("go_thunderspike") { }
+
+ bool OnGossipHello(Player* player, GameObject* go)
+ {
+ if (player->GetQuestStatus(QUEST_THUNDERSPIKE) == QUEST_STATUS_INCOMPLETE && !go->FindNearestCreature(NPC_GOR_GRIMGUT, 25.0f, true))
+ if (Creature* gorGrimgut = go->SummonCreature(NPC_GOR_GRIMGUT, -2413.4f, 6914.48f, 25.01f, 3.67f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 300000))
+ gorGrimgut->AI()->AttackStart(player);
+
+ return true;
+ }
+};
+
void AddSC_blades_edge_mountains()
{
new mobs_bladespire_ogre();
@@ -550,4 +572,5 @@ void AddSC_blades_edge_mountains()
new go_legion_obelisk();
new npc_bloodmaul_brutebane();
new npc_ogre_brute();
+ new go_thunderspike();
}
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 5f2626c0039..e5ee8d19c59 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -29,6 +29,7 @@ go_manaforge_control_console
npc_commander_dawnforge
npc_bessy
npc_maxx_a_million
+go_captain_tyralius_prison
EndContentData */
#include "ScriptPCH.h"
@@ -1046,6 +1047,36 @@ public:
}
};
+/*######
+## go_captain_tyralius_prison
+######*/
+
+enum CaptainTyralius
+{
+ NPC_CAPTAIN_TYRALIUS = 20787,
+ SAY_FREE = 0,
+};
+
+class go_captain_tyralius_prison : public GameObjectScript
+{
+ public:
+ go_captain_tyralius_prison() : GameObjectScript("go_captain_tyralius_prison") { }
+
+ bool OnGossipHello(Player* player, GameObject* go)
+ {
+ if (Creature* tyralius = go->FindNearestCreature(NPC_CAPTAIN_TYRALIUS, 1.0f))
+ {
+ go->UseDoorOrButton();
+
+ player->KilledMonsterCredit(NPC_CAPTAIN_TYRALIUS, 0);
+
+ tyralius->AI()->Talk(SAY_FREE);
+ tyralius->ForcedDespawn(8000);
+ }
+ return true;
+ }
+};
+
void AddSC_netherstorm()
{
new go_manaforge_control_console();
@@ -1056,4 +1087,5 @@ void AddSC_netherstorm()
new mob_phase_hunter();
new npc_bessy();
new npc_maxx_a_million_escort();
+ new go_captain_tyralius_prison();
}
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 610cf684a77..ecbdb921567 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -635,26 +635,31 @@ public:
# npc_karynaku
####*/
-enum eKarynaku
+enum Karynaku
{
QUEST_ALLY_OF_NETHER = 10870,
+ QUEST_ZUHULED_THE_WACK = 10866,
- TAXI_PATH_ID = 649
+ NPC_ZUHULED_THE_WACKED = 11980,
+
+ TAXI_PATH_ID = 649,
};
class npc_karynaku : public CreatureScript
{
-public:
- npc_karynaku() : CreatureScript("npc_karynaku") { }
+ public:
+ npc_karynaku() : CreatureScript("npc_karynaku") { }
- bool OnQuestAccept(Player* player, Creature* /*creature*/, Quest const* quest)
- {
- if (quest->GetQuestId() == QUEST_ALLY_OF_NETHER)
- player->ActivateTaxiPathTo(TAXI_PATH_ID); //player->ActivateTaxiPathTo(649);
+ bool OnQuestAccept(Player* player, Creature* creature, Quest const* quest)
+ {
+ if (quest->GetQuestId() == QUEST_ALLY_OF_NETHER)
+ player->ActivateTaxiPathTo(TAXI_PATH_ID);
- return true;
- }
+ if (quest->GetQuestId() == QUEST_ZUHULED_THE_WACK)
+ creature->SummonCreature(NPC_ZUHULED_THE_WACKED, -4204.94f, 316.397f, 122.508f, 1.309f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 300000);
+ return true;
+ }
};
/*####
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index af558d479a5..298e9b6410e 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -566,6 +566,9 @@ class spell_creature_permanent_feign_death : public SpellScriptLoader
Unit* target = GetTarget();
target->SetFlag(UNIT_DYNAMIC_FLAGS, UNIT_DYNFLAG_DEAD);
target->SetFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_FEIGN_DEATH);
+
+ if (target->GetTypeId() == TYPEID_UNIT)
+ target->ToCreature()->SetReactState(REACT_PASSIVE);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 3b2cc5f5e00..ecdbd582b76 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -1026,6 +1026,54 @@ public:
}
};
+// http://old01.wowhead.com/quest=9452 - Red Snapper - Very Tasty!
+enum RedSnapperVeryTasty
+{
+ SPELL_CAST_NET = 29866,
+ ITEM_RED_SNAPPER = 23614,
+ NPC_ANGRY_MURLOC = 17102,
+};
+
+class spell_q9452_cast_net: public SpellScriptLoader
+{
+ public:
+ spell_q9452_cast_net() : SpellScriptLoader("spell_q9452_cast_net") { }
+
+ class spell_q9452_cast_net_SpellScript : public SpellScript
+ {
+ PrepareSpellScript(spell_q9452_cast_net_SpellScript)
+
+ void HandleDummy(SpellEffIndex /*effIndex*/)
+ {
+ Player* caster = GetCaster()->ToPlayer();
+
+ if (!caster)
+ return;
+
+ switch (urand(0, 2))
+ {
+ case 0: case 1:
+ caster->AddItem(ITEM_RED_SNAPPER, 1);
+ break;
+ case 2:
+ if (Creature* murloc = caster->SummonCreature(NPC_ANGRY_MURLOC, caster->GetPositionX()+5, caster->GetPositionY(), caster->GetPositionZ(), 0.0f, TEMPSUMMON_MANUAL_DESPAWN, 120000))
+ murloc->AI()->AttackStart(caster);
+ break;
+ }
+ }
+
+ void Register()
+ {
+ OnEffectHit += SpellEffectFn(spell_q9452_cast_net_SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
+ }
+ };
+
+ SpellScript* GetSpellScript() const
+ {
+ return new spell_q9452_cast_net_SpellScript();
+ }
+};
+
void AddSC_quest_spell_scripts()
{
new spell_q55_sacred_cleansing();
@@ -1050,4 +1098,5 @@ void AddSC_quest_spell_scripts()
new spell_q12805_lifeblood_dummy();
new spell_q13280_13283_plant_battle_standard();
new spell_q14112_14145_chum_the_water();
+ new spell_q9452_cast_net();
}
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index 517746dac55..9e3e64f1860 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -29,6 +29,9 @@ at_legion_teleporter 4560 Teleporter TO Invasion Point: Cataclysm
at_stormwright_shelf q12741
at_last_rites q12019
at_sholazar_waygate q12548
+at_nats_landing q11209
+at_bring_your_orphan_to q910 q910 q1800 q1479 q1687 q1558 q10951 q10952
+at_brewfest
EndContentData */
#include "ScriptPCH.h"
@@ -257,6 +260,166 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript
}
};
+/*######
+## at_nats_landing
+######*/
+
+enum NatsLanding
+{
+ QUEST_NATS_BARGAIN = 11209,
+ SPELL_FISH_PASTE = 42644,
+ NPC_LURKING_SHARK = 23928
+};
+
+class AreaTrigger_at_nats_landing : public AreaTriggerScript
+{
+ public:
+ AreaTrigger_at_nats_landing() : AreaTriggerScript("at_nats_landing") { }
+
+ bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
+ {
+ if (!player->isAlive() || !player->HasAura(SPELL_FISH_PASTE))
+ return false;
+
+ if (player->GetQuestStatus(QUEST_NATS_BARGAIN) == QUEST_STATUS_INCOMPLETE)
+ {
+ if (!player->FindNearestCreature(NPC_LURKING_SHARK, 20.0f))
+ {
+ if (Creature* shark = player->SummonCreature(NPC_LURKING_SHARK, -4246.243f, -3922.356f, -7.488f, 5.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 100000))
+ shark->AI()->AttackStart(player);
+
+ return false;
+ }
+ }
+ return true;
+ }
+};
+
+/*######
+## at_bring_your_orphan_to
+######*/
+
+enum BringYourOrphanTo
+{
+ QUEST_DOWN_AT_THE_DOCKS = 910,
+ QUEST_GATEWAY_TO_THE_FRONTIER = 911,
+ QUEST_LORDAERON_THRONE_ROOM = 1800,
+ QUEST_BOUGHT_OF_ETERNALS = 1479,
+ QUEST_SPOOKY_LIGHTHOUSE = 1687,
+ QUEST_STONEWROUGHT_DAM = 1558,
+ QUEST_DARK_PORTAL_H = 10951,
+ QUEST_DARK_PORTAL_A = 10952,
+
+ AT_DOWN_AT_THE_DOCKS = 3551,
+ AT_GATEWAY_TO_THE_FRONTIER = 3549,
+ AT_LORDAERON_THRONE_ROOM = 3547,
+ AT_BOUGHT_OF_ETERNALS = 3546,
+ AT_SPOOKY_LIGHTHOUSE = 3552,
+ AT_STONEWROUGHT_DAM = 3548,
+ AT_DARK_PORTAL = 4356,
+
+ AURA_ORPHAN_OUT = 58818,
+};
+
+class AreaTrigger_at_bring_your_orphan_to : public AreaTriggerScript
+{
+ public:
+ AreaTrigger_at_bring_your_orphan_to() : AreaTriggerScript("at_bring_your_orphan_to") { }
+
+ bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
+ {
+ uint32 questId = 0;
+
+ if (player->isDead() || !player->HasAura(AURA_ORPHAN_OUT))
+ return false;
+
+ switch (trigger->id)
+ {
+ case AT_DOWN_AT_THE_DOCKS:
+ questId = QUEST_DOWN_AT_THE_DOCKS;
+ break;
+ case AT_GATEWAY_TO_THE_FRONTIER:
+ questId = QUEST_GATEWAY_TO_THE_FRONTIER;
+ break;
+ case AT_LORDAERON_THRONE_ROOM:
+ questId = QUEST_LORDAERON_THRONE_ROOM;
+ break;
+ case AT_BOUGHT_OF_ETERNALS:
+ questId = QUEST_BOUGHT_OF_ETERNALS;
+ break;
+ case AT_SPOOKY_LIGHTHOUSE:
+ questId = QUEST_SPOOKY_LIGHTHOUSE;
+ break;
+ case AT_STONEWROUGHT_DAM:
+ questId = QUEST_STONEWROUGHT_DAM;
+ break;
+ case AT_DARK_PORTAL:
+ questId = player->GetTeam() == ALLIANCE ? QUEST_DARK_PORTAL_A : QUEST_DARK_PORTAL_H;
+ break;
+ }
+
+ if (questId && player->GetQuestStatus(questId) == QUEST_STATUS_INCOMPLETE)
+ player->AreaExploredOrEventHappens(questId);
+
+ return true;
+ }
+};
+
+/*######
+## at_brewfest
+######*/
+
+enum Brewfest
+{
+ NPC_TAPPER_SWINDLEKEG = 24711,
+ NPC_IPFELKOFER_IRONKEG = 24710,
+
+ AT_BREWFEST_DUROTAR = 4829,
+ AT_BREWFEST_DUN_MOROGH = 4820,
+
+ SAY_WELCOME = 4,
+
+ AREATRIGGER_TALK_COOLDOWN = 5, // in seconds
+};
+
+class AreaTrigger_at_brewfest : public AreaTriggerScript
+{
+ public:
+ AreaTrigger_at_brewfest() : AreaTriggerScript("at_brewfest")
+ {
+ // Initialize for cooldown
+ _triggerTimes[AT_BREWFEST_DUROTAR] = _triggerTimes[AT_BREWFEST_DUN_MOROGH] = 0;
+ }
+
+ bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
+ {
+ uint32 triggerId = trigger->id;
+ // Second trigger happened too early after first, skip for now
+ if (sWorld->GetGameTime() - _triggerTimes[triggerId] < AREATRIGGER_TALK_COOLDOWN)
+ return false;
+
+ switch (triggerId)
+ {
+ case AT_BREWFEST_DUROTAR:
+ if (Creature* tapper = player->FindNearestCreature(NPC_TAPPER_SWINDLEKEG, 20.0f))
+ tapper->AI()->Talk(SAY_WELCOME, player->GetGUID());
+ break;
+ case AT_BREWFEST_DUN_MOROGH:
+ if (Creature* ipfelkofer = player->FindNearestCreature(NPC_IPFELKOFER_IRONKEG, 20.0f))
+ ipfelkofer->AI()->Talk(SAY_WELCOME, player->GetGUID());
+ break;
+ default:
+ break;
+ }
+
+ _triggerTimes[triggerId] = sWorld->GetGameTime();
+ return false;
+ }
+
+ private:
+ std::map<uint32, time_t> _triggerTimes;
+};
+
void AddSC_areatrigger_scripts()
{
new AreaTrigger_at_coilfang_waterfall();
@@ -265,4 +428,7 @@ void AddSC_areatrigger_scripts()
new AreaTrigger_at_scent_larkorwi();
new AreaTrigger_at_last_rites();
new AreaTrigger_at_sholazar_waygate();
+ new AreaTrigger_at_nats_landing();
+ new AreaTrigger_at_bring_your_orphan_to();
+ new AreaTrigger_at_brewfest();
}
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 44c3ab9bdc9..e93dd2751e6 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -16,13 +16,6 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
-/* ScriptData
-SDName: GO_Scripts
-SD%Complete: 100
-SDComment: Quest support: 4285, 4287, 4288(crystal pylons), 4296, 6481, 10990, 10991, 10992, Field_Repair_Bot->Teaches spell 22704. Barov_journal->Teaches spell 26089, 12843, 12982, 2936. Soulwell
-SDCategory: Game Objects
-EndScriptData */
-
/* ContentData
go_cat_figurine (the "trap" version of GO, two different exist)
go_northern_crystal_pylon
@@ -48,6 +41,15 @@ go_table_theka
go_soulwell
go_bashir_crystalforge
go_ethereal_teleport_pad
+go_soulwell
+go_dragonflayer_cage
+go_tadpole_cage
+go_black_cage
+go_amberpine_outhouse
+go_hive_pod
+go_gjalerbron_cage
+go_large_gjalerbron_cage
+go_veil_skith_cage
EndContentData */
#include "ScriptPCH.h"
@@ -1179,6 +1181,7 @@ public:
/*######
## Quest 1126: Hive in the Tower
+## go_hive_pod
######*/
enum eHives
@@ -1278,6 +1281,42 @@ class go_large_gjalerbron_cage : public GameObjectScript
}
};
+/*########
+#### go_veil_skith_cage
+#####*/
+
+enum MissingFriends
+{
+ QUEST_MISSING_FRIENDS = 10852,
+ NPC_CAPTIVE_CHILD = 22314,
+ SAY_FREE_0 = 0,
+};
+
+class go_veil_skith_cage : public GameObjectScript
+{
+ public:
+ go_veil_skith_cage() : GameObjectScript("go_veil_skith_cage") { }
+
+ bool OnGossipHello(Player* player, GameObject* go)
+ {
+ if (player->GetQuestStatus(QUEST_MISSING_FRIENDS) == QUEST_STATUS_INCOMPLETE)
+ {
+ std::list<Creature*> childrenList;
+ GetCreatureListWithEntryInGrid(childrenList, go, NPC_CAPTIVE_CHILD, INTERACTION_DISTANCE);
+ for (std::list<Creature*>::const_iterator itr = childrenList.begin(); itr != childrenList.end(); ++itr)
+ {
+ go->UseDoorOrButton();
+ player->KilledMonsterCredit(NPC_CAPTIVE_CHILD, (*itr)->GetGUID());
+ (*itr)->ForcedDespawn(5000);
+ (*itr)->GetMotionMaster()->MovePoint(1, go->GetPositionX()+5, go->GetPositionY(), go->GetPositionZ());
+ (*itr)->AI()->Talk(SAY_FREE_0);
+ (*itr)->GetMotionMaster()->Clear();
+ }
+ }
+ return false;
+ }
+};
+
void AddSC_go_scripts()
{
new go_cat_figurine;
@@ -1319,4 +1358,5 @@ void AddSC_go_scripts()
new go_massive_seaforium_charge;
new go_gjalerbron_cage;
new go_large_gjalerbron_cage;
+ new go_veil_skith_cage;
}
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index 4099c03384c..9bfa77271f5 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -24,7 +24,6 @@ SDCategory: Items
EndScriptData */
/* ContentData
-item_draenei_fishing_net(i23654) Hacklike implements chance to spawn item or creature
item_nether_wraith_beacon(i31742) Summons creatures for quest Becoming a Spellfire Tailor (q10832)
item_flying_machine(i34060, i34061) Engineering crafted flying machines
item_gor_dreks_ointment(i30175) Protecting Our Own(q10488)
@@ -81,45 +80,6 @@ public:
};
/*#####
-# item_draenei_fishing_net
-#####*/
-
-class item_draenei_fishing_net : public ItemScript
-{
-public:
- item_draenei_fishing_net() : ItemScript("item_draenei_fishing_net") { }
-
- //This is just a hack and should be removed from here.
- //Creature/Item are in fact created before spell are sucessfully casted, without any checks at all to ensure proper/expected behavior.
- bool OnUse(Player* player, Item* /*pItem*/, SpellCastTargets const& /*targets*/)
- {
- if (player->GetQuestStatus(9452) == QUEST_STATUS_INCOMPLETE)
- {
- if (urand(0, 99) < 35)
- {
- Creature* Murloc = player->SummonCreature(17102, player->GetPositionX(), player->GetPositionY()+20, player->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 10000);
- if (Murloc)
- Murloc->AI()->AttackStart(player);
- }
- else
- {
- ItemPosCountVec dest;
- uint32 itemId = 23614;
- InventoryResult msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, itemId, 1);
- if (msg == EQUIP_ERR_OK)
- {
- if (Item* item = player->StoreNewItem(dest, itemId, true))
- player->SendNewItem(item, 1, false, true);
- }
- else
- player->SendEquipError(msg, NULL, NULL, itemId);
- }
- }
- return false;
- }
-};
-
-/*#####
# item_nether_wraith_beacon
#####*/
@@ -452,7 +412,6 @@ public:
void AddSC_item_scripts()
{
new item_only_for_flight();
- new item_draenei_fishing_net();
new item_nether_wraith_beacon();
new item_gor_dreks_ointment();
new item_incendiary_explosives();
diff --git a/src/server/shared/Database/DatabaseWorkerPool.h b/src/server/shared/Database/DatabaseWorkerPool.h
index f1d01661210..a128eda3b70 100755
--- a/src/server/shared/Database/DatabaseWorkerPool.h
+++ b/src/server/shared/Database/DatabaseWorkerPool.h
@@ -92,7 +92,7 @@ class DatabaseWorkerPool
++m_connectionCount[IDX_SYNCH];
}
- sLog->outSQLDriver("Databasepool opened succesfuly. %u total connections running.", (m_connectionCount[IDX_SYNCH] + m_connectionCount[IDX_ASYNC]));
+ sLog->outSQLDriver("Databasepool opened successfully. %u total connections running.", (m_connectionCount[IDX_SYNCH] + m_connectionCount[IDX_ASYNC]));
return res;
}
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
index 0cbf4f8f4b4..02ff2dc5fb3 100755
--- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
@@ -39,8 +39,12 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_GET_ENUM, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, cb.guid FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? LEFT JOIN guild_member AS gm ON c.guid = gm.guid LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ? ORDER BY c.guid", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_GET_ENUM_DECLINED_NAME, "SELECT c.guid, c.name, c.race, c.class, c.gender, c.playerBytes, c.playerBytes2, c.level, c.zone, c.map, c.position_x, c.position_y, c.position_z, gm.guildid, c.playerFlags, c.at_login, cp.entry, cp.modelid, cp.level, c.equipmentCache, cb.guid, cd.genitive FROM characters AS c LEFT JOIN character_pet AS cp ON c.guid = cp.owner AND cp.slot = ? LEFT JOIN character_declinedname AS cd ON c.guid = cd.guid LEFT JOIN guild_member AS gm ON c.guid = gm.guid LEFT JOIN character_banned AS cb ON c.guid = cb.guid AND cb.active = 1 WHERE c.account = ? ORDER BY c.guid", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_GET_PET_SLOTS, "SELECT owner, slot FROM character_pet WHERE owner = ? AND slot >= ? AND slot <= ? ORDER BY slot", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(CHAR_GET_PET_SLOTS_DETAIL, "SELECT owner, id, entry, level, name FROM character_pet WHERE owner = ? AND slot >= ? AND slot <= ? ORDER BY slot", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(CHAR_GET_PET_ENTRY, "SELECT entry FROM character_pet WHERE owner = ? AND id = ? AND slot >= ? AND slot <= ?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(CHAR_GET_PET_SLOT_BY_ID, "SELECT slot, entry FROM character_pet WHERE owner = ? AND id = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_GET_FREE_NAME, "SELECT guid, name FROM characters WHERE guid = ? AND account = ? AND (at_login & ?) = ? AND NOT EXISTS (SELECT NULL FROM characters WHERE name = ?)", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_GET_GUID_RACE_ACC_BY_NAME, "SELECT guid, race, account FROM characters WHERE name = ?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(CHAR_DEL_QUEST_STATUS_DAILY, "DELETE FROM character_queststatus_daily", CONNECTION_ASYNC);
// Start LoginQueryHolder content
PREPARE_STATEMENT(CHAR_LOAD_PLAYER, "SELECT guid, account, name, race, class, gender, level, xp, money, playerBytes, playerBytes2, playerFlags, "
@@ -323,4 +327,10 @@ void CharacterDatabaseConnection::DoPrepareStatements()
"arenaPoints=?,totalHonorPoints=?,todayHonorPoints=?,yesterdayHonorPoints=?,totalKills=?,todayKills=?,yesterdayKills=?,chosenTitle=?,knownCurrencies=?,"
"watchedFaction=?,drunk=?,health=?,power1=?,power2=?,power3=?,power4=?,power5=?,power6=?,power7=?,latency=?,speccount=?,activespec=?,exploredZones=?,"
"equipmentCache=?,ammoId=?,knownTitles=?,actionBars=?,grantableLevels=?,online=? WHERE guid=?", CONNECTION_ASYNC);
+
+ PREPARE_STATEMENT(CHAR_UPDATE_AT_LOGIN_FLAG, "UPDATE characters SET at_login = at_login | ? WHERE guid = ?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(CHAR_ADD_BUG_REPORT, "INSERT INTO bugreport (type, content) VALUES(?, ?)", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(CHAR_UPD_PETITION_NAME, "UPDATE petition SET name = ? WHERE petitionguid = ?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(CHAR_ADD_PETITION_SIGNATURE, "INSERT INTO petition_sign (ownerguid, petitionguid, playerguid, player_account) VALUES (?, ?, ?, ?)", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(CHAR_UPD_ACCOUNT_ONLINE, "UPDATE characters SET online = 0 WHERE account = ?", CONNECTION_ASYNC);
}
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.h b/src/server/shared/Database/Implementation/CharacterDatabase.h
index a9464aed34f..636a8221d85 100755
--- a/src/server/shared/Database/Implementation/CharacterDatabase.h
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.h
@@ -59,8 +59,12 @@ enum CharacterDatabaseStatements
CHAR_GET_ENUM,
CHAR_GET_ENUM_DECLINED_NAME,
CHAR_GET_PET_SLOTS,
+ CHAR_GET_PET_SLOTS_DETAIL,
+ CHAR_GET_PET_ENTRY,
+ CHAR_GET_PET_SLOT_BY_ID,
CHAR_GET_FREE_NAME,
CHAR_GET_GUID_RACE_ACC_BY_NAME,
+ CHAR_DEL_QUEST_STATUS_DAILY,
CHAR_LOAD_PLAYER,
CHAR_LOAD_PLAYER_GROUP,
CHAR_LOAD_PLAYER_BOUNDINSTANCES,
@@ -285,6 +289,12 @@ enum CharacterDatabaseStatements
CHAR_ADD_CHARACTER,
CHAR_UPD_CHARACTER,
+ CHAR_UPDATE_AT_LOGIN_FLAG,
+ CHAR_ADD_BUG_REPORT,
+ CHAR_UPD_PETITION_NAME,
+ CHAR_ADD_PETITION_SIGNATURE,
+ CHAR_UPD_ACCOUNT_ONLINE,
+
MAX_CHARACTERDATABASE_STATEMENTS,
};
diff --git a/src/server/shared/Database/Implementation/LoginDatabase.cpp b/src/server/shared/Database/Implementation/LoginDatabase.cpp
index 13cfe09914d..9a7514ff053 100755
--- a/src/server/shared/Database/Implementation/LoginDatabase.cpp
+++ b/src/server/shared/Database/Implementation/LoginDatabase.cpp
@@ -45,4 +45,14 @@ void LoginDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(LOGIN_DEL_REALMCHARACTERS, "DELETE FROM realmcharacters WHERE acctid = ? AND realmid = ?", CONNECTION_ASYNC)
PREPARE_STATEMENT(LOGIN_ADD_REALMCHARACTERS, "INSERT INTO realmcharacters (numchars, acctid, realmid) VALUES (?, ?, ?)", CONNECTION_ASYNC)
PREPARE_STATEMENT(LOGIN_GET_SUM_REALMCHARS, "SELECT SUM(numchars) FROM realmcharacters WHERE acctid = ?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(LOGIN_ADD_ACCOUNT, "INSERT INTO account(username, sha_pass_hash, joindate) VALUES(?, ?, NOW())", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(LOGIN_ADD_REALM_CHARS, "INSERT INTO realmcharacters (realmid, acctid, numchars) SELECT realmlist.id, account.id, 0 FROM realmlist, account LEFT JOIN realmcharacters ON acctid=account.id WHERE acctid IS NULL", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(LOGIN_DEL_OLD_BANS, "DELETE FROM ip_banned WHERE unbandate <= UNIX_TIMESTAMP() AND unbandate<>bandate", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(LOGIN_DEL_OLD_IP_BANS, "DELETE FROM ip_banned WHERE unbandate <= UNIX_TIMESTAMP() AND unbandate<>bandate", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(LOGIN_UPDATE_EXPANSION, "UPDATE account SET expansion = ? WHERE id = ?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(LOGIN_UPDATE_ACCOUNT_LOCK, "UPDATE account SET locked = ? WHERE id = ?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(LOGIN_ADD_LOG, "INSERT INTO logs (time, realm, type, string) VALUES (UNIX_TIMESTAMP(), ? , ?, ?)", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(LOGIN_UPDATE_USERNAME, "UPDATE account SET v = 0, s = 0, username = ?, sha_pass_hash = ? WHERE id = ?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(LOGIN_UPDATE_PASSWORD, "UPDATE account SET v = 0, s = 0, sha_pass_hash = ? WHERE id = ?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(LOGIN_UPDATE_MUTE_TIME, "UPDATE account SET mutetime = ? WHERE id = ?", CONNECTION_ASYNC);
}
diff --git a/src/server/shared/Database/Implementation/LoginDatabase.h b/src/server/shared/Database/Implementation/LoginDatabase.h
index b5f927ffe28..96b437372d6 100755
--- a/src/server/shared/Database/Implementation/LoginDatabase.h
+++ b/src/server/shared/Database/Implementation/LoginDatabase.h
@@ -65,6 +65,16 @@ enum LoginDatabaseStatements
LOGIN_DEL_REALMCHARACTERS,
LOGIN_ADD_REALMCHARACTERS,
LOGIN_GET_SUM_REALMCHARS,
+ LOGIN_ADD_ACCOUNT,
+ LOGIN_ADD_REALM_CHARS,
+ LOGIN_DEL_OLD_BANS,
+ LOGIN_DEL_OLD_IP_BANS,
+ LOGIN_UPDATE_EXPANSION,
+ LOGIN_UPDATE_ACCOUNT_LOCK,
+ LOGIN_ADD_LOG,
+ LOGIN_UPDATE_USERNAME,
+ LOGIN_UPDATE_PASSWORD,
+ LOGIN_UPDATE_MUTE_TIME,
MAX_LOGINDATABASE_STATEMENTS,
};
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index 697e7616c40..11f2fc090b1 100755
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -370,13 +370,17 @@ void Log::outDB(LogTypes type, const char * str)
if (!str || type >= MAX_LOG_TYPES)
return;
- std::string new_str(str);
- if (new_str.empty())
+ std::string logStr(str);
+ if (logStr.empty())
return;
- LoginDatabase.EscapeString(new_str);
- LoginDatabase.PExecute("INSERT INTO logs (time, realm, type, string) "
- "VALUES (" UI64FMTD ", %u, %u, '%s');", uint64(time(0)), realm, type, new_str.c_str());
+ PreparedStatement* stmt = LoginDatabase.GetPreparedStatement(LOGIN_ADD_LOG);
+
+ stmt->setInt32(0, realm);
+ stmt->setInt32(1, type);
+ stmt->setString(2, logStr);
+
+ LoginDatabase.Execute(stmt);
}
void Log::outString(const char * str, ...)