diff options
author | Shocker <shocker@freakz.ro> | 2011-12-25 12:16:10 -0800 |
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committer | Shocker <shocker@freakz.ro> | 2011-12-25 12:16:10 -0800 |
commit | f283a7b116d7bdcf1b35361df85b2d07927107f2 (patch) | |
tree | e5f915e781a9eb272506f650ba8aff405f7a2922 /src | |
parent | ef17c05dec23eed3a2dddc3697574155ad061079 (diff) | |
parent | 3405e0811d904cdff89f37e5ebe4cbcd886dfa65 (diff) |
Merge pull request #4475 from Svannon/fix-fishingcone
Core/Fishing: Reduce the fishing cast cone to 35 degrees from each side of the facing instead of 70. Make the overall cone 70 degrees instead of 140
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index fbb1a1965d8..de49b2cf579 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2033,7 +2033,7 @@ uint32 Spell::SelectEffectTargets(uint32 i, SpellImplicitTargetInfo const& cur) float max_dis = m_spellInfo->GetMaxRange(true); float dis = (float)rand_norm() * (max_dis - min_dis) + min_dis; float x, y, z, angle; - angle = (float)rand_norm() * static_cast<float>(M_PI * 70.0f / 180.0f) - static_cast<float>(M_PI * 35.0f / 180.0f); + angle = (float)rand_norm() * static_cast<float>(M_PI * 35.0f / 180.0f) - static_cast<float>(M_PI * 17.5f / 180.0f); m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE, dis, angle); m_targets.SetDst(x, y, z, m_caster->GetOrientation()); break; |