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-rw-r--r--src/server/game/Entities/Player/Player.cpp16
-rw-r--r--src/server/game/Movement/Spline/MoveSpline.cpp2
2 files changed, 9 insertions, 9 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 83bfa2626c1..a96ee66e269 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -6643,13 +6643,13 @@ bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type)
{
if (button >= MAX_ACTION_BUTTONS)
{
- TC_LOG_ERROR("entities.player", "Action %u not added into button %u for player %s (GUID: %u): button must be < %u", action, button, GetName().c_str(), GetGUIDLow(), MAX_ACTION_BUTTONS );
+ TC_LOG_DEBUG("entities.player", "Action %u not added into button %u for player %s (GUID: %u): button must be < %u", action, button, GetName().c_str(), GetGUIDLow(), MAX_ACTION_BUTTONS );
return false;
}
if (action >= MAX_ACTION_BUTTON_ACTION_VALUE)
{
- TC_LOG_ERROR("entities.player", "Action %u not added into button %u for player %s (GUID: %u): action must be < %u", action, button, GetName().c_str(), GetGUIDLow(), MAX_ACTION_BUTTON_ACTION_VALUE);
+ TC_LOG_DEBUG("entities.player", "Action %u not added into button %u for player %s (GUID: %u): action must be < %u", action, button, GetName().c_str(), GetGUIDLow(), MAX_ACTION_BUTTON_ACTION_VALUE);
return false;
}
@@ -6658,20 +6658,20 @@ bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type)
case ACTION_BUTTON_SPELL:
if (!sSpellMgr->GetSpellInfo(action))
{
- TC_LOG_ERROR("entities.player", "Spell action %u not added into button %u for player %s (GUID: %u): spell not exist", action, button, GetName().c_str(), GetGUIDLow());
+ TC_LOG_DEBUG("entities.player", "Spell action %u not added into button %u for player %s (GUID: %u): spell not exist", action, button, GetName().c_str(), GetGUIDLow());
return false;
}
if (!HasSpell(action))
{
- TC_LOG_ERROR("entities.player", "Spell action %u not added into button %u for player %s (GUID: %u): player don't known this spell", action, button, GetName().c_str(), GetGUIDLow());
+ TC_LOG_DEBUG("entities.player", "Spell action %u not added into button %u for player %s (GUID: %u): player don't known this spell", action, button, GetName().c_str(), GetGUIDLow());
return false;
}
break;
case ACTION_BUTTON_ITEM:
if (!sObjectMgr->GetItemTemplate(action))
{
- TC_LOG_ERROR("entities.player", "Item action %u not added into button %u for player %s (GUID: %u): item not exist", action, button, GetName().c_str(), GetGUIDLow());
+ TC_LOG_DEBUG("entities.player", "Item action %u not added into button %u for player %s (GUID: %u): item not exist", action, button, GetName().c_str(), GetGUIDLow());
return false;
}
break;
@@ -6681,7 +6681,7 @@ bool Player::IsActionButtonDataValid(uint8 button, uint32 action, uint8 type)
case ACTION_BUTTON_EQSET:
break;
default:
- TC_LOG_ERROR("entities.player", "Unknown action type %u", type);
+ TC_LOG_DEBUG("entities.player", "Unknown action type %u", type);
return false; // other cases not checked at this moment
}
@@ -20670,8 +20670,6 @@ void Player::PetSpellInitialize()
if (!pet)
return;
- TC_LOG_DEBUG("entities.pet", "Pet Spells Groups");
-
CharmInfo* charmInfo = pet->GetCharmInfo();
WorldPacket data(SMSG_PET_SPELLS, 8+2+4+4+4*MAX_UNIT_ACTION_BAR_INDEX+1+1);
@@ -20682,6 +20680,8 @@ void Player::PetSpellInitialize()
data << uint8(charmInfo->GetCommandState());
data << uint16(0); // Flags, mostly unknown
+ TC_LOG_DEBUG("entities.pet", "Player::PetspellInitialize: Creating spellgroups for summoned pet");
+
// action bar loop
charmInfo->BuildActionBar(&data);
diff --git a/src/server/game/Movement/Spline/MoveSpline.cpp b/src/server/game/Movement/Spline/MoveSpline.cpp
index d3fa03c1238..1beeebbbad3 100644
--- a/src/server/game/Movement/Spline/MoveSpline.cpp
+++ b/src/server/game/Movement/Spline/MoveSpline.cpp
@@ -147,7 +147,7 @@ void MoveSpline::init_spline(const MoveSplineInitArgs& args)
/// @todo what to do in such cases? problem is in input data (all points are at same coords)
if (spline.length() < minimal_duration)
{
- TC_LOG_ERROR("misc", "MoveSpline::init_spline: zero length spline, wrong input data?");
+ TC_LOG_DEBUG("misc", "MoveSpline::init_spline: zero length spline, wrong input data?");
spline.set_length(spline.last(), spline.isCyclic() ? 1000 : 1);
}
point_Idx = spline.first();