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-rwxr-xr-xsrc/server/game/Guilds/Guild.cpp94
-rw-r--r--src/server/game/Guilds/GuildMgr.cpp1
-rwxr-xr-xsrc/server/game/Handlers/LootHandler.cpp4
-rwxr-xr-xsrc/server/game/Scripting/MapScripts.cpp82
-rwxr-xr-xsrc/server/game/Texts/CreatureTextMgr.h2
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp10
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp85
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp84
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/deadmines.h1
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/blasted_lands.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/boss_kruul.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/burning_steppes.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/duskwood.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/eversong_woods.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ghostlands.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/hinterlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ironforge.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/loch_modan.cpp5
-rw-r--r--src/server/scripts/EasternKingdoms/redridge_mountains.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/silvermoon_city.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/silverpine_forest.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/stormwind_city.cpp15
-rw-r--r--src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp1
-rw-r--r--src/server/scripts/EasternKingdoms/tirisfal_glades.cpp3
-rw-r--r--src/server/scripts/EasternKingdoms/undercity.cpp9
-rw-r--r--src/server/scripts/EasternKingdoms/western_plaguelands.cpp13
-rw-r--r--src/server/scripts/EasternKingdoms/westfall.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/wetlands.cpp2
-rw-r--r--src/server/scripts/Examples/example_creature.cpp4
-rw-r--r--src/server/scripts/Examples/example_escort.cpp4
-rw-r--r--src/server/scripts/Examples/example_gossip_codebox.cpp10
-rw-r--r--src/server/scripts/Examples/example_spell.cpp2
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp12
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp16
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp6
-rw-r--r--src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp4
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp8
-rw-r--r--src/server/scripts/Kalimdor/azshara.cpp8
-rw-r--r--src/server/scripts/Kalimdor/azuremyst_isle.cpp4
-rw-r--r--src/server/scripts/Kalimdor/bloodmyst_isle.cpp4
-rw-r--r--src/server/scripts/Kalimdor/darkshore.cpp4
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp16
-rw-r--r--src/server/scripts/Kalimdor/felwood.cpp4
-rw-r--r--src/server/scripts/Kalimdor/feralas.cpp6
-rw-r--r--src/server/scripts/Kalimdor/moonglade.cpp12
-rw-r--r--src/server/scripts/Kalimdor/mulgore.cpp4
-rw-r--r--src/server/scripts/Kalimdor/orgrimmar.cpp4
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp8
-rw-r--r--src/server/scripts/Kalimdor/stonetalon_mountains.cpp6
-rw-r--r--src/server/scripts/Kalimdor/tanaris.cpp12
-rw-r--r--src/server/scripts/Kalimdor/the_barrens.cpp8
-rw-r--r--src/server/scripts/Kalimdor/thousand_needles.cpp4
-rw-r--r--src/server/scripts/Kalimdor/thunder_bluff.cpp4
-rw-r--r--src/server/scripts/Kalimdor/winterspring.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp8
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp4
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp22
-rw-r--r--src/server/scripts/Northrend/dalaran.cpp6
-rw-r--r--src/server/scripts/Northrend/dragonblight.cpp4
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp8
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp8
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp16
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp24
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/black_temple.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp4
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp16
-rw-r--r--src/server/scripts/Outland/hellfire_peninsula.cpp20
-rw-r--r--src/server/scripts/Outland/nagrand.cpp4
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp13
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp37
-rw-r--r--src/server/scripts/Outland/shattrath_city.cpp35
-rw-r--r--src/server/scripts/Outland/terokkar_forest.cpp39
-rw-r--r--src/server/scripts/Outland/zangarmarsh.cpp20
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp1
-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp4
-rw-r--r--src/server/scripts/World/go_scripts.cpp12
-rw-r--r--src/server/scripts/World/guards.cpp1
-rw-r--r--src/server/scripts/World/item_scripts.cpp14
-rw-r--r--src/server/scripts/World/npc_innkeeper.cpp6
-rw-r--r--src/server/scripts/World/npc_professions.cpp162
-rw-r--r--src/server/scripts/World/npc_taxi.cpp11
-rw-r--r--src/server/scripts/World/npcs_special.cpp66
123 files changed, 684 insertions, 802 deletions
diff --git a/src/server/game/Guilds/Guild.cpp b/src/server/game/Guilds/Guild.cpp
index 5691dcab862..f97b907828a 100755
--- a/src/server/game/Guilds/Guild.cpp
+++ b/src/server/game/Guilds/Guild.cpp
@@ -1349,12 +1349,12 @@ void Guild::HandleSetMemberNote(WorldSession* session, const std::string& name,
if (!_HasRankRight(session->GetPlayer(), officer ? GR_RIGHT_EOFFNOTE : GR_RIGHT_EPNOTE))
SendCommandResult(session, GUILD_INVITE_S, ERR_GUILD_PERMISSIONS);
// Noted player must be a member of guild
- else if (Member* pMember = GetMember(session, name))
+ else if (Member* member = GetMember(session, name))
{
if (officer)
- pMember->SetOfficerNote(note);
+ member->SetOfficerNote(note);
else
- pMember->SetPublicNote(note);
+ member->SetPublicNote(note);
HandleRoster(session);
}
}
@@ -1499,17 +1499,17 @@ void Guild::HandleRemoveMember(WorldSession* session, const std::string& name)
if (!_HasRankRight(player, GR_RIGHT_REMOVE))
SendCommandResult(session, GUILD_INVITE_S, ERR_GUILD_PERMISSIONS);
// Removed player must be a member of guild
- else if (Member* pMember = GetMember(session, name))
+ else if (Member* member = GetMember(session, name))
{
// Leader cannot be removed
- if (pMember->IsRank(GR_GUILDMASTER))
+ if (member->IsRank(GR_GUILDMASTER))
SendCommandResult(session, GUILD_QUIT_S, ERR_GUILD_LEADER_LEAVE);
// Do not allow to remove player with the same rank or higher
- else if (pMember->IsRankNotLower(player->GetRank()))
+ else if (member->IsRankNotLower(player->GetRank()))
SendCommandResult(session, GUILD_QUIT_S, ERR_GUILD_RANK_TOO_HIGH_S, name);
else
{
- uint64 guid = pMember->GetGUID();
+ uint64 guid = member->GetGUID();
// After call to DeleteMember pointer to member becomes invalid
DeleteMember(guid, false, true);
_LogEvent(GUILD_EVENT_LOG_UNINVITE_PLAYER, player->GetGUIDLow(), GUID_LOPART(guid));
@@ -1525,10 +1525,10 @@ void Guild::HandleUpdateMemberRank(WorldSession* session, const std::string& nam
if (!_HasRankRight(player, demote ? GR_RIGHT_DEMOTE : GR_RIGHT_PROMOTE))
SendCommandResult(session, GUILD_INVITE_S, ERR_GUILD_PERMISSIONS);
// Promoted player must be a member of guild
- else if (Member* pMember = GetMember(session, name))
+ else if (Member* member = GetMember(session, name))
{
// Player cannot promote himself
- if (pMember->IsSamePlayer(player->GetGUID()))
+ if (member->IsSamePlayer(player->GetGUID()))
{
SendCommandResult(session, GUILD_INVITE_S, ERR_GUILD_NAME_INVALID);
return;
@@ -1537,13 +1537,13 @@ void Guild::HandleUpdateMemberRank(WorldSession* session, const std::string& nam
if (demote)
{
// Player can demote only lower rank members
- if (pMember->IsRankNotLower(player->GetRank()))
+ if (member->IsRankNotLower(player->GetRank()))
{
SendCommandResult(session, GUILD_INVITE_S, ERR_GUILD_RANK_TOO_HIGH_S, name);
return;
}
// Lowest rank cannot be demoted
- if (pMember->GetRankId() >= _GetLowestRankId())
+ if (member->GetRankId() >= _GetLowestRankId())
{
SendCommandResult(session, GUILD_INVITE_S, ERR_GUILD_RANK_TOO_LOW_S, name);
return;
@@ -1552,8 +1552,8 @@ void Guild::HandleUpdateMemberRank(WorldSession* session, const std::string& nam
else
{
// Allow to promote only to lower rank than member's rank
- // pMember->GetRank() + 1 is the highest rank that current player can promote to
- if (pMember->IsRankNotLower(player->GetRank() + 1))
+ // member->GetRank() + 1 is the highest rank that current player can promote to
+ if (member->IsRankNotLower(player->GetRank() + 1))
{
SendCommandResult(session, GUILD_INVITE_S, ERR_GUILD_RANK_TOO_HIGH_S, name);
return;
@@ -1561,9 +1561,9 @@ void Guild::HandleUpdateMemberRank(WorldSession* session, const std::string& nam
}
// When promoting player, rank is decreased, when demoting - increased
- uint32 newRankId = pMember->GetRankId() + (demote ? 1 : -1);
- pMember->ChangeRank(newRankId);
- _LogEvent(demote ? GUILD_EVENT_LOG_DEMOTE_PLAYER : GUILD_EVENT_LOG_PROMOTE_PLAYER, player->GetGUIDLow(), GUID_LOPART(pMember->GetGUID()), newRankId);
+ uint32 newRankId = member->GetRankId() + (demote ? 1 : -1);
+ member->ChangeRank(newRankId);
+ _LogEvent(demote ? GUILD_EVENT_LOG_DEMOTE_PLAYER : GUILD_EVENT_LOG_PROMOTE_PLAYER, player->GetGUIDLow(), GUID_LOPART(member->GetGUID()), newRankId);
_BroadcastEvent(demote ? GE_DEMOTION : GE_PROMOTION, 0, player->GetName(), name.c_str(), _GetRankName(newRankId).c_str());
}
}
@@ -1672,8 +1672,8 @@ bool Guild::HandleMemberWithdrawMoney(WorldSession* session, uint32 amount, bool
SQLTransaction trans = CharacterDatabase.BeginTransaction();
// Update remaining money amount
if (remainingMoney < uint32(GUILD_WITHDRAW_MONEY_UNLIMITED))
- if (Member* pMember = GetMember(player->GetGUID()))
- pMember->DecreaseBankRemainingValue(trans, GUILD_BANK_MAX_TABS, amount);
+ if (Member* member = GetMember(player->GetGUID()))
+ member->DecreaseBankRemainingValue(trans, GUILD_BANK_MAX_TABS, amount);
// Remove money from bank
_ModifyBankMoney(trans, amount, false);
// Add money to player (if required)
@@ -1699,10 +1699,10 @@ bool Guild::HandleMemberWithdrawMoney(WorldSession* session, uint32 amount, bool
void Guild::HandleMemberLogout(WorldSession* session)
{
Player* player = session->GetPlayer();
- if (Member* pMember = GetMember(player->GetGUID()))
+ if (Member* member = GetMember(player->GetGUID()))
{
- pMember->SetStats(player);
- pMember->UpdateLogoutTime();
+ member->SetStats(player);
+ member->UpdateLogoutTime();
}
_BroadcastEvent(GE_SIGNED_OFF, player->GetGUID(), player->GetName());
}
@@ -1868,14 +1868,14 @@ void Guild::LoadRankFromDB(Field* fields)
bool Guild::LoadMemberFromDB(Field* fields)
{
uint32 lowguid = fields[1].GetUInt32();
- Member *pMember = new Member(m_id, MAKE_NEW_GUID(lowguid, 0, HIGHGUID_PLAYER), fields[2].GetUInt8());
- if (!pMember->LoadFromDB(fields))
+ Member *member = new Member(m_id, MAKE_NEW_GUID(lowguid, 0, HIGHGUID_PLAYER), fields[2].GetUInt8());
+ if (!member->LoadFromDB(fields))
{
_DeleteMemberFromDB(lowguid);
- delete pMember;
+ delete member;
return false;
}
- m_members[lowguid] = pMember;
+ m_members[lowguid] = member;
return true;
}
@@ -2087,9 +2087,9 @@ bool Guild::AddMember(uint64 guid, uint8 rankId)
if (rankId == GUILD_RANK_NONE)
rankId = _GetLowestRankId();
- Member* pMember = new Member(m_id, guid, rankId);
+ Member* member = new Member(m_id, guid, rankId);
if (player)
- pMember->SetStats(player);
+ member->SetStats(player);
else
{
bool ok = false;
@@ -2099,25 +2099,25 @@ bool Guild::AddMember(uint64 guid, uint8 rankId)
if (PreparedQueryResult result = CharacterDatabase.Query(stmt))
{
Field* fields = result->Fetch();
- pMember->SetStats(
+ member->SetStats(
fields[0].GetString(),
fields[1].GetUInt8(),
fields[2].GetUInt8(),
fields[3].GetUInt16(),
fields[4].GetUInt32());
- ok = pMember->CheckStats();
+ ok = member->CheckStats();
}
if (!ok)
{
- delete pMember;
+ delete member;
return false;
}
}
- m_members[lowguid] = pMember;
+ m_members[lowguid] = member;
SQLTransaction trans(NULL);
- pMember->SaveToDB(trans);
+ member->SaveToDB(trans);
// If player not in game data in will be loaded from guild tables, so no need to update it!
if (player)
{
@@ -2174,8 +2174,8 @@ void Guild::DeleteMember(uint64 guid, bool isDisbanding, bool isKicked)
// Call script on remove before member is acutally removed from guild (and database)
sScriptMgr->OnGuildRemoveMember(this, player, isDisbanding, isKicked);
- if (Member* pMember = GetMember(guid))
- delete pMember;
+ if (Member* member = GetMember(guid))
+ delete member;
m_members.erase(lowguid);
// If player not online data in data field will be loaded from guild tabs no need to update it !!
@@ -2193,9 +2193,9 @@ void Guild::DeleteMember(uint64 guid, bool isDisbanding, bool isKicked)
bool Guild::ChangeMemberRank(uint64 guid, uint8 newRank)
{
if (newRank <= _GetLowestRankId()) // Validate rank (allow only existing ranks)
- if (Member* pMember = GetMember(guid))
+ if (Member* member = GetMember(guid))
{
- pMember->ChangeRank(newRank);
+ member->ChangeRank(newRank);
return true;
}
return false;
@@ -2338,8 +2338,8 @@ bool Guild::_IsLeader(Player* player) const
{
if (player->GetGUID() == m_leaderGuid)
return true;
- if (const Member* pMember = GetMember(player->GetGUID()))
- return pMember->IsRank(GR_GUILDMASTER);
+ if (const Member* member = GetMember(player->GetGUID()))
+ return member->IsRank(GR_GUILDMASTER);
return false;
}
@@ -2452,15 +2452,15 @@ inline uint8 Guild::_GetRankBankTabRights(uint8 rankId, uint8 tabId) const
inline uint32 Guild::_GetMemberRemainingSlots(uint64 guid, uint8 tabId) const
{
- if (const Member* pMember = GetMember(guid))
- return pMember->GetBankRemainingValue(tabId, this);
+ if (const Member* member = GetMember(guid))
+ return member->GetBankRemainingValue(tabId, this);
return 0;
}
inline uint32 Guild::_GetMemberRemainingMoney(uint64 guid) const
{
- if (const Member* pMember = GetMember(guid))
- return pMember->GetBankRemainingValue(GUILD_BANK_MAX_TABS, this);
+ if (const Member* member = GetMember(guid))
+ return member->GetBankRemainingValue(GUILD_BANK_MAX_TABS, this);
return 0;
}
@@ -2470,18 +2470,18 @@ inline void Guild::_DecreaseMemberRemainingSlots(SQLTransaction& trans, uint64 g
if (uint32 remainingSlots = _GetMemberRemainingSlots(guid, tabId))
// Ignore guild master
if (remainingSlots < uint32(GUILD_WITHDRAW_SLOT_UNLIMITED))
- if (Member* pMember = GetMember(guid))
- pMember->DecreaseBankRemainingValue(trans, tabId, 1);
+ if (Member* member = GetMember(guid))
+ member->DecreaseBankRemainingValue(trans, tabId, 1);
}
inline bool Guild::_MemberHasTabRights(uint64 guid, uint8 tabId, uint32 rights) const
{
- if (const Member* pMember = GetMember(guid))
+ if (const Member* member = GetMember(guid))
{
// Leader always has full rights
- if (pMember->IsRank(GR_GUILDMASTER) || m_leaderGuid == guid)
+ if (member->IsRank(GR_GUILDMASTER) || m_leaderGuid == guid)
return true;
- return (_GetRankBankTabRights(pMember->GetRankId(), tabId) & rights) == rights;
+ return (_GetRankBankTabRights(member->GetRankId(), tabId) & rights) == rights;
}
return false;
}
diff --git a/src/server/game/Guilds/GuildMgr.cpp b/src/server/game/Guilds/GuildMgr.cpp
index 67260daf638..106be2a605d 100644
--- a/src/server/game/Guilds/GuildMgr.cpp
+++ b/src/server/game/Guilds/GuildMgr.cpp
@@ -221,7 +221,6 @@ void GuildMgr::LoadGuilds()
// Delete orphaned guild bank right entries before loading the valid ones
CharacterDatabase.DirectExecute("DELETE gbr FROM guild_bank_right gbr LEFT JOIN guild g ON gbr.guildId = g.guildId WHERE g.guildId IS NULL");
-
// 0 1 2 3 4
QueryResult result = CharacterDatabase.Query("SELECT guildid, TabId, rid, gbright, SlotPerDay FROM guild_bank_right ORDER BY guildid ASC, TabId ASC");
diff --git a/src/server/game/Handlers/LootHandler.cpp b/src/server/game/Handlers/LootHandler.cpp
index 496eae34133..8e4b41a9be4 100755
--- a/src/server/game/Handlers/LootHandler.cpp
+++ b/src/server/game/Handlers/LootHandler.cpp
@@ -80,9 +80,9 @@ void WorldSession::HandleAutostoreLootItemOpcode(WorldPacket & recv_data)
{
Creature* creature = GetPlayer()->GetMap()->GetCreature(lguid);
- bool ok_loot = creature && creature->isAlive() == (player->getClass() == CLASS_ROGUE && creature->lootForPickPocketed);
+ bool lootAllowed = creature && creature->isAlive() == (player->getClass() == CLASS_ROGUE && creature->lootForPickPocketed);
- if (!ok_loot || !creature->IsWithinDistInMap(_player, INTERACTION_DISTANCE))
+ if (!lootAllowed || !creature->IsWithinDistInMap(_player, INTERACTION_DISTANCE))
{
player->SendLootRelease(lguid);
return;
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp
index fb2590ebbfe..e73839c8071 100755
--- a/src/server/game/Scripting/MapScripts.cpp
+++ b/src/server/game/Scripting/MapScripts.cpp
@@ -375,22 +375,22 @@ void Map::ScriptsProcess()
}
if (step.script->Talk.Flags & SF_TALK_USE_PLAYER)
{
- if (Player* pSource = _GetScriptPlayerSourceOrTarget(source, target, step.script))
+ if (Player* player = _GetScriptPlayerSourceOrTarget(source, target, step.script))
{
- LocaleConstant loc_idx = pSource->GetSession()->GetSessionDbLocaleIndex();
+ LocaleConstant loc_idx = player->GetSession()->GetSessionDbLocaleIndex();
std::string text(sObjectMgr->GetTrinityString(step.script->Talk.TextID, loc_idx));
switch (step.script->Talk.ChatType)
{
case CHAT_TYPE_SAY:
- pSource->Say(text, LANG_UNIVERSAL);
+ player->Say(text, LANG_UNIVERSAL);
break;
case CHAT_TYPE_YELL:
- pSource->Yell(text, LANG_UNIVERSAL);
+ player->Yell(text, LANG_UNIVERSAL);
break;
case CHAT_TYPE_TEXT_EMOTE:
case CHAT_TYPE_BOSS_EMOTE:
- pSource->TextEmote(text);
+ player->TextEmote(text);
break;
case CHAT_TYPE_WHISPER:
case CHAT_MSG_RAID_BOSS_WHISPER:
@@ -399,7 +399,7 @@ void Map::ScriptsProcess()
if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
sLog->outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
else
- pSource->Whisper(text, LANG_UNIVERSAL, targetGUID);
+ player->Whisper(text, LANG_UNIVERSAL, targetGUID);
break;
}
default:
@@ -524,8 +524,8 @@ void Map::ScriptsProcess()
else
{
// Source or target must be Player.
- if (Player* pSource = _GetScriptPlayerSourceOrTarget(source, target, step.script))
- pSource->TeleportTo(step.script->TeleportTo.MapID, step.script->TeleportTo.DestX, step.script->TeleportTo.DestY, step.script->TeleportTo.DestZ, step.script->TeleportTo.Orientation);
+ if (Player* player = _GetScriptPlayerSourceOrTarget(source, target, step.script))
+ player->TeleportTo(step.script->TeleportTo.MapID, step.script->TeleportTo.DestX, step.script->TeleportTo.DestY, step.script->TeleportTo.DestZ, step.script->TeleportTo.Orientation);
}
break;
@@ -544,8 +544,8 @@ void Map::ScriptsProcess()
// when script called for item spell casting then target == (unit or GO) and source is player
WorldObject* worldObject;
- Player* plrTarget = target->ToPlayer();
- if (plrTarget)
+ Player* player = target->ToPlayer();
+ if (player)
{
if (source->GetTypeId() != TYPEID_UNIT && source->GetTypeId() != TYPEID_GAMEOBJECT && source->GetTypeId() != TYPEID_PLAYER)
{
@@ -557,8 +557,8 @@ void Map::ScriptsProcess()
}
else
{
- plrTarget = source->ToPlayer();
- if (plrTarget)
+ player = source->ToPlayer();
+ if (player)
{
if (target->GetTypeId() != TYPEID_UNIT && target->GetTypeId() != TYPEID_GAMEOBJECT && target->GetTypeId() != TYPEID_PLAYER)
{
@@ -579,22 +579,22 @@ void Map::ScriptsProcess()
// quest id and flags checked at script loading
if ((worldObject->GetTypeId() != TYPEID_UNIT || ((Unit*)worldObject)->isAlive()) &&
- (step.script->QuestExplored.Distance == 0 || worldObject->IsWithinDistInMap(plrTarget, float(step.script->QuestExplored.Distance))))
- plrTarget->AreaExploredOrEventHappens(step.script->QuestExplored.QuestID);
+ (step.script->QuestExplored.Distance == 0 || worldObject->IsWithinDistInMap(player, float(step.script->QuestExplored.Distance))))
+ player->AreaExploredOrEventHappens(step.script->QuestExplored.QuestID);
else
- plrTarget->FailQuest(step.script->QuestExplored.QuestID);
+ player->FailQuest(step.script->QuestExplored.QuestID);
break;
}
case SCRIPT_COMMAND_KILL_CREDIT:
// Source or target must be Player.
- if (Player* pSource = _GetScriptPlayerSourceOrTarget(source, target, step.script))
+ if (Player* player = _GetScriptPlayerSourceOrTarget(source, target, step.script))
{
if (step.script->KillCredit.Flags & SF_KILLCREDIT_REWARD_GROUP)
- pSource->RewardPlayerAndGroupAtEvent(step.script->KillCredit.CreatureEntry, pSource);
+ player->RewardPlayerAndGroupAtEvent(step.script->KillCredit.CreatureEntry, player);
else
- pSource->KilledMonsterCredit(step.script->KillCredit.CreatureEntry, 0);
+ player->KilledMonsterCredit(step.script->KillCredit.CreatureEntry, 0);
}
break;
@@ -665,7 +665,7 @@ void Map::ScriptsProcess()
case SCRIPT_COMMAND_ACTIVATE_OBJECT:
// Source must be Unit.
- if (Unit* pSource = _GetScriptUnit(source, true, step.script))
+ if (Unit* unit = _GetScriptUnit(source, true, step.script))
{
// Target must be GameObject.
if (!target)
@@ -682,7 +682,7 @@ void Map::ScriptsProcess()
}
if (GameObject* pGO = target->ToGameObject())
- pGO->Use(pSource);
+ pGO->Use(unit);
}
break;
@@ -690,8 +690,8 @@ void Map::ScriptsProcess()
{
// Source (datalong2 != 0) or target (datalong2 == 0) must be Unit.
bool bReverse = step.script->RemoveAura.Flags & SF_REMOVEAURA_REVERSE;
- if (Unit* pTarget = _GetScriptUnit(bReverse ? source : target, bReverse, step.script))
- pTarget->RemoveAurasDueToSpell(step.script->RemoveAura.SpellID);
+ if (Unit* unit = _GetScriptUnit(bReverse ? source : target, bReverse, step.script))
+ unit->RemoveAurasDueToSpell(step.script->RemoveAura.SpellID);
break;
}
@@ -752,23 +752,23 @@ void Map::ScriptsProcess()
case SCRIPT_COMMAND_PLAY_SOUND:
// Source must be WorldObject.
- if (WorldObject* pSource = _GetScriptWorldObject(source, true, step.script))
+ if (WorldObject* object = _GetScriptWorldObject(source, true, step.script))
{
// PlaySound.Flags bitmask: 0/1=anyone/target
- Player* pTarget = NULL;
+ Player* player = NULL;
if (step.script->PlaySound.Flags & SF_PLAYSOUND_TARGET_PLAYER)
{
// Target must be Player.
- pTarget = _GetScriptPlayer(target, false, step.script);
- if (!pTarget)
+ player = _GetScriptPlayer(target, false, step.script);
+ if (!target)
break;
}
// PlaySound.Flags bitmask: 0/2=without/with distance dependent
if (step.script->PlaySound.Flags & SF_PLAYSOUND_DISTANCE_SOUND)
- pSource->PlayDistanceSound(step.script->PlaySound.SoundID, pTarget);
+ object->PlayDistanceSound(step.script->PlaySound.SoundID, player);
else
- pSource->PlayDirectSound(step.script->PlaySound.SoundID, pTarget);
+ object->PlayDirectSound(step.script->PlaySound.SoundID, player);
}
break;
@@ -796,12 +796,12 @@ void Map::ScriptsProcess()
case SCRIPT_COMMAND_LOAD_PATH:
// Source must be Unit.
- if (Unit* pSource = _GetScriptUnit(source, true, step.script))
+ if (Unit* unit = _GetScriptUnit(source, true, step.script))
{
if (!sWaypointMgr->GetPath(step.script->LoadPath.PathID))
sLog->outError("%s source object has an invalid path (%u), skipping.", step.script->GetDebugInfo().c_str(), step.script->LoadPath.PathID);
else
- pSource->GetMotionMaster()->MovePath(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable);
+ unit->GetMotionMaster()->MovePath(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable);
}
break;
@@ -876,21 +876,21 @@ void Map::ScriptsProcess()
case SCRIPT_COMMAND_ORIENTATION:
// Source must be Unit.
- if (Unit* pSource = _GetScriptUnit(source, true, step.script))
+ if (Unit* sourceUnit = _GetScriptUnit(source, true, step.script))
{
- if (step.script->Orientation.Flags& SF_ORIENTATION_FACE_TARGET)
+ if (step.script->Orientation.Flags & SF_ORIENTATION_FACE_TARGET)
{
// Target must be Unit.
- Unit* pTarget = _GetScriptUnit(target, false, step.script);
- if (!pTarget)
+ Unit* targetUnit = _GetScriptUnit(target, false, step.script);
+ if (!targetUnit)
break;
- pSource->SetInFront(pTarget);
+ sourceUnit->SetInFront(targetUnit);
}
else
- pSource->SetOrientation(step.script->Orientation.Orientation);
+ sourceUnit->SetOrientation(step.script->Orientation.Orientation);
- pSource->SendMovementFlagUpdate();
+ sourceUnit->SendMovementFlagUpdate();
}
break;
@@ -908,14 +908,14 @@ void Map::ScriptsProcess()
case SCRIPT_COMMAND_CLOSE_GOSSIP:
// Source must be Player.
- if (Player* pSource = _GetScriptPlayer(source, true, step.script))
- pSource->PlayerTalkClass->SendCloseGossip();
+ if (Player* player = _GetScriptPlayer(source, true, step.script))
+ player->PlayerTalkClass->SendCloseGossip();
break;
case SCRIPT_COMMAND_PLAYMOVIE:
// Source must be Player.
- if (Player* pSource = _GetScriptPlayer(source, true, step.script))
- pSource->SendMovieStart(step.script->PlayMovie.MovieID);
+ if (Player* player = _GetScriptPlayer(source, true, step.script))
+ player->SendMovieStart(step.script->PlayMovie.MovieID);
break;
default:
diff --git a/src/server/game/Texts/CreatureTextMgr.h b/src/server/game/Texts/CreatureTextMgr.h
index ddf10568411..8ed0b01fcd5 100755
--- a/src/server/game/Texts/CreatureTextMgr.h
+++ b/src/server/game/Texts/CreatureTextMgr.h
@@ -158,6 +158,8 @@ class CreatureTextLocalizer
case CHAT_MSG_RAID_BOSS_WHISPER:
data.put<uint64>(whisperGUIDpos, player->GetGUID());
break;
+ default:
+ break;
}
player->SendDirectMessage(&data);
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 814b18389a7..679bb450800 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -46,7 +46,7 @@ public:
{ "cinematic", SEC_MODERATOR, false, &HandleDebugPlayCinematicCommand, "", NULL },
{ "movie", SEC_MODERATOR, false, &HandleDebugPlayMovieCommand, "", NULL },
{ "sound", SEC_MODERATOR, false, &HandleDebugPlaySoundCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, SEC_PLAYER, false, NULL, "", NULL }
};
static ChatCommand debugSendCommandTable[] =
{
@@ -61,7 +61,7 @@ public:
{ "sellerror", SEC_ADMINISTRATOR, false, &HandleDebugSendSellErrorCommand, "", NULL },
{ "setphaseshift", SEC_ADMINISTRATOR, false, &HandleDebugSendSetPhaseShiftCommand, "", NULL },
{ "spellfail", SEC_ADMINISTRATOR, false, &HandleDebugSendSpellFailCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, SEC_PLAYER, false, NULL, "", NULL }
};
static ChatCommand debugCommandTable[] =
{
@@ -90,12 +90,12 @@ public:
{ "areatriggers", SEC_ADMINISTRATOR, false, &HandleDebugAreaTriggersCommand, "", NULL },
{ "los", SEC_MODERATOR, false, &HandleDebugLoSCommand, "", NULL },
{ "moveflags", SEC_ADMINISTRATOR, false, &HandleDebugMoveflagsCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, SEC_PLAYER, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "debug", SEC_MODERATOR, true, NULL, "", debugCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, SEC_PLAYER, false, NULL, "", NULL }
};
return commandTable;
}
@@ -1198,7 +1198,7 @@ public:
int currentValue = (int)handler->GetSession()->GetPlayer()->GetUInt32Value(opcode);
currentValue += value;
- handler->GetSession()->GetPlayer()->SetUInt32Value(opcode , (uint32)currentValue);
+ handler->GetSession()->GetPlayer()->SetUInt32Value(opcode, (uint32)currentValue);
handler->PSendSysMessage(LANG_CHANGE_32BIT_FIELD, opcode, currentValue);
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index b6e15ca25ea..28920f7c109 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -153,7 +153,7 @@ public:
{ "spell_threats", SEC_ADMINISTRATOR, true, &HandleReloadSpellThreatsCommand, "", NULL },
{ "spell_group_stack_rules", SEC_ADMINISTRATOR, true, &HandleReloadSpellGroupStackRulesCommand, "", NULL },
{ "trinity_string", SEC_ADMINISTRATOR, true, &HandleReloadTrinityStringCommand, "", NULL },
- { "warden_action", SEC_ADMINISTRATOR, true, &HandleReloadWardenActionCommand, "", NULL },
+ { "warden_action", SEC_ADMINISTRATOR, true, &HandleReloadWardenactionCommand, "", NULL },
{ "waypoint_scripts", SEC_ADMINISTRATOR, true, &HandleReloadWpScriptsCommand, "", NULL },
{ "waypoint_data", SEC_ADMINISTRATOR, true, &HandleReloadWpCommand, "", NULL },
{ "vehicle_accessory", SEC_ADMINISTRATOR, true, &HandleReloadVehicleAccessoryCommand, "", NULL },
@@ -728,7 +728,7 @@ public:
return true;
}
- static bool HandleReloadWardenActionCommand(ChatHandler* handler, const char* /*args*/)
+ static bool HandleReloadWardenactionCommand(ChatHandler* handler, const char* /*args*/)
{
if (!sWorld->getBoolConfig(CONFIG_WARDEN_ENABLED))
{
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index 7ef11e5256a..15c418d2919 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -126,11 +126,11 @@ public:
InstanceScript* instance;
- uint8 EventPhase;
+ uint8 EventPhase;
uint32 Event_Timer;
- uint8 MobSpawnId;
- uint8 MobCount;
+ uint8 MobSpawnId;
+ uint8 MobCount;
uint32 MobDeath_Timer;
uint64 RingMobGUID[4];
@@ -142,16 +142,16 @@ public:
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- EventPhase = 0;
- Event_Timer = 1000;
+ EventPhase = 0;
+ Event_Timer = 1000;
- MobCount = 0;
- MobDeath_Timer = 0;
+ MobCount = 0;
+ MobDeath_Timer = 0;
for (uint8 i = 0; i < MAX_MOB_AMOUNT; ++i)
RingMobGUID[i] = 0;
- RingBossGUID = 0;
+ RingBossGUID = 0;
CanWalk = false;
}
@@ -183,24 +183,24 @@ public:
{
case 0:
DoScriptText(SCRIPT_TEXT1, me);//2
- CanWalk = false;
- Event_Timer = 5000;
+ CanWalk = false;
+ Event_Timer = 5000;
break;
case 1:
DoScriptText(SCRIPT_TEXT2, me);//4
- CanWalk = false;
- Event_Timer = 5000;
+ CanWalk = false;
+ Event_Timer = 5000;
break;
case 2:
- CanWalk = false;
+ CanWalk = false;
break;
case 3:
DoScriptText(SCRIPT_TEXT3, me);//5
break;
case 4:
DoScriptText(SCRIPT_TEXT4, me);//6
- CanWalk = false;
- Event_Timer = 5000;
+ CanWalk = false;
+ Event_Timer = 5000;
break;
case 5:
if (instance)
@@ -227,16 +227,16 @@ public:
{
if (MobDeath_Timer <= diff)
{
- MobDeath_Timer = 2500;
+ MobDeath_Timer = 2500;
if (RingBossGUID)
{
Creature* boss = Unit::GetCreature(*me, RingBossGUID);
if (boss && !boss->isAlive() && boss->isDead())
{
- RingBossGUID = 0;
- Event_Timer = 5000;
- MobDeath_Timer = 0;
+ RingBossGUID = 0;
+ Event_Timer = 5000;
+ MobDeath_Timer = 0;
return;
}
return;
@@ -247,7 +247,7 @@ public:
Creature* mob = Unit::GetCreature(*me, RingMobGUID[i]);
if (mob && !mob->isAlive() && mob->isDead())
{
- RingMobGUID[i] = 0;
+ RingMobGUID[i] = 0;
--MobCount;
//seems all are gone, so set timer to continue and discontinue this
@@ -363,9 +363,9 @@ public:
void Reset()
{
- ThunderClap_Timer = 12000;
- FireballVolley_Timer = 0;
- MightyBlow_Timer = 15000;
+ ThunderClap_Timer = 12000;
+ FireballVolley_Timer = 0;
+ MightyBlow_Timer = 15000;
}
void UpdateAI(const uint32 diff)
@@ -426,7 +426,7 @@ class npc_kharan_mighthammer : public CreatureScript
public:
npc_kharan_mighthammer() : CreatureScript("npc_kharan_mighthammer") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*Sender*/, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -520,7 +520,7 @@ class npc_lokhtos_darkbargainer : public CreatureScript
public:
npc_lokhtos_darkbargainer() : CreatureScript("npc_lokhtos_darkbargainer") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*Sender*/, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF + 1)
@@ -564,7 +564,6 @@ enum DughalQuests
QUEST_JAIL_BREAK = 4322
};
-// DELETE THIS IF IT IS NOT NEEDED!
#define SAY_DUGHAL_FREE "Thank you, $N! I'm free!!!"
#define GOSSIP_DUGHAL "You're free, Dughal! Get out of here!"
@@ -585,7 +584,7 @@ public:
return dughal_stormwingAI;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 Sender, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF + 1)
@@ -619,7 +618,7 @@ public:
case 0:me->Say(SAY_DUGHAL_FREE, LANG_UNIVERSAL, PlayerGUID); break;
case 1:instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_OBJECTIVE_COMPLETED);break;
case 2:
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_ENDED);
@@ -634,7 +633,7 @@ public:
{
if (IsBeingEscorted && killer == me)
{
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
instance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_ENDED);
@@ -646,13 +645,13 @@ public:
if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) return;
if ((instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_FAILED || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_ENDED)&& instance->GetData(DATA_DUGHAL) == ENCOUNTER_STATE_ENDED)
{
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
else
{
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
@@ -767,7 +766,7 @@ public:
instance->SetData(DATA_GATE_SC, 0);
break;
case 19:
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0);
@@ -810,13 +809,13 @@ public:
}
if ((instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_FAILED || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_ENDED)&& instance->GetData(DATA_SUPPLY_ROOM) == ENCOUNTER_STATE_ENDED)
{
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
else
{
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
@@ -1065,7 +1064,7 @@ public:
return tobias_seecherAI;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 Sender, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_ACTION_INFO_DEF + 1)
@@ -1099,7 +1098,7 @@ public:
{
if (IsBeingEscorted && killer == me)
{
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_ENDED);
@@ -1114,7 +1113,7 @@ public:
case 2:
instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_OBJECTIVE_COMPLETED);break;
case 4:
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
instance->SetData(DATA_TOBIAS, ENCOUNTER_STATE_ENDED);
@@ -1127,13 +1126,13 @@ public:
if (instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_NOT_STARTED) return;
if ((instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_IN_PROGRESS || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_FAILED || instance->GetData(DATA_QUEST_JAIL_BREAK) == ENCOUNTER_STATE_ENDED)&& instance->GetData(DATA_TOBIAS) == ENCOUNTER_STATE_ENDED)
{
- me->SetVisibility(VISIBILITY_OFF);
+ me->SetVisible(false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
else
{
- me->SetVisibility(VISIBILITY_ON);
+ me->SetVisible(true);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
}
@@ -1217,8 +1216,8 @@ public:
if (HasEscortState(STATE_ESCORT_ESCORTING))
return;
- BreakKeg_Timer = 0;
- BreakDoor_Timer = 0;
+ BreakKeg_Timer = 0;
+ BreakDoor_Timer = 0;
}
void DoGo(uint32 id, uint32 state)
@@ -1263,8 +1262,8 @@ public:
if (BreakKeg_Timer <= diff)
{
DoGo(DATA_GO_BAR_KEG, 0);
- BreakKeg_Timer = 0;
- BreakDoor_Timer = 1000;
+ BreakKeg_Timer = 0;
+ BreakDoor_Timer = 1000;
} else BreakKeg_Timer -= diff;
}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
index 2e8dc029d44..ff0f1a4cedd 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_ambassador_flamelash.cpp
@@ -42,8 +42,8 @@ public:
void Reset()
{
- FireBlast_Timer = 2000;
- Spirit_Timer = 24000;
+ FireBlast_Timer = 2000;
+ Spirit_Timer = 24000;
}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp
index b4a4c416693..2585796e28e 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_anubshiah.cpp
@@ -49,11 +49,11 @@ public:
void Reset()
{
- ShadowBolt_Timer = 7000;
- CurseOfTongues_Timer = 24000;
- CurseOfWeakness_Timer = 12000;
- DemonArmor_Timer = 3000;
- EnvelopingWeb_Timer = 16000;
+ ShadowBolt_Timer = 7000;
+ CurseOfTongues_Timer = 24000;
+ CurseOfWeakness_Timer = 12000;
+ DemonArmor_Timer = 3000;
+ EnvelopingWeb_Timer = 16000;
}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
index e894fd35bd1..fea8657496b 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_emperor_dagran_thaurissan.cpp
@@ -55,9 +55,9 @@ public:
void Reset()
{
- HandOfThaurissan_Timer = 4000;
- AvatarOfFlame_Timer = 25000;
- //Counter = 0;
+ HandOfThaurissan_Timer = 4000;
+ AvatarOfFlame_Timer = 25000;
+ //Counter= 0;
}
void EnterCombat(Unit* /*who*/)
@@ -100,7 +100,7 @@ public:
//else
//{
HandOfThaurissan_Timer = 5000;
- //Counter = 0;
+ //Counter = 0;
//}
} else HandOfThaurissan_Timer -= diff;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
index 69808386423..703f684cc9f 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_general_angerforge.cpp
@@ -47,11 +47,11 @@ public:
void Reset()
{
- MightyBlow_Timer = 8000;
- HamString_Timer = 12000;
- Cleave_Timer = 16000;
- Adds_Timer = 0;
- Medics = false;
+ MightyBlow_Timer = 8000;
+ HamString_Timer = 12000;
+ Cleave_Timer = 16000;
+ Adds_Timer = 0;
+ Medics = false;
}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp
index 883c601709e..b2c93d949c2 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_gorosh_the_dervish.cpp
@@ -43,8 +43,8 @@ public:
void Reset()
{
- WhirlWind_Timer = 12000;
- MortalStrike_Timer = 22000;
+ WhirlWind_Timer = 12000;
+ MortalStrike_Timer = 22000;
}
void EnterCombat(Unit* /*who*/)
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp
index 7686ece3c2e..63d945ade90 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_grizzle.cpp
@@ -43,8 +43,8 @@ public:
void Reset()
{
- GroundTremor_Timer = 12000;
- Frenzy_Timer = 0;
+ GroundTremor_Timer = 12000;
+ Frenzy_Timer =0;
}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
index 26e2bc80eb2..f4f245be4be 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_high_interrogator_gerstahn.cpp
@@ -47,10 +47,10 @@ public:
void Reset()
{
- ShadowWordPain_Timer = 4000;
- ManaBurn_Timer = 14000;
- PsychicScream_Timer = 32000;
- ShadowShield_Timer = 8000;
+ ShadowWordPain_Timer = 4000;
+ ManaBurn_Timer = 14000;
+ PsychicScream_Timer = 32000;
+ ShadowShield_Timer = 8000;
}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp
index 141b8307b7b..52d78487776 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_magmus.cpp
@@ -48,8 +48,8 @@ public:
void Reset()
{
- FieryBurst_Timer = 5000;
- WarStomp_Timer = 0;
+ FieryBurst_Timer = 5000;
+ WarStomp_Timer =0;
}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp
index 72a60daea2d..e6f65ab4252 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_moira_bronzebeard.cpp
@@ -49,10 +49,10 @@ public:
void Reset()
{
- Heal_Timer = 12000; // These times are probably wrong
- MindBlast_Timer = 16000;
- ShadowWordPain_Timer = 2000;
- Smite_Timer = 8000;
+ Heal_Timer = 12000; //These times are probably wrong
+ MindBlast_Timer = 16000;
+ ShadowWordPain_Timer = 2000;
+ Smite_Timer = 8000;
}
void EnterCombat(Unit* /*who*/) {}
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
index 3c8d5fc4fa8..de520fa8a58 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/boss_tomb_of_seven.cpp
@@ -45,7 +45,7 @@ class boss_gloomrel : public CreatureScript
public:
boss_gloomrel() : CreatureScript("boss_gloomrel") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*Sender*/, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -104,7 +104,7 @@ class boss_doomrel : public CreatureScript
public:
boss_doomrel() : CreatureScript("boss_doomrel") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*Sender*/, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
switch (action)
@@ -156,11 +156,11 @@ public:
void Reset()
{
- ShadowVolley_Timer = 10000;
- Immolate_Timer = 18000;
- CurseOfWeakness_Timer = 5000;
- DemonArmor_Timer = 16000;
- Voidwalkers = false;
+ ShadowVolley_Timer = 10000;
+ Immolate_Timer = 18000;
+ CurseOfWeakness_Timer = 5000;
+ DemonArmor_Timer = 16000;
+ Voidwalkers = false;
me->setFaction(FACTION_FRIEND);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
index 2ef3ef48ecb..03cb077936b 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
@@ -115,57 +115,57 @@ public:
{
memset(&encounter, 0, sizeof(encounter));
- EmperorGUID = 0;
- PhalanxGUID = 0;
- MagmusGUID = 0;
- MoiraGUID = 0;
-
- GoArena1GUID = 0;
- GoArena2GUID = 0;
- GoArena3GUID = 0;
- GoArena4GUID = 0;
- GoShadowLockGUID = 0;
- GoShadowMechGUID = 0;
- GoShadowGiantGUID = 0;
- GoShadowDummyGUID = 0;
- GoBarKegGUID = 0;
- GoBarKegTrapGUID = 0;
- GoBarDoorGUID = 0;
- GoTombEnterGUID = 0;
- GoTombExitGUID = 0;
- GoLyceumGUID = 0;
- GoSFSGUID = 0;
- GoSFNGUID = 0;
- GoGolemNGUID = 0;
- GoGolemSGUID = 0;
- GoThroneGUID = 0;
- GoChestGUID = 0;
- GoSpectralChaliceGUID = 0;
-
- BarAleCount = 0;
- GhostKillCount = 0;
- TombEventStarterGUID = 0;
+ EmperorGUID = 0;
+ PhalanxGUID = 0;
+ MagmusGUID = 0;
+ MoiraGUID = 0;
+
+ GoArena1GUID = 0;
+ GoArena2GUID = 0;
+ GoArena3GUID = 0;
+ GoArena4GUID = 0;
+ GoShadowLockGUID = 0;
+ GoShadowMechGUID = 0;
+ GoShadowGiantGUID = 0;
+ GoShadowDummyGUID = 0;
+ GoBarKegGUID = 0;
+ GoBarKegTrapGUID = 0;
+ GoBarDoorGUID = 0;
+ GoTombEnterGUID = 0;
+ GoTombExitGUID = 0;
+ GoLyceumGUID = 0;
+ GoSFSGUID = 0;
+ GoSFNGUID = 0;
+ GoGolemNGUID = 0;
+ GoGolemSGUID = 0;
+ GoThroneGUID = 0;
+ GoChestGUID = 0;
+ GoSpectralChaliceGUID = 0;
+
+ BarAleCount = 0;
+ GhostKillCount = 0;
+ TombEventStarterGUID = 0;
TombTimer = TIMER_TOMBOFTHESEVEN;
- TombEventCounter = 0;
+ TombEventCounter = 0;
for (uint8 i = 0; i < 7; ++i)
- TombBossGUIDs[i] = 0;
+ TombBossGUIDs[i] = 0;
}
void OnCreatureCreate(Creature* creature)
{
switch (creature->GetEntry())
{
- case NPC_EMPEROR: EmperorGUID = creature->GetGUID(); break;
- case NPC_PHALANX: PhalanxGUID = creature->GetGUID(); break;
- case NPC_MOIRA: MoiraGUID = creature->GetGUID(); break;
- case NPC_DOOMREL: TombBossGUIDs[0] = creature->GetGUID(); break;
- case NPC_DOPEREL: TombBossGUIDs[1] = creature->GetGUID(); break;
- case NPC_HATEREL: TombBossGUIDs[2] = creature->GetGUID(); break;
- case NPC_VILEREL: TombBossGUIDs[3] = creature->GetGUID(); break;
- case NPC_SEETHREL: TombBossGUIDs[4] = creature->GetGUID(); break;
- case NPC_GLOOMREL: TombBossGUIDs[5] = creature->GetGUID(); break;
- case NPC_ANGERREL: TombBossGUIDs[6] = creature->GetGUID(); break;
+ case NPC_EMPEROR: EmperorGUID = creature->GetGUID(); break;
+ case NPC_PHALANX: PhalanxGUID = creature->GetGUID(); break;
+ case NPC_MOIRA: MoiraGUID = creature->GetGUID(); break;
+ case NPC_DOOMREL: TombBossGUIDs[0] = creature->GetGUID(); break;
+ case NPC_DOPEREL: TombBossGUIDs[1] = creature->GetGUID(); break;
+ case NPC_HATEREL: TombBossGUIDs[2] = creature->GetGUID(); break;
+ case NPC_VILEREL: TombBossGUIDs[3] = creature->GetGUID(); break;
+ case NPC_SEETHREL: TombBossGUIDs[4] = creature->GetGUID(); break;
+ case NPC_GLOOMREL: TombBossGUIDs[5] = creature->GetGUID(); break;
+ case NPC_ANGERREL: TombBossGUIDs[6] = creature->GetGUID(); break;
case NPC_MAGMUS:
MagmusGUID = creature->GetGUID();
if (!creature->isAlive())
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
index 7a4ba5777d1..af0dfd38ae8 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_broodlord_lashlayer.cpp
@@ -59,10 +59,10 @@ public:
void Reset()
{
- Cleave_Timer = 8000; // These times are probably wrong
- BlastWave_Timer = 12000;
- MortalStrike_Timer = 20000;
- KnockBack_Timer = 30000;
+ Cleave_Timer = 8000; // These times are probably wrong
+ BlastWave_Timer = 12000;
+ MortalStrike_Timer = 20000;
+ KnockBack_Timer = 30000;
}
void EnterCombat(Unit* /*who*/)
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
index c4e0d6ea715..1e539449fe3 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_nefarian.cpp
@@ -92,15 +92,15 @@ public:
void Reset()
{
- ShadowFlame_Timer = 12000; // These times are probably wrong
- BellowingRoar_Timer = 30000;
- VeilOfShadow_Timer = 15000;
- Cleave_Timer = 7000;
- TailLash_Timer = 10000;
- ClassCall_Timer = 35000; // 35-40 seconds
+ ShadowFlame_Timer = 12000; // These times are probably wrong
+ BellowingRoar_Timer = 30000;
+ VeilOfShadow_Timer = 15000;
+ Cleave_Timer = 7000;
+ TailLash_Timer = 10000;
+ ClassCall_Timer = 35000; // 35-40 seconds
Phase3 = false;
- DespawnTimer = 5000;
+ DespawnTimer = 5000;
}
void KilledUnit(Unit* Victim)
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
index 4a72bd0ca38..5bcb6d051bb 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_vaelastrasz.cpp
@@ -51,20 +51,20 @@ class boss_vaelastrasz : public CreatureScript
public:
boss_vaelastrasz() : CreatureScript("boss_vaelastrasz") { }
- void SendDefaultMenu(Player* player, Creature* creature, uint32 Action)
+ void SendDefaultMenu(Player* player, Creature* creature, uint32 action)
{
- if (Action == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
+ if (action == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
{
player->CLOSE_GOSSIP_MENU();
CAST_AI(boss_vaelastrasz::boss_vaelAI, creature->AI())->BeginSpeech(player);
}
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 Sender, uint32 Action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (Sender == GOSSIP_SENDER_MAIN)
- SendDefaultMenu(player, creature, Action);
+ if (sender == GOSSIP_SENDER_MAIN)
+ SendDefaultMenu(player, creature, action);
return true;
}
@@ -108,17 +108,17 @@ public:
void Reset()
{
- PlayerGUID = 0;
- SpeechTimer = 0;
- SpeechNum = 0;
- Cleave_Timer = 8000; //These times are probably wrong
- FlameBreath_Timer = 11000;
- BurningAdrenalineCaster_Timer = 15000;
- BurningAdrenalineTank_Timer = 45000;
- FireNova_Timer = 5000;
- TailSwipe_Timer = 20000;
- HasYelled = false;
- DoingSpeech = false;
+ PlayerGUID = 0;
+ SpeechTimer = 0;
+ SpeechNum = 0;
+ Cleave_Timer = 8000; // These times are probably wrong
+ FlameBreath_Timer = 11000;
+ BurningAdrenalineCaster_Timer = 15000;
+ BurningAdrenalineTank_Timer = 45000;
+ FireNova_Timer = 5000;
+ TailSwipe_Timer = 20000;
+ HasYelled = false;
+ DoingSpeech = false;
}
void BeginSpeech(Unit* target)
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
index 2c7cd73c604..668b84d38dd 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
@@ -83,10 +83,10 @@ class boss_victor_nefarius : public CreatureScript
public:
boss_victor_nefarius() : CreatureScript("boss_victor_nefarius") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*Sender*/, uint32 Action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (Action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -220,13 +220,13 @@ public:
void Reset()
{
- SpawnedAdds = 0;
- AddSpawnTimer = 10000;
- ShadowBoltTimer = 5000;
- FearTimer = 8000;
- ResetTimer = 900000; //On official it takes him 15 minutes(900 seconds) to reset. We are only doing 1 minute to make testing easier
- NefarianGUID = 0;
- NefCheckTime = 2000;
+ SpawnedAdds = 0;
+ AddSpawnTimer = 10000;
+ ShadowBoltTimer = 5000;
+ FearTimer = 8000;
+ ResetTimer = 900000; // On official it takes him 15 minutes(900 seconds) to reset. We are only doing 1 minute to make testing easier
+ NefarianGUID = 0;
+ NefCheckTime = 2000;
me->SetUInt32Value(UNIT_NPC_FLAGS, 1);
me->setFaction(35);
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
index 9830563ac87..aa62e1277f8 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
@@ -158,7 +158,6 @@ public:
me->GetMotionMaster()->MoveChase(me->getVictim(), me->m_CombatDistance);
uiPhase = 0;
break;
-
}
} else uiTimer -= uiDiff;
}
@@ -174,9 +173,7 @@ public:
uiTimer = 1500;
uiPhase = 1;
}
-
};
-
};
void AddSC_boss_mr_smite()
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
index fffd8d41264..0d473a5adf1 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.cpp
@@ -45,7 +45,7 @@ public:
player->GetSession()->SendNotification("Instance script not initialized");
return true;
}
- if (instance->GetData(EVENT_STATE)!= CANNON_NOT_USED)
+ if (instance->GetData(EVENT_STATE) != CANNON_NOT_USED)
return false;
if (targets.GetGOTarget() && targets.GetGOTarget()->GetEntry() == GO_DEFIAS_CANNON)
{
@@ -55,7 +55,6 @@ public:
player->DestroyItemCount(item->GetEntry(), 1, true);
return true;
}
-
};
void AddSC_deadmines()
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
index 55726fb2a8e..419af40ee36 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
+++ b/src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
@@ -47,4 +47,3 @@ enum GameObjects
GO_MR_SMITE_CHEST = 144111
};
#endif
-
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index cd5566007ee..12f2cef2d0b 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -95,10 +95,10 @@ public:
return new npc_blastmaster_emi_shortfuseAI(creature);
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
if (npc_escortAI* pEscortAI = CAST_AI(npc_blastmaster_emi_shortfuse::npc_blastmaster_emi_shortfuseAI, creature->AI()))
pEscortAI->Start(true, false, player->GetGUID());
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index b15cb7d3da1..39be500e487 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -769,10 +769,10 @@ class npc_grandmother : public CreatureScript
public:
npc_grandmother() : CreatureScript("npc_grandmother") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
{
if (Creature* pBigBadWolf = creature->SummonCreature(CREATURE_BIG_BAD_WOLF, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, HOUR*2*IN_MILLISECONDS))
pBigBadWolf->AI()->AttackStart(player);
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index 30fc8a2f9c4..b4345c61a77 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -324,12 +324,12 @@ public:
}
};
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI());
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -414,10 +414,10 @@ class npc_berthold : public CreatureScript
public:
npc_berthold() : CreatureScript("npc_berthold") { }
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1)
player->CastSpell(player, SPELL_TELEPORT, true);
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
index 679db023b63..ccaaa0ec68d 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
@@ -56,10 +56,10 @@ class npc_kalecgos : public CreatureScript
public:
npc_kalecgos() : CreatureScript("npc_kalecgos") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
diff --git a/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp b/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp
index 862a980394a..f085e15fcb7 100644
--- a/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp
+++ b/src/server/scripts/EasternKingdoms/MoltenCore/boss_majordomo_executus.cpp
@@ -200,7 +200,7 @@ class boss_majordomo : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 /*uiAction*/)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 /*action*/)
{
player->CLOSE_GOSSIP_MENU();
creature->AI()->DoAction(ACTION_START_RAGNAROS);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index a264c7afa98..a55694ad419 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -362,10 +362,10 @@ class npc_death_knight_initiate : public CreatureScript
public:
npc_death_knight_initiate() : CreatureScript("npc_death_knight_initiate") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
{
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 2df31971275..505bf2cbf5c 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -287,10 +287,10 @@ class npc_highlord_darion_mograine : public CreatureScript
public:
npc_highlord_darion_mograine() : CreatureScript("npc_highlord_darion_mograine") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
index 058c688641f..4517b1741d4 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp
@@ -83,7 +83,7 @@ public:
if (!instance)
return;
- //Any other actions to do with vorrel? setStandState?
+ //Any other Actions to do with vorrel? setStandState?
if (Unit* vorrel = Unit::GetUnit(*me, instance->GetData64(DATA_VORREL)))
DoScriptText(SAY_TRIGGER_VORREL, vorrel);
}
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index dded75e193c..9cb30eda060 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -63,10 +63,10 @@ public:
return new npc_shadowfang_prisonerAI(creature);
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
index dd2bef556c4..8bbcdd6c036 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
@@ -226,7 +226,7 @@ class boss_janalai : public CreatureScript
BombCount = 0;
}
- bool HatchAllEggs(uint32 uiAction) //1: reset, 2: isHatching all
+ bool HatchAllEggs(uint32 action) //1: reset, 2: isHatching all
{
std::list<Creature*> templist;
float x, y, z;
@@ -251,9 +251,9 @@ class boss_janalai : public CreatureScript
for (std::list<Creature*>::const_iterator i = templist.begin(); i != templist.end(); ++i)
{
- if (uiAction == 1)
+ if (action == 1)
(*i)->SetDisplayId(10056);
- else if (uiAction == 2 &&(*i)->GetDisplayId() != 11686)
+ else if (action == 2 &&(*i)->GetDisplayId() != 11686)
(*i)->CastSpell(*i, SPELL_HATCH_EGG, false);
}
return true;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index bf951dd186c..df90f80db4c 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -157,10 +157,10 @@ class npc_zulaman_hostage : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1)
player->CLOSE_GOSSIP_MENU();
if (!creature->HasFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP))
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
index bd6f6ec4748..f9fdd3a9587 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
@@ -186,7 +186,7 @@ class boss_venoxis : public CreatureScript
events.ScheduleEvent(EVENT_THRASH, urand(10000, 20000));
break;
- // troll form spells and actions (first part)
+ // troll form spells and Actions (first part)
case EVENT_DISPEL_MAGIC:
DoCast(me, SPELL_DISPEL_MAGIC);
events.ScheduleEvent(EVENT_DISPEL_MAGIC, urand(15000, 20000), 0, PHASE_ONE);
@@ -224,7 +224,7 @@ class boss_venoxis : public CreatureScript
break;
//
- // snake form spells and actions
+ // snake form spells and Actions
//
case EVENT_VENOM_SPIT:
diff --git a/src/server/scripts/EasternKingdoms/blasted_lands.cpp b/src/server/scripts/EasternKingdoms/blasted_lands.cpp
index 2ad03f8b504..2042e5313c3 100644
--- a/src/server/scripts/EasternKingdoms/blasted_lands.cpp
+++ b/src/server/scripts/EasternKingdoms/blasted_lands.cpp
@@ -44,10 +44,10 @@ class npc_deathly_usher : public CreatureScript
public:
npc_deathly_usher() : CreatureScript("npc_deathly_usher") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_TELEPORT_SINGLE, true);
@@ -65,7 +65,6 @@ public:
return true;
}
-
};
void AddSC_blasted_lands()
diff --git a/src/server/scripts/EasternKingdoms/boss_kruul.cpp b/src/server/scripts/EasternKingdoms/boss_kruul.cpp
index 126f55838b9..810875abf0c 100644
--- a/src/server/scripts/EasternKingdoms/boss_kruul.cpp
+++ b/src/server/scripts/EasternKingdoms/boss_kruul.cpp
@@ -151,7 +151,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_boss_kruul()
diff --git a/src/server/scripts/EasternKingdoms/burning_steppes.cpp b/src/server/scripts/EasternKingdoms/burning_steppes.cpp
index 1d2725b10ee..fb6024f1cb5 100644
--- a/src/server/scripts/EasternKingdoms/burning_steppes.cpp
+++ b/src/server/scripts/EasternKingdoms/burning_steppes.cpp
@@ -51,10 +51,10 @@ class npc_ragged_john : public CreatureScript
public:
npc_ragged_john() : CreatureScript("npc_ragged_john") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -147,7 +147,6 @@ public:
void EnterCombat(Unit* /*who*/) {}
};
-
};
void AddSC_burning_steppes()
diff --git a/src/server/scripts/EasternKingdoms/duskwood.cpp b/src/server/scripts/EasternKingdoms/duskwood.cpp
index 5d04489bbca..a9f413268c2 100644
--- a/src/server/scripts/EasternKingdoms/duskwood.cpp
+++ b/src/server/scripts/EasternKingdoms/duskwood.cpp
@@ -60,7 +60,6 @@ public:
}
return false;
};
-
};
/*######
@@ -133,7 +132,6 @@ public:
DoMeleeAttackIfReady();
};
};
-
};
void AddSC_duskwood()
diff --git a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp
index 2b4bb61c603..451648a0da9 100644
--- a/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/eastern_plaguelands.cpp
@@ -60,7 +60,6 @@ public:
me->SummonCreature(11064, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 60000);
}
};
-
};
/*######
@@ -72,10 +71,10 @@ class npc_augustus_the_touched : public CreatureScript
public:
npc_augustus_the_touched() : CreatureScript("npc_augustus_the_touched") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
@@ -91,7 +90,6 @@ public:
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
-
};
/*######
@@ -129,9 +127,7 @@ public:
}
void EnterCombat(Unit* /*who*/) {}
-
};
-
};
/*######
@@ -148,10 +144,10 @@ class npc_tirion_fordring : public CreatureScript
public:
npc_tirion_fordring() : CreatureScript("npc_tirion_fordring") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -185,7 +181,6 @@ public:
return true;
}
-
};
void AddSC_eastern_plaguelands()
diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
index 4797774ef49..b0ced22bd8b 100644
--- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
@@ -124,7 +124,6 @@ public:
void Reset()
{
-
timer = 2000;
questPhase = 0;
summonerGuid = 0;
@@ -366,10 +365,8 @@ public:
void StartEvent()
{
-
if (questPhase == 1)
{ // no player check, quest can be finished as group, so no complex PlayerGUID/group search code
-
for (uint8 i = 0; i < 4; ++i)
if (Creature* summoned = DoSpawnCreature(PaladinEntry[i], SpawnPosition[i].x, SpawnPosition[i].y, SpawnPosition[i].z, SpawnPosition[i].o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 180000))
paladinGuid[i] = summoned->GetGUID();
@@ -428,7 +425,6 @@ public:
return true;
}
-
};
/*######
@@ -512,7 +508,6 @@ public:
}
}
};
-
};
/*######
@@ -621,7 +616,6 @@ public:
} else WaveTimer -= diff;
}
};
-
};
void AddSC_eversong_woods()
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp
index effc333d6f8..3bd781ce6f9 100644
--- a/src/server/scripts/EasternKingdoms/ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp
@@ -44,10 +44,10 @@ class npc_budd_nedreck : public CreatureScript
public:
npc_budd_nedreck() : CreatureScript("npc_budd_nedreck") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, 42540, false);
@@ -66,7 +66,6 @@ public:
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
-
};
/*######
@@ -78,10 +77,10 @@ class npc_rathis_tomber : public CreatureScript
public:
npc_rathis_tomber() : CreatureScript("npc_rathis_tomber") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
@@ -100,7 +99,6 @@ public:
return true;
}
-
};
/*######
diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp
index a66a01e00e5..08abdc26725 100644
--- a/src/server/scripts/EasternKingdoms/hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp
@@ -146,7 +146,6 @@ public:
summoned->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
}
};
-
};
/*######
@@ -345,7 +344,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_hinterlands()
diff --git a/src/server/scripts/EasternKingdoms/ironforge.cpp b/src/server/scripts/EasternKingdoms/ironforge.cpp
index 5a0ee3c5630..93a8d7423c9 100644
--- a/src/server/scripts/EasternKingdoms/ironforge.cpp
+++ b/src/server/scripts/EasternKingdoms/ironforge.cpp
@@ -44,10 +44,10 @@ class npc_royal_historian_archesonus : public CreatureScript
public:
npc_royal_historian_archesonus() : CreatureScript("npc_royal_historian_archesonus") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_ROYAL_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -88,7 +88,6 @@ public:
return true;
}
-
};
void AddSC_ironforge()
diff --git a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
index f2095de49c3..109f4ba1729 100644
--- a/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
+++ b/src/server/scripts/EasternKingdoms/isle_of_queldanas.cpp
@@ -85,7 +85,6 @@ public:
}
}
};
-
};
/*######
@@ -149,7 +148,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_isle_of_queldanas()
diff --git a/src/server/scripts/EasternKingdoms/loch_modan.cpp b/src/server/scripts/EasternKingdoms/loch_modan.cpp
index 9ce9de4381a..7ea8a62a5bd 100644
--- a/src/server/scripts/EasternKingdoms/loch_modan.cpp
+++ b/src/server/scripts/EasternKingdoms/loch_modan.cpp
@@ -47,10 +47,10 @@ class npc_mountaineer_pebblebitty : public CreatureScript
public:
npc_mountaineer_pebblebitty() : CreatureScript("npc_mountaineer_pebblebitty") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_MP1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -95,7 +95,6 @@ public:
return true;
}
-
};
void AddSC_loch_modan()
diff --git a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
index 310ecbf7b66..f6aaa4e4712 100644
--- a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
+++ b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
@@ -164,7 +164,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_redridge_mountains()
diff --git a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
index 8d04e92b9b8..de14416483c 100644
--- a/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
+++ b/src/server/scripts/EasternKingdoms/silvermoon_city.cpp
@@ -100,7 +100,6 @@ public:
}
}
};
-
};
void AddSC_silvermoon_city()
diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
index 4d897c4f3b8..558b02fc675 100644
--- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
@@ -94,7 +94,6 @@ public:
DoScriptText(SAY_QUINN, Quinn);
break;}
case 26: DoScriptText(SAY_ON_BYE, me, NULL); break;
-
}
}
@@ -123,7 +122,6 @@ public:
{
return new npc_deathstalker_erlandAI(creature);
}
-
};
/*######
@@ -309,7 +307,6 @@ public:
++Phase; //prepare next phase
}
};
-
};
/*######
diff --git a/src/server/scripts/EasternKingdoms/stormwind_city.cpp b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
index 26267497aa1..ea62014f8a8 100644
--- a/src/server/scripts/EasternKingdoms/stormwind_city.cpp
+++ b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
@@ -47,10 +47,10 @@ class npc_archmage_malin : public CreatureScript
public:
npc_archmage_malin() : CreatureScript("npc_archmage_malin") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, 42711, true);
@@ -71,7 +71,6 @@ public:
return true;
}
-
};
/*######
@@ -143,7 +142,6 @@ public:
}
}
};
-
};
/*######
@@ -160,10 +158,10 @@ class npc_lady_katrana_prestor : public CreatureScript
public:
npc_lady_katrana_prestor() : CreatureScript("npc_lady_katrana_prestor") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAT_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -197,7 +195,6 @@ public:
return true;
}
-
};
/*######
@@ -370,7 +367,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -457,7 +453,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -606,7 +601,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -636,7 +630,6 @@ public:
}
return false;
}
-
};
void AddSC_stormwind_city()
diff --git a/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp b/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp
index a6effe29ff7..2862ba18bca 100644
--- a/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp
+++ b/src/server/scripts/EasternKingdoms/stranglethorn_vale.cpp
@@ -114,7 +114,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
diff --git a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
index 0d72ab6fb2f..4687fa3630f 100644
--- a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
+++ b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
@@ -150,7 +150,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -185,7 +184,6 @@ public:
return false;
}
-
};
class go_mausoleum_trigger : public GameObjectScript
@@ -207,7 +205,6 @@ public:
return false;
}
-
};
void AddSC_tirisfal_glades()
diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp
index 1724572f796..bf3d07ad5ae 100644
--- a/src/server/scripts/EasternKingdoms/undercity.cpp
+++ b/src/server/scripts/EasternKingdoms/undercity.cpp
@@ -143,7 +143,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -201,7 +200,6 @@ public:
}
}
};
-
};
/*######
@@ -219,15 +217,15 @@ class npc_parqual_fintallas : public CreatureScript
public:
npc_parqual_fintallas() : CreatureScript("npc_parqual_fintallas") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_MARK_OF_SHAME, false);
}
- if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
+ if (action == GOSSIP_ACTION_INFO_DEF+2)
{
player->CLOSE_GOSSIP_MENU();
player->AreaExploredOrEventHappens(6628);
@@ -252,7 +250,6 @@ public:
return true;
}
-
};
/*######
diff --git a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
index 4ec8dbb647b..07766455495 100644
--- a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
@@ -49,10 +49,10 @@ class npcs_dithers_and_arbington : public CreatureScript
public:
npcs_dithers_and_arbington() : CreatureScript("npcs_dithers_and_arbington") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -100,7 +100,6 @@ public:
return true;
}
-
};
/*######
@@ -121,10 +120,10 @@ class npc_myranda_the_hag : public CreatureScript
public:
npc_myranda_the_hag() : CreatureScript("npc_myranda_the_hag") { }
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, SPELL_SCARLET_ILLUSION, false);
@@ -149,7 +148,6 @@ public:
return true;
}
-
};
/*######
@@ -229,7 +227,6 @@ public:
}
}
};
-
};
/*######
@@ -264,7 +261,6 @@ public:
CAST_PLR(who)->KilledMonsterCredit(me->GetEntry(), me->GetGUID());
}
};
-
};
/*######
@@ -395,7 +391,6 @@ public:
m_uiChatTimer = 6000;
}
};
-
};
/*######
diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp
index 271e1d99d63..f5a0f0e85c4 100644
--- a/src/server/scripts/EasternKingdoms/westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/westfall.cpp
@@ -185,7 +185,6 @@ public:
} else uiShootTimer -= diff;
}
};
-
};
/*######
@@ -258,7 +257,6 @@ public:
void Reset() {}
};
-
};
void AddSC_westfall()
diff --git a/src/server/scripts/EasternKingdoms/wetlands.cpp b/src/server/scripts/EasternKingdoms/wetlands.cpp
index 3b196720242..e89b8fd7fba 100644
--- a/src/server/scripts/EasternKingdoms/wetlands.cpp
+++ b/src/server/scripts/EasternKingdoms/wetlands.cpp
@@ -132,7 +132,6 @@ public:
}
}
};
-
};
/*######
@@ -161,7 +160,6 @@ public:
}
return false;
}
-
};
/*######
diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp
index f1b336f07f9..412211bd280 100644
--- a/src/server/scripts/Examples/example_creature.cpp
+++ b/src/server/scripts/Examples/example_creature.cpp
@@ -271,10 +271,10 @@ class example_creature : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
//Set our faction to hostile towards all
diff --git a/src/server/scripts/Examples/example_escort.cpp b/src/server/scripts/Examples/example_escort.cpp
index cae09266b49..e22c2f85506 100644
--- a/src/server/scripts/Examples/example_escort.cpp
+++ b/src/server/scripts/Examples/example_escort.cpp
@@ -197,12 +197,12 @@ class example_escort : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
npc_escortAI* pEscortAI = CAST_AI(example_escort::example_escortAI, creature->AI());
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Examples/example_gossip_codebox.cpp b/src/server/scripts/Examples/example_gossip_codebox.cpp
index c288123f117..6d57f1ac798 100644
--- a/src/server/scripts/Examples/example_gossip_codebox.cpp
+++ b/src/server/scripts/Examples/example_gossip_codebox.cpp
@@ -58,10 +58,10 @@ class example_gossip_codebox : public CreatureScript
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
+ if (action == GOSSIP_ACTION_INFO_DEF+2)
{
DoScriptText(SAY_NOT_INTERESTED, creature);
player->CLOSE_GOSSIP_MENU();
@@ -70,12 +70,12 @@ class example_gossip_codebox : public CreatureScript
return true;
}
- bool OnGossipSelectCode(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction, const char* code)
+ bool OnGossipSelectCode(Player* player, Creature* creature, uint32 sender, uint32 action, const char* code)
{
player->PlayerTalkClass->ClearMenus();
- if (uiSender == GOSSIP_SENDER_MAIN)
+ if (sender == GOSSIP_SENDER_MAIN)
{
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
if (std::strcmp(code, player->GetName()) != 0)
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index 71dbd7f4fb0..8c721c141af 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -92,7 +92,7 @@ class spell_ex_5581 : public SpellScriptLoader
void HandleAfterCast()
{
- sLog->outString("All immediate actions for the spell are finished now");
+ sLog->outString("All immediate Actions for the spell are finished now");
// this is a safe for triggering additional effects for a spell without interfering
// with visuals or with other effects of the spell
//GetCaster()->CastSpell(target, SPELL_TRIGGERED, true);
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index 3bfaa448b85..20f738c95ed 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -201,7 +201,7 @@ class npc_morridune : public CreatureScript
public:
npc_morridune() : CreatureScript("npc_morridune") { }
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*Sender*/, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
switch (action)
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
index 12485293650..28457b3b461 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
@@ -50,11 +50,11 @@ class npc_jaina_proudmoore : public CreatureScript
public:
npc_jaina_proudmoore() : CreatureScript("npc_jaina_proudmoore") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
ai->StartEvent(player);
@@ -126,12 +126,12 @@ class npc_thrall : public CreatureScript
public:
npc_thrall() : CreatureScript("npc_thrall") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
ai->DeSpawnVeins();//despawn the alliance veins
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
ai->StartEvent(player);
@@ -212,10 +212,10 @@ public:
return ai;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
{
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, ITEM_TEAR_OF_GODDESS, 1);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
index 4ff34fc3349..63035ef2699 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/dark_portal.cpp
@@ -370,10 +370,10 @@ class npc_saat : public CreatureScript
public:
npc_saat() : CreatureScript("npc_saat") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_CHRONO_BEACON, false);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index f5745f0f894..71945f649cb 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -51,10 +51,10 @@ class npc_erozion : public CreatureScript
public:
npc_erozion() : CreatureScript("npc_erozion") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, ITEM_ENTRY_BOMBS, 1);
@@ -64,7 +64,7 @@ public:
}
player->SEND_GOSSIP_MENU(9515, creature->GetGUID());
}
- if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
+ if (action == GOSSIP_ACTION_INFO_DEF+2)
{
player->CLOSE_GOSSIP_MENU();
}
@@ -198,11 +198,11 @@ public:
return new npc_thrall_old_hillsbradAI(creature);
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
InstanceScript* instance = creature->GetInstanceScript();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -581,16 +581,16 @@ public:
return new npc_tarethaAI(creature);
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
InstanceScript* instance = creature->GetInstanceScript();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_EPOCH2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
player->SEND_GOSSIP_MENU(GOSSIP_ID_EPOCH2, creature->GetGUID());
}
- if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
+ if (action == GOSSIP_ACTION_INFO_DEF+2)
{
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
index ac9bf524e7a..5cf970e60f3 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/razorfen_downs.cpp
@@ -52,16 +52,16 @@ class npc_henry_stern : public CreatureScript
public:
npc_henry_stern() : CreatureScript("npc_henry_stern") { }
- bool OnGossipSelect (Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect (Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
player->CastSpell(player, SPELL_TEACHING_GOLDTHORN_TEA, true);
player->SEND_GOSSIP_MENU(GOSSIP_TEXT_TEA_ANSWER, creature->GetGUID());
}
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 2)
+ if (action == GOSSIP_ACTION_INFO_DEF + 2)
{
player->CastSpell(player, SPELL_TEACHING_MIGHTY_TROLLS_BLOOD_POTION, true);
player->SEND_GOSSIP_MENU(GOSSIP_TEXT_POTION_ANSWER, creature->GetGUID());
diff --git a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
index 8eb3d20d528..ea2846185f8 100644
--- a/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
+++ b/src/server/scripts/Kalimdor/WailingCaverns/wailing_caverns.cpp
@@ -85,11 +85,11 @@ public:
return new npc_disciple_of_naralexAI(creature);
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
InstanceScript* instance = creature->GetInstanceScript();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
player->CLOSE_GOSSIP_MENU();
if (instance)
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
index 98de619c127..f8b1364437b 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.cpp
@@ -61,10 +61,10 @@ class npc_sergeant_bly : public CreatureScript
public:
npc_sergeant_bly() : CreatureScript("npc_sergeant_bly") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
CAST_AI(npc_sergeant_bly::npc_sergeant_blyAI, creature->AI())->PlayerGUID = player->GetGUID();
@@ -258,10 +258,10 @@ class npc_weegli_blastfuse : public CreatureScript
public:
npc_weegli_blastfuse() : CreatureScript("npc_weegli_blastfuse") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
//here we make him run to door, set the charge and run away off to nowhere
diff --git a/src/server/scripts/Kalimdor/azshara.cpp b/src/server/scripts/Kalimdor/azshara.cpp
index 2e621c4a3ba..802867f4171 100644
--- a/src/server/scripts/Kalimdor/azshara.cpp
+++ b/src/server/scripts/Kalimdor/azshara.cpp
@@ -120,10 +120,10 @@ class npc_loramus_thalipedes : public CreatureScript
public:
npc_loramus_thalipedes() : CreatureScript("npc_loramus_thalipedes") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -267,10 +267,10 @@ class mob_rizzle_sprysprocket : public CreatureScript
public:
mob_rizzle_sprysprocket() : CreatureScript("mob_rizzle_sprysprocket") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1 && player->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1 && player->GetQuestStatus(10994) == QUEST_STATUS_INCOMPLETE)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_GIVE_SOUTHFURY_MOONSTONE, true);
diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
index 09f4b9415a9..6f17ab16d15 100644
--- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
@@ -195,10 +195,10 @@ class npc_engineer_spark_overgrind : public CreatureScript
public:
npc_engineer_spark_overgrind() : CreatureScript("npc_engineer_spark_overgrind") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
{
player->CLOSE_GOSSIP_MENU();
creature->setFaction(FACTION_HOSTILE);
diff --git a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
index c114c02b16d..10555d252a6 100644
--- a/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/bloodmyst_isle.cpp
@@ -101,10 +101,10 @@ class npc_captured_sunhawk_agent : public CreatureScript
public:
npc_captured_sunhawk_agent() : CreatureScript("npc_captured_sunhawk_agent") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_CSA1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp
index a2c10b94ff9..0d83ea5ad03 100644
--- a/src/server/scripts/Kalimdor/darkshore.cpp
+++ b/src/server/scripts/Kalimdor/darkshore.cpp
@@ -331,10 +331,10 @@ class npc_threshwackonator : public CreatureScript
public:
npc_threshwackonator() : CreatureScript("npc_threshwackonator") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index 1a6ba36bbb1..94702a85d64 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -157,11 +157,11 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_SENDER_INFO)
+ if (action == GOSSIP_SENDER_INFO)
{
player->CLOSE_GOSSIP_MENU();
switch (urand(0, 1))
@@ -255,11 +255,11 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_SENDER_INFO)
+ if (action == GOSSIP_SENDER_INFO)
{
player->CLOSE_GOSSIP_MENU();
player->KilledMonsterCredit(NPC_THERAMORE_GUARD, 0);
@@ -337,10 +337,10 @@ class npc_lady_jaina_proudmoore : public CreatureScript
public:
npc_lady_jaina_proudmoore() : CreatureScript("npc_lady_jaina_proudmoore") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_SENDER_INFO)
+ if (action == GOSSIP_SENDER_INFO)
{
player->SEND_GOSSIP_MENU(7012, creature->GetGUID());
player->CastSpell(player, SPELL_JAINAS_AUTOGRAPH, false);
@@ -377,10 +377,10 @@ class npc_nat_pagle : public CreatureScript
public:
npc_nat_pagle() : CreatureScript("npc_nat_pagle") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
diff --git a/src/server/scripts/Kalimdor/felwood.cpp b/src/server/scripts/Kalimdor/felwood.cpp
index 91d8a875f17..d540d522326 100644
--- a/src/server/scripts/Kalimdor/felwood.cpp
+++ b/src/server/scripts/Kalimdor/felwood.cpp
@@ -40,10 +40,10 @@ class npcs_riverbreeze_and_silversky : public CreatureScript
public:
npcs_riverbreeze_and_silversky() : CreatureScript("npcs_riverbreeze_and_silversky") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, 15120, false);
diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp
index 37a0e4e8f88..82e85c16564 100644
--- a/src/server/scripts/Kalimdor/feralas.cpp
+++ b/src/server/scripts/Kalimdor/feralas.cpp
@@ -37,15 +37,15 @@ class npc_gregan_brewspewer : public CreatureScript
public:
npc_gregan_brewspewer() : CreatureScript("npc_gregan_brewspewer") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
player->SEND_GOSSIP_MENU(2434, creature->GetGUID());
}
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp
index 2d6e34ab9ee..833224b0e98 100644
--- a/src/server/scripts/Kalimdor/moonglade.cpp
+++ b/src/server/scripts/Kalimdor/moonglade.cpp
@@ -54,10 +54,10 @@ class npc_bunthen_plainswind : public CreatureScript
public:
npc_bunthen_plainswind() : CreatureScript("npc_bunthen_plainswind") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CLOSE_GOSSIP_MENU();
@@ -113,10 +113,10 @@ class npc_great_bear_spirit : public CreatureScript
public:
npc_great_bear_spirit() : CreatureScript("npc_great_bear_spirit") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_BEAR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -169,10 +169,10 @@ class npc_silva_filnaveth : public CreatureScript
public:
npc_silva_filnaveth() : CreatureScript("npc_silva_filnaveth") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp
index c689d6954a4..19be3ce21cc 100644
--- a/src/server/scripts/Kalimdor/mulgore.cpp
+++ b/src/server/scripts/Kalimdor/mulgore.cpp
@@ -43,10 +43,10 @@ class npc_skorn_whitecloud : public CreatureScript
public:
npc_skorn_whitecloud() : CreatureScript("npc_skorn_whitecloud") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
player->SEND_GOSSIP_MENU(523, creature->GetGUID());
return true;
diff --git a/src/server/scripts/Kalimdor/orgrimmar.cpp b/src/server/scripts/Kalimdor/orgrimmar.cpp
index 629abb84fc1..63916968ca2 100644
--- a/src/server/scripts/Kalimdor/orgrimmar.cpp
+++ b/src/server/scripts/Kalimdor/orgrimmar.cpp
@@ -149,10 +149,10 @@ class npc_thrall_warchief : public CreatureScript
public:
npc_thrall_warchief() : CreatureScript("npc_thrall_warchief") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_STW1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index 71cc92da438..2c21ac18752 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -49,10 +49,10 @@ class npc_highlord_demitrian : public CreatureScript
public:
npc_highlord_demitrian() : CreatureScript("npc_highlord_demitrian") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_DEMITRIAN2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
@@ -134,10 +134,10 @@ class npcs_rutgar_and_frankal : public CreatureScript
public:
npcs_rutgar_and_frankal() : CreatureScript("npcs_rutgar_and_frankal") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
index c31a7731865..66731574ec9 100644
--- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
+++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
@@ -46,16 +46,16 @@ class npc_braug_dimspirit : public CreatureScript
public:
npc_braug_dimspirit() : CreatureScript("npc_braug_dimspirit") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, 6766, false);
}
- if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
+ if (action == GOSSIP_ACTION_INFO_DEF+2)
{
player->CLOSE_GOSSIP_MENU();
player->AreaExploredOrEventHappens(6627);
diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp
index ff6cdccb66a..dcca1ed29b4 100644
--- a/src/server/scripts/Kalimdor/tanaris.cpp
+++ b/src/server/scripts/Kalimdor/tanaris.cpp
@@ -244,10 +244,10 @@ class npc_marin_noggenfogger : public CreatureScript
public:
npc_marin_noggenfogger() : CreatureScript("npc_marin_noggenfogger") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
@@ -287,10 +287,10 @@ public:
return false;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1)
player->CastSpell(player, 34891, true); //(Flight through Caverns)
return true;
@@ -330,10 +330,10 @@ class npc_stone_watcher_of_norgannon : public CreatureScript
public:
npc_stone_watcher_of_norgannon() : CreatureScript("npc_stone_watcher_of_norgannon") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_NORGANNON_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp
index e12897c1def..ca87c350cda 100644
--- a/src/server/scripts/Kalimdor/the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/the_barrens.cpp
@@ -51,10 +51,10 @@ class npc_beaten_corpse : public CreatureScript
public:
npc_beaten_corpse() : CreatureScript("npc_beaten_corpse") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
+ if (action == GOSSIP_ACTION_INFO_DEF +1)
{
player->SEND_GOSSIP_MENU(3558, creature->GetGUID());
player->TalkedToCreature(creature->GetEntry(), creature->GetGUID());
@@ -186,10 +186,10 @@ class npc_sputtervalve : public CreatureScript
public:
npc_sputtervalve() : CreatureScript("npc_sputtervalve") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
{
player->SEND_GOSSIP_MENU(2013, creature->GetGUID());
player->AreaExploredOrEventHappens(6981);
diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp
index 2349b4493ce..77788d0fcfa 100644
--- a/src/server/scripts/Kalimdor/thousand_needles.cpp
+++ b/src/server/scripts/Kalimdor/thousand_needles.cpp
@@ -299,10 +299,10 @@ class npc_plucky : public CreatureScript
public:
npc_plucky() : CreatureScript("npc_plucky") { }
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Kalimdor/thunder_bluff.cpp b/src/server/scripts/Kalimdor/thunder_bluff.cpp
index 67a876c40b2..36873190e8c 100644
--- a/src/server/scripts/Kalimdor/thunder_bluff.cpp
+++ b/src/server/scripts/Kalimdor/thunder_bluff.cpp
@@ -42,10 +42,10 @@ class npc_cairne_bloodhoof : public CreatureScript
public:
npc_cairne_bloodhoof() : CreatureScript("npc_cairne_bloodhoof") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_SENDER_INFO)
+ if (action == GOSSIP_SENDER_INFO)
{
player->CastSpell(player, 23123, false);
player->SEND_GOSSIP_MENU(7014, creature->GetGUID());
diff --git a/src/server/scripts/Kalimdor/winterspring.cpp b/src/server/scripts/Kalimdor/winterspring.cpp
index 00bb250d64d..3547b09a34b 100644
--- a/src/server/scripts/Kalimdor/winterspring.cpp
+++ b/src/server/scripts/Kalimdor/winterspring.cpp
@@ -48,10 +48,10 @@ class npc_lorax : public CreatureScript
public:
npc_lorax() : CreatureScript("npc_lorax") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SL1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -105,10 +105,10 @@ class npc_rivern_frostwind : public CreatureScript
public:
npc_rivern_frostwind() : CreatureScript("npc_rivern_frostwind") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
@@ -140,10 +140,10 @@ class npc_witch_doctor_mauari : public CreatureScript
public:
npc_witch_doctor_mauari() : CreatureScript("npc_witch_doctor_mauari") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, 16351, false);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index c17ea7411a0..a2919de0149 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -488,10 +488,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
CAST_AI(npc_announcer_toc5::npc_announcer_toc5AI, creature->AI())->StartEncounter();
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
index c8f18dba1d0..3158d58716f 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
@@ -251,10 +251,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -388,10 +388,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 1583bdbdcd4..9b627281775 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -157,10 +157,10 @@ private:
public:
npc_jaina_or_sylvanas_hor(bool isSylvana, const char* name) : CreatureScript(name), m_isSylvana(isSylvana) { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -248,7 +248,7 @@ public:
{
case EVENT_START_INTRO:
me->GetMotionMaster()->MovePoint(0, MoveThronePos);
- // Begining of intro is differents between factions as the speech sequence and timers are differents.
+ // Begining of intro is differents between fActions as the speech sequence and timers are differents.
if (instance->GetData(DATA_TEAM_IN_INSTANCE) == ALLIANCE)
events.ScheduleEvent(EVENT_INTRO_A2_1, 0);
else
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 05206102762..1d82e1c29f3 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -113,7 +113,7 @@ public:
void Reset()
{
if (!encounterActionReset)
- DoEncounterAction(NULL, false, true, false);
+ DoEncounteraction(NULL, false, true, false);
if (instance)
instance->SetData(DATA_HORSEMEN0 + id, NOT_STARTED);
@@ -131,7 +131,7 @@ public:
_Reset();
}
- bool DoEncounterAction(Unit* who, bool attack, bool reset, bool checkAllDead)
+ bool DoEncounteraction(Unit* who, bool attack, bool reset, bool checkAllDead)
{
if (!instance)
return false;
@@ -272,7 +272,7 @@ public:
BeginFourHorsemenMovement();
if (!encounterActionAttack)
- DoEncounterAction(who, true, false, false);
+ DoEncounteraction(who, true, false, false);
}
else if (movementCompleted && movementStarted)
{
@@ -302,7 +302,7 @@ public:
if (instance)
instance->SetData(DATA_HORSEMEN0 + id, DONE);
- if (instance && DoEncounterAction(NULL, false, false, true))
+ if (instance && DoEncounteraction(NULL, false, false, true))
{
instance->SetBossState(BOSS_HORSEMEN, DONE);
instance->SaveToDB();
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index 11433bfde37..23f55a3033b 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -61,13 +61,13 @@ class npc_oculus_drake : public CreatureScript
public:
npc_oculus_drake() : CreatureScript("npc_oculus_drake") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
switch (creature->GetEntry())
{
case NPC_VERDISA: //Verdisa
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
@@ -97,7 +97,7 @@ public:
}
break;
case NPC_BELGARISTRASZ: //Belgaristrasz
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
@@ -127,7 +127,7 @@ public:
}
break;
case NPC_ETERNOS: //Eternos
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 1c8d9380a2b..1a09db675c6 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -268,10 +268,10 @@ class npc_brann_hos : public CreatureScript
public:
npc_brann_hos() : CreatureScript("npc_brann_hos") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1 || uiAction == GOSSIP_ACTION_INFO_DEF+2)
+ if (action == GOSSIP_ACTION_INFO_DEF+1 || action == GOSSIP_ACTION_INFO_DEF+2)
{
player->CLOSE_GOSSIP_MENU();
CAST_AI(npc_brann_hos::npc_brann_hosAI, creature->AI())->StartWP();
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
index 98b20f1c424..20a46c953ab 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_flame_leviathan.cpp
@@ -171,7 +171,7 @@ enum Yells
enum MiscellanousData
{
- // Other actions are in Ulduar.h
+ // Other Actions are in Ulduar.h
ACTION_START_HARD_MODE = 5,
ACTION_SPAWN_VEHICLES = 6,
// Amount of seats depending on Raid mode
@@ -1155,7 +1155,7 @@ class npc_lorekeeper : public CreatureScript
}
};
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 action)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
InstanceScript* instance = creature->GetInstanceScript();
@@ -1228,10 +1228,10 @@ class npc_brann_bronzebeard : public CreatureScript
public:
npc_brann_bronzebeard() : CreatureScript("npc_brann_bronzebeard") { }
- //bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
+ //bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
//{
// player->PlayerTalkClass->ClearMenus();
- // switch(uiAction)
+ // switch(action)
// {
// case GOSSIP_ACTION_INFO_DEF+1:
// if (player)
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index d9e8798b179..a0fe468a91b 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -253,10 +253,10 @@ class npc_sinclari_vh : public CreatureScript
public:
npc_sinclari_vh() : CreatureScript("npc_sinclari_vh") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index e97cc5e205b..3f0a85ce561 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -228,10 +228,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1)
{
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, SPELL_TELEPORT_TO_SARAGOSA, true);
@@ -273,10 +273,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
@@ -317,10 +317,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CastSpell(player, SPELL_CREATURE_TOTEM_OF_ISSLIRUK, true);
@@ -1256,10 +1256,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
@@ -2540,18 +2540,18 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->AI()->SetGUID(player->GetGUID());
creature->AI()->DoAction(1);
}
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
diff --git a/src/server/scripts/Northrend/dalaran.cpp b/src/server/scripts/Northrend/dalaran.cpp
index 258d038ee4b..e7b92732066 100644
--- a/src/server/scripts/Northrend/dalaran.cpp
+++ b/src/server/scripts/Northrend/dalaran.cpp
@@ -153,13 +153,13 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRAIN)
+ if (action == GOSSIP_ACTION_TRAIN)
player->GetSession()->SendTrainerList(creature->GetGUID());
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp
index 0c1837ec37d..4cbe280a9f2 100644
--- a/src/server/scripts/Northrend/dragonblight.cpp
+++ b/src/server/scripts/Northrend/dragonblight.cpp
@@ -56,10 +56,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
player->SendMovieStart(MOVIE_ID_GATES);
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index 5e4b7dafdb4..e29b6462835 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -254,10 +254,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_RAZAEL2, creature->GetGUID());
@@ -303,10 +303,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_II, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index 8da992af8fb..fb2e0f6c389 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -75,10 +75,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -149,10 +149,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->SummonCreature(NPC_ARGENT_VALIANT, 8575.451f, 952.472f, 547.554f, 0.38f);
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index 36dc6177f64..f0445273d43 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -132,10 +132,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
CAST_AI(npc_escortAI, (creature->AI()))->Start(true, false, player->GetGUID());
CAST_AI(npc_escortAI, (creature->AI()))->SetMaxPlayerDistance(35.0f);
@@ -206,10 +206,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -263,10 +263,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_AOF2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -647,11 +647,11 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
uint32 spellId = 0;
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: spellId = SPELL_ADD_ORANGE; break;
case GOSSIP_ACTION_INFO_DEF + 2: spellId = SPELL_ADD_BANANAS; break;
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index 4e0864e01e4..a6874b582dd 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -61,10 +61,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
DoScriptText(SAY_AGGRO, creature);
player->CLOSE_GOSSIP_MENU();
@@ -106,10 +106,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -166,10 +166,10 @@ public:
return false;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(0, GOSSIP_SN1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -270,10 +270,10 @@ public:
return false;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->setFaction(14);
@@ -326,10 +326,10 @@ public:
return false;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOKLIRACRONE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -437,12 +437,12 @@ public:
return false;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
npc_escortAI* pEscortAI = CAST_AI(npc_injured_goblin::npc_injured_goblinAI, creature->AI());
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
pEscortAI->Start(true, true, player->GetGUID());
creature->setFaction(113);
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index 4cea6d8d8aa..b4bcab9e731 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -223,10 +223,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
player->CastSpell(player, SPELL_GYMER, true);
@@ -1365,10 +1365,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
+ if (action == GOSSIP_ACTION_INFO_DEF +1)
{
player->CLOSE_GOSSIP_MENU();
creature->CastSpell(player, SPELL_QUEST_CREDIT, true);
diff --git a/src/server/scripts/Outland/BlackTemple/black_temple.cpp b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
index a934d5587c2..546f9ee1e7d 100644
--- a/src/server/scripts/Outland/BlackTemple/black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/black_temple.cpp
@@ -42,10 +42,10 @@ class npc_spirit_of_olum : public CreatureScript
public:
npc_spirit_of_olum() : CreatureScript("npc_spirit_of_olum") { }
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1)
player->CLOSE_GOSSIP_MENU();
player->InterruptNonMeleeSpells(false);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index de9ef5cd67f..ace1a2ab717 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -1801,10 +1801,10 @@ public:
}
};
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF) // Time to begin the Event
+ if (action == GOSSIP_ACTION_INFO_DEF) // Time to begin the Event
{
player->CLOSE_GOSSIP_MENU();
CAST_AI(npc_akama_illidan::npc_akama_illidanAI, creature->AI())->EnterPhase(PHASE_CHANNEL);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 08b188f7301..4ae41931bd4 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -541,10 +541,10 @@ class npc_akama_shade : public CreatureScript
public:
npc_akama_shade() : CreatureScript("npc_akama_shade") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
+ if (action == GOSSIP_ACTION_INFO_DEF + 1) //Fight time
{
player->CLOSE_GOSSIP_MENU();
CAST_AI(npc_akama_shade::npc_akamaAI, creature->AI())->BeginEvent(player);
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index bd23b06a5ea..d5b08d83c71 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -73,7 +73,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -253,7 +252,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -299,7 +297,6 @@ public:
ScriptedAI::MoveInLineOfSight(who);
}
};
-
};
/*######
@@ -313,10 +310,10 @@ class npc_overseer_nuaar : public CreatureScript
public:
npc_overseer_nuaar() : CreatureScript("npc_overseer_nuaar") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->SEND_GOSSIP_MENU(10533, creature->GetGUID());
player->AreaExploredOrEventHappens(10682);
@@ -333,7 +330,6 @@ public:
return true;
}
-
};
/*######
@@ -348,10 +344,10 @@ class npc_saikkal_the_elder : public CreatureScript
public:
npc_saikkal_the_elder() : CreatureScript("npc_saikkal_the_elder") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT_STE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -374,7 +370,6 @@ public:
return true;
}
-
};
/*######
@@ -423,7 +418,6 @@ public:
return true;
}
-
};
/*######
@@ -469,7 +463,6 @@ public:
void UpdateAI(const uint32 /*uiDiff*/) {}
};
-
};
/*######
@@ -534,7 +527,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp
index 7d4de409b8b..707dfd65135 100644
--- a/src/server/scripts/Outland/hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/hellfire_peninsula.cpp
@@ -124,7 +124,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -198,7 +197,6 @@ public:
}
}
};
-
};
/*######
@@ -215,7 +213,6 @@ public:
go->SummonCreature(C_AERANAS, -1321.79f, 4043.80f, 116.24f, 1.25f, TEMPSUMMON_TIMED_DESPAWN, 180000);
return false;
}
-
};
/*######
@@ -234,10 +231,10 @@ class npc_naladu : public CreatureScript
public:
npc_naladu() : CreatureScript("npc_naladu") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_NALADU1, creature->GetGUID());
return true;
@@ -252,7 +249,6 @@ public:
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
-
};
/*######
@@ -274,10 +270,10 @@ class npc_tracy_proudwell : public CreatureScript
public:
npc_tracy_proudwell() : CreatureScript("npc_tracy_proudwell") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -308,7 +304,6 @@ public:
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
-
};
/*######
@@ -331,10 +326,10 @@ class npc_trollbane : public CreatureScript
public:
npc_trollbane() : CreatureScript("npc_trollbane") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -361,7 +356,6 @@ public:
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
-
};
/*######
@@ -456,7 +450,6 @@ public:
summoned->AI()->AttackStart(me);
}
};
-
};
/*######
@@ -529,7 +522,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void AddSC_hellfire_peninsula()
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index f1aaf82cb67..5d1a77953a7 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -57,10 +57,10 @@ class npc_greatmother_geyah : public CreatureScript
public:
npc_greatmother_geyah() : CreatureScript("npc_greatmother_geyah") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SGG1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 79811069402..d28a1f23795 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -295,7 +295,6 @@ public:
}
}
};
-
};
/*######
@@ -350,7 +349,6 @@ public:
}
return true;
}
-
};
/*######
@@ -633,7 +631,6 @@ public:
}
}
};
-
};
class at_commander_dawnforge : public AreaTriggerScript
@@ -659,7 +656,6 @@ public:
}
return false;
}
-
};
/*######
@@ -690,10 +686,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
creature->CastSpell(player, SPELL_PHASE_DISTRUPTOR, false);
player->CLOSE_GOSSIP_MENU();
@@ -714,7 +710,6 @@ public:
return true;
}
-
};
/*######
@@ -849,7 +844,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -888,7 +882,6 @@ public:
struct npc_bessyAI : public npc_escortAI
{
-
npc_bessyAI(Creature* c) : npc_escortAI(c) {}
void JustDied(Unit* /*killer*/)
@@ -937,9 +930,7 @@ public:
{
me->RestoreFaction();
}
-
};
-
};
/*######
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 6acd9bf6c99..79d284d779a 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -96,12 +96,12 @@ public:
CastTimer = 5000;
}
- void SpellHit(Unit* pCaster, SpellInfo const* pSpell)
+ void SpellHit(Unit* pCaster, SpellInfo const* spell)
{
if (bCanEat || bIsEating)
return;
- if (pCaster->GetTypeId() == TYPEID_PLAYER && pSpell->Id == SPELL_PLACE_CARCASS && !me->HasAura(SPELL_JUST_EATEN))
+ if (pCaster->GetTypeId() == TYPEID_PLAYER && spell->Id == SPELL_PLACE_CARCASS && !me->HasAura(SPELL_JUST_EATEN))
{
uiPlayerGUID = pCaster->GetGUID();
bCanEat = true;
@@ -179,7 +179,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*###
@@ -321,7 +320,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*#####
@@ -401,7 +399,6 @@ public:
}
}
};
-
};
/*######
@@ -413,10 +410,10 @@ class npc_drake_dealer_hurlunk : public CreatureScript
public:
npc_drake_dealer_hurlunk() : CreatureScript("npc_drake_dealer_hurlunk") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
@@ -431,7 +428,6 @@ public:
return true;
}
-
};
/*######
@@ -446,10 +442,10 @@ class npcs_flanis_swiftwing_and_kagrosh : public CreatureScript
public:
npcs_flanis_swiftwing_and_kagrosh() : CreatureScript("npcs_flanis_swiftwing_and_kagrosh") { }
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 30658, 1, NULL);
@@ -459,7 +455,7 @@ public:
player->PlayerTalkClass->ClearMenus();
}
}
- if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
+ if (action == GOSSIP_ACTION_INFO_DEF+2)
{
ItemPosCountVec dest;
uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 30659, 1, NULL);
@@ -483,7 +479,6 @@ public:
return true;
}
-
};
/*######
@@ -504,10 +499,10 @@ class npc_murkblood_overseer : public CreatureScript
public:
npc_murkblood_overseer() : CreatureScript("npc_murkblood_overseer") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SMO1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -552,7 +547,6 @@ public:
player->SEND_GOSSIP_MENU(10940, creature->GetGUID());
return true;
}
-
};
/*######
@@ -572,10 +566,10 @@ class npc_oronok_tornheart : public CreatureScript
public:
npc_oronok_tornheart() : CreatureScript("npc_oronok_tornheart") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -628,7 +622,6 @@ public:
return true;
}
-
};
/*####
@@ -884,7 +877,6 @@ public:
} else ConversationTimer -= diff;
}
};
-
};
/*####
@@ -1061,7 +1053,6 @@ public:
}
}
};
-
};
/*#####
@@ -1265,7 +1256,6 @@ public:
me->CombatStop();
} else if (!Timers)
{
-
SpellTimer1 = SpawnCast[6].Timer1;
SpellTimer2 = SpawnCast[7].Timer1;
SpellTimer3 = SpawnCast[8].Timer1;
@@ -1321,7 +1311,6 @@ public:
}
}
};
-
};
/*#####
@@ -1467,7 +1456,6 @@ public:
EnterEvadeMode();
}
};
-
};
/*######
@@ -1586,7 +1574,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
void npc_lord_illidan_stormrage::npc_lord_illidan_stormrageAI::SummonNextWave()
@@ -1680,7 +1667,6 @@ public:
}
return true;
}
-
};
/*####
@@ -1801,7 +1787,6 @@ public:
}
}
};
-
};
/*#####
diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp
index ed68f55aeb5..2421af6af75 100644
--- a/src/server/scripts/Outland/shattrath_city.cpp
+++ b/src/server/scripts/Outland/shattrath_city.cpp
@@ -55,10 +55,10 @@ class npc_raliq_the_drunk : public CreatureScript
public:
npc_raliq_the_drunk() : CreatureScript("npc_raliq_the_drunk") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->setFaction(FACTION_HOSTILE_RD);
@@ -111,7 +111,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -187,12 +186,11 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*
##################################################
-Shattrath City Flask Vendors provides flasks to people exalted with 3 factions:
+Shattrath City Flask Vendors provides flasks to people exalted with 3 fActions:
Haldor the Compulsive
Arcanist Xorith
Both sell special flasks for use in Outlands 25man raids only,
@@ -206,10 +204,10 @@ class npc_shattrathflaskvendors : public CreatureScript
public:
npc_shattrathflaskvendors() : CreatureScript("npc_shattrathflaskvendors") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
@@ -247,7 +245,6 @@ public:
return true;
}
-
};
/*######
@@ -261,10 +258,10 @@ class npc_zephyr : public CreatureScript
public:
npc_zephyr() : CreatureScript("npc_zephyr") { }
- bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
player->CastSpell(player, 37778, false);
return true;
@@ -279,7 +276,6 @@ public:
return true;
}
-
};
/*######
@@ -543,10 +539,10 @@ public:
}
};
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
CAST_AI(npc_dirty_larry::npc_dirty_larryAI, creature->AI())->Event = true;
CAST_AI(npc_dirty_larry::npc_dirty_larryAI, creature->AI())->PlayerGUID = player->GetGUID();
@@ -572,7 +568,6 @@ public:
{
return new npc_dirty_larryAI (creature);
}
-
};
/*######
@@ -587,12 +582,12 @@ class npc_ishanah : public CreatureScript
public:
npc_ishanah() : CreatureScript("npc_ishanah") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
player->SEND_GOSSIP_MENU(9458, creature->GetGUID());
- else if (uiAction == GOSSIP_ACTION_INFO_DEF+2)
+ else if (action == GOSSIP_ACTION_INFO_DEF+2)
player->SEND_GOSSIP_MENU(9459, creature->GetGUID());
return true;
@@ -610,7 +605,6 @@ public:
return true;
}
-
};
/*######
@@ -629,10 +623,10 @@ class npc_khadgar : public CreatureScript
public:
npc_khadgar() : CreatureScript("npc_khadgar") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -678,7 +672,6 @@ public:
return true;
}
-
};
void AddSC_shattrath_city()
diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp
index 5eb88e6bfb6..bcb5f9f4da1 100644
--- a/src/server/scripts/Outland/terokkar_forest.cpp
+++ b/src/server/scripts/Outland/terokkar_forest.cpp
@@ -99,12 +99,12 @@ public:
{
for (GroupReference* itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
{
- Player* pGroupie = itr->getSource();
- if (pGroupie &&
- pGroupie->GetQuestStatus(QUEST_DONTKILLTHEFATONE) == QUEST_STATUS_INCOMPLETE &&
- pGroupie->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, 18260) == 10)
+ Player* groupie = itr->getSource();
+ if (groupie &&
+ groupie->GetQuestStatus(QUEST_DONTKILLTHEFATONE) == QUEST_STATUS_INCOMPLETE &&
+ groupie->GetReqKillOrCastCurrentCount(QUEST_DONTKILLTHEFATONE, 18260) == 10)
{
- pGroupie->AreaExploredOrEventHappens(QUEST_DONTKILLTHEFATONE);
+ groupie->AreaExploredOrEventHappens(QUEST_DONTKILLTHEFATONE);
if (!CanDoQuest)
CanDoQuest = true;
}
@@ -150,7 +150,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -183,7 +182,6 @@ public:
DoCast(me, 39130, true);
}
};
-
};
/*######
@@ -245,7 +243,6 @@ public:
npc_escortAI::UpdateAI(diff);
}
};
-
};
/*######
@@ -278,7 +275,6 @@ public:
DoCast(me, 39134, true);
}
};
-
};
/*######
@@ -331,7 +327,6 @@ public:
}
}
};
-
};
/*######
@@ -358,15 +353,15 @@ class npc_floon : public CreatureScript
public:
npc_floon() : CreatureScript("npc_floon") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
{
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_FLOON2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(9443, creature->GetGUID());
}
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
player->CLOSE_GOSSIP_MENU();
creature->setFaction(FACTION_HOSTILE_FL);
@@ -439,7 +434,6 @@ public:
DoMeleeAttackIfReady();
}
};
-
};
/*######
@@ -533,7 +527,6 @@ public:
{
return new npc_isla_starmaneAI(creature);
}
-
};
/*######
@@ -549,12 +542,12 @@ class go_skull_pile : public GameObjectScript
public:
go_skull_pile() : GameObjectScript("go_skull_pile") { }
- bool OnGossipSelect(Player* player, GameObject* go, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* player, GameObject* go, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiSender)
+ switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(player, go, uiAction); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu(player, go, action); break;
}
return true;
}
@@ -573,9 +566,9 @@ public:
return true;
}
- void SendActionMenu(Player* player, GameObject* /*go*/, uint32 uiAction)
+ void SendActionMenu(Player* player, GameObject* /*go*/, uint32 action)
{
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CastSpell(player, 40642, false);
@@ -607,10 +600,10 @@ class npc_slim : public CreatureScript
public:
npc_slim() : CreatureScript("npc_slim") { }
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
@@ -628,7 +621,6 @@ public:
return true;
}
-
};
/*########
@@ -695,7 +687,6 @@ public:
summon->AI()->AttackStart(me);
}
};
-
};
void AddSC_terokkar_forest()
diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp
index fc7a3f4d667..6d8a47c693e 100644
--- a/src/server/scripts/Outland/zangarmarsh.cpp
+++ b/src/server/scripts/Outland/zangarmarsh.cpp
@@ -64,10 +64,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+1)
+ if (action == GOSSIP_ACTION_INFO_DEF+1)
{
creature->setPowerType(POWER_MANA);
creature->SetMaxPower(POWER_MANA, 200); //set a "fake" mana value, we can't depend on database doing it in this case
@@ -195,10 +195,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF)
+ if (action == GOSSIP_ACTION_INFO_DEF)
{
player->CLOSE_GOSSIP_MENU();
creature->setFaction(FACTION_HOSTILE_CO);
@@ -231,10 +231,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KUR2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
@@ -284,10 +284,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_TRADE)
+ if (action == GOSSIP_ACTION_TRADE)
player->GetSession()->SendListInventory(creature->GetGUID());
return true;
}
@@ -404,10 +404,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TIMOTHY_DANIELS1, creature->GetGUID());
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index e4593be295c..80ba1972437 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -381,7 +381,6 @@ class spell_warl_life_tap : public SpellScriptLoader
if (Unit* target = GetHitUnit())
{
SpellInfo const* spellInfo = GetSpellInfo();
- float spFactor = 0.0f;
int32 damage = int32(GetEffectValue() + (6.3875 * spellInfo->BaseLevel));
int32 mana = int32(damage + (caster->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS+SPELL_SCHOOL_SHADOW) * 0.5f));
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index d8a90b2ffd5..1220a4a24fb 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -447,7 +447,7 @@ class AreaTrigger_at_area_52_entrance : public AreaTriggerScript
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
{
- float x, y, z;
+ float x = 0.0f, y = 0.0f, z = 0.0f;
if (!player->isAlive())
return false;
@@ -502,4 +502,4 @@ void AddSC_areatrigger_scripts()
new AreaTrigger_at_bring_your_orphan_to();
new AreaTrigger_at_brewfest();
new AreaTrigger_at_area_52_entrance();
-} \ No newline at end of file
+}
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 59ed06788cb..d67c09c8d02 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -564,10 +564,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_BEAST, false);
@@ -623,10 +623,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_SORCERER, false);
@@ -1087,10 +1087,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF +1)
+ if (action == GOSSIP_ACTION_INFO_DEF +1)
{
player->CLOSE_GOSSIP_MENU();
Creature* target = GetClosestCreatureWithEntry(player, NPC_OUTHOUSE_BUNNY, 3.0f);
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp
index 9bc511931b9..294f1cd291a 100644
--- a/src/server/scripts/World/guards.cpp
+++ b/src/server/scripts/World/guards.cpp
@@ -177,7 +177,6 @@ public:
//Set our global cooldown
globalCooldown = GENERIC_CREATURE_COOLDOWN;
-
} //If no spells available and we arn't moving run to target
else if (me->GetMotionMaster()->GetCurrentMovementGeneratorType() != CHASE_MOTION_TYPE)
{
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index 165ef9f18b1..cf55bb14895 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -64,8 +64,8 @@ public:
disabled = true;
break;
case 34475:
- if (const SpellInfo* pSpellInfo = sSpellMgr->GetSpellInfo(SPELL_ARCANE_CHARGES))
- Spell::SendCastResult(player, pSpellInfo, 1, SPELL_FAILED_NOT_ON_GROUND);
+ if (const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(SPELL_ARCANE_CHARGES))
+ Spell::SendCastResult(player, spellInfo, 1, SPELL_FAILED_NOT_ON_GROUND);
break;
}
@@ -264,7 +264,7 @@ class item_petrov_cluster_bombs : public ItemScript
public:
item_petrov_cluster_bombs() : ItemScript("item_petrov_cluster_bombs") { }
- bool OnUse(Player* player, Item* pItem, const SpellCastTargets & /*pTargets*/)
+ bool OnUse(Player* player, Item* pItem, const SpellCastTargets & /*targets*/)
{
if (player->GetZoneId() != ZONE_ID_HOWLING)
return false;
@@ -273,8 +273,8 @@ public:
{
player->SendEquipError(EQUIP_ERR_NONE, pItem, NULL);
- if (const SpellInfo* pSpellInfo = sSpellMgr->GetSpellInfo(SPELL_PETROV_BOMB))
- Spell::SendCastResult(player, pSpellInfo, 1, SPELL_FAILED_NOT_HERE);
+ if (const SpellInfo* spellInfo = sSpellMgr->GetSpellInfo(SPELL_PETROV_BOMB))
+ Spell::SendCastResult(player, spellInfo, 1, SPELL_FAILED_NOT_HERE);
return true;
}
@@ -330,7 +330,7 @@ class item_dehta_trap_smasher : public ItemScript
public:
item_dehta_trap_smasher() : ItemScript("item_dehta_trap_smasher") { }
- bool OnUse(Player* player, Item* /*pItem*/, const SpellCastTargets & /*pTargets*/)
+ bool OnUse(Player* player, Item* /*pItem*/, const SpellCastTargets & /*targets*/)
{
if (player->GetQuestStatus(QUEST_CANNOT_HELP_THEMSELVES) != QUEST_STATUS_INCOMPLETE)
return false;
@@ -367,7 +367,7 @@ class item_trident_of_nazjan : public ItemScript
public:
item_trident_of_nazjan() : ItemScript("item_Trident_of_Nazjan") { }
- bool OnUse(Player* player, Item* pItem, const SpellCastTargets & /*pTargets*/)
+ bool OnUse(Player* player, Item* pItem, const SpellCastTargets & /*targets*/)
{
if (player->GetQuestStatus(QUEST_THE_EMISSARY) == QUEST_STATUS_INCOMPLETE)
{
diff --git a/src/server/scripts/World/npc_innkeeper.cpp b/src/server/scripts/World/npc_innkeeper.cpp
index 334eb48cb05..fb7c0833d22 100644
--- a/src/server/scripts/World/npc_innkeeper.cpp
+++ b/src/server/scripts/World/npc_innkeeper.cpp
@@ -79,10 +79,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID && IsEventActive(HALLOWEEN_EVENTID) && !player->HasAura(SPELL_TRICK_OR_TREATED))
+ if (action == GOSSIP_ACTION_INFO_DEF+HALLOWEEN_EVENTID && IsEventActive(HALLOWEEN_EVENTID) && !player->HasAura(SPELL_TRICK_OR_TREATED))
{
player->CastSpell(player, SPELL_TRICK_OR_TREATED, true);
@@ -116,7 +116,7 @@ public:
player->CLOSE_GOSSIP_MENU();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_TRADE: player->GetSession()->SendListInventory(creature->GetGUID()); break;
case GOSSIP_ACTION_INN: player->SetBindPoint(creature->GetGUID()); break;
diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp
index 336e232236d..a1920e06ad1 100644
--- a/src/server/scripts/World/npc_professions.cpp
+++ b/src/server/scripts/World/npc_professions.cpp
@@ -213,7 +213,7 @@ int32 DoLowUnlearnCost(Player* player) //blacksmith
return 100000;
}
-void ProcessCastAction(Player* player, Creature* creature, uint32 spellId, uint32 triggeredSpellId, int32 cost)
+void ProcessCastaction(Player* player, Creature* creature, uint32 spellId, uint32 triggeredSpellId, int32 cost)
{
if (!(spellId && player->HasSpell(spellId)) && player->HasEnoughMoney(cost))
{
@@ -424,9 +424,9 @@ public:
return true;
}
- void SendActionMenu(Player* player, Creature* creature, uint32 uiAction)
+ void SendActionMenu(Player* player, Creature* creature, uint32 action)
{
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -436,45 +436,45 @@ public:
break;
//Learn Alchemy
case GOSSIP_ACTION_INFO_DEF + 1:
- ProcessCastAction(player, creature, S_TRANSMUTE, S_LEARN_TRANSMUTE, DoLearnCost(player));
+ ProcessCastaction(player, creature, S_TRANSMUTE, S_LEARN_TRANSMUTE, DoLearnCost(player));
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- ProcessCastAction(player, creature, S_ELIXIR, S_LEARN_ELIXIR, DoLearnCost(player));
+ ProcessCastaction(player, creature, S_ELIXIR, S_LEARN_ELIXIR, DoLearnCost(player));
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- ProcessCastAction(player, creature, S_POTION, S_LEARN_POTION, DoLearnCost(player));
+ ProcessCastaction(player, creature, S_POTION, S_LEARN_POTION, DoLearnCost(player));
break;
//Unlearn Alchemy
case GOSSIP_ACTION_INFO_DEF + 4:
- ProcessCastAction(player, creature, 0, S_UNLEARN_TRANSMUTE, DoHighUnlearnCost(player));
+ ProcessCastaction(player, creature, 0, S_UNLEARN_TRANSMUTE, DoHighUnlearnCost(player));
break;
case GOSSIP_ACTION_INFO_DEF + 5:
- ProcessCastAction(player, creature, 0, S_UNLEARN_ELIXIR, DoHighUnlearnCost(player));
+ ProcessCastaction(player, creature, 0, S_UNLEARN_ELIXIR, DoHighUnlearnCost(player));
break;
case GOSSIP_ACTION_INFO_DEF + 6:
- ProcessCastAction(player, creature, 0, S_UNLEARN_POTION, DoHighUnlearnCost(player));
+ ProcessCastaction(player, creature, 0, S_UNLEARN_POTION, DoHighUnlearnCost(player));
break;
}
}
- void SendConfirmLearn(Player* player, Creature* creature, uint32 uiAction)
+ void SendConfirmLearn(Player* player, Creature* creature, uint32 action)
{
- if (uiAction)
+ if (action)
{
switch (creature->GetEntry())
{
case 22427:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, uiAction);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 19052:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_ELIXIR, GOSSIP_SENDER_CHECK, uiAction);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_ELIXIR, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 17909:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_POTION, GOSSIP_SENDER_CHECK, uiAction);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_POTION, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
@@ -482,24 +482,24 @@ public:
}
}
- void SendConfirmUnlearn(Player* player, Creature* creature, uint32 uiAction)
+ void SendConfirmUnlearn(Player* player, Creature* creature, uint32 action)
{
- if (uiAction)
+ if (action)
{
switch (creature->GetEntry())
{
case 22427: //Zarevhi
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRANSMUTE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 19052: //Lorokeem
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELIXIR, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELIXIR, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 17909: //Lauranna Thar'well
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_POTION, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_POTION, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ALCHEMY_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
@@ -507,15 +507,15 @@ public:
}
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiSender)
+ switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, uiAction); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, uiAction); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, uiAction); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, uiAction); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break;
+ case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, action); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break;
}
return true;
}
@@ -599,9 +599,9 @@ public:
return true;
}
- void SendActionMenu(Player* player, Creature* creature, uint32 uiAction)
+ void SendActionMenu(Player* player, Creature* creature, uint32 action)
{
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -665,24 +665,24 @@ public:
}
}
- void SendConfirmLearn(Player* player, Creature* creature, uint32 uiAction)
+ void SendConfirmLearn(Player* player, Creature* creature, uint32 action)
{
- if (uiAction)
+ if (action)
{
switch (creature->GetEntry())
{
case 11191:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_HAMMER, GOSSIP_SENDER_CHECK, action);
//unknown textID (TALK_HAMMER_LEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 11192:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_AXE, GOSSIP_SENDER_CHECK, uiAction);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_AXE, GOSSIP_SENDER_CHECK, action);
//unknown textID (TALK_AXE_LEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 11193:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SWORD, GOSSIP_SENDER_CHECK, uiAction);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SWORD, GOSSIP_SENDER_CHECK, action);
//unknown textID (TALK_SWORD_LEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
@@ -690,9 +690,9 @@ public:
}
}
- void SendConfirmUnlearn(Player* player, Creature* creature, uint32 uiAction)
+ void SendConfirmUnlearn(Player* player, Creature* creature, uint32 action)
{
- if (uiAction)
+ if (action)
{
switch (creature->GetEntry())
{
@@ -700,23 +700,23 @@ public:
case 11178: //Borgosh Corebender
case 5164: //Grumnus Steelshaper
case 11177: //Okothos Ironrager
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SMITH_SPEC, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_ARMORORWEAPON, DoLowUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SMITH_SPEC, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_ARMORORWEAPON, DoLowUnlearnCost(player), false);
//unknown textID (TALK_UNLEARN_AXEORWEAPON)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 11191:
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_HAMMER, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(player), false);
//unknown textID (TALK_HAMMER_UNLEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 11192:
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_AXE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_AXE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(player), false);
//unknown textID (TALK_AXE_UNLEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 11193:
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SWORD, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SWORD, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_WEAPON_SPEC, DoMedUnlearnCost(player), false);
//unknown textID (TALK_SWORD_UNLEARN)
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
@@ -724,15 +724,15 @@ public:
}
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiSender)
+ switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, uiAction); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, uiAction); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, uiAction); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, uiAction); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break;
+ case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, action); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break;
}
return true;
}
@@ -824,16 +824,16 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- if (uiAction == GOSSIP_ACTION_INFO_DEF + 1)
+ if (action == GOSSIP_ACTION_INFO_DEF + 1)
player->CLOSE_GOSSIP_MENU();
- if (uiSender != creature->GetEntry())
+ if (sender != creature->GetEntry())
return true;
- switch (uiSender)
+ switch (sender)
{
case NPC_ZAP:
player->CastSpell(player, SPELL_LEARN_TO_EVERLOOK, false);
@@ -897,9 +897,9 @@ public:
return true;
}
- void SendActionMenu(Player* player, Creature* creature, uint32 uiAction)
+ void SendActionMenu(Player* player, Creature* creature, uint32 action)
{
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -920,27 +920,27 @@ public:
}
}
- void SendConfirmUnlearn(Player* player, Creature* creature, uint32 uiAction)
+ void SendConfirmUnlearn(Player* player, Creature* creature, uint32 action)
{
- if (uiAction)
+ if (action)
{
switch (creature->GetEntry())
{
case 7866: //Peter Galen
case 7867: //Thorkaf Dragoneye
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_DRAGON, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_DRAGON, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 7868: //Sarah Tanner
case 7869: //Brumn Winterhoof
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELEMENTAL, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_ELEMENTAL, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 7870: //Caryssia Moonhunter
case 7871: //Se'Jib
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRIBAL, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_TRIBAL, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_LEATHER_SPEC, DoMedUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
@@ -948,14 +948,14 @@ public:
}
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiSender)
+ switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, uiAction); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, uiAction); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, uiAction); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break;
}
return true;
}
@@ -1017,9 +1017,9 @@ public:
return true;
}
- void SendActionMenu(Player* player, Creature* creature, uint32 uiAction)
+ void SendActionMenu(Player* player, Creature* creature, uint32 action)
{
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -1029,13 +1029,13 @@ public:
break;
//Learn Tailor
case GOSSIP_ACTION_INFO_DEF + 1:
- ProcessCastAction(player, creature, S_SPELLFIRE, S_LEARN_SPELLFIRE, DoLearnCost(player));
+ ProcessCastaction(player, creature, S_SPELLFIRE, S_LEARN_SPELLFIRE, DoLearnCost(player));
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- ProcessCastAction(player, creature, S_MOONCLOTH, S_LEARN_MOONCLOTH, DoLearnCost(player));
+ ProcessCastaction(player, creature, S_MOONCLOTH, S_LEARN_MOONCLOTH, DoLearnCost(player));
break;
case GOSSIP_ACTION_INFO_DEF + 3:
- ProcessCastAction(player, creature, S_SHADOWEAVE, S_LEARN_SHADOWEAVE, DoLearnCost(player));
+ ProcessCastaction(player, creature, S_SHADOWEAVE, S_LEARN_SHADOWEAVE, DoLearnCost(player));
break;
//Unlearn Tailor
case GOSSIP_ACTION_INFO_DEF + 4:
@@ -1050,24 +1050,24 @@ public:
}
}
- void SendConfirmLearn(Player* player, Creature* creature, uint32 uiAction)
+ void SendConfirmLearn(Player* player, Creature* creature, uint32 action)
{
- if (uiAction)
+ if (action)
{
switch (creature->GetEntry())
{
case 22213:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, uiAction);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 22208:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, uiAction);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 22212:
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, uiAction);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, action);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
@@ -1075,24 +1075,24 @@ public:
}
}
- void SendConfirmUnlearn(Player* player, Creature* creature, uint32 uiAction)
+ void SendConfirmUnlearn(Player* player, Creature* creature, uint32 action)
{
- if (uiAction)
+ if (action)
{
switch (creature->GetEntry())
{
case 22213: //Gidge Spellweaver
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SPELLFIRE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 22208: //Nasmara Moonsong
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_MOONCLOTH, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
case 22212: //Andrion Darkspinner
- player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, uiAction, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(player), false);
+ player->ADD_GOSSIP_ITEM_EXTENDED(0, GOSSIP_UNLEARN_SHADOWEAVE, GOSSIP_SENDER_CHECK, action, BOX_UNLEARN_TAILOR_SPEC, DoHighUnlearnCost(player), false);
//unknown textID ()
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
break;
@@ -1100,15 +1100,15 @@ public:
}
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiSender)
+ switch (sender)
{
- case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, uiAction); break;
- case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, uiAction); break;
- case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, uiAction); break;
- case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, uiAction); break;
+ case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, action); break;
+ case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, action); break;
+ case GOSSIP_SENDER_UNLEARN: SendConfirmUnlearn(player, creature, action); break;
+ case GOSSIP_SENDER_CHECK: SendActionMenu(player, creature, action); break;
}
return true;
}
diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp
index aff326e152d..ceda8e0f6ac 100644
--- a/src/server/scripts/World/npc_taxi.cpp
+++ b/src/server/scripts/World/npc_taxi.cpp
@@ -38,7 +38,7 @@ EndScriptData
#define GOSSIP_BRACK2 "Fly me to The Abyssal Shelf"
#define GOSSIP_BRACK3 "Fly me to Spinebreaker Post"
#define GOSSIP_IRENA "Fly me to Skettis please"
-#define GOSSIP_CLOUDBREAKER1 "Speaking of uiAction, I've been ordered to undertake an air strike."
+#define GOSSIP_CLOUDBREAKER1 "Speaking of action, I've been ordered to undertake an air strike."
#define GOSSIP_CLOUDBREAKER2 "I need to intercept the Dawnblade reinforcements."
#define GOSSIP_DRAGONHAWK "<Ride the dragonhawk to Sun's Reach>"
#define GOSSIP_VERONIA "Fly me to Manaforge Coruu please"
@@ -186,10 +186,10 @@ public:
return true;
}
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
+ bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch (uiAction)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF:
//spellId is correct, however it gives flight a somewhat funny effect //TaxiPath 506.
@@ -201,9 +201,10 @@ public:
player->ActivateTaxiPathTo(627); //TaxiPath 627 (possibly 627+628(152->153->154->155))
break;
case GOSSIP_ACTION_INFO_DEF + 2:
- if (!player->HasItemCount(25853, 1)) {
+ if (!player->HasItemCount(25853, 1))
player->SEND_GOSSIP_MENU(9780, creature->GetGUID());
- } else {
+ else
+ {
player->CLOSE_GOSSIP_MENU();
player->ActivateTaxiPathTo(534); //TaxiPath 534
}
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 10bc722fc1b..b7aee4a3f07 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -1495,7 +1495,6 @@ public:
else
me->SetReactState(REACT_AGGRESSIVE);
}
-
};
CreatureAI* GetAI(Creature* creature) const
@@ -1754,14 +1753,12 @@ public:
struct mob_mojoAI : public ScriptedAI
{
mob_mojoAI(Creature* c) : ScriptedAI(c) {Reset();}
-
- uint32 Hearts;
- uint64 VictimGUID;
-
+ uint32 hearts;
+ uint64 victimGUID;
void Reset()
{
- VictimGUID = 0;
- Hearts = 15000;
+ victimGUID = 0;
+ hearts = 15000;
if (Unit* own = me->GetOwner())
me->GetMotionMaster()->MoveFollow(own, 0, 0);
}
@@ -1772,12 +1769,11 @@ public:
{
if (me->HasAura(20372))
{
- if (Hearts <= diff)
+ if (hearts <= diff)
{
me->RemoveAurasDueToSpell(20372);
- Hearts = 15000;
- }
- Hearts -= diff;
+ hearts = 15000;
+ } hearts -= diff;
}
}
@@ -1821,14 +1817,14 @@ public:
}
me->MonsterWhisper(whisp.c_str(), player->GetGUID());
- if (VictimGUID)
- if (Player* victim = Unit::GetPlayer(*me, VictimGUID))
+ if (victimGUID)
+ if (Player* victim = Unit::GetPlayer(*me, victimGUID))
victim->RemoveAura(43906);//remove polymorph frog thing
me->AddAura(43906, player);//add polymorph frog thing
- VictimGUID = player->GetGUID();
+ victimGUID = player->GetGUID();
DoCast(me, 20372, true);//tag.hearts
me->GetMotionMaster()->MoveFollow(player, 0, 0);
- Hearts = 15000;
+ hearts = 15000;
}
}
};
@@ -1894,7 +1890,7 @@ public:
{
npc_ebon_gargoyleAI(Creature* c) : CasterAI(c) {}
- uint32 DespawnTimer;
+ uint32 despawnTimer;
void InitializeAI()
{
@@ -1903,7 +1899,7 @@ public:
if (!ownerGuid)
return;
// Not needed to be despawned now
- DespawnTimer = 0;
+ despawnTimer = 0;
// Find victim of Summon Gargoyle spell
std::list<Unit*> targets;
Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 30);
@@ -1952,15 +1948,15 @@ public:
me->GetMotionMaster()->MovePoint(0, x, y, z);
// Despawn as soon as possible
- DespawnTimer = 4 * IN_MILLISECONDS;
+ despawnTimer = 4 * IN_MILLISECONDS;
}
void UpdateAI(const uint32 diff)
{
- if (DespawnTimer > 0)
+ if (despawnTimer > 0)
{
- if (DespawnTimer > diff)
- DespawnTimer -= diff;
+ if (despawnTimer > diff)
+ despawnTimer -= diff;
else
me->DespawnOrUnsummon();
return;
@@ -2021,20 +2017,20 @@ public:
{
npc_training_dummyAI(Creature* creature) : Scripted_NoMovementAI(creature)
{
- Entry = creature->GetEntry();
+ entry = creature->GetEntry();
}
- uint32 Entry;
- uint32 ResetTimer;
- uint32 DespawnTimer;
+ uint32 entry;
+ uint32 resetTimer;
+ uint32 despawnTimer;
void Reset()
{
me->SetControlled(true, UNIT_STATE_STUNNED);//disable rotate
me->ApplySpellImmune(0, IMMUNITY_EFFECT, SPELL_EFFECT_KNOCK_BACK, true);//imune to knock aways like blast wave
- ResetTimer = 5000;
- DespawnTimer = 15000;
+ resetTimer = 5000;
+ despawnTimer = 15000;
}
void EnterEvadeMode()
@@ -2047,13 +2043,13 @@ public:
void DamageTaken(Unit* /*doneBy*/, uint32& damage)
{
- ResetTimer = 5000;
+ resetTimer = 5000;
damage = 0;
}
void EnterCombat(Unit* /*who*/)
{
- if (Entry != NPC_ADVANCED_TARGET_DUMMY && Entry != NPC_TARGET_DUMMY)
+ if (entry != NPC_ADVANCED_TARGET_DUMMY && entry != NPC_TARGET_DUMMY)
return;
}
@@ -2065,23 +2061,23 @@ public:
if (!me->HasUnitState(UNIT_STATE_STUNNED))
me->SetControlled(true, UNIT_STATE_STUNNED);//disable rotate
- if (Entry != NPC_ADVANCED_TARGET_DUMMY && Entry != NPC_TARGET_DUMMY)
+ if (entry != NPC_ADVANCED_TARGET_DUMMY && entry != NPC_TARGET_DUMMY)
{
- if (ResetTimer <= diff)
+ if (resetTimer <= diff)
{
EnterEvadeMode();
- ResetTimer = 5000;
+ resetTimer = 5000;
}
else
- ResetTimer -= diff;
+ resetTimer -= diff;
return;
}
else
{
- if (DespawnTimer <= diff)
+ if (despawnTimer <= diff)
me->DespawnOrUnsummon();
else
- DespawnTimer -= diff;
+ despawnTimer -= diff;
}
}
void MoveInLineOfSight(Unit* /*who*/){return;}