diff options
Diffstat (limited to 'src')
26 files changed, 645 insertions, 379 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt index c372d12418b..7c2ebe9906c 100644 --- a/src/CMakeLists.txt +++ b/src/CMakeLists.txt @@ -1,4 +1,4 @@ -# Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/> +# Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> # # This file is free software; as a special exception the author gives # unlimited permission to copy and/or distribute it, with or without diff --git a/src/server/CMakeLists.txt b/src/server/CMakeLists.txt index 561ee50f439..2b6c553e10b 100644 --- a/src/server/CMakeLists.txt +++ b/src/server/CMakeLists.txt @@ -1,4 +1,4 @@ -# Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/> +# Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> # # This file is free software; as a special exception the author gives # unlimited permission to copy and/or distribute it, with or without diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 6854a68ac1d..e9a1ac0e64f 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -16657,6 +16657,7 @@ bool Player::LoadFromDB(uint32 guid, SQLQueryHolder *holder) _LoadInstanceTimeRestrictions(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADINSTANCELOCKTIMES)); _LoadBGData(holder->GetPreparedResult(PLAYER_LOGIN_QUERY_LOADBGDATA)); + GetSession()->SetPlayer(this); MapEntry const* mapEntry = sMapStore.LookupEntry(mapId); if (!mapEntry || !IsPositionValid()) { diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp index 7e4bebaab95..b3531d585c3 100755 --- a/src/server/game/Entities/Vehicle/Vehicle.cpp +++ b/src/server/game/Entities/Vehicle/Vehicle.cpp @@ -359,6 +359,7 @@ bool Vehicle::AddPassenger(Unit* unit, int8 seatId) { if (!_me->SetCharmedBy(unit, CHARM_TYPE_VEHICLE)) ASSERT(false); + unit->ToPlayer()->SetMover(this->GetBase()); } if (_me->IsInWorld()) @@ -410,7 +411,10 @@ void Vehicle::RemovePassenger(Unit* unit) unit->ClearUnitState(UNIT_STAT_ONVEHICLE); if (_me->GetTypeId() == TYPEID_UNIT && unit->GetTypeId() == TYPEID_PLAYER && seat->first == 0 && seat->second.SeatInfo->m_flags & VEHICLE_SEAT_FLAG_CAN_CONTROL) + { _me->RemoveCharmedBy(unit); + unit->ToPlayer()->SetMover(unit->ToPlayer()); + } if (_me->IsInWorld()) { diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index fd649175f76..35276bb1d0a 100644 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -776,6 +776,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) // "GetAccountId() == db stored account id" checked in LoadFromDB (prevent login not own character using cheating tools) if (!pCurrChar->LoadFromDB(GUID_LOPART(playerGuid), holder)) { + SetPlayer(NULL); KickPlayer(); // disconnect client, player no set to session and it will not deleted or saved at kick delete pCurrChar; // delete it manually delete holder; // delete all unprocessed queries @@ -784,9 +785,6 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder) } pCurrChar->GetMotionMaster()->Initialize(); - - SetPlayer(pCurrChar); - pCurrChar->SendDungeonDifficulty(false); WorldPacket data(SMSG_LOGIN_VERIFY_WORLD, 20); diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp index 0c54a37c362..7d1233c8f70 100755 --- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp @@ -473,10 +473,7 @@ void WorldSession::HandleSetActiveMoverOpcode(WorldPacket &recv_data) if (GetPlayer()->IsInWorld()) { if (_player->m_mover->GetGUID() != guid) - { sLog->outError("HandleSetActiveMoverOpcode: incorrect mover guid: mover is " UI64FMTD " (%s - Entry: %u) and should be " UI64FMTD, guid, GetLogNameForGuid(guid), GUID_ENPART(guid), _player->m_mover->GetGUID()); - GetPlayer()->SetMover(GetPlayer()); - } } } diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 58a37e75b2c..1d3c657f50a 100755 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -3104,6 +3104,8 @@ void AuraEffect::HandleModPossess(AuraApplication const* aurApp, uint8 mode, boo { target->RemoveCharmedBy(caster); caster->ToPlayer()->SetMover(caster); + if (target->GetTypeId() == TYPEID_PLAYER) + target->ToPlayer()->SetMover(target); } } diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index f76dbd7be47..d864ce2d606 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3829,6 +3829,9 @@ void Spell::SendSpellGo() castFlags |= CAST_FLAG_UNKNOWN_19; // same as in SMSG_SPELL_START } + if (m_targets.HasTraj()) + castFlags |= CAST_FLAG_ADJUST_MISSILE; + WorldPacket data(SMSG_SPELL_GO, 50); // guess size if (m_CastItem) @@ -3871,11 +3874,10 @@ void Spell::SendSpellGo() } } } - - if (castFlags & CAST_FLAG_UNKNOWN_18) + if (castFlags & CAST_FLAG_ADJUST_MISSILE) { - data << float(0); - data << uint32(0); + data << m_targets.GetElevation(); + data << uint32(m_targets.GetSpeedXY()*m_targets.GetSpeedZ()*2); } if (castFlags & CAST_FLAG_AMMO) diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 6b7c73ad32b..2bbc04d6a3b 100755 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -55,7 +55,7 @@ enum SpellCastFlags CAST_FLAG_UNKNOWN_15 = 0x00004000, CAST_FLAG_UNKNOWN_16 = 0x00008000, CAST_FLAG_UNKNOWN_17 = 0x00010000, - CAST_FLAG_UNKNOWN_18 = 0x00020000, + CAST_FLAG_ADJUST_MISSILE = 0x00020000, CAST_FLAG_UNKNOWN_19 = 0x00040000, CAST_FLAG_UNKNOWN_20 = 0x00080000, CAST_FLAG_UNKNOWN_21 = 0x00100000, diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index e57cbf4a390..f3d5697c672 100755 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -3041,6 +3041,7 @@ void SpellMgr::LoadDbcDataCorrections() case 42611: // Shoot case 61588: // Blazing Harpoon case 52479: // Gift of the Harvester + case 48246: // Ball of Flame spellInfo->MaxAffectedTargets = 1; break; case 41376: // Spite @@ -3383,6 +3384,7 @@ void SpellMgr::LoadDbcDataCorrections() spellInfo->AreaGroupId = 0; // originally, these require area 4522, which is... outside of Icecrown Citadel break; case 70602: // Corruption + case 48278: // Paralyze spellInfo->AttributesEx3 |= SPELL_ATTR3_STACK_FOR_DIFF_CASTERS; break; case 70715: // Column of Frost (visual marker) diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp index d3083146967..1292cdaee17 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_balinda.cpp @@ -27,8 +27,9 @@ enum Spells enum Yells { - YELL_AGGRO = -1810023, - YELL_EVADE = -1810024 + YELL_AGGRO = 0, + YELL_EVADE = 1, + YELL_SALVATION = 2, }; enum Creatures @@ -122,7 +123,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(YELL_AGGRO, me); + Talk(YELL_AGGRO); } void JustRespawned() @@ -185,7 +186,7 @@ public: if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50) { EnterEvadeMode(); - DoScriptText(YELL_EVADE, me); + Talk(YELL_EVADE); } resetTimer = 5 * IN_MILLISECONDS; } else resetTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp index 959ed88be1c..8b2a95be977 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_drekthar.cpp @@ -31,14 +31,10 @@ enum Spells enum Yells { - YELL_AGGRO = -1810000, - YELL_EVADE = -1810001, - YELL_RESPAWN = -1810002, - YELL_RANDOM1 = -1810003, - YELL_RANDOM2 = -1810004, - YELL_RANDOM3 = -1810005, - YELL_RANDOM4 = -1810006, - YELL_RANDOM5 = -1810007 + YELL_AGGRO = 0, + YELL_EVADE = 1, + YELL_RESPAWN = 2, + YELL_RANDOM = 3 }; class boss_drekthar : public CreatureScript @@ -69,13 +65,13 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(YELL_AGGRO, me); + Talk(YELL_AGGRO); } void JustRespawned() { Reset(); - DoScriptText(YELL_RESPAWN, me); + Talk(YELL_RESPAWN); } void UpdateAI(const uint32 diff) @@ -109,7 +105,7 @@ public: if (YellTimer <= diff) { - DoScriptText(RAND(YELL_RANDOM1, YELL_RANDOM2, YELL_RANDOM3, YELL_RANDOM4, YELL_RANDOM5), me); + Talk(YELL_RANDOM); YellTimer = urand(20 * IN_MILLISECONDS, 30 * IN_MILLISECONDS); //20 to 30 seconds } else YellTimer -= diff; @@ -119,7 +115,7 @@ public: if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50) { EnterEvadeMode(); - DoScriptText(YELL_EVADE, me); + Talk(YELL_EVADE); } ResetTimer = 5 * IN_MILLISECONDS; } else ResetTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp index 95c16612aef..da53cffc99d 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_galvangar.cpp @@ -28,8 +28,8 @@ enum Spells enum Yells { - YELL_AGGRO = -1810021, - YELL_EVADE = -1810022 + YELL_AGGRO = 0, + YELL_EVADE = 1 }; class boss_galvangar : public CreatureScript @@ -60,7 +60,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(YELL_AGGRO, me); + Talk(YELL_AGGRO); } void JustRespawned() @@ -109,7 +109,7 @@ public: if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50) { EnterEvadeMode(); - DoScriptText(YELL_EVADE, me); + Talk(YELL_EVADE); } ResetTimer = 5 * IN_MILLISECONDS; } else ResetTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp index 94b5bc9a56c..54fcb9d99c2 100644 --- a/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp +++ b/src/server/scripts/EasternKingdoms/AlteracValley/boss_vanndar.cpp @@ -19,17 +19,12 @@ enum Yells { - YELL_AGGRO = -1810008, - YELL_EVADE = -1810009, - YELL_RESPAWN1 = -1810010, - YELL_RESPAWN2 = -1810011, - YELL_RANDOM1 = -1810012, - YELL_RANDOM2 = -1810013, - YELL_RANDOM3 = -1810014, - YELL_RANDOM4 = -1810015, - YELL_RANDOM5 = -1810016, - YELL_RANDOM6 = -1810017, - YELL_RANDOM7 = -1810018 + YELL_AGGRO = 0, + YELL_EVADE = 1, + YELL_RESPAWN1 = -1810010, // no creature_text + YELL_RESPAWN2 = -1810011, // no creature_text + YELL_RANDOM = 2, + YELL_SPELL = 3, }; enum Spells @@ -65,7 +60,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(YELL_AGGRO, me); + Talk(YELL_AGGRO); } void JustRespawned() @@ -99,7 +94,7 @@ public: if (YellTimer <= diff) { - DoScriptText(RAND(YELL_RANDOM1, YELL_RANDOM2, YELL_RANDOM3, YELL_RANDOM4, YELL_RANDOM5, YELL_RANDOM6, YELL_RANDOM7), me); + Talk(YELL_RANDOM); YellTimer = urand(20 * IN_MILLISECONDS, 30 * IN_MILLISECONDS); //20 to 30 seconds } else YellTimer -= diff; @@ -109,7 +104,7 @@ public: if (me->GetDistance2d(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY()) > 50) { EnterEvadeMode(); - DoScriptText(YELL_EVADE, me); + Talk(YELL_EVADE); } ResetTimer = 5 * IN_MILLISECONDS; } else ResetTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp index 8b6cbf26de2..e2a9717882b 100644 --- a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp +++ b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp @@ -36,16 +36,16 @@ EndContentData */ enum eEnums { - SAY_PROGRESS_1 = -1000264, - SAY_PROGRESS_2 = -1000265, - SAY_PROGRESS_3 = -1000266, - EMOTE_PROGRESS_4 = -1000267, - SAY_AGGRO = -1000268, - SAY_PROGRESS_5 = -1000269, - SAY_PROGRESS_6 = -1000270, - SAY_PROGRESS_7 = -1000271, - EMOTE_PROGRESS_8 = -1000272, - SAY_PROGRESS_9 = -1000273, + SAY_PROGRESS_1 = 0, + SAY_PROGRESS_2 = 1, + SAY_PROGRESS_3 = 2, + EMOTE_PROGRESS_4 = 3, + SAY_AGGRO = 4, + SAY_PROGRESS_5 = 5, + SAY_PROGRESS_6 = 6, + SAY_PROGRESS_7 = 7, + EMOTE_PROGRESS_8 = 8, + SAY_PROGRESS_9 = 9, QUEST_SUNKEN_TREASURE = 665, MOB_VENGEFUL_SURGE = 2776 @@ -73,24 +73,24 @@ class npc_professor_phizzlethorpe : public CreatureScript switch (uiPointId) { - case 4:DoScriptText(SAY_PROGRESS_2, me, player);break; - case 5:DoScriptText(SAY_PROGRESS_3, me, player);break; - case 8:DoScriptText(EMOTE_PROGRESS_4, me);break; + case 4:Talk(SAY_PROGRESS_2, player->GetGUID());break; + case 5:Talk(SAY_PROGRESS_3, player->GetGUID());break; + case 8:Talk(EMOTE_PROGRESS_4);break; case 9: { me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); me->SummonCreature(MOB_VENGEFUL_SURGE, -2052.96f, -2142.49f, 20.15f, 1.0f, TEMPSUMMON_CORPSE_DESPAWN, 0); break; } - case 10:DoScriptText(SAY_PROGRESS_5, me, player);break; + case 10:Talk(SAY_PROGRESS_5, player->GetGUID());break; case 11: - DoScriptText(SAY_PROGRESS_6, me, player); + Talk(SAY_PROGRESS_6, player->GetGUID()); SetRun(); break; - case 19:DoScriptText(SAY_PROGRESS_7, me, player); break; + case 19:Talk(SAY_PROGRESS_7, player->GetGUID()); break; case 20: - DoScriptText(EMOTE_PROGRESS_8, me); - DoScriptText(SAY_PROGRESS_9, me, player); + Talk(EMOTE_PROGRESS_8); + Talk(SAY_PROGRESS_9, player->GetGUID()); if (player) CAST_PLR(player)->GroupEventHappens(QUEST_SUNKEN_TREASURE, me); break; @@ -104,7 +104,7 @@ class npc_professor_phizzlethorpe : public CreatureScript void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void UpdateAI(const uint32 diff) @@ -122,7 +122,7 @@ class npc_professor_phizzlethorpe : public CreatureScript { if (quest->GetQuestId() == QUEST_SUNKEN_TREASURE) { - DoScriptText(SAY_PROGRESS_1, creature, player); + creature->AI()->Talk(SAY_PROGRESS_1, player->GetGUID()); if (npc_escortAI* pEscortAI = CAST_AI(npc_professor_phizzlethorpeAI, (creature->AI()))) pEscortAI->Start(false, false, player->GetGUID(), quest); diff --git a/src/server/scripts/EasternKingdoms/duskwood.cpp b/src/server/scripts/EasternKingdoms/duskwood.cpp index 872137ee937..5d04489bbca 100644 --- a/src/server/scripts/EasternKingdoms/duskwood.cpp +++ b/src/server/scripts/EasternKingdoms/duskwood.cpp @@ -25,6 +25,14 @@ EndScriptData */ #include "ScriptPCH.h" +enum Yells +{ + YELL_TWILIGHTCORRUPTOR_RESPAWN = 0, + YELL_TWILIGHTCORRUPTOR_AGGRO = 1, + YELL_TWILIGHTCORRUPTOR_KILL = 2, +}; + + /*###### # at_twilight_grove ######*/ @@ -43,11 +51,11 @@ public: TCorrupter->setFaction(14); TCorrupter->SetMaxHealth(832750); } - if (Unit* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000)) + if (Creature* CorrupterSpeaker = player->SummonCreature(1, player->GetPositionX(), player->GetPositionY(), player->GetPositionZ()-1, 0, TEMPSUMMON_TIMED_DESPAWN, 15000)) { CorrupterSpeaker->SetName("Twilight Corrupter"); CorrupterSpeaker->SetVisible(true); - CorrupterSpeaker->MonsterYell("Come, $N. See what the Nightmare brings...", 0, player->GetGUID()); + CorrupterSpeaker->AI()->Talk(YELL_TWILIGHTCORRUPTOR_RESPAWN, player->GetGUID()); } } return false; @@ -89,7 +97,7 @@ public: } void EnterCombat(Unit* /*who*/) { - me->MonsterYell("The Nightmare cannot be stopped!", 0, me->GetGUID()); + Talk(YELL_TWILIGHTCORRUPTOR_AGGRO); } void KilledUnit(Unit* victim) @@ -97,7 +105,7 @@ public: if (victim->GetTypeId() == TYPEID_PLAYER) { ++KillCount; - me->MonsterTextEmote("Twilight Corrupter squeezes the last bit of life out of $N and swallows their soul.", victim->GetGUID(), true); + Talk(YELL_TWILIGHTCORRUPTOR_KILL, victim->GetGUID()); if (KillCount == 3) { diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp index 7c09a740d26..4797774ef49 100644 --- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp +++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp @@ -69,10 +69,10 @@ enum eFaction enum eSays { - TEXT_SECOND_TRIAL_1 = -1000637, - TEXT_SECOND_TRIAL_2 = -1000638, - TEXT_SECOND_TRIAL_3 = -1000639, - TEXT_SECOND_TRIAL_4 = -1000640, + TEXT_SECOND_TRIAL_1 = 0, + TEXT_SECOND_TRIAL_2 = 1, + TEXT_SECOND_TRIAL_3 = 2, + TEXT_SECOND_TRIAL_4 = 3, }; struct Locations @@ -335,16 +335,16 @@ public: switch (paladinPhase) { case 0: - DoScriptText(TEXT_SECOND_TRIAL_1, me); + Talk(TEXT_SECOND_TRIAL_1); break; case 1: - DoScriptText(TEXT_SECOND_TRIAL_2, me); + Talk(TEXT_SECOND_TRIAL_2); break; case 2: - DoScriptText(TEXT_SECOND_TRIAL_3, me); + Talk(TEXT_SECOND_TRIAL_3); break; case 3: - DoScriptText(TEXT_SECOND_TRIAL_4, me); + Talk(TEXT_SECOND_TRIAL_4); break; } } diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp index a5a8bd45cfd..412613572f1 100644 --- a/src/server/scripts/EasternKingdoms/ghostlands.cpp +++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp @@ -34,45 +34,6 @@ EndContentData */ #include "ScriptedEscortAI.h" /*###### -## npc_blood_knight_dawnstar -######*/ - -#define GOSSIP_H_BKD "Take Blood Knight Insignia" - -class npc_blood_knight_dawnstar : public CreatureScript -{ -public: - npc_blood_knight_dawnstar() : CreatureScript("npc_blood_knight_dawnstar") { } - - bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction) - { - player->PlayerTalkClass->ClearMenus(); - if (uiAction == GOSSIP_ACTION_INFO_DEF+1) - { - ItemPosCountVec dest; - uint8 msg = player->CanStoreNewItem(NULL_BAG, NULL_SLOT, dest, 24226, 1, NULL); - if (msg == EQUIP_ERR_OK) - { - player->StoreNewItem(dest, 24226, 1, true); - player->PlayerTalkClass->ClearMenus(); - } - } - return true; - } - - bool OnGossipHello(Player* player, Creature* creature) - { - if (player->GetQuestStatus(9692) == QUEST_STATUS_INCOMPLETE && !player->HasItemCount(24226, 1, true)) - player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_H_BKD, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1); - - player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID()); - - return true; - } - -}; - -/*###### ## npc_budd_nedreck ######*/ @@ -255,7 +216,6 @@ public: void AddSC_ghostlands() { - new npc_blood_knight_dawnstar(); new npc_budd_nedreck(); new npc_rathis_tomber(); new npc_ranger_lilatha(); diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index e6678be3a2b..bc6145252d2 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -568,12 +568,11 @@ public: } bool m_bFall; - uint32 m_uiPermafrostTimer; + float x, y, z; void Reset() { m_bFall = false; - m_uiPermafrostTimer = 0; me->SetReactState(REACT_PASSIVE); me->SetFlying(true); me->SetDisplayId(25144); @@ -590,11 +589,13 @@ public: if (!m_bFall) { m_bFall = true; - me->SetFlying(false); me->GetMotionMaster()->MoveIdle(); me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); //At hit the ground - me->GetMotionMaster()->MoveFall(142.2f, 0); + me->GetPosition(x, y, z); + z = me->GetMap()->GetHeight(x, y, z, true, 50); + me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH); + me->GetMotionMaster()->MoveFall(z, 0); //me->FallGround(); //need correct vmap use (i believe it isn't working properly right now) } } @@ -607,24 +608,13 @@ public: switch (uiId) { case 0: - m_uiPermafrostTimer = IN_MILLISECONDS; - break; - } - } - - void UpdateAI(const uint32 uiDiff) - { - if (m_uiPermafrostTimer) - { - if (m_uiPermafrostTimer <= uiDiff) - { - m_uiPermafrostTimer = 0; me->RemoveAurasDueToSpell(SPELL_FROST_SPHERE); me->SetDisplayId(11686); - me->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.0f); + me->Relocate(x, y, z, me->GetOrientation()); DoCast(SPELL_PERMAFROST_VISUAL); DoCast(SPELL_PERMAFROST); - } else m_uiPermafrostTimer -= uiDiff; + me->SetFloatValue(OBJECT_FIELD_SCALE_X, 2.0f); + break; } } }; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp index 01cd36266d0..7280c3d5b82 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp @@ -20,66 +20,93 @@ enum Spells { - SPELL_CALL_FLAMES = 48258, - SPELL_RITUAL_OF_THE_SWORD = 48276, //Effect #1 Teleport, Effect #2 Dummy + SPELL_SVALA_TRANSFORMING1 = 54140, + SPELL_SVALA_TRANSFORMING2 = 54205, + SPELL_TRANSFORMING_CHANNEL = 54142, + + SPELL_CALL_FLAMES = 48258, // caster effect only, triggers event 17841 SPELL_SINSTER_STRIKE = 15667, H_SPELL_SINSTER_STRIKE = 59409, - SPELL_SVALA_TRANSFORMING1 = 54140, - SPELL_SVALA_TRANSFORMING2 = 54205 + + SPELL_RITUAL_PREPARATION = 48267, + SPELL_RITUAL_OF_THE_SWORD = 48276, + SPELL_RITUAL_STRIKE_TRIGGER = 48331, // triggers 48277 & 59930, needs NPC_RITUAL_TARGET as spell_script_target + SPELL_RITUAL_DISARM = 54159, + SPELL_RITUAL_STRIKE_EFF_1 = 48277, + SPELL_RITUAL_STRIKE_EFF_2 = 59930, + + SPELL_SUMMONED_VIS = 64446, + SPELL_RITUAL_CHANNELER_1 = 48271, + SPELL_RITUAL_CHANNELER_2 = 48274, + SPELL_RITUAL_CHANNELER_3 = 48275, + + // Ritual Channeler spells + SPELL_PARALYZE = 48278, + SPELL_SHADOWS_IN_THE_DARK = 59407, + + // Scourge Hulk spells + SPELL_MIGHTY_BLOW = 48697, + SPELL_VOLATILE_INFECTION = 56785, + H_SPELL_VOLATILE_INFECTION = 59228 }; -//not in db + enum Yells { - SAY_DIALOG_WITH_ARTHAS_1 = -1575015, - SAY_DIALOG_WITH_ARTHAS_2 = -1575016, - SAY_DIALOG_WITH_ARTHAS_3 = -1575017, - SAY_AGGRO = -1575018, - SAY_SLAY_1 = -1575019, - SAY_SLAY_2 = -1575020, - SAY_SLAY_3 = -1575021, - SAY_DEATH = -1575022, - SAY_SACRIFICE_PLAYER_1 = -1575023, - SAY_SACRIFICE_PLAYER_2 = -1575024, - SAY_SACRIFICE_PLAYER_3 = -1575025, - SAY_SACRIFICE_PLAYER_4 = -1575026, - SAY_SACRIFICE_PLAYER_5 = -1575027, - SAY_DIALOG_OF_ARTHAS_1 = -1575028, - SAY_DIALOG_OF_ARTHAS_2 = -1575029 + // Svala + SAY_SVALA_INTRO_0 = 0, + + // Svala Sorrowgrave + SAY_SVALA_INTRO_1 = 0, + SAY_SVALA_INTRO_2 = 1, + SAY_AGGRO = 2, + SAY_SLAY = 3, + SAY_DEATH = 4, + SAY_SACRIFICE_PLAYER = 5, + + // Image of Arthas + SAY_DIALOG_OF_ARTHAS_1 = 0, + SAY_DIALOG_OF_ARTHAS_2 = 1 }; + enum Creatures { CREATURE_ARTHAS = 29280, // Image of Arthas CREATURE_SVALA_SORROWGRAVE = 26668, // Svala after transformation CREATURE_SVALA = 29281, // Svala before transformation - CREATURE_RITUAL_CHANNELER = 27281 + CREATURE_RITUAL_CHANNELER = 27281, + CREATURE_SPECTATOR = 26667, + CREATURE_RITUAL_TARGET = 27327, + CREATURE_FLAME_BRAZIER = 27273, + CREATURE_SCOURGE_HULK = 26555 }; -enum ChannelerSpells -{ - //ritual channeler's spells - SPELL_PARALYZE = 48278, - SPELL_SHADOWS_IN_THE_DARK = 59407 -}; -enum Misc + +enum Objects { - DATA_SVALA_DISPLAY_ID = 25944 + OBJECT_UTGARDE_MIRROR = 191745 }; -enum IntroPhase + +enum SvalaPhase { IDLE, INTRO, - FINISHED + NORMAL, + SACRIFICING, + SVALADEAD }; -enum CombatPhase + +#define DATA_INCREDIBLE_HULK 2043 + +static const float spectatorWP[2][3] = { - NORMAL, - SACRIFICING + {296.95f,-312.76f,86.36f}, + {297.69f,-275.81f,86.36f} }; static Position RitualChannelerPos[]= { - {296.42f, -355.01f, 90.94f, 0.0f}, - {302.36f, -352.01f, 90.54f, 0.0f}, - {291.39f, -350.89f, 90.54f, 0.0f} + {296.42f, -355.01f, 90.94f, 1.58f}, + {302.36f, -352.01f, 90.54f, 2.20f}, + {291.39f, -352.01f, 90.54f, 0.91f} }; static Position ArthasPos = { 295.81f, -366.16f, 92.57f, 1.58f }; static Position SvalaPos = { 296.632f, -346.075f, 90.6307f, 1.58f }; @@ -96,31 +123,96 @@ public: struct boss_svalaAI : public ScriptedAI { - boss_svalaAI(Creature* c) : ScriptedAI(c) + boss_svalaAI(Creature* creature) : ScriptedAI(creature), summons(creature) { - instance = c->GetInstanceScript(); + instance = creature->GetInstanceScript(); + Phase = IDLE; + + me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_RITUAL_STRIKE_EFF_1, true); + me->ApplySpellImmune(0, IMMUNITY_ID, SPELL_RITUAL_STRIKE_EFF_2, true); } - uint32 uiIntroTimer; + InstanceScript* instance; + SummonList summons; + SvalaPhase Phase; + + Position pos; + float x, y, z; - uint8 uiIntroPhase; + uint32 introTimer; + uint8 introPhase; + uint8 sacrePhase; - IntroPhase Phase; + TempSummon* arthas; + uint64 arthasGUID; - TempSummon* pArthas; - uint64 uiArthasGUID; + uint32 sinsterStrikeTimer; + uint32 callFlamesTimer; + uint32 sacrificeTimer; - InstanceScript* instance; + bool sacrificed; void Reset() { - Phase = IDLE; - uiIntroTimer = 1 * IN_MILLISECONDS; - uiIntroPhase = 0; - uiArthasGUID = 0; + sacrificed = false; + SetCombatMovement(true); + + summons.DespawnAll(); + me->RemoveAllAuras(); + + if (Phase > INTRO) + { + me->SetFlying(true); + me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + } + + if (Phase > NORMAL) + Phase = NORMAL; + + introTimer = 1 * IN_MILLISECONDS; + introPhase = 0; + arthasGUID = 0; if (instance) + { instance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, NOT_STARTED); + instance->SetData64(DATA_SACRIFICED_PLAYER, 0); + } + } + + void JustReachedHome() + { + if (Phase > INTRO) + { + me->SetFlying(false); + me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + me->SetOrientation(1.58f); + me->SendMovementFlagUpdate(); + } + } + + void EnterCombat(Unit* /*who*/) + { + Talk(SAY_AGGRO); + + sinsterStrikeTimer = 7 * IN_MILLISECONDS; + callFlamesTimer = urand(10 * IN_MILLISECONDS, 20 * IN_MILLISECONDS); + + if (instance) + instance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, IN_PROGRESS); + } + + void JustSummoned(Creature* summon) + { + if (summon->GetEntry() == CREATURE_RITUAL_CHANNELER) + summon->CastSpell(summon, SPELL_SUMMONED_VIS, true); + + summons.Summon(summon); + } + + void SummonedCreatureDespawn(Creature* summon) + { + summons.Despawn(summon); } void MoveInLineOfSight(Unit* who) @@ -132,287 +224,500 @@ public: { Phase = INTRO; me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + + if (GameObject* mirror = GetClosestGameObjectWithEntry(me, OBJECT_UTGARDE_MIRROR, 100.0f)) + mirror->SetGoState(GO_STATE_READY); - if (Creature* pArthas = me->SummonCreature(CREATURE_ARTHAS, ArthasPos, TEMPSUMMON_MANUAL_DESPAWN)) + if (Creature* arthas = me->SummonCreature(CREATURE_ARTHAS, ArthasPos, TEMPSUMMON_MANUAL_DESPAWN)) { - pArthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); - uiArthasGUID = pArthas->GetGUID(); + arthas->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); + arthasGUID = arthas->GetGUID(); } } } + + void KilledUnit(Unit* victim) + { + if (victim != me) + Talk(SAY_SLAY); + } + + void DamageTaken(Unit* attacker, uint32 &damage) + { + if (Phase == SVALADEAD) + { + if (attacker != me) + damage = 0; + return; + } - void AttackStart(Unit* /*who*/) {} + if (damage >= me->GetHealth()) + { + if (Phase == SACRIFICING) + SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE); + + me->GetPosition(x, y, z); + z = me->GetMap()->GetHeight(x, y, z, true, 50); + + if (me->GetPositionZ() > z) + { + damage = 0; + Phase = SVALADEAD; + me->InterruptNonMeleeSpells(true); + me->RemoveAllAuras(); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + me->SetHealth(1); + + SetCombatMovement(false); + me->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH); + me->GetMotionMaster()->MoveFall(z, 1); + } + } + } + + void MovementInform(uint32 motionType, uint32 pointId) + { + if (motionType != POINT_MOTION_TYPE) + return; + + if (pointId == 1) + { + me->Relocate(x, y, z, me->GetOrientation()); + me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false); + } + } + + void JustDied(Unit* killer) + { + summons.DespawnAll(); + + if (instance) + instance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, DONE); + + Talk(SAY_DEATH); + } + + void SpellHitTarget(Unit* target, const SpellInfo* spell) + { + if (spell->Id == SPELL_RITUAL_STRIKE_EFF_1 && Phase != NORMAL && Phase != SVALADEAD) + { + Phase = NORMAL; + SetCombatMovement(true); + + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 300, true)) + me->GetMotionMaster()->MoveChase(target); + } + } void UpdateAI(const uint32 diff) { - if (Phase != INTRO) + if (Phase == IDLE) + return; + + if (Phase == INTRO) + { + if (introTimer <= diff) + { + Creature* arthas = Unit::GetCreature(*me, arthasGUID); + if (!arthas) + return; + + switch (introPhase) + { + case 0: + Talk(SAY_SVALA_INTRO_0); + ++introPhase; + introTimer = 8100; + break; + case 1: + arthas->AI()->Talk(SAY_DIALOG_OF_ARTHAS_1); + ++introPhase; + introTimer = 10000; + break; + case 2: + arthas->CastSpell(me, SPELL_TRANSFORMING_CHANNEL, false); + me->SetFlying(true); + me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + pos.Relocate(me); + pos.m_positionZ += 8.0f; + me->GetMotionMaster()->MoveTakeoff(0, pos, 3.30078125f); + // spectators flee event + if (instance) + { + std::list<Creature*> lspectatorList; + GetCreatureListWithEntryInGrid(lspectatorList, me, CREATURE_SPECTATOR, 100.0f); + for(std::list<Creature*>::iterator itr = lspectatorList.begin(); itr != lspectatorList.end(); ++itr) + { + if ((*itr)->isAlive()) + { + (*itr)->SetStandState(UNIT_STAND_STATE_STAND); + (*itr)->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING); + (*itr)->GetMotionMaster()->MovePoint(1, spectatorWP[0][0], spectatorWP[0][1], spectatorWP[0][2]); + } + } + } + ++introPhase; + introTimer = 4200; + break; + case 3: + me->CastSpell(me, SPELL_SVALA_TRANSFORMING1, false); + ++introPhase; + introTimer = 6200; + break; + case 4: + me->CastSpell(me, SPELL_SVALA_TRANSFORMING2, false); + arthas->InterruptNonMeleeSpells(true); + me->RemoveAllAuras(); + me->UpdateEntry(CREATURE_SVALA_SORROWGRAVE); + me->SetFacingToObject(arthas); + me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + ++introPhase; + introTimer = 3200; + break; + case 5: + Talk(SAY_SVALA_INTRO_1); + ++introPhase; + introTimer = 10000; + break; + case 6: + arthas->AI()->Talk(SAY_DIALOG_OF_ARTHAS_2); + ++introPhase; + introTimer = 7200; + break; + case 7: + Talk(SAY_SVALA_INTRO_2); + me->SetOrientation(1.58f); + me->SendMovementFlagUpdate(); + arthas->SetVisible(false); + ++introPhase; + introTimer = 13800; + break; + case 8: + me->SetFlying(false); + me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + me->SendMovementFlagUpdate(); + pos.Relocate(me); + pos.m_positionX = me->GetHomePosition().GetPositionX(); + pos.m_positionY = me->GetHomePosition().GetPositionY(); + pos.m_positionZ = 90.6065f; + me->GetMotionMaster()->MoveLand(0, pos, 6.247422f); + ++introPhase; + introTimer = 3000; + break; + case 9: + if (GameObject* mirror = GetClosestGameObjectWithEntry(me, OBJECT_UTGARDE_MIRROR, 100.0f)) + mirror->SetGoState(GO_STATE_ACTIVE); + me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); + arthas->DespawnOrUnsummon(); + arthasGUID = 0; + Phase = NORMAL; + break; + } + } else introTimer -= diff; + return; + } - if (uiIntroTimer <= diff) + if (Phase == NORMAL) { - Creature* pArthas = Unit::GetCreature(*me, uiArthasGUID); - if (!pArthas) + //Return since we have no target + if (!UpdateVictim()) return; - switch (uiIntroPhase) + if (me->IsWithinMeleeRange(me->getVictim()) && me->HasUnitMovementFlag(MOVEMENTFLAG_LEVITATING)) { - case 0: - DoScriptText(SAY_DIALOG_WITH_ARTHAS_1, me); - ++uiIntroPhase; - uiIntroTimer = 3500; - break; - case 1: - DoScriptText(SAY_DIALOG_OF_ARTHAS_1, pArthas); - ++uiIntroPhase; - uiIntroTimer = 3500; - break; - case 2: - DoScriptText(SAY_DIALOG_WITH_ARTHAS_2, me); - ++uiIntroPhase; - uiIntroTimer = 3500; - break; - case 3: - DoScriptText(SAY_DIALOG_OF_ARTHAS_2, pArthas); - ++uiIntroPhase; - uiIntroTimer = 3500; - break; - case 4: - DoScriptText(SAY_DIALOG_WITH_ARTHAS_3, me); - DoCast(me, SPELL_SVALA_TRANSFORMING1); - ++uiIntroPhase; - uiIntroTimer = 2800; - break; - case 5: - DoCast(me, SPELL_SVALA_TRANSFORMING2); - ++uiIntroPhase; - uiIntroTimer = 200; - break; - case 6: - if (me->SummonCreature(CREATURE_SVALA_SORROWGRAVE, SvalaPos, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 60*IN_MILLISECONDS)) + me->SetFlying(false); + me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + me->SendMovementFlagUpdate(); + } + + if (sinsterStrikeTimer <= diff) + { + DoCast(me->getVictim(), SPELL_SINSTER_STRIKE); + sinsterStrikeTimer = urand(5 * IN_MILLISECONDS, 9 * IN_MILLISECONDS); + } else sinsterStrikeTimer -= diff; + + if (callFlamesTimer <= diff) + { + if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) + { + DoCast(target, SPELL_CALL_FLAMES); + callFlamesTimer = urand(10 * IN_MILLISECONDS, 20 * IN_MILLISECONDS); + } + } else callFlamesTimer -= diff; + + if (!sacrificed) + { + if (HealthBelowPct(50)) + { + if (Unit* sacrificeTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 80, true)) { - me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE); - me->SetDisplayId(DATA_SVALA_DISPLAY_ID); - pArthas->DespawnOrUnsummon(); - uiArthasGUID = 0; - Phase = FINISHED; + if (instance) + instance->SetData64(DATA_SACRIFICED_PLAYER, sacrificeTarget->GetGUID()); + + Talk(SAY_SACRIFICE_PLAYER); + + DoCast(sacrificeTarget, SPELL_RITUAL_PREPARATION); + + SetCombatMovement(false); + me->SetFlying(true); + me->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING); + + Phase = SACRIFICING; + sacrePhase = 0; + sacrificeTimer = 1 * IN_MILLISECONDS; + + DoCast(me, SPELL_RITUAL_OF_THE_SWORD); + sacrificed = true; } - else - Reset(); - break; + } } - } else uiIntroTimer -= diff; + + DoMeleeAttackIfReady(); + } + else //SACRIFICING + { + if (sacrificeTimer <= diff) + { + switch (sacrePhase) + { + case 0: + // spawn ritual channelers + if (instance) + { + DoCast(me, SPELL_RITUAL_CHANNELER_1, true); + DoCast(me, SPELL_RITUAL_CHANNELER_2, true); + DoCast(me, SPELL_RITUAL_CHANNELER_3, true); + } + ++sacrePhase; + sacrificeTimer = 2 * IN_MILLISECONDS; + break; + case 1: + me->StopMoving(); + me->GetMotionMaster()->MoveIdle(); + me->InterruptNonMeleeSpells(true); + DoCast(me, SPELL_RITUAL_STRIKE_TRIGGER, true); + ++sacrePhase; + sacrificeTimer = 200; + break; + case 2: + DoCast(me, SPELL_RITUAL_DISARM); + ++sacrePhase; + break; + case 3: + break; + } + } + else sacrificeTimer -= diff; + } } }; }; -class mob_ritual_channeler : public CreatureScript +class npc_ritual_channeler : public CreatureScript { public: - mob_ritual_channeler() : CreatureScript("mob_ritual_channeler") { } + npc_ritual_channeler() : CreatureScript("npc_ritual_channeler") { } CreatureAI* GetAI(Creature* creature) const { - return new mob_ritual_channelerAI(creature); + return new npc_ritual_channelerAI(creature); } - struct mob_ritual_channelerAI : public Scripted_NoMovementAI + struct npc_ritual_channelerAI : public Scripted_NoMovementAI { - mob_ritual_channelerAI(Creature* c) :Scripted_NoMovementAI(c) + npc_ritual_channelerAI(Creature* c) :Scripted_NoMovementAI(c) { instance = c->GetInstanceScript(); } InstanceScript* instance; + uint32 paralyzeTimer; void Reset() { - DoCast(me, SPELL_SHADOWS_IN_THE_DARK); - } - - // called by svala sorrowgrave to set guid of victim - void DoAction(const int32 /*action*/) - { + paralyzeTimer = 1600; if (instance) - if (Unit* victim = me->GetUnit(*me, instance->GetData64(DATA_SACRIFICED_PLAYER))) - DoCast(victim, SPELL_PARALYZE); + if (IsHeroic()) + DoCast(me, SPELL_SHADOWS_IN_THE_DARK); } - - void EnterCombat(Unit* /*who*/) + + void UpdateAI(const uint32 diff) { + if (me->HasUnitState(UNIT_STAT_CASTING)) + return; + + if (paralyzeTimer <= diff) + { + if (instance) + if (Unit* victim = me->GetUnit(*me, instance->GetData64(DATA_SACRIFICED_PLAYER))) + DoCast(victim, SPELL_PARALYZE, false); + + paralyzeTimer = 200; + } + else + paralyzeTimer -= diff; } }; - }; -class boss_svala_sorrowgrave : public CreatureScript +class npc_spectator : public CreatureScript { public: - boss_svala_sorrowgrave() : CreatureScript("boss_svala_sorrowgrave") { } + npc_spectator() : CreatureScript("npc_spectator") { } CreatureAI* GetAI(Creature* creature) const { - return new boss_svala_sorrowgraveAI(creature); + return new npc_spectatorAI(creature); } - struct boss_svala_sorrowgraveAI : public ScriptedAI + struct npc_spectatorAI : public ScriptedAI { - boss_svala_sorrowgraveAI(Creature* c) : ScriptedAI(c), summons(c) + npc_spectatorAI(Creature* c) : ScriptedAI(c) { } + + void Reset() { } + + void MovementInform(uint32 motionType, uint32 pointId) { - instance = c->GetInstanceScript(); + if (motionType == POINT_MOTION_TYPE) + { + if (pointId == 1) + me->GetMotionMaster()->MovePoint(2,spectatorWP[1][0],spectatorWP[1][1],spectatorWP[1][2]); + else if (pointId == 2) + me->DespawnOrUnsummon(1000); + } } + }; +}; - uint32 uiSinsterStrikeTimer; - uint32 uiCallFlamesTimer; - uint32 uiRitualOfSwordTimer; - uint32 uiSacrificeTimer; +class checkRitualTarget +{ + public: + explicit checkRitualTarget(Unit* _caster) : caster(_caster) { } - CombatPhase Phase; + bool operator() (Unit* unit) + { + if (InstanceScript* instance = caster->GetInstanceScript()) + if (instance->GetData64(DATA_SACRIFICED_PLAYER) == unit->GetGUID()) + return false; - SummonList summons; + return true; + } - bool bSacrificed; + private: + Unit* caster; +}; - InstanceScript* instance; +class spell_paralyze_pinnacle : public SpellScriptLoader +{ + public: + spell_paralyze_pinnacle() : SpellScriptLoader("spell_paralyze_pinnacle") { } - void Reset() + class spell_paralyze_pinnacle_SpellScript : public SpellScript { - uiSinsterStrikeTimer = 7 * IN_MILLISECONDS; - uiCallFlamesTimer = 10 * IN_MILLISECONDS; - uiRitualOfSwordTimer = 20 * IN_MILLISECONDS; - uiSacrificeTimer = 8 * IN_MILLISECONDS; - - bSacrificed = false; - - Phase = NORMAL; - - DoTeleportTo(296.632f, -346.075f, 90.6307f); - me->SetUnitMovementFlags(MOVEMENTFLAG_WALKING); + PrepareSpellScript(spell_paralyze_pinnacle_SpellScript); - summons.DespawnAll(); + void FilterTargets(std::list<Unit*>& unitList) + { + unitList.remove_if(checkRitualTarget(GetCaster())); + } - if (instance) + void Register() { - instance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, NOT_STARTED); - instance->SetData64(DATA_SACRIFICED_PLAYER, 0); + OnUnitTargetSelect += SpellUnitTargetFn(spell_paralyze_pinnacle_SpellScript::FilterTargets, EFFECT_0, TARGET_UNIT_SRC_AREA_ENEMY); } - } + }; - void EnterCombat(Unit* /*who*/) + SpellScript* GetSpellScript() const { - DoScriptText(SAY_AGGRO, me); - - if (instance) - instance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, IN_PROGRESS); + return new spell_paralyze_pinnacle_SpellScript(); } +}; - void JustSummoned(Creature* summon) - { - summons.Summon(summon); - } +class npc_scourge_hulk : public CreatureScript +{ + public: + npc_scourge_hulk() : CreatureScript("npc_scourge_hulk") { } - void SummonedCreatureDespawn(Creature* summon) + struct npc_scourge_hulkAI : public ScriptedAI { - summons.Despawn(summon); - } + npc_scourge_hulkAI(Creature* creature) : ScriptedAI(creature) { } - void UpdateAI(const uint32 diff) - { - if (Phase == NORMAL) + uint32 mightyBlow; + uint32 volatileInfection; + + void Reset() + { + mightyBlow = urand(4000, 9000); + volatileInfection = urand(10000, 14000); + killedByRitualStrike = false; + } + + uint32 GetData(uint32 type) + { + return type == DATA_INCREDIBLE_HULK ? killedByRitualStrike : 0; + } + + void DamageTaken(Unit* attacker, uint32 &damage) + { + if (damage >= me->GetHealth() && attacker->GetEntry() == CREATURE_SVALA_SORROWGRAVE) + killedByRitualStrike = true; + } + + void UpdateAI(uint32 const diff) { - //Return since we have no target if (!UpdateVictim()) return; - if (uiSinsterStrikeTimer <= diff) - { - DoCast(me->getVictim(), SPELL_SINSTER_STRIKE); - uiSinsterStrikeTimer = urand(5 * IN_MILLISECONDS, 9 * IN_MILLISECONDS); - } else uiSinsterStrikeTimer -= diff; - - if (uiCallFlamesTimer <= diff) + if (mightyBlow <= diff) { - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) - { - DoCast(target, SPELL_CALL_FLAMES); - uiCallFlamesTimer = urand(8 * IN_MILLISECONDS, 12 * IN_MILLISECONDS); - } - } else uiCallFlamesTimer -= diff; + if (Unit* victim = me->getVictim()) + if (!victim->HasUnitState(UNIT_STAT_STUNNED)) // Prevent knocking back a ritual player + DoCast(victim, SPELL_MIGHTY_BLOW); + mightyBlow = urand(12000, 17000); + } + else + mightyBlow -= diff; - if (!bSacrificed) + if (volatileInfection <= diff) { - if (uiRitualOfSwordTimer <= diff) - { - if (Unit* pSacrificeTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) - { - DoScriptText(RAND(SAY_SACRIFICE_PLAYER_1, SAY_SACRIFICE_PLAYER_2, SAY_SACRIFICE_PLAYER_3, SAY_SACRIFICE_PLAYER_4, SAY_SACRIFICE_PLAYER_5), me); - DoCast(pSacrificeTarget, SPELL_RITUAL_OF_THE_SWORD); - //Spell doesn't teleport - DoTeleportPlayer(pSacrificeTarget, 296.632f, -346.075f, 90.63f, 4.6f); - me->SetUnitMovementFlags(MOVEMENTFLAG_CAN_FLY); - DoTeleportTo(296.632f, -346.075f, 120.85f); - Phase = SACRIFICING; - if (instance) - { - instance->SetData64(DATA_SACRIFICED_PLAYER, pSacrificeTarget->GetGUID()); - - for (uint8 i = 0; i < 3; ++i) - if (Creature* summon = me->SummonCreature(CREATURE_RITUAL_CHANNELER, RitualChannelerPos[i], TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 360000)) - summon->AI()->DoAction(0); - } - - bSacrificed = true; - } - } else uiRitualOfSwordTimer -= diff; + DoCastVictim(SPELL_VOLATILE_INFECTION); + volatileInfection = urand(13000, 17000); } + else + volatileInfection -= diff; DoMeleeAttackIfReady(); } - else //SACRIFICING - { - if (uiSacrificeTimer <= diff) - { - Unit* pSacrificeTarget = instance ? Unit::GetUnit(*me, instance->GetData64(DATA_SACRIFICED_PLAYER)) : NULL; - if (instance && !summons.empty() && pSacrificeTarget && pSacrificeTarget->isAlive()) - me->Kill(pSacrificeTarget, false); // durability damage? - - //go down - Phase = NORMAL; - pSacrificeTarget = NULL; - me->SetUnitMovementFlags(MOVEMENTFLAG_WALKING); - if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) - me->GetMotionMaster()->MoveChase(target); - uiSacrificeTimer = 8 * IN_MILLISECONDS; - } - else uiSacrificeTimer -= diff; - } - } + private: + bool killedByRitualStrike; + }; - void KilledUnit(Unit* /*victim*/) + CreatureAI* GetAI(Creature* creature) const { - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2, SAY_SLAY_3), me); + return new npc_scourge_hulkAI(creature); } +}; - void JustDied(Unit* killer) - { - if (instance) - { - Creature* pSvala = Unit::GetCreature((*me), instance->GetData64(DATA_SVALA)); - if (pSvala && pSvala->isAlive()) - killer->Kill(pSvala); +class achievement_incredible_hulk : public AchievementCriteriaScript +{ + public: + achievement_incredible_hulk() : AchievementCriteriaScript("achievement_incredible_hulk") { } - instance->SetData(DATA_SVALA_SORROWGRAVE_EVENT, DONE); - } - DoScriptText(SAY_DEATH, me); + bool OnCheck(Player* /*player*/, Unit* target) + { + return target && target->IsAIEnabled && target->GetAI()->GetData(DATA_INCREDIBLE_HULK); } - }; - }; void AddSC_boss_svala() { new boss_svala(); - new mob_ritual_channeler(); - new boss_svala_sorrowgrave(); + new npc_ritual_channeler(); + new npc_spectator(); + new spell_paralyze_pinnacle(); + new npc_scourge_hulk(); + new achievement_incredible_hulk(); } diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp index c5bc235da1f..cb596f284c5 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp @@ -170,8 +170,12 @@ public: void SetData64(uint32 type, uint64 data) { - if (type == DATA_SACRIFICED_PLAYER) - uiSacrificedPlayer = data; + switch (type) + { + case DATA_SACRIFICED_PLAYER: + uiSacrificedPlayer = data; + break; + } } uint32 GetData(uint32 type) @@ -201,6 +205,7 @@ public: case DATA_MOB_ORB: return uiPalehoofOrb; case DATA_SVALA: return uiSvala; case DATA_GORTOK_PALEHOOF_SPHERE: return uiGortokPalehoofSphere; + case DATA_SACRIFICED_PLAYER: return uiSacrificedPlayer; } return 0; diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h index 7d10483ca1d..872314ee25e 100644 --- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h +++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/utgarde_pinnacle.h @@ -53,7 +53,7 @@ enum eCreatures MOB_MASSIVE_JORMUNGAR = 26685, MOB_FEROCIOUS_RHINO = 26686, MOB_SVALA = 29281, - MOB_PALEHOOF_ORB = 26688, + MOB_PALEHOOF_ORB = 26688 }; #endif diff --git a/src/tools/CMakeLists.txt b/src/tools/CMakeLists.txt index 64a7dcb7276..82f71aed030 100644 --- a/src/tools/CMakeLists.txt +++ b/src/tools/CMakeLists.txt @@ -1,4 +1,4 @@ -# Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/> +# Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> # # This file is free software; as a special exception the author gives # unlimited permission to copy and/or distribute it, with or without diff --git a/src/tools/map_extractor/CMakeLists.txt b/src/tools/map_extractor/CMakeLists.txt index 641bf00c678..afeb8af99ba 100644 --- a/src/tools/map_extractor/CMakeLists.txt +++ b/src/tools/map_extractor/CMakeLists.txt @@ -1,5 +1,5 @@ # Copyright (C) 2005-2009 MaNGOS project <http://getmangos.com/> -# Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/> +# Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> # # This file is free software; as a special exception the author gives # unlimited permission to copy and/or distribute it, with or without diff --git a/src/tools/vmap3_assembler/CMakeLists.txt b/src/tools/vmap3_assembler/CMakeLists.txt index d596fb3e818..ba5d1649d38 100644 --- a/src/tools/vmap3_assembler/CMakeLists.txt +++ b/src/tools/vmap3_assembler/CMakeLists.txt @@ -1,5 +1,5 @@ # Copyright (C) 2005-2009 MaNGOS project <http://getmangos.com/> -# Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/> +# Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> # # This file is free software; as a special exception the author gives # unlimited permission to copy and/or distribute it, with or without diff --git a/src/tools/vmap3_extractor/CMakeLists.txt b/src/tools/vmap3_extractor/CMakeLists.txt index 905e9318985..2ff2fd0cf6b 100644 --- a/src/tools/vmap3_extractor/CMakeLists.txt +++ b/src/tools/vmap3_extractor/CMakeLists.txt @@ -1,5 +1,5 @@ # Copyright (C) 2005-2009 MaNGOS project <http://getmangos.com/> -# Copyright (C) 2008-2011 TrinityCore <http://www.trinitycore.org/> +# Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/> # # This file is free software; as a special exception the author gives # unlimited permission to copy and/or distribute it, with or without |
