diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.cpp | 26 | ||||
-rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.h | 3 | ||||
-rw-r--r-- | src/server/game/Maps/Map.cpp | 6 | ||||
-rw-r--r-- | src/server/scripts/Commands/cs_misc.cpp | 53 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_generic.cpp | 46 |
5 files changed, 78 insertions, 56 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp index 0f23925cc2b..4c6a8b92e0b 100644 --- a/src/server/game/DungeonFinding/LFGMgr.cpp +++ b/src/server/game/DungeonFinding/LFGMgr.cpp @@ -2039,3 +2039,29 @@ void LFGMgr::SetupGroupMember(uint64 guid, uint64 gguid) SetGroup(guid, gguid); AddPlayerToGroup(gguid, guid); } + +bool LFGMgr::inRandomLfgDungeon(uint64 guid) +{ + if (GetState(guid) != LFG_STATE_NONE) + { + LfgDungeonSet const& dungeons = GetSelectedDungeons(guid); + if (!dungeons.empty()) + { + LFGDungeonData const* dungeon = GetLFGDungeon(*dungeons.begin()); + if (dungeon && (dungeon->type == LFG_TYPE_RANDOM || dungeon->seasonal)) + return true; + } + } + + return false; +} + +bool LFGMgr::inLfgDungeonMap(uint64 guid, uint32 map, Difficulty difficulty) +{ + if (uint32 dungeonId = GetDungeon(guid, true)) + if (LFGDungeonData const* dungeon = GetLFGDungeon(dungeonId)) + if (uint32(dungeon->map) == map && dungeon->difficulty == difficulty) + return true; + + return false; +} diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h index 74c7ca9e3d3..5b26cf9854c 100644 --- a/src/server/game/DungeonFinding/LFGMgr.h +++ b/src/server/game/DungeonFinding/LFGMgr.h @@ -381,6 +381,9 @@ class LFGMgr void SetupGroupMember(uint64 guid, uint64 gguid); uint64 GetGroup(uint64 guid); + bool inRandomLfgDungeon(uint64 guid); + bool inLfgDungeonMap(uint64 guid, uint32 map, Difficulty difficulty); + private: uint8 GetTeam(uint64 guid); void RestoreState(uint64 guid, char const* debugMsg); diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index 184450ef8d6..6358acfb97d 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -2486,11 +2486,7 @@ bool InstanceMap::AddPlayerToMap(Player* player) } if (group && group->isLFGGroup()) - if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true)) - if (LFGDungeonData const* dungeon = sLFGMgr->GetLFGDungeon(dungeonId)) - if (LFGDungeonData const* randomDungeon = sLFGMgr->GetLFGDungeon(*(sLFGMgr->GetSelectedDungeons(player->GetGUID()).begin()))) - if (uint32(dungeon->map) == GetId() && dungeon->difficulty == GetDifficulty() && randomDungeon->type == LFG_TYPE_RANDOM) - player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true); + player->CastSpell(player, LFG_SPELL_LUCK_OF_THE_DRAW, true); } // for normal instances cancel the reset schedule when the diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp index ce9d5088317..08140772db9 100644 --- a/src/server/scripts/Commands/cs_misc.cpp +++ b/src/server/scripts/Commands/cs_misc.cpp @@ -33,7 +33,7 @@ #include "ace/INET_Addr.h" #include "Player.h" #include "Pet.h" -#include "LFG.h" +#include "LFGMgr.h" #include "GroupMgr.h" class misc_commandscript : public CommandScript @@ -2834,41 +2834,40 @@ public: { handler->PSendSysMessage(LANG_GROUP_TYPE, (groupTarget->isRaidGroup() ? "raid" : "party")); Group::MemberSlotList const& members = groupTarget->GetMemberSlots(); - Group::MemberSlotList::const_iterator itr; - for (itr = members.begin(); itr != members.end(); ++itr) + for (Group::MemberSlotList::const_iterator itr = members.begin(); itr != members.end(); ++itr) { - std::ostringstream flags, roles; - if ((*itr).flags & MEMBER_FLAG_ASSISTANT) - flags << "Assistant "; - if ((*itr).flags & MEMBER_FLAG_MAINTANK) - flags << "MainTank "; - if ((*itr).flags & MEMBER_FLAG_MAINASSIST) - flags << "MainAssist "; - - if ((*itr).roles & PLAYER_ROLE_LEADER) - roles << "Leader "; - if ((*itr).roles & PLAYER_ROLE_TANK) - roles << "Tank "; - if ((*itr).roles & PLAYER_ROLE_HEALER) - roles << "Healer "; - if ((*itr).roles & PLAYER_ROLE_DAMAGE) - roles << "Damage "; + Group::MemberSlot const& slot = *itr; + + std::string flags; + if (slot.flags & MEMBER_FLAG_ASSISTANT) + flags = "Assistant"; + + if (slot.flags & MEMBER_FLAG_MAINTANK) + { + if (!flags.empty()) + flags.append(", "); + flags.append("MainTank"); + } + + if (slot.flags & MEMBER_FLAG_MAINASSIST) + { + if (!flags.empty()) + flags.append(", "); + flags.append("MainAssist"); + } + + if (flags.empty()) + flags = "None"; Player* p = ObjectAccessor::FindPlayer((*itr).guid); const char* onlineState = (p && p->IsInWorld()) ? "online" : "offline"; - std::string flagsStr = (flags.str().empty()) ? "None" : flags.str(); - std::string rolesStr = (roles.str().empty()) ? "None" : roles.str(); - - handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, (*itr).name.c_str(), onlineState, GUID_LOPART((*itr).guid), flagsStr.c_str(), rolesStr.c_str()); + handler->PSendSysMessage(LANG_GROUP_PLAYER_NAME_GUID, slot.name.c_str(), onlineState, + GUID_LOPART(slot.guid), flags.c_str(), LFGMgr::GetRolesString(slot.roles).c_str()); } - return true; } else - { handler->PSendSysMessage(LANG_GROUP_NOT_IN_GROUP, nameTarget.c_str()); - return true; - } return true; } diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp index e7befff87a3..54ca3efd6d5 100644 --- a/src/server/scripts/Spells/spell_generic.cpp +++ b/src/server/scripts/Spells/spell_generic.cpp @@ -1715,10 +1715,29 @@ class spell_gen_luck_of_the_draw : public SpellScriptLoader class spell_gen_luck_of_the_draw_AuraScript : public AuraScript { PrepareAuraScript(spell_gen_luck_of_the_draw_AuraScript); + Map const* map; + Difficulty difficulty; bool Load() { - return GetUnitOwner()->GetTypeId() == TYPEID_PLAYER; + Player* owner = GetUnitOwner()->ToPlayer(); + if (!owner) + return false; + + Group* group = owner->GetGroup(); + if (!group || group->isLFGGroup()) + return false; + + if (!sLFGMgr->inRandomLfgDungeon(owner->GetGUID())) + return false; + + map = owner->GetMap(); + difficulty = owner->GetMap()->GetDifficulty(); + + if (!sLFGMgr->inLfgDungeonMap(owner->GetGUID(), map->GetId(), difficulty)) + return false; + + return true; } // cheap hax to make it have update calls @@ -1730,30 +1749,9 @@ class spell_gen_luck_of_the_draw : public SpellScriptLoader void Update(AuraEffect* /*effect*/) { - if (Player* owner = GetUnitOwner()->ToPlayer()) - { - const LfgDungeonSet dungeons = sLFGMgr->GetSelectedDungeons(owner->GetGUID()); - LfgDungeonSet::const_iterator itr = dungeons.begin(); - - if (itr == dungeons.end()) - { - Remove(AURA_REMOVE_BY_DEFAULT); - return; - } - - - LFGDungeonData const* randomDungeon = sLFGMgr->GetLFGDungeon(*itr); - if (Group* group = owner->GetGroup()) - if (Map const* map = owner->GetMap()) - if (group->isLFGGroup()) - if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true)) - if (LFGDungeonData const* dungeon = sLFGMgr->GetLFGDungeon(dungeonId)) - if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == map->GetDifficulty()) - if (randomDungeon && randomDungeon->type == LFG_TYPE_RANDOM) - return; // in correct dungeon - + Map const* currentMap = GetUnitOwner()->ToPlayer()->GetMap(); + if (currentMap != map || currentMap->GetDifficulty() != difficulty) Remove(AURA_REMOVE_BY_DEFAULT); - } } void Register() |