diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/collision/CMakeLists.txt | 12 | ||||
-rw-r--r-- | src/server/game/CMakeLists.txt | 4 | ||||
-rw-r--r-- | src/server/worldserver/CMakeLists.txt | 4 |
3 files changed, 12 insertions, 8 deletions
diff --git a/src/server/collision/CMakeLists.txt b/src/server/collision/CMakeLists.txt index 913ec7ecd01..a058c14378b 100644 --- a/src/server/collision/CMakeLists.txt +++ b/src/server/collision/CMakeLists.txt @@ -4,21 +4,21 @@ SET(collision_STAT_SRCS BoundingIntervalHierarchy.h BoundingIntervalHierarchy.cpp - Management/IVMapManager.h Maps/MapTree.cpp Maps/MapTree.h - Models/ModelInstance.cpp - Models/ModelInstance.h Maps/TileAssembler.cpp Maps/TileAssembler.h - VMapDefinitions.h + Models/ModelInstance.cpp + Models/ModelInstance.h + Models/WorldModel.cpp + Models/WorldModel.h + Management/IVMapManager.h Management/VMapFactory.cpp Management/VMapFactory.h Management/VMapManager2.cpp Management/VMapManager2.h + VMapDefinitions.h VMapTools.h - Models/WorldModel.cpp - Models/WorldModel.h ) include_directories( diff --git a/src/server/game/CMakeLists.txt b/src/server/game/CMakeLists.txt index 7f9c936cff9..bf7b5d9f1ea 100644 --- a/src/server/game/CMakeLists.txt +++ b/src/server/game/CMakeLists.txt @@ -404,6 +404,8 @@ include_directories( if(NOT DO_SCRIPTS) SET(game_STAT_SRCS ${game_STAT_SRCS} + PrecompiledHeaders/ScriptPCH.cpp + PrecompiledHeaders/ScriptPCH.h AI/ScriptedAI/ScriptedEscortAI.cpp AI/ScriptedAI/ScriptedEscortAI.h AI/ScriptedAI/ScriptedCreature.cpp @@ -416,8 +418,6 @@ if(NOT DO_SCRIPTS) AI/ScriptedAI/ScriptedInstance.h AI/ScriptedAI/ScriptedSimpleAI.cpp AI/ScriptedAI/ScriptedSimpleAI.h - PrecompiledHeaders/ScriptPCH.cpp - PrecompiledHeaders/ScriptPCH.h ) message("-- Added Script Engine to GAME lib") endif(NOT DO_SCRIPTS) diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt index c908e6617f2..db8c75a6772 100644 --- a/src/server/worldserver/CMakeLists.txt +++ b/src/server/worldserver/CMakeLists.txt @@ -133,10 +133,14 @@ target_link_libraries( trinity-core game shared +zlib +trinitysockets trinitydatabase trinityauth trinityconfig collision +g3dlib +jemalloc ${SCRIPT_LIB} ${READLINE_LIBRARY} ${TERMCAP_LIBRARY} |