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-rw-r--r--src/game/SpellEffects.cpp9
1 files changed, 8 insertions, 1 deletions
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index aa8b7e2fa96..5bff50196ce 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -437,7 +437,14 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
damage = uint32(damage * (m_caster->GetTotalAttackPowerValue(BASE_ATTACK)) / 100);
// Shield Slam
else if(m_spellInfo->SpellFamilyFlags[1] & 0x200 && m_spellInfo->Category == 1209)
- damage += int32(m_caster->GetShieldBlockValue());
+ {
+ damage += int32(m_caster->GetShieldBlockValue());
+
+ // Glyph of Shield Slam
+ if (m_caster->HasAura(58375))
+ m_caster->CastSpell(m_caster, 58374, true);
+ }
+
// Victory Rush
else if(m_spellInfo->SpellFamilyFlags[1] & 0x100)
{