diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/game/CreatureAI.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/CreatureAI.h b/src/game/CreatureAI.h index ac2737c40d3..6d7026a9766 100644 --- a/src/game/CreatureAI.h +++ b/src/game/CreatureAI.h @@ -170,10 +170,10 @@ class TRINITY_DLL_SPEC CreatureAI : public UnitAI // Called when creature attack expected (if creature can and no have current victim) // Note: for reaction at hostile action must be called AttackedBy function. - virtual void AttackStart(Unit *) {} + //virtual void AttackStart(Unit *) {} // Called at World update tick - virtual void UpdateAI(const uint32 diff ) {} + //virtual void UpdateAI(const uint32 diff ) {} ///== State checks ================================= |