diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index 5534b6e08e3..c414896bff7 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -1142,7 +1142,7 @@ void Item::BuildDynamicValuesUpdate(uint8 updateType, ByteBuffer* data, Player* std::vector<uint32> const& values = _dynamicValues[index]; if (_fieldNotifyFlags & flags[index] || ((updateType == UPDATETYPE_VALUES ? _dynamicChangesMask.GetBit(index) : !values.empty()) && (flags[index] & visibleFlag)) || - (index == ITEM_DYNAMIC_FIELD_MODIFIERS && _changesMask.GetBit(ITEM_FIELD_MODIFIERS_MASK))) + (index == ITEM_DYNAMIC_FIELD_MODIFIERS && (updateType == UPDATETYPE_VALUES ? _changesMask.GetBit(ITEM_FIELD_MODIFIERS_MASK) : GetUInt32Value(ITEM_FIELD_MODIFIERS_MASK) != 0))) { updateMask.SetBit(index); |