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-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp46
1 files changed, 0 insertions, 46 deletions
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 8e8d0a89cde..8b1fe6f38ba 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -52,51 +52,6 @@ enum ShamanSpells
SHAMAN_LAVA_FLOWS_TRIGGERED_R1 = 64694,
};
-// 51474 - Astral shift
-/// Updated 4.3.4
-class spell_sha_astral_shift : public SpellScriptLoader
-{
- public:
- spell_sha_astral_shift() : SpellScriptLoader("spell_sha_astral_shift") { }
-
- class spell_sha_astral_shift_AuraScript : public AuraScript
- {
- PrepareAuraScript(spell_sha_astral_shift_AuraScript);
-
- uint32 absorbPct;
-
- bool Load()
- {
- absorbPct = GetSpellInfo()->Effects[EFFECT_0].CalcValue(GetCaster());
- return true;
- }
-
- void CalculateAmount(AuraEffect const* /*aurEff*/, int32 & amount, bool & /*canBeRecalculated*/)
- {
- // Set absorbtion amount to unlimited
- amount = -1;
- }
-
- void Absorb(AuraEffect* /*aurEff*/, DamageInfo& dmgInfo, uint32& absorbAmount)
- {
- // reduces all damage taken while stun, fear or silence
- if (GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & (UNIT_FLAG_FLEEING | UNIT_FLAG_SILENCED) || ((GetTarget()->GetUInt32Value(UNIT_FIELD_FLAGS) & UNIT_FLAG_STUNNED) && GetTarget()->HasAuraWithMechanic(1<<MECHANIC_STUN)))
- absorbAmount = CalculatePct(dmgInfo.GetDamage(), absorbPct);
- }
-
- void Register()
- {
- DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_astral_shift_AuraScript::CalculateAmount, EFFECT_0, SPELL_AURA_SCHOOL_ABSORB);
- OnEffectAbsorb += AuraEffectAbsorbFn(spell_sha_astral_shift_AuraScript::Absorb, EFFECT_0);
- }
- };
-
- AuraScript* GetAuraScript() const
- {
- return new spell_sha_astral_shift_AuraScript();
- }
-};
-
// 1535 Fire Nova
/// Updated 4.3.4
class spell_sha_fire_nova : public SpellScriptLoader
@@ -734,7 +689,6 @@ class spell_sha_sentry_totem : public SpellScriptLoader
void AddSC_shaman_spell_scripts()
{
- new spell_sha_astral_shift();
new spell_sha_fire_nova();
new spell_sha_mana_tide_totem();
new spell_sha_earthbind_totem();