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-rw-r--r--src/game/Object.cpp1
-rw-r--r--src/game/SpellEffects.cpp24
2 files changed, 4 insertions, 21 deletions
diff --git a/src/game/Object.cpp b/src/game/Object.cpp
index be66efde0ad..881e4d2515a 100644
--- a/src/game/Object.cpp
+++ b/src/game/Object.cpp
@@ -1453,6 +1453,7 @@ GameObject* WorldObject::SummonGameObject(uint32 entry, float x, float y, float
return NULL;
go->SetRespawnTime(respawnTime);
go->SetSpawnedByDefault(false); // do not save respawn time
+ go->SetOwnerGUID(GetGUID());
map->Add(go);
return go;
diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp
index bf9d1b9f9bf..75e01781923 100644
--- a/src/game/SpellEffects.cpp
+++ b/src/game/SpellEffects.cpp
@@ -819,28 +819,10 @@ void Spell::EffectDummy(uint32 i)
creatureTarget->RemoveCorpse();
creatureTarget->SetHealth(0); // just for nice GM-mode view
- GameObject* pGameObj = new GameObject;
-
- Map *map = creatureTarget->GetMap();
-
- if(!pGameObj->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT), 179644, map,
- creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(),
- creatureTarget->GetOrientation(), 0, 0, 0, 0, 100, 1) )
- {
- delete pGameObj;
- return;
- }
-
- pGameObj->SetRespawnTime(creatureTarget->GetRespawnTime()-time(NULL));
- pGameObj->SetOwnerGUID(m_caster->GetGUID() );
- pGameObj->SetUInt32Value(GAMEOBJECT_LEVEL, m_caster->getLevel() );
- pGameObj->SetSpellId(m_spellInfo->Id);
-
- DEBUG_LOG("AddObject at SpellEfects.cpp EffectDummy\n");
- map->Add(pGameObj);
-
+ GameObject* Crystal_Prison = m_caster->SummonGameObject(179644, creatureTarget->GetPositionX(), creatureTarget->GetPositionY(), creatureTarget->GetPositionZ(), creatureTarget->GetOrientation(), 0, 0, 0, 0, creatureTarget->GetRespawnTime()-time(NULL));
+ sLog.outDebug("SummonGameObject at SpellEfects.cpp EffectDummy for Spell 23019\n");
WorldPacket data(SMSG_GAMEOBJECT_SPAWN_ANIM_OBSOLETE, 8);
- data << uint64(pGameObj->GetGUID());
+ data << uint64(Crystal_Prison->GetGUID());
m_caster->SendMessageToSet(&data,true);
return;