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-rw-r--r--win/VC71/g3dlite.vcproj244
1 files changed, 244 insertions, 0 deletions
diff --git a/win/VC71/g3dlite.vcproj b/win/VC71/g3dlite.vcproj
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+++ b/win/VC71/g3dlite.vcproj
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+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="7.10"
+ Name="g3dlite"
+ ProjectGUID="{DE0380F9-C910-4E99-A841-93550D0E61D7}"
+ Keyword="Win32Proj">
+ <Platforms>
+ <Platform
+ Name="Win32"/>
+ </Platforms>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;"
+ MinimalRebuild="FALSE"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="1"
+ BufferSecurityCheck="TRUE"
+ UsePrecompiledHeader="0"
+ AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="4"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/g3dlite.lib"
+ IgnoreAllDefaultLibraries="TRUE"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2">
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
+ RuntimeLibrary="0"
+ EnableEnhancedInstructionSet="1"
+ UsePrecompiledHeader="0"
+ AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="TRUE"
+ DebugInformationFormat="3"/>
+ <Tool
+ Name="VCCustomBuildTool"/>
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/g3dlite.lib"/>
+ <Tool
+ Name="VCMIDLTool"/>
+ <Tool
+ Name="VCPostBuildEventTool"/>
+ <Tool
+ Name="VCPreBuildEventTool"/>
+ <Tool
+ Name="VCPreLinkEventTool"/>
+ <Tool
+ Name="VCResourceCompilerTool"/>
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"/>
+ <Tool
+ Name="VCXMLDataGeneratorTool"/>
+ <Tool
+ Name="VCManagedWrapperGeneratorTool"/>
+ <Tool
+ Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
+ </Configuration>
+ </Configurations>
+ <References>
+ </References>
+ <Files>
+ <Filter
+ Name="Source Files"
+ Filter="">
+ <File
+ RelativePath="..\..\dep\src\g3dlite\AABox.cpp">
+ </File>
+ <File
+ RelativePath="..\..\dep\src\g3dlite\Box.cpp">
+ </File>
+ <File
+ RelativePath="..\..\dep\src\g3dlite\Crypto.cpp">
+ </File>
+ <File
+ RelativePath="..\..\dep\src\g3dlite\format.cpp">
+ </File>
+ <File
+ RelativePath="..\..\dep\src\g3dlite\Matrix3.cpp">
+ </File>
+ <File
+ RelativePath="..\..\dep\src\g3dlite\Plane.cpp">
+ </File>
+ <File
+ RelativePath="..\..\dep\src\g3dlite\System.cpp">
+ </File>
+ <File
+ RelativePath="..\..\dep\src\g3dlite\Triangle.cpp">
+ </File>
+ <File
+ RelativePath="..\..\dep\src\g3dlite\Vector3.cpp">
+ </File>
+ <File
+ RelativePath="..\..\dep\src\g3dlite\Vector4.cpp">
+ </File>
+ </Filter>
+ <Filter
+ Name="Header Files"
+ Filter="">
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\AABox.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Array.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Box.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\CollisionDetection.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\CoordinateFrame.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Crypto.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\debug.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\format.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.inl">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\GCamera.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Line.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Matrix3.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Plane.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\platform.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Quat.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Quat.inl">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Ray.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\RegistryUtil.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Sphere.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\stringutils.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\System.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Table.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Triangle.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.inl">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Vector2int16.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.inl">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Vector3int16.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.h">
+ </File>
+ <File
+ RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.inl">
+ </File>
+ </Filter>
+ </Files>
+ <Globals>
+ </Globals>
+</VisualStudioProject>