diff options
Diffstat (limited to 'win/VC80/g3dlite.vcproj')
-rw-r--r-- | win/VC80/g3dlite.vcproj | 485 |
1 files changed, 485 insertions, 0 deletions
diff --git a/win/VC80/g3dlite.vcproj b/win/VC80/g3dlite.vcproj new file mode 100644 index 00000000000..4381d7cb10a --- /dev/null +++ b/win/VC80/g3dlite.vcproj @@ -0,0 +1,485 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8,00" + Name="g3dlite" + ProjectGUID="{8072769E-CF10-48BF-B9E1-12752A5DAC6E}" + Keyword="Win32Proj" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include\g3dlite" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="false" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="true" + UsePrecompiledHeader="0" + AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="4" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/g3dlite.lib" + IgnoreAllDefaultLibraries="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include\g3dlite" + PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" + MinimalRebuild="false" + BasicRuntimeChecks="3" + RuntimeLibrary="1" + BufferSecurityCheck="true" + UsePrecompiledHeader="0" + AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/g3dlite.lib" + IgnoreAllDefaultLibraries="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|Win32" + OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + AdditionalIncludeDirectories="..\..\dep\include\g3dlite" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" + RuntimeLibrary="0" + EnableEnhancedInstructionSet="1" + FloatingPointModel="2" + UsePrecompiledHeader="0" + AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/g3dlite.lib" + IgnoreAllDefaultLibraries="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="4" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + AdditionalIncludeDirectories="..\..\dep\include\g3dlite" + PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" + RuntimeLibrary="0" + EnableEnhancedInstructionSet="0" + FloatingPointModel="2" + UsePrecompiledHeader="0" + AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLibrarianTool" + OutputFile="$(OutDir)/g3dlite.lib" + IgnoreAllDefaultLibraries="true" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCPostBuildEventTool" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="Header Files" + > + <File + RelativePath="..\..\dep\include\g3dlite\G3D\AABox.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Array.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Box.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\CollisionDetection.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\CoordinateFrame.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Crypto.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\debug.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\format.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.inl" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\GCamera.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Line.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Matrix3.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Plane.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\platform.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Quat.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Quat.inl" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Ray.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\RegistryUtil.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Sphere.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\stringutils.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\System.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Table.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Triangle.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.inl" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector2int16.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.inl" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector3int16.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.h" + > + </File> + <File + RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.inl" + > + </File> + </Filter> + <Filter + Name="Source Files" + > + <File + RelativePath="..\..\dep\src\g3dlite\AABox.cpp" + > + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Box.cpp" + > + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Crypto.cpp" + > + </File> + <File + RelativePath="..\..\dep\src\g3dlite\format.cpp" + > + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Matrix3.cpp" + > + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Plane.cpp" + > + </File> + <File + RelativePath="..\..\dep\src\g3dlite\System.cpp" + > + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Triangle.cpp" + > + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Vector3.cpp" + > + </File> + <File + RelativePath="..\..\dep\src\g3dlite\Vector4.cpp" + > + </File> + </Filter> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |