diff options
Diffstat (limited to 'win/VC90/g3dlite.vcproj')
-rw-r--r-- | win/VC90/g3dlite.vcproj | 1264 |
1 files changed, 632 insertions, 632 deletions
diff --git a/win/VC90/g3dlite.vcproj b/win/VC90/g3dlite.vcproj index 142f6b17835..01534728097 100644 --- a/win/VC90/g3dlite.vcproj +++ b/win/VC90/g3dlite.vcproj @@ -1,632 +1,632 @@ -<?xml version="1.0" encoding="Windows-1252"?> -<VisualStudioProject - ProjectType="Visual C++" - Version="9,00" - Name="g3dlite" - ProjectGUID="{8072769E-CF10-48BF-B9E1-12752A5DAC6E}" - RootNamespace="sockets" - Keyword="Win32Proj" - TargetFrameworkVersion="0" - > - <Platforms> - <Platform - Name="Win32" - /> - <Platform - Name="x64" - /> - </Platforms> - <ToolFiles> - </ToolFiles> - <Configurations> - <Configuration - Name="Debug|Win32" - OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="4" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include\g3dlite" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" - MinimalRebuild="false" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - BufferSecurityCheck="true" - EnableFunctionLevelLinking="true" - UsePrecompiledHeader="0" - AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="4" - CallingConvention="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/g3dlite.lib" - IgnoreAllDefaultLibraries="true" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Debug|x64" - OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="4" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TargetEnvironment="3" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include\g3dlite" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" - MinimalRebuild="false" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - BufferSecurityCheck="true" - EnableFunctionLevelLinking="true" - UsePrecompiledHeader="0" - AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="3" - CallingConvention="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/g3dlite.lib" - IgnoreAllDefaultLibraries="true" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release|Win32" - OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="4" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - AdditionalIncludeDirectories="..\..\dep\include\g3dlite" - PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" - RuntimeLibrary="2" - EnableEnhancedInstructionSet="1" - UsePrecompiledHeader="0" - AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="3" - CallingConvention="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/g3dlite.lib" - IgnoreAllDefaultLibraries="true" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Release|x64" - OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="4" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TargetEnvironment="3" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - AdditionalIncludeDirectories="..\..\dep\include\g3dlite" - PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE" - RuntimeLibrary="2" - EnableEnhancedInstructionSet="0" - UsePrecompiledHeader="0" - AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="3" - CallingConvention="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/g3dlite.lib" - IgnoreAllDefaultLibraries="true" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Debug_NoPCH|Win32" - OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="4" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include\g3dlite" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" - MinimalRebuild="false" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - BufferSecurityCheck="true" - EnableFunctionLevelLinking="true" - UsePrecompiledHeader="0" - AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="4" - CallingConvention="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/g3dlite.lib" - IgnoreAllDefaultLibraries="true" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - <Configuration - Name="Debug_NoPCH|x64" - OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)" - ConfigurationType="4" - CharacterSet="2" - > - <Tool - Name="VCPreBuildEventTool" - /> - <Tool - Name="VCCustomBuildTool" - /> - <Tool - Name="VCXMLDataGeneratorTool" - /> - <Tool - Name="VCWebServiceProxyGeneratorTool" - /> - <Tool - Name="VCMIDLTool" - TargetEnvironment="3" - /> - <Tool - Name="VCCLCompilerTool" - AdditionalOptions="/MP" - Optimization="0" - AdditionalIncludeDirectories="..\..\dep\include\g3dlite" - PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE" - MinimalRebuild="false" - BasicRuntimeChecks="3" - RuntimeLibrary="3" - BufferSecurityCheck="true" - EnableFunctionLevelLinking="true" - UsePrecompiledHeader="0" - AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\" - WarningLevel="3" - Detect64BitPortabilityProblems="false" - DebugInformationFormat="3" - CallingConvention="0" - /> - <Tool - Name="VCManagedResourceCompilerTool" - /> - <Tool - Name="VCResourceCompilerTool" - /> - <Tool - Name="VCPreLinkEventTool" - /> - <Tool - Name="VCLibrarianTool" - OutputFile="$(OutDir)/g3dlite.lib" - IgnoreAllDefaultLibraries="true" - /> - <Tool - Name="VCALinkTool" - /> - <Tool - Name="VCXDCMakeTool" - /> - <Tool - Name="VCBscMakeTool" - /> - <Tool - Name="VCFxCopTool" - /> - <Tool - Name="VCPostBuildEventTool" - /> - </Configuration> - </Configurations> - <References> - </References> - <Files> - <Filter - Name="Header Files" - > - <File - RelativePath="..\..\dep\include\g3dlite\G3D\AABox.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Array.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Box.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\CollisionDetection.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\CoordinateFrame.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Crypto.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\debug.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\format.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\g3dmath.inl" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\GCamera.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Line.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Matrix3.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Plane.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\platform.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Quat.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Quat.inl" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Ray.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\RegistryUtil.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Sphere.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\stringutils.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\System.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Table.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Triangle.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector2.inl" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector2int16.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector3.inl" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector3int16.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.h" - > - </File> - <File - RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.inl" - > - </File> - </Filter> - <Filter - Name="Source Files" - > - <File - RelativePath="..\..\dep\src\g3dlite\AABox.cpp" - > - </File> - <File - RelativePath="..\..\dep\src\g3dlite\Box.cpp" - > - </File> - <File - RelativePath="..\..\dep\src\g3dlite\Crypto.cpp" - > - </File> - <File - RelativePath="..\..\dep\src\g3dlite\format.cpp" - > - </File> - <File - RelativePath="..\..\dep\src\g3dlite\Matrix3.cpp" - > - </File> - <File - RelativePath="..\..\dep\src\g3dlite\Plane.cpp" - > - </File> - <File - RelativePath="..\..\dep\src\g3dlite\System.cpp" - > - </File> - <File - RelativePath="..\..\dep\src\g3dlite\Triangle.cpp" - > - </File> - <File - RelativePath="..\..\dep\src\g3dlite\Vector3.cpp" - > - </File> - <File - RelativePath="..\..\dep\src\g3dlite\Vector4.cpp" - > - </File> - </Filter> - </Files> - <Globals> - </Globals> -</VisualStudioProject> +<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="g3dlite"
+ ProjectGUID="{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
+ RootNamespace="sockets"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="4"
+ CallingConvention="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/g3dlite.lib"
+ IgnoreAllDefaultLibraries="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CallingConvention="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/g3dlite.lib"
+ IgnoreAllDefaultLibraries="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SECURE_SCL=0"
+ RuntimeLibrary="2"
+ EnableEnhancedInstructionSet="1"
+ UsePrecompiledHeader="0"
+ AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CallingConvention="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/g3dlite.lib"
+ IgnoreAllDefaultLibraries="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SECURE_SCL=0"
+ RuntimeLibrary="2"
+ EnableEnhancedInstructionSet="0"
+ UsePrecompiledHeader="0"
+ AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CallingConvention="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/g3dlite.lib"
+ IgnoreAllDefaultLibraries="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug_NoPCH|Win32"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="4"
+ CallingConvention="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/g3dlite.lib"
+ IgnoreAllDefaultLibraries="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug_NoPCH|x64"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
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