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-rw-r--r--win/VC90/g3dlite.vcproj1264
1 files changed, 632 insertions, 632 deletions
diff --git a/win/VC90/g3dlite.vcproj b/win/VC90/g3dlite.vcproj
index 142f6b17835..01534728097 100644
--- a/win/VC90/g3dlite.vcproj
+++ b/win/VC90/g3dlite.vcproj
@@ -1,632 +1,632 @@
-<?xml version="1.0" encoding="Windows-1252"?>
-<VisualStudioProject
- ProjectType="Visual C++"
- Version="9,00"
- Name="g3dlite"
- ProjectGUID="{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
- RootNamespace="sockets"
- Keyword="Win32Proj"
- TargetFrameworkVersion="0"
- >
- <Platforms>
- <Platform
- Name="Win32"
- />
- <Platform
- Name="x64"
- />
- </Platforms>
- <ToolFiles>
- </ToolFiles>
- <Configurations>
- <Configuration
- Name="Debug|Win32"
- OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
- IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
- ConfigurationType="4"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="0"
- AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
- PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
- MinimalRebuild="false"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- BufferSecurityCheck="true"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="0"
- AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- WarningLevel="3"
- Detect64BitPortabilityProblems="false"
- DebugInformationFormat="4"
- CallingConvention="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="$(OutDir)/g3dlite.lib"
- IgnoreAllDefaultLibraries="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Debug|x64"
- OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
- IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
- ConfigurationType="4"
- CharacterSet="2"
- >
- <Tool
- Name="VCPreBuildEventTool"
- />
- <Tool
- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- TargetEnvironment="3"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="0"
- AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
- PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
- MinimalRebuild="false"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- BufferSecurityCheck="true"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="0"
- AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- WarningLevel="3"
- Detect64BitPortabilityProblems="false"
- DebugInformationFormat="3"
- CallingConvention="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
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- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="$(OutDir)/g3dlite.lib"
- IgnoreAllDefaultLibraries="true"
- />
- <Tool
- Name="VCALinkTool"
- />
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- Name="VCXDCMakeTool"
- />
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- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Release|Win32"
- OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
- IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
- ConfigurationType="4"
- CharacterSet="2"
- >
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- Name="VCPreBuildEventTool"
- />
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- Name="VCCustomBuildTool"
- />
- <Tool
- Name="VCXMLDataGeneratorTool"
- />
- <Tool
- Name="VCWebServiceProxyGeneratorTool"
- />
- <Tool
- Name="VCMIDLTool"
- />
- <Tool
- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
- PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
- RuntimeLibrary="2"
- EnableEnhancedInstructionSet="1"
- UsePrecompiledHeader="0"
- AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- WarningLevel="3"
- Detect64BitPortabilityProblems="false"
- DebugInformationFormat="3"
- CallingConvention="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
- <Tool
- Name="VCLibrarianTool"
- OutputFile="$(OutDir)/g3dlite.lib"
- IgnoreAllDefaultLibraries="true"
- />
- <Tool
- Name="VCALinkTool"
- />
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- Name="VCXDCMakeTool"
- />
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- Name="VCBscMakeTool"
- />
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- Name="VCFxCopTool"
- />
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- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
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- OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
- IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
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- CharacterSet="2"
- >
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- Name="VCPreBuildEventTool"
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- Name="VCCustomBuildTool"
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- Name="VCXMLDataGeneratorTool"
- />
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- Name="VCWebServiceProxyGeneratorTool"
- />
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- TargetEnvironment="3"
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- Name="VCCLCompilerTool"
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- ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
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- Detect64BitPortabilityProblems="false"
- DebugInformationFormat="3"
- CallingConvention="0"
- />
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- Name="VCManagedResourceCompilerTool"
- />
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- Name="VCResourceCompilerTool"
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- Name="VCPreLinkEventTool"
- />
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- Name="VCLibrarianTool"
- OutputFile="$(OutDir)/g3dlite.lib"
- IgnoreAllDefaultLibraries="true"
- />
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- Name="VCALinkTool"
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- Name="VCXDCMakeTool"
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- Name="VCBscMakeTool"
- />
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- Name="VCFxCopTool"
- />
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- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Debug_NoPCH|Win32"
- OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
- IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
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- CharacterSet="2"
- >
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- Name="VCPreBuildEventTool"
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- Name="VCCustomBuildTool"
- />
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- Name="VCXMLDataGeneratorTool"
- />
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- Name="VCWebServiceProxyGeneratorTool"
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- Name="VCMIDLTool"
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- Name="VCCLCompilerTool"
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- Optimization="0"
- AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
- PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
- MinimalRebuild="false"
- BasicRuntimeChecks="3"
- RuntimeLibrary="3"
- BufferSecurityCheck="true"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="0"
- AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- WarningLevel="3"
- Detect64BitPortabilityProblems="false"
- DebugInformationFormat="4"
- CallingConvention="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
- <Tool
- Name="VCResourceCompilerTool"
- />
- <Tool
- Name="VCPreLinkEventTool"
- />
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- Name="VCLibrarianTool"
- OutputFile="$(OutDir)/g3dlite.lib"
- IgnoreAllDefaultLibraries="true"
- />
- <Tool
- Name="VCALinkTool"
- />
- <Tool
- Name="VCXDCMakeTool"
- />
- <Tool
- Name="VCBscMakeTool"
- />
- <Tool
- Name="VCFxCopTool"
- />
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- Name="VCPostBuildEventTool"
- />
- </Configuration>
- <Configuration
- Name="Debug_NoPCH|x64"
- OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
- IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
- ConfigurationType="4"
- CharacterSet="2"
- >
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- Name="VCPreBuildEventTool"
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- Name="VCCustomBuildTool"
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- Name="VCXMLDataGeneratorTool"
- />
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- Name="VCWebServiceProxyGeneratorTool"
- />
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- Name="VCMIDLTool"
- TargetEnvironment="3"
- />
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- Name="VCCLCompilerTool"
- AdditionalOptions="/MP"
- Optimization="0"
- AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
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- RuntimeLibrary="3"
- BufferSecurityCheck="true"
- EnableFunctionLevelLinking="true"
- UsePrecompiledHeader="0"
- AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
- WarningLevel="3"
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- DebugInformationFormat="3"
- CallingConvention="0"
- />
- <Tool
- Name="VCManagedResourceCompilerTool"
- />
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- Name="VCResourceCompilerTool"
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- OutputFile="$(OutDir)/g3dlite.lib"
- IgnoreAllDefaultLibraries="true"
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- Name="VCALinkTool"
- />
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- Name="VCXDCMakeTool"
- />
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- Name="VCBscMakeTool"
- />
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- Name="VCFxCopTool"
- />
- <Tool
- Name="VCPostBuildEventTool"
- />
- </Configuration>
- </Configurations>
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- </References>
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- <Filter
- Name="Header Files"
- >
- <File
- RelativePath="..\..\dep\include\g3dlite\G3D\AABox.h"
- >
- </File>
- <File
- RelativePath="..\..\dep\include\g3dlite\G3D\Array.h"
- >
- </File>
- <File
- RelativePath="..\..\dep\include\g3dlite\G3D\Box.h"
- >
- </File>
- <File
- RelativePath="..\..\dep\include\g3dlite\G3D\CollisionDetection.h"
- >
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- <File
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- >
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- <File
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- >
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- <File
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- <File
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- <File
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- >
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- <File
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- >
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- >
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- >
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- >
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- >
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- >
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- >
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- RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.h"
- >
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- <File
- RelativePath="..\..\dep\include\g3dlite\G3D\Vector4.inl"
- >
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- </Filter>
- <Filter
- Name="Source Files"
- >
- <File
- RelativePath="..\..\dep\src\g3dlite\AABox.cpp"
- >
- </File>
- <File
- RelativePath="..\..\dep\src\g3dlite\Box.cpp"
- >
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- <File
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- >
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- >
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- >
- </File>
- </Filter>
- </Files>
- <Globals>
- </Globals>
-</VisualStudioProject>
+<?xml version="1.0" encoding="Windows-1252"?>
+<VisualStudioProject
+ ProjectType="Visual C++"
+ Version="9,00"
+ Name="g3dlite"
+ ProjectGUID="{8072769E-CF10-48BF-B9E1-12752A5DAC6E}"
+ RootNamespace="sockets"
+ Keyword="Win32Proj"
+ TargetFrameworkVersion="0"
+ >
+ <Platforms>
+ <Platform
+ Name="Win32"
+ />
+ <Platform
+ Name="x64"
+ />
+ </Platforms>
+ <ToolFiles>
+ </ToolFiles>
+ <Configurations>
+ <Configuration
+ Name="Debug|Win32"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="4"
+ CallingConvention="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/g3dlite.lib"
+ IgnoreAllDefaultLibraries="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Debug|x64"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ Optimization="0"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
+ PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
+ MinimalRebuild="false"
+ BasicRuntimeChecks="3"
+ RuntimeLibrary="3"
+ BufferSecurityCheck="true"
+ EnableFunctionLevelLinking="true"
+ UsePrecompiledHeader="0"
+ AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CallingConvention="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/g3dlite.lib"
+ IgnoreAllDefaultLibraries="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|Win32"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
+ AdditionalOptions="/MP"
+ AdditionalIncludeDirectories="..\..\dep\include\g3dlite"
+ PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_SECURE_SCL=0"
+ RuntimeLibrary="2"
+ EnableEnhancedInstructionSet="1"
+ UsePrecompiledHeader="0"
+ AssemblerListingLocation=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ObjectFile=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ ProgramDataBaseFileName=".\g3dlite__$(PlatformName)_$(ConfigurationName)\"
+ WarningLevel="3"
+ Detect64BitPortabilityProblems="false"
+ DebugInformationFormat="3"
+ CallingConvention="0"
+ />
+ <Tool
+ Name="VCManagedResourceCompilerTool"
+ />
+ <Tool
+ Name="VCResourceCompilerTool"
+ />
+ <Tool
+ Name="VCPreLinkEventTool"
+ />
+ <Tool
+ Name="VCLibrarianTool"
+ OutputFile="$(OutDir)/g3dlite.lib"
+ IgnoreAllDefaultLibraries="true"
+ />
+ <Tool
+ Name="VCALinkTool"
+ />
+ <Tool
+ Name="VCXDCMakeTool"
+ />
+ <Tool
+ Name="VCBscMakeTool"
+ />
+ <Tool
+ Name="VCFxCopTool"
+ />
+ <Tool
+ Name="VCPostBuildEventTool"
+ />
+ </Configuration>
+ <Configuration
+ Name="Release|x64"
+ OutputDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ IntermediateDirectory=".\g3dlite__$(PlatformName)_$(ConfigurationName)"
+ ConfigurationType="4"
+ CharacterSet="2"
+ >
+ <Tool
+ Name="VCPreBuildEventTool"
+ />
+ <Tool
+ Name="VCCustomBuildTool"
+ />
+ <Tool
+ Name="VCXMLDataGeneratorTool"
+ />
+ <Tool
+ Name="VCWebServiceProxyGeneratorTool"
+ />
+ <Tool
+ Name="VCMIDLTool"
+ TargetEnvironment="3"
+ />
+ <Tool
+ Name="VCCLCompilerTool"
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