diff options
Diffstat (limited to 'win')
-rw-r--r-- | win/TrinityCore&Script VC80.sln | 4 | ||||
-rw-r--r-- | win/TrinityCore&Script VC90.sln | 52 | ||||
-rw-r--r-- | win/VC71/game.vcproj | 861 | ||||
-rw-r--r-- | win/VC71/mangosd.vcproj | 241 | ||||
-rw-r--r-- | win/VC71/realmd.vcproj | 198 | ||||
-rw-r--r-- | win/VC80/game.vcproj | 619 | ||||
-rw-r--r-- | win/VC80/mangosd.vcproj | 523 | ||||
-rw-r--r-- | win/VC80/realmd.vcproj | 459 | ||||
-rw-r--r-- | win/VC90/game.vcproj | 641 | ||||
-rw-r--r-- | win/VC90/mangosd.vcproj | 523 | ||||
-rw-r--r-- | win/VC90/realmd.vcproj | 460 |
11 files changed, 3381 insertions, 1200 deletions
diff --git a/win/TrinityCore&Script VC80.sln b/win/TrinityCore&Script VC80.sln index 8a8b94fcc24..7727cc9db42 100644 --- a/win/TrinityCore&Script VC80.sln +++ b/win/TrinityCore&Script VC80.sln @@ -25,7 +25,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "VC80\g3dlite.vcp EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sockets", "VC80\sockets.vcproj", "{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TrinityCore", "VC80\TrinityCore.vcproj", "{A3A04E47-43A2-4C08-90B3-029CEF558594}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TrinityCore", "VC80\mangosd.vcproj", "{A3A04E47-43A2-4C08-90B3-029CEF558594}" ProjectSection(ProjectDependencies) = postProject {563E9905-3657-460C-AE63-0AC39D162E23} = {563E9905-3657-460C-AE63-0AC39D162E23} {90297C34-F231-4DF4-848E-A74BCC0E40ED} = {90297C34-F231-4DF4-848E-A74BCC0E40ED} @@ -33,7 +33,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TrinityCore", "VC80\Trinity {1DC6C4DA-A028-41F3-877D-D5400C594F88} = {1DC6C4DA-A028-41F3-877D-D5400C594F88} EndProjectSection EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TrinityRealm", "VC80\TrinityRealm.vcproj", "{563E9905-3657-460C-AE63-0AC39D162E23}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TrinityRealm", "VC80\realmd.vcproj", "{563E9905-3657-460C-AE63-0AC39D162E23}" ProjectSection(ProjectDependencies) = postProject {90297C34-F231-4DF4-848E-A74BCC0E40ED} = {90297C34-F231-4DF4-848E-A74BCC0E40ED} {04BAF755-0D67-46F8-B1C6-77AE5368F3CB} = {04BAF755-0D67-46F8-B1C6-77AE5368F3CB} diff --git a/win/TrinityCore&Script VC90.sln b/win/TrinityCore&Script VC90.sln index ec569322d97..0353ef3c8f6 100644 --- a/win/TrinityCore&Script VC90.sln +++ b/win/TrinityCore&Script VC90.sln @@ -25,7 +25,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "g3dlite", "VC90\g3dlite.vcp EndProject Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sockets", "VC90\sockets.vcproj", "{04BAF755-0D67-46F8-B1C6-77AE5368F3CB}" EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TrinityCore", "VC90\TrinityCore.vcproj", "{A3A04E47-43A2-4C08-90B3-029CEF558594}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TrinityCore", "VC90\mangosd.vcproj", "{A3A04E47-43A2-4C08-90B3-029CEF558594}" ProjectSection(ProjectDependencies) = postProject {563E9905-3657-460C-AE63-0AC39D162E23} = {563E9905-3657-460C-AE63-0AC39D162E23} {90297C34-F231-4DF4-848E-A74BCC0E40ED} = {90297C34-F231-4DF4-848E-A74BCC0E40ED} @@ -33,7 +33,7 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TrinityCore", "VC90\Trinity {1DC6C4DA-A028-41F3-877D-D5400C594F88} = {1DC6C4DA-A028-41F3-877D-D5400C594F88} EndProjectSection EndProject -Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TrinityRealm", "VC90\TrinityRealm.vcproj", "{563E9905-3657-460C-AE63-0AC39D162E23}" +Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TrinityRealm", "VC90\realmd.vcproj", "{563E9905-3657-460C-AE63-0AC39D162E23}" ProjectSection(ProjectDependencies) = postProject {90297C34-F231-4DF4-848E-A74BCC0E40ED} = {90297C34-F231-4DF4-848E-A74BCC0E40ED} {04BAF755-0D67-46F8-B1C6-77AE5368F3CB} = {04BAF755-0D67-46F8-B1C6-77AE5368F3CB} @@ -72,6 +72,14 @@ Global {90297C34-F231-4DF4-848E-A74BCC0E40ED}.Release|Win32.Build.0 = Release|Win32 {90297C34-F231-4DF4-848E-A74BCC0E40ED}.Release|x64.ActiveCfg = Release|x64 {90297C34-F231-4DF4-848E-A74BCC0E40ED}.Release|x64.Build.0 = Release|x64 + {A3A04E47-43A2-4C08-90B3-029CEF558594}.Debug|Win32.ActiveCfg = Debug|Win32 + {A3A04E47-43A2-4C08-90B3-029CEF558594}.Debug|Win32.Build.0 = Debug|Win32 + {A3A04E47-43A2-4C08-90B3-029CEF558594}.Debug|x64.ActiveCfg = Debug|x64 + {A3A04E47-43A2-4C08-90B3-029CEF558594}.Debug|x64.Build.0 = Debug|x64 + {A3A04E47-43A2-4C08-90B3-029CEF558594}.Release|Win32.ActiveCfg = Release|Win32 + {A3A04E47-43A2-4C08-90B3-029CEF558594}.Release|Win32.Build.0 = Release|Win32 + {A3A04E47-43A2-4C08-90B3-029CEF558594}.Release|x64.ActiveCfg = Release|x64 + {A3A04E47-43A2-4C08-90B3-029CEF558594}.Release|x64.Build.0 = Release|x64 {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Debug|Win32.ActiveCfg = Debug|Win32 {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Debug|Win32.Build.0 = Debug|Win32 {262199E8-EEDF-4700-A1D1-E9CC901CF480}.Debug|x64.ActiveCfg = Debug|x64 @@ -96,30 +104,6 @@ Global {BF6F5D0E-33A5-4E23-9E7D-DD481B7B5B9E}.Release|Win32.Build.0 = Release|Win32 {BF6F5D0E-33A5-4E23-9E7D-DD481B7B5B9E}.Release|x64.ActiveCfg = Release|x64 {BF6F5D0E-33A5-4E23-9E7D-DD481B7B5B9E}.Release|x64.Build.0 = Release|x64 - {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.ActiveCfg = Debug|Win32 - {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.Build.0 = Debug|Win32 - {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.ActiveCfg = Debug|x64 - {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.Build.0 = Debug|x64 - {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.ActiveCfg = Release|Win32 - {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32 - {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.ActiveCfg = Release|x64 - {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.Build.0 = Release|x64 - {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|Win32.ActiveCfg = Debug|Win32 - {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|Win32.Build.0 = Debug|Win32 - {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|x64.ActiveCfg = Debug|x64 - {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|x64.Build.0 = Debug|x64 - {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|Win32.ActiveCfg = Release|Win32 - {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|Win32.Build.0 = Release|Win32 - {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|x64.ActiveCfg = Release|x64 - {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|x64.Build.0 = Release|x64 - {A3A04E47-43A2-4C08-90B3-029CEF558594}.Debug|Win32.ActiveCfg = Debug|Win32 - {A3A04E47-43A2-4C08-90B3-029CEF558594}.Debug|Win32.Build.0 = Debug|Win32 - {A3A04E47-43A2-4C08-90B3-029CEF558594}.Debug|x64.ActiveCfg = Debug|x64 - {A3A04E47-43A2-4C08-90B3-029CEF558594}.Debug|x64.Build.0 = Debug|x64 - {A3A04E47-43A2-4C08-90B3-029CEF558594}.Release|Win32.ActiveCfg = Release|Win32 - {A3A04E47-43A2-4C08-90B3-029CEF558594}.Release|Win32.Build.0 = Release|Win32 - {A3A04E47-43A2-4C08-90B3-029CEF558594}.Release|x64.ActiveCfg = Release|x64 - {A3A04E47-43A2-4C08-90B3-029CEF558594}.Release|x64.Build.0 = Release|x64 {563E9905-3657-460C-AE63-0AC39D162E23}.Debug|Win32.ActiveCfg = Debug|Win32 {563E9905-3657-460C-AE63-0AC39D162E23}.Debug|Win32.Build.0 = Debug|Win32 {563E9905-3657-460C-AE63-0AC39D162E23}.Debug|x64.ActiveCfg = Debug|x64 @@ -136,6 +120,22 @@ Global {4295C8A9-79B7-4354-8064-F05FB9CA0C96}.Release|Win32.Build.0 = Release|Win32 {4295C8A9-79B7-4354-8064-F05FB9CA0C96}.Release|x64.ActiveCfg = Release|x64 {4295C8A9-79B7-4354-8064-F05FB9CA0C96}.Release|x64.Build.0 = Release|x64 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.ActiveCfg = Debug|Win32 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|Win32.Build.0 = Debug|Win32 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.ActiveCfg = Debug|x64 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Debug|x64.Build.0 = Debug|x64 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.ActiveCfg = Release|Win32 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|Win32.Build.0 = Release|Win32 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.ActiveCfg = Release|x64 + {8072769E-CF10-48BF-B9E1-12752A5DAC6E}.Release|x64.Build.0 = Release|x64 + {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|Win32.ActiveCfg = Debug|Win32 + {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|Win32.Build.0 = Debug|Win32 + {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|x64.ActiveCfg = Debug|x64 + {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Debug|x64.Build.0 = Debug|x64 + {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|Win32.ActiveCfg = Release|Win32 + {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|Win32.Build.0 = Release|Win32 + {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|x64.ActiveCfg = Release|x64 + {04BAF755-0D67-46F8-B1C6-77AE5368F3CB}.Release|x64.Build.0 = Release|x64 {BD537C9A-FECA-1BAD-6757-8A6348EA12C8}.Debug|Win32.ActiveCfg = Debug|Win32 {BD537C9A-FECA-1BAD-6757-8A6348EA12C8}.Debug|Win32.Build.0 = Debug|Win32 {BD537C9A-FECA-1BAD-6757-8A6348EA12C8}.Debug|x64.ActiveCfg = Debug|x64 diff --git a/win/VC71/game.vcproj b/win/VC71/game.vcproj index 624c8faf90c..04c5679b167 100644 --- a/win/VC71/game.vcproj +++ b/win/VC71/game.vcproj @@ -128,78 +128,60 @@ </References> <Files> <Filter - Name="World/Others" - > + Name="World/Handlers"> <File - RelativePath="..\..\src\game\AuctionHouse.cpp" - > + RelativePath="..\..\src\game\AccountMgr.cpp"> </File> <File - RelativePath="..\..\src\game\Channel.cpp" - > + RelativePath="..\..\src\game\AccountMgr.h"> </File> <File - RelativePath="..\..\src\game\Channel.h" - > + RelativePath="..\..\src\game\AchievementMgr.cpp"> + </File> <File - RelativePath="..\..\src\game\Chat.cpp" - > + RelativePath="..\..\src\game\AchievementMgr.h"> + </File> <File - RelativePath="..\..\src\game\Chat.h" - > + RelativePath="..\..\src\game\AddonHandler.cpp"> </File> <File - RelativePath="..\..\src\game\GameEvent.cpp" - > + RelativePath="..\..\src\game\AddonHandler.h"> </File> <File - RelativePath="..\..\src\game\GameEvent.h" - > + RelativePath="..\..\src\game\ArenaTeamHandler.cpp"> </File> <File - RelativePath="..\..\src\game\GossipDef.cpp" - > + RelativePath="..\..\src\game\AuctionHouse.cpp"> </File> <File - RelativePath="..\..\src\game\GossipDef.h" - > + RelativePath="..\..\src\game\BattleGround.cpp"> </File> <File - RelativePath="..\..\src\game\Mail.cpp" - > + RelativePath="..\..\src\game\BattleGround.h"> </File> <File - RelativePath="..\..\src\game\Mail.h" - > + RelativePath="..\..\src\game\BattleGroundAA.cpp"> </File> <File - RelativePath="..\..\src\game\QuestDef.cpp" - > + RelativePath="..\..\src\game\BattleGroundAA.h"> </File> <File - RelativePath="..\..\src\game\QuestDef.h" - > + RelativePath="..\..\src\game\BattleGroundAB.cpp"> </File> <File - RelativePath="..\..\src\game\UpdateData.cpp" - > + RelativePath="..\..\src\game\BattleGroundAB.h"> </File> <File - RelativePath="..\..\src\game\UpdateData.h" - > + RelativePath="..\..\src\game\BattleGroundAV.cpp"> </File> <File - RelativePath="..\..\src\game\World.cpp" - > + RelativePath="..\..\src\game\BattleGroundAV.h"> </File> <File - RelativePath="..\..\src\game\World.h" - > + RelativePath="..\..\src\game\BattleGroundBE.cpp"> </File> - </Filter> - <Filter Name="AuctionHouseBot" > <File @@ -210,19 +192,14 @@ </File> </Filter> <Filter - Name="Objects" - > <File - RelativePath="..\..\src\game\ArenaTeam.cpp" - > + RelativePath="..\..\src\game\BattleGroundBE.h"> </File> <File - RelativePath="..\..\src\game\ArenaTeam.h" - > + RelativePath="..\..\src\game\BattleGroundDS.cpp"> </File> <File - RelativePath="..\..\src\game\AuctionHouseObject.h" - > + RelativePath="..\..\src\game\BattleGroundDS.h"> </File> <File RelativePath="..\..\src\game\AuctionHouseBot.cpp"> @@ -231,1012 +208,796 @@ RelativePath="..\..\src\game\AuctionHouseBot.h"> </File> <File - RelativePath="..\..\src\game\Bag.cpp" - > + RelativePath="..\..\src\game\BattleGroundEY.cpp"> </File> <File - RelativePath="..\..\src\game\Bag.h" - > + RelativePath="..\..\src\game\BattleGroundEY.h"> </File> <File - RelativePath="..\..\src\game\Corpse.cpp" - > + RelativePath="..\..\src\game\BattleGroundHandler.cpp"> </File> <File - RelativePath="..\..\src\game\Corpse.h" - > + RelativePath="..\..\src\game\BattleGroundMgr.cpp"> </File> <File - RelativePath="..\..\src\game\Creature.cpp" - > + RelativePath="..\..\src\game\BattleGroundMgr.h"> </File> <File - RelativePath="..\..\src\game\Creature.h" - > + RelativePath="..\..\src\game\BattleGroundNA.cpp"> </File> <File - RelativePath="..\..\src\game\CreatureGroups.cpp" - > + RelativePath="..\..\src\game\BattleGroundNA.h"> </File> <File - RelativePath="..\..\src\game\CreatureGroups.h" - > + RelativePath="..\..\src\game\BattleGroundRL.cpp"> </File> <File - RelativePath="..\..\src\game\DestinationHolder.cpp" - > + RelativePath="..\..\src\game\BattleGroundRL.h"> </File> <File - RelativePath="..\..\src\game\DestinationHolder.h" - > + RelativePath="..\..\src\game\BattleGroundRV.cpp"> </File> <File - RelativePath="..\..\src\game\DestinationHolderImp.h" - > + RelativePath="..\..\src\game\BattleGroundRV.h"> </File> <File - RelativePath="..\..\src\game\DynamicObject.cpp" - > + RelativePath="..\..\src\game\BattleGroundSA.cpp"> </File> <File - RelativePath="..\..\src\game\DynamicObject.h" - > + RelativePath="..\..\src\game\BattleGroundSA.h"> </File> <File - RelativePath="..\..\src\game\Formulas.h" - > + RelativePath="..\..\src\game\BattleGroundWS.cpp"> </File> <File - RelativePath="..\..\src\game\GameObject.cpp" - > + RelativePath="..\..\src\game\BattleGroundWS.h"> </File> <File - RelativePath="..\..\src\game\GameObject.h" - > + RelativePath="..\..\src\game\CalendarHandler.cpp"> </File> <File - RelativePath="..\..\src\game\Group.cpp" - > + RelativePath="..\..\src\game\Cell.h"> </File> <File - RelativePath="..\..\src\game\Group.h" - > + RelativePath="..\..\src\game\CellImpl.h"> </File> <File - RelativePath="..\..\src\game\Guild.cpp" - > + RelativePath="..\..\src\game\Channel.cpp"> </File> <File - RelativePath="..\..\src\game\Guild.h" - > + RelativePath="..\..\src\game\Channel.h"> </File> <File - RelativePath="..\..\src\game\Item.cpp" - > + RelativePath="..\..\src\game\ChannelHandler.cpp"> </File> <File - RelativePath="..\..\src\game\Item.h" - > + RelativePath="..\..\src\game\ChannelMgr.h"> </File> <File - RelativePath="..\..\src\game\ItemPrototype.h" - > + RelativePath="..\..\src\game\CharacterHandler.cpp"> </File> <File - RelativePath="..\..\src\game\MotionMaster.cpp" - > + RelativePath="..\..\src\game\Chat.cpp"> </File> <File - RelativePath="..\..\src\game\MotionMaster.h" - > + RelativePath="..\..\src\game\Chat.h"> </File> <File - RelativePath="..\..\src\game\Object.cpp" - > + RelativePath="..\..\src\game\ChatHandler.cpp"> </File> <File - RelativePath="..\..\src\game\Object.h" - > + RelativePath="..\..\src\game\CombatHandler.cpp"> </File> <File - RelativePath="..\..\src\game\ObjectAccessor.cpp" - > + RelativePath="..\..\src\game\DuelHandler.cpp"> </File> <File - RelativePath="..\..\src\game\ObjectAccessor.h" - > + RelativePath="..\..\src\game\GameEvent.cpp"> </File> <File - RelativePath="..\..\src\game\ObjectDefines.h" - > + RelativePath="..\..\src\game\GameEvent.h"> </File> <File - RelativePath="..\..\src\game\Pet.cpp" - > + RelativePath="..\..\src\game\GossipDef.cpp"> </File> <File - RelativePath="..\..\src\game\Pet.h" - > + RelativePath="..\..\src\game\GossipDef.h"> </File> <File - RelativePath="..\..\src\game\Player.cpp" - > + RelativePath="..\..\src\game\GridDefines.h"> </File> <File - RelativePath="..\..\src\game\Player.h" - > + RelativePath="..\..\src\game\GridNotifiers.cpp"> </File> <File - RelativePath="..\..\src\game\TemporarySummon.cpp" - > + RelativePath="..\..\src\game\GridNotifiers.h"> </File> <File - RelativePath="..\..\src\game\TemporarySummon.h" - > + RelativePath="..\..\src\game\GridNotifiersImpl.h"> </File> <File - RelativePath="..\..\src\game\Totem.cpp" - > + RelativePath="..\..\src\game\GridStates.cpp"> </File> <File - RelativePath="..\..\src\game\Totem.h" - > + RelativePath="..\..\src\game\GridStates.h"> </File> <File - RelativePath="..\..\src\game\Traveller.h" - > + RelativePath="..\..\src\game\Group.cpp"> </File> <File - RelativePath="..\..\src\game\Unit.cpp" - > + RelativePath="..\..\src\game\Group.h"> </File> <File - RelativePath="..\..\src\game\Unit.h" - > + RelativePath="..\..\src\game\GroupHandler.cpp"> </File> <File - RelativePath="..\..\src\game\UnitEvents.h" - > + RelativePath="..\..\src\game\GuildHandler.cpp"> </File> <File - RelativePath="..\..\src\game\UpdateFields.h" - > + RelativePath="..\..\src\game\InstanceData.cpp"> </File> <File - RelativePath="..\..\src\game\UpdateMask.h" - > + RelativePath="..\..\src\game\InstanceData.h"> </File> - </Filter> - <Filter - Name="Server" - > <File - RelativePath="..\..\src\game\GlobalEvents.cpp" - > + RelativePath="..\..\src\game\InstanceSaveMgr.cpp"> </File> <File - RelativePath="..\..\src\game\GlobalEvents.h" - > + RelativePath="..\..\src\game\InstanceSaveMgr.h"> </File> <File - RelativePath="..\..\src\game\Opcodes.cpp" - > + RelativePath="..\..\src\game\ItemHandler.cpp"> </File> <File - RelativePath="..\..\src\game\Opcodes.h" - > + RelativePath="..\..\src\game\LFGHandler.cpp"> </File> <File - RelativePath="..\..\src\game\SharedDefines.h" - > + RelativePath="..\..\src\game\LootHandler.cpp"> </File> <File - RelativePath="..\..\src\game\WorldLog.cpp" - > + RelativePath="..\..\src\game\Mail.cpp"> </File> <File - RelativePath="..\..\src\game\WorldLog.h" - > + RelativePath="..\..\src\game\Mail.h"> </File> <File - RelativePath="..\..\src\game\WorldSession.cpp" - > + RelativePath="..\..\src\game\Map.cpp"> </File> <File - RelativePath="..\..\src\game\WorldSession.h" - > + RelativePath="..\..\src\game\Map.h"> </File> <File - RelativePath="..\..\src\game\WorldSocket.cpp" - > + RelativePath="..\..\src\game\MapInstanced.cpp"> </File> <File - RelativePath="..\..\src\game\WorldSocket.h" - > + RelativePath="..\..\src\game\MapInstanced.h"> </File> <File - RelativePath="..\..\src\game\WorldSocketMgr.cpp" - > + RelativePath="..\..\src\game\MapManager.cpp"> </File> <File - RelativePath="..\..\src\game\WorldSocketMgr.h" - > + RelativePath="..\..\src\game\MapManager.h"> </File> - </Filter> - <Filter - Name="Chat Commands" - > <File - RelativePath="..\..\src\game\debugcmds.cpp" - > + RelativePath="..\..\src\game\MapReference.h"> </File> <File - RelativePath="..\..\src\game\Level0.cpp" - > + RelativePath="..\..\src\game\MapRefManager.h"> + </File> + <File + RelativePath="..\..\src\game\MiscHandler.cpp"> </File> <File - RelativePath="..\..\src\game\Level1.cpp" - > + RelativePath="..\..\src\game\MovementHandler.cpp"> </File> <File - RelativePath="..\..\src\game\Level2.cpp" - > + RelativePath="..\..\src\game\NPCHandler.cpp"> </File> <File - RelativePath="..\..\src\game\Level3.cpp" - > + RelativePath="..\..\src\game\NPCHandler.h"> </File> - </Filter> - <Filter - Name="Tools" - > <File - RelativePath="..\..\src\game\Language.h" - > + RelativePath="..\..\src\game\ObjectGridLoader.cpp"> </File> <File - RelativePath="..\..\src\game\PlayerDump.cpp" - > + RelativePath="..\..\src\game\ObjectGridLoader.h"> </File> <File - RelativePath="..\..\src\game\PlayerDump.h" + RelativePath="..\..\src\game\OutdoorPvP.cpp" > </File> <File - RelativePath="..\..\src\game\ScriptCalls.cpp" + RelativePath="..\..\src\game\OutdoorPvP.h" > </File> <File - RelativePath="..\..\src\game\ScriptCalls.h" + RelativePath="..\..\src\game\OutdoorPvPEP.cpp" > </File> <File - RelativePath="..\..\src\game\tools.cpp" + RelativePath="..\..\src\game\OutdoorPvPEP.h" > </File> <File - RelativePath="..\..\src\game\Tools.h" + RelativePath="..\..\src\game\OutdoorPvPHP.cpp" > </File> - </Filter> - <Filter - Name="References" - > <File - RelativePath="..\..\src\game\FollowerReference.cpp" + RelativePath="..\..\src\game\OutdoorPvPHP.h" > </File> <File - RelativePath="..\..\src\game\FollowerReference.h" + RelativePath="..\..\src\game\OutdoorPvPMgr.cpp" > </File> <File - RelativePath="..\..\src\game\FollowerRefManager.h" + RelativePath="..\..\src\game\OutdoorPvPMgr.h" > </File> <File - RelativePath="..\..\src\game\GroupReference.cpp" + RelativePath="..\..\src\game\OutdoorPvPNA.cpp" > </File> <File - RelativePath="..\..\src\game\GroupReference.h" + RelativePath="..\..\src\game\OutdoorPvPNA.h" > </File> <File - RelativePath="..\..\src\game\GroupRefManager.h" + RelativePath="..\..\src\game\OutdoorPvPSI.cpp" > </File> <File - RelativePath="..\..\src\game\HostilRefManager.cpp" + RelativePath="..\..\src\game\OutdoorPvPSI.h" > </File> <File - RelativePath="..\..\src\game\HostilRefManager.h" + RelativePath="..\..\src\game\OutdoorPvPTF.cpp" > </File> <File - RelativePath="..\..\src\game\ThreatManager.cpp" + RelativePath="..\..\src\game\OutdoorPvPTF.h" > </File> <File - RelativePath="..\..\src\game\ThreatManager.h" + RelativePath="..\..\src\game\OutdoorPvPZM.cpp" > </File> - </Filter> - <Filter - Name="Battlegrounds" - > <File - RelativePath="..\..\src\game\BattleGround.cpp" + RelativePath="..\..\src\game\OutdoorPvPZM.h" > </File> <File - RelativePath="..\..\src\game\BattleGround.h" - > + RelativePath="..\..\src\game\Path.h"> </File> <File - RelativePath="..\..\src\game\BattleGroundAA.cpp" - > + RelativePath="..\..\src\game\PetHandler.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundAA.h" - > + RelativePath="..\..\src\game\PetitionsHandler.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundAB.cpp" - > + RelativePath="..\..\src\game\QueryHandler.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundAB.h" - > + RelativePath="..\..\src\game\QuestDef.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundAV.cpp" - > + RelativePath="..\..\src\game\QuestDef.h"> </File> <File - RelativePath="..\..\src\game\BattleGroundAV.h" - > + RelativePath="..\..\src\game\QuestHandler.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundBE.cpp" - > + RelativePath="..\..\src\game\ScriptCalls.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundBE.h" - > + RelativePath="..\..\src\game\ScriptCalls.h"> </File> <File - RelativePath="..\..\src\game\BattleGroundEY.cpp" - > + RelativePath="..\..\src\game\SkillDiscovery.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundEY.h" - > + RelativePath="..\..\src\game\SkillDiscovery.h"> </File> <File - RelativePath="..\..\src\game\BattleGroundHandler.cpp" - > + RelativePath="..\..\src\game\SkillExtraItems.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundMgr.cpp" - > + RelativePath="..\..\src\game\SkillExtraItems.h"> </File> <File - RelativePath="..\..\src\game\BattleGroundMgr.h" - > + RelativePath="..\..\src\game\SkillHandler.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundNA.cpp" - > + RelativePath="..\..\src\game\Spell.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundNA.h" - > + RelativePath="..\..\src\game\Spell.h"> </File> <File - RelativePath="..\..\src\game\BattleGroundRL.cpp" - > + RelativePath="..\..\src\game\SpellAuraDefines.h"> </File> <File - RelativePath="..\..\src\game\BattleGroundRL.h" - > + RelativePath="..\..\src\game\SpellAuras.cpp"> </File> <File - RelativePath="..\..\src\game\BattleGroundWS.cpp" - > + RelativePath="..\..\src\game\SpellAuras.h"> </File> <File - RelativePath="..\..\src\game\BattleGroundWS.h" - > + RelativePath="..\..\src\game\SpellEffects.cpp"> </File> - </Filter> - <Filter - Name="Outdoor PvP" - > <File - RelativePath="..\..\src\game\OutdoorPvP.cpp" - > + RelativePath="..\..\src\game\SpellHandler.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvP.h" - > + RelativePath="..\..\src\game\TaxiHandler.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPEP.cpp" - > + RelativePath="..\..\src\game\TicketHandler.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPEP.h" - > + RelativePath="..\..\src\game\TradeHandler.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPHP.cpp" - > + RelativePath="..\..\src\game\Transports.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPHP.h" - > + RelativePath="..\..\src\game\Transports.h"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPMgr.cpp" - > + RelativePath="..\..\src\game\UpdateData.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPMgr.h" - > + RelativePath="..\..\src\game\UpdateData.h"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPNA.cpp" - > + RelativePath="..\..\src\game\VoiceChatHandler.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPNA.h" - > + RelativePath="..\..\src\game\WaypointManager.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.cpp" - > + RelativePath="..\..\src\game\WaypointManager.h"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.h" - > + RelativePath="..\..\src\game\Weather.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPSI.cpp" - > + RelativePath="..\..\src\game\Weather.h"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPSI.h" - > + RelativePath="..\..\src\game\World.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPTF.cpp" - > + RelativePath="..\..\src\game\World.h"> </File> + </Filter> + <Filter + Name="Object"> <File - RelativePath="..\..\src\game\OutdoorPvPTF.h" - > + RelativePath="..\..\src\game\AggressorAI.cpp"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPZM.cpp" - > + RelativePath="..\..\src\game\AggressorAI.h"> </File> <File - RelativePath="..\..\src\game\OutdoorPvPZM.h" - > + RelativePath="..\..\src\game\AnimalRandomMovementGenerator.h"> </File> - </Filter> - <Filter - Name="Artificial Intelligence" - > <File - RelativePath="..\..\src\game\AggressorAI.cpp" - > + RelativePath="..\..\src\game\ArenaTeam.cpp"> </File> <File - RelativePath="..\..\src\game\AggressorAI.h" - > + RelativePath="..\..\src\game\ArenaTeam.h"> </File> <File - RelativePath="..\..\src\game\CreatureAI.cpp" - > + RelativePath="..\..\src\game\AuctionHouseObject.h"> </File> <File - RelativePath="..\..\src\game\CreatureAI.h" - > + RelativePath="..\..\src\game\Bag.cpp"> </File> <File - RelativePath="..\..\src\game\CreatureAIImpl.h" - > + RelativePath="..\..\src\game\Bag.h"> </File> <File - RelativePath="..\..\src\game\CreatureAIRegistry.cpp" - > + RelativePath="..\..\src\game\Calendar.cpp"> </File> <File - RelativePath="..\..\src\game\CreatureAIRegistry.h" - > + RelativePath="..\..\src\game\Calendar.h"> </File> <File - RelativePath="..\..\src\game\CreatureAISelector.cpp" - > + RelativePath="..\..\src\game\ConfusedMovementGenerator.cpp"> </File> <File - RelativePath="..\..\src\game\CreatureAISelector.h" - > + RelativePath="..\..\src\game\ConfusedMovementGenerator.h"> </File> <File - RelativePath="..\..\src\game\GuardAI.cpp" - > + RelativePath="..\..\src\game\Corpse.cpp"> </File> <File - RelativePath="..\..\src\game\GuardAI.h" - > + RelativePath="..\..\src\game\Corpse.h"> </File> <File - RelativePath="..\..\src\game\NullCreatureAI.cpp" - > + RelativePath="..\..\src\game\Creature.cpp"> </File> <File - RelativePath="..\..\src\game\NullCreatureAI.h" - > + RelativePath="..\..\src\game\Creature.h"> </File> <File - RelativePath="..\..\src\game\PetAI.cpp" - > + RelativePath="..\..\src\game\CreatureAI.cpp"> </File> <File - RelativePath="..\..\src\game\PetAI.h" - > + RelativePath="..\..\src\game\CreatureAI.h"> </File> <File - RelativePath="..\..\src\game\PossessedAI.cpp" - > + RelativePath="..\..\src\game\CreatureAIImpl.h"> </File> <File - RelativePath="..\..\src\game\PossessedAI.h" - > + RelativePath="..\..\src\game\CreatureAIRegistry.cpp"> </File> <File - RelativePath="..\..\src\game\ReactorAI.cpp" - > + RelativePath="..\..\src\game\CreatureAIRegistry.h"> </File> <File - RelativePath="..\..\src\game\ReactorAI.h" - > + RelativePath="..\..\src\game\CreatureAISelector.cpp"> </File> <File - RelativePath="..\..\src\game\TotemAI.cpp" - > + RelativePath="..\..\src\game\CreatureAISelector.h"> </File> <File - RelativePath="..\..\src\game\TotemAI.h" - > + RelativePath="..\..\src\game\CreatureGroups.cpp"> </File> - </Filter> - <Filter - Name="Movement Generators" - > <File - RelativePath="..\..\src\game\AnimalRandomMovementGenerator.h" - > + RelativePath="..\..\src\game\CreatureGroups.h"> </File> <File - RelativePath="..\..\src\game\ConfusedMovementGenerator.cpp" - > + RelativePath="..\..\src\game\DestinationHolder.cpp"> </File> <File - RelativePath="..\..\src\game\ConfusedMovementGenerator.h" - > + RelativePath="..\..\src\game\DestinationHolder.h"> </File> <File - RelativePath="..\..\src\game\FleeingMovementGenerator.cpp" - > + RelativePath="..\..\src\game\DestinationHolderImp.h"> </File> <File - RelativePath="..\..\src\game\FleeingMovementGenerator.h" - > + RelativePath="..\..\src\game\DynamicObject.cpp"> </File> <File - RelativePath="..\..\src\game\HomeMovementGenerator.cpp" - > + RelativePath="..\..\src\game\DynamicObject.h"> </File> <File - RelativePath="..\..\src\game\HomeMovementGenerator.h" - > + RelativePath="..\..\src\game\FleeingMovementGenerator.cpp"> </File> <File - RelativePath="..\..\src\game\IdleMovementGenerator.cpp" - > + RelativePath="..\..\src\game\FleeingMovementGenerator.h"> </File> <File - RelativePath="..\..\src\game\IdleMovementGenerator.h" - > + RelativePath="..\..\src\game\Formulas.h"> </File> <File - RelativePath="..\..\src\game\MovementGenerator.cpp" - > + RelativePath="..\..\src\game\GameObject.cpp"> </File> <File - RelativePath="..\..\src\game\MovementGenerator.h" - > + RelativePath="..\..\src\game\GameObject.h"> </File> + <File - RelativePath="..\..\src\game\PointMovementGenerator.cpp" - > + RelativePath="..\..\src\game\GuardAI.cpp"> </File> <File - RelativePath="..\..\src\game\PointMovementGenerator.h" - > + RelativePath="..\..\src\game\GuardAI.h"> </File> <File - RelativePath="..\..\src\game\RandomMovementGenerator.cpp" - > + RelativePath="..\..\src\game\Guild.cpp"> </File> <File - RelativePath="..\..\src\game\RandomMovementGenerator.h" - > + RelativePath="..\..\src\game\Guild.h"> </File> <File - RelativePath="..\..\src\game\TargetedMovementGenerator.cpp" - > + RelativePath="..\..\src\game\HomeMovementGenerator.cpp"> </File> <File - RelativePath="..\..\src\game\TargetedMovementGenerator.h" - > + RelativePath="..\..\src\game\HomeMovementGenerator.h"> </File> <File - RelativePath="..\..\src\game\WaypointMovementGenerator.cpp" - > + RelativePath="..\..\src\game\IdleMovementGenerator.cpp"> </File> <File - RelativePath="..\..\src\game\WaypointMovementGenerator.h" - > + RelativePath="..\..\src\game\IdleMovementGenerator.h"> </File> - </Filter> - <Filter - Name="Spells/Skills" - > <File - RelativePath="..\..\src\game\SkillDiscovery.cpp" - > + RelativePath="..\..\src\game\Item.cpp"> </File> <File - RelativePath="..\..\src\game\SkillDiscovery.h" - > + RelativePath="..\..\src\game\Item.h"> </File> <File - RelativePath="..\..\src\game\SkillExtraItems.cpp" - > + RelativePath="..\..\src\game\ItemEnchantmentMgr.cpp"> </File> <File - RelativePath="..\..\src\game\SkillExtraItems.h" - > + RelativePath="..\..\src\game\ItemEnchantmentMgr.h"> </File> <File - RelativePath="..\..\src\game\SkillHandler.cpp" - > + RelativePath="..\..\src\game\ItemPrototype.h"> </File> <File - RelativePath="..\..\src\game\Spell.cpp" - > + RelativePath="..\..\src\game\LootMgr.cpp"> </File> <File - RelativePath="..\..\src\game\Spell.h" - > + RelativePath="..\..\src\game\LootMgr.h"> </File> <File - RelativePath="..\..\src\game\SpellAuraDefines.h" - > + RelativePath="..\..\src\game\MotionMaster.cpp"> </File> <File - RelativePath="..\..\src\game\SpellAuras.cpp" - > + RelativePath="..\..\src\game\MotionMaster.h"> </File> <File - RelativePath="..\..\src\game\SpellAuras.h" - > + RelativePath="..\..\src\game\MovementGenerator.cpp"> </File> <File - RelativePath="..\..\src\game\SpellEffects.cpp" - > + RelativePath="..\..\src\game\MovementGenerator.h"> </File> <File - RelativePath="..\..\src\game\SpellHandler.cpp" - > + RelativePath="..\..\src\game\NullCreatureAI.cpp"> </File> <File - RelativePath="..\..\src\game\SpellMgr.cpp" - > + RelativePath="..\..\src\game\NullCreatureAI.h"> </File> <File - RelativePath="..\..\src\game\SpellMgr.h" - > + RelativePath="..\..\src\game\Object.cpp"> </File> <File - RelativePath="..\..\src\game\StatSystem.cpp" - > + RelativePath="..\..\src\game\Object.h"> </File> - </Filter> - <Filter - Name="Maps/Grids" - > <File - RelativePath="..\..\src\game\Cell.h" - > + RelativePath="..\..\src\game\ObjectAccessor.cpp"> </File> <File - RelativePath="..\..\src\game\CellImpl.h" - > + RelativePath="..\..\src\game\ObjectAccessor.h"> </File> <File - RelativePath="..\..\src\game\GridDefines.h" - > + RelativePath="..\..\src\game\ObjectDefines.h"> </File> <File - RelativePath="..\..\src\game\GridNotifiers.cpp" - > + RelativePath="..\..\src\game\ObjectMgr.cpp"> </File> <File - RelativePath="..\..\src\game\GridNotifiers.h" - > + RelativePath="..\..\src\game\ObjectMgr.h"> </File> <File - RelativePath="..\..\src\game\GridNotifiersImpl.h" + RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.cpp" > </File> <File - RelativePath="..\..\src\game\GridStates.cpp" + RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.h" > </File> <File - RelativePath="..\..\src\game\GridStates.h" - > + RelativePath="..\..\src\game\Pet.cpp"> </File> <File - RelativePath="..\..\src\game\InstanceData.cpp" - > + RelativePath="..\..\src\game\Pet.h"> </File> <File - RelativePath="..\..\src\game\InstanceData.h" - > + RelativePath="..\..\src\game\PetAI.cpp"> </File> <File - RelativePath="..\..\src\game\InstanceSaveMgr.cpp" - > + RelativePath="..\..\src\game\PetAI.h"> </File> <File - RelativePath="..\..\src\game\InstanceSaveMgr.h" - > + RelativePath="..\..\src\game\Player.cpp"> </File> <File - RelativePath="..\..\src\game\Map.cpp" - > + RelativePath="..\..\src\game\Player.h"> </File> <File - RelativePath="..\..\src\game\Map.h" - > + RelativePath="..\..\src\game\PointMovementGenerator.cpp"> </File> <File - RelativePath="..\..\src\game\MapInstanced.cpp" - > + RelativePath="..\..\src\game\PointMovementGenerator.h"> </File> <File - RelativePath="..\..\src\game\MapInstanced.h" + RelativePath="..\..\src\game\PossessedAI.cpp" > </File> <File - RelativePath="..\..\src\game\MapManager.cpp" + RelativePath="..\..\src\game\PossessedAI.h" > </File> <File - RelativePath="..\..\src\game\MapManager.h" - > + RelativePath="..\..\src\game\RandomMovementGenerator.cpp"> </File> <File - RelativePath="..\..\src\game\MapReference.h" - > + RelativePath="..\..\src\game\RandomMovementGenerator.h"> </File> <File - RelativePath="..\..\src\game\MapRefManager.h" - > + RelativePath="..\..\src\game\ReactorAI.cpp"> </File> <File - RelativePath="..\..\src\game\ObjectGridLoader.cpp" - > + RelativePath="..\..\src\game\ReactorAI.h"> </File> <File - RelativePath="..\..\src\game\ObjectGridLoader.h" - > + RelativePath="..\..\src\game\SocialMgr.cpp"> </File> <File - RelativePath="..\..\src\game\Path.h" - > + RelativePath="..\..\src\game\SocialMgr.h"> </File> <File - RelativePath="..\..\src\game\Transports.cpp" - > + RelativePath="..\..\src\game\SpellMgr.cpp"> </File> <File - RelativePath="..\..\src\game\Transports.h" - > + RelativePath="..\..\src\game\SpellMgr.h"> </File> <File - RelativePath="..\..\src\game\Weather.cpp" - > + RelativePath="..\..\src\game\StatSystem.cpp"> </File> <File - RelativePath="..\..\src\game\Weather.h" - > + RelativePath="..\..\src\game\TargetedMovementGenerator.cpp"> </File> - </Filter> - <Filter - Name="Handlers" - > <File - RelativePath="..\..\src\game\AddonHandler.cpp" - > + RelativePath="..\..\src\game\TargetedMovementGenerator.h"> </File> <File - RelativePath="..\..\src\game\AddonHandler.h" - > + RelativePath="..\..\src\game\TemporarySummon.cpp"> </File> <File - RelativePath="..\..\src\game\ArenaTeamHandler.cpp" - > + RelativePath="..\..\src\game\TemporarySummon.h"> </File> <File - RelativePath="..\..\src\game\ChannelHandler.cpp" + RelativePath="..\..\src\game\TicketMgr.cpp" > </File> <File - RelativePath="..\..\src\game\CharacterHandler.cpp" + RelativePath="..\..\src\game\TicketMgr.h" > </File> <File - RelativePath="..\..\src\game\ChatHandler.cpp" - > + RelativePath="..\..\src\game\Totem.cpp"> </File> <File - RelativePath="..\..\src\game\CombatHandler.cpp" - > + RelativePath="..\..\src\game\Totem.h"> </File> <File - RelativePath="..\..\src\game\DuelHandler.cpp" - > + RelativePath="..\..\src\game\TotemAI.cpp"> </File> <File - RelativePath="..\..\src\game\GroupHandler.cpp" - > + RelativePath="..\..\src\game\TotemAI.h"> </File> <File - RelativePath="..\..\src\game\GuildHandler.cpp" - > + RelativePath="..\..\src\game\Traveller.h"> </File> <File - RelativePath="..\..\src\game\ItemHandler.cpp" - > + RelativePath="..\..\src\game\Unit.cpp"> </File> <File - RelativePath="..\..\src\game\LFGHandler.cpp" - > + RelativePath="..\..\src\game\Unit.h"> </File> <File - RelativePath="..\..\src\game\LootHandler.cpp" - > + RelativePath="..\..\src\game\UnitEvents.h"> </File> <File - RelativePath="..\..\src\game\MiscHandler.cpp" - > + RelativePath="..\..\src\game\UpdateFields.h"> </File> <File - RelativePath="..\..\src\game\MovementHandler.cpp" - > + RelativePath="..\..\src\game\UpdateMask.h"> </File> <File - RelativePath="..\..\src\game\NPCHandler.cpp" - > + RelativePath="..\..\src\game\Vehicle.cpp"> </File> <File - RelativePath="..\..\src\game\NPCHandler.h" - > + RelativePath="..\..\src\game\Vehicle.h"> </File> <File - RelativePath="..\..\src\game\PetHandler.cpp" - > + RelativePath="..\..\src\game\WaypointMovementGenerator.cpp"> </File> <File - RelativePath="..\..\src\game\PetitionsHandler.cpp" - > + RelativePath="..\..\src\game\WaypointMovementGenerator.h"> </File> + </Filter> + <Filter + Name="Server"> <File - RelativePath="..\..\src\game\QueryHandler.cpp" - > + RelativePath="..\..\src\game\GlobalEvents.cpp"> </File> <File - RelativePath="..\..\src\game\QuestHandler.cpp" - > + RelativePath="..\..\src\game\GlobalEvents.h"> </File> <File - RelativePath="..\..\src\game\TaxiHandler.cpp" - > + RelativePath="..\..\src\game\Opcodes.cpp"> </File> <File - RelativePath="..\..\src\game\TicketHandler.cpp" - > + RelativePath="..\..\src\game\Opcodes.h"> </File> <File - RelativePath="..\..\src\game\TradeHandler.cpp" - > + RelativePath="..\..\src\game\SharedDefines.h"> </File> <File - RelativePath="..\..\src\game\VoiceChatHandler.cpp" - > + RelativePath="..\..\src\game\WorldLog.cpp"> </File> <File - RelativePath="..\..\src\game\WaypointManager.cpp" - > + RelativePath="..\..\src\game\WorldLog.h"> </File> <File - RelativePath="..\..\src\game\WaypointManager.h" - > + RelativePath="..\..\src\game\WorldSession.cpp"> + </File> + <File + RelativePath="..\..\src\game\WorldSession.h"> + </File> + <File + RelativePath="..\..\src\game\WorldSocket.cpp"> + </File> + <File + RelativePath="..\..\src\game\WorldSocket.h"> + </File> + <File + RelativePath="..\..\src\game\WorldSocketMgr.cpp"> + </File> + <File + RelativePath="..\..\src\game\WorldSocketMgr.h"> </File> </Filter> <Filter - Name="Managers" - > + Name="Chat Commands"> <File - RelativePath="..\..\src\game\AccountMgr.cpp" - > + RelativePath="..\..\src\game\debugcmds.cpp"> </File> <File - RelativePath="..\..\src\game\AccountMgr.h" - > + RelativePath="..\..\src\game\Level0.cpp"> </File> <File - RelativePath="..\..\src\game\ChannelMgr.h" - > + RelativePath="..\..\src\game\Level1.cpp"> </File> <File - RelativePath="..\..\src\game\ItemEnchantmentMgr.cpp" - > + RelativePath="..\..\src\game\Level2.cpp"> </File> <File - RelativePath="..\..\src\game\ItemEnchantmentMgr.h" - > + RelativePath="..\..\src\game\Level3.cpp"> </File> + </Filter> + <Filter + Name="Tool"> <File - RelativePath="..\..\src\game\LootMgr.cpp" - > + RelativePath="..\..\src\game\Language.h"> </File> <File - RelativePath="..\..\src\game\LootMgr.h" - > + RelativePath="..\..\src\game\PlayerDump.cpp"> </File> <File - RelativePath="..\..\src\game\ObjectMgr.cpp" - > + RelativePath="..\..\src\game\PlayerDump.h"> </File> + </Filter> + <Filter + Name="References" + Filter=""> <File - RelativePath="..\..\src\game\ObjectMgr.h" - > + RelativePath="..\..\src\game\FollowerReference.cpp"> </File> <File - RelativePath="..\..\src\game\SocialMgr.cpp" - > + RelativePath="..\..\src\game\FollowerReference.h"> </File> <File - RelativePath="..\..\src\game\SocialMgr.h" - > + RelativePath="..\..\src\game\FollowerRefManager.h"> </File> <File - RelativePath="..\..\src\game\TicketMgr.cpp" - > + RelativePath="..\..\src\game\GroupReference.cpp"> </File> <File - RelativePath="..\..\src\game\TicketMgr.h" - > + RelativePath="..\..\src\game\GroupReference.h"> + </File> + <File + RelativePath="..\..\src\game\GroupRefManager.h"> + </File> + <File + RelativePath="..\..\src\game\HostilRefManager.cpp"> + </File> + <File + RelativePath="..\..\src\game\HostilRefManager.h"> + </File> + <File + RelativePath="..\..\src\game\ThreatManager.cpp"> + </File> + <File + RelativePath="..\..\src\game\ThreatManager.h"> </File> </Filter> </Files> diff --git a/win/VC71/mangosd.vcproj b/win/VC71/mangosd.vcproj new file mode 100644 index 00000000000..a008f365030 --- /dev/null +++ b/win/VC71/mangosd.vcproj @@ -0,0 +1,241 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="TrinityCore" + ProjectGUID="{D1EA3EE9-4DCF-4CB9-BA6E-B9321E0D552A}" + RootNamespace="mangosd" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" +<<<<<<< HEAD:win/VC71/mangosd.vcproj + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\trinitycore;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI" +======= + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI" +>>>>>>> upstream/master:win/VC71/mangosd.vcproj + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + EnableEnhancedInstructionSet="1" + RuntimeTypeInfo="TRUE" + PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" + AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="TRUE" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + LinkIncremental="1" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" + GenerateMapFile="TRUE" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" + SubSystem="1" + LargeAddressAware="2" + ImportLibrary="$(OutDir)\trinitycore.lib"/> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\mangosd__$(PlatformName)_$(ConfigurationName)\mangosd.tlb"/> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName) +copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" +<<<<<<< HEAD:win/VC71/mangosd.vcproj + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\trinitycore;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI" +======= + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI" +>>>>>>> upstream/master:win/VC71/mangosd.vcproj + IgnoreStandardIncludePath="FALSE" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + RuntimeTypeInfo="TRUE" + PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" + AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="TRUE" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + Version="" + LinkIncremental="1" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" + GenerateMapFile="TRUE" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" + SubSystem="1" + LargeAddressAware="2" + LinkTimeCodeGeneration="FALSE" + ImportLibrary="$(OutDir)\trinitycore.lib" + FixedBaseAddress="1"/> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\mangosd__$(PlatformName)_$(ConfigurationName)\mangosd.tlb"/> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName) +copy ..\..\src\trinitycore\trinitycore.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf.dist +"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="doc"> + <File + RelativePath="..\..\Authors"> + </File> + <File + RelativePath="..\..\ChangeLog"> + </File> + <File + RelativePath="..\..\Copying"> + </File> + <File + RelativePath="..\..\Install"> + </File> + <File + RelativePath="..\..\News"> + </File> + <File + RelativePath="..\..\Readme"> + </File> + <File + RelativePath="..\..\Thanks"> + </File> + </Filter> + <File + RelativePath="..\..\src\trinitycore\CliRunnable.cpp"> + </File> + <File + RelativePath="..\..\src\trinitycore\CliRunnable.h"> + </File> + <File + RelativePath="..\..\src\trinitycore\Main.cpp"> + </File> + <File + RelativePath="..\..\src\trinitycore\Master.cpp"> + </File> + <File + RelativePath="..\..\src\trinitycore\Master.h"> + </File> + <File + RelativePath="..\..\src\trinitycore\RASocket.cpp"> + </File> + <File + RelativePath="..\..\src\trinitycore\RASocket.h"> + </File> + <File + RelativePath="..\..\src\trinitycore\resource.h"> + </File> + <File + RelativePath="..\..\src\trinitycore\TrinityCore.rc"> + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.cpp" + > + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.h" + > + </File> + <File + RelativePath="..\..\src\trinitycore\WorldRunnable.cpp"> + </File> + <File + RelativePath="..\..\src\trinitycore\WorldRunnable.h"> + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/win/VC71/realmd.vcproj b/win/VC71/realmd.vcproj new file mode 100644 index 00000000000..f8ae9d10542 --- /dev/null +++ b/win/VC71/realmd.vcproj @@ -0,0 +1,198 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="7.10" + Name="TrinityRealm" + ProjectGUID="{563E9905-3657-460C-AE63-0AC39D162E23}" + RootNamespace="realmd" + SccProjectName="" + SccLocalPath=""> + <Platforms> + <Platform + Name="Win32"/> + </Platforms> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\realmd__$(PlatformName)_$(ConfigurationName)\" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" +<<<<<<< HEAD:win/VC71/realmd.vcproj + PreprocessorDefinitions="VERSION="0.12.0-SVN",WIN32,NDEBUG,_CONSOLE" +======= + PreprocessorDefinitions="VERSION="0.13.0-DEV",WIN32,NDEBUG,_CONSOLE" +>>>>>>> upstream/master:win/VC71/realmd.vcproj + StringPooling="TRUE" + RuntimeLibrary="2" + EnableFunctionLevelLinking="TRUE" + EnableEnhancedInstructionSet="1" + RuntimeTypeInfo="TRUE" + PrecompiledHeaderFile=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.pch" + AssemblerListingLocation=".\realmd__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\realmd__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\realmd__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="TRUE" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" + LinkIncremental="1" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" + GenerateMapFile="TRUE" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" + SubSystem="1" + LargeAddressAware="2"/> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb"/> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\src\trinityrealm\trinityrealm.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf.dist"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\realmd__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="FALSE" + CharacterSet="2"> + <Tool + Name="VCCLCompilerTool" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" +<<<<<<< HEAD:win/VC71/realmd.vcproj + PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" +======= + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" +>>>>>>> upstream/master:win/VC71/realmd.vcproj + IgnoreStandardIncludePath="FALSE" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + RuntimeTypeInfo="TRUE" + PrecompiledHeaderFile=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.pch" + AssemblerListingLocation=".\realmd__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\realmd__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\realmd__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="TRUE" + Detect64BitPortabilityProblems="TRUE" + DebugInformationFormat="3" + CompileAs="0"/> + <Tool + Name="VCCustomBuildTool"/> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" + LinkIncremental="2" + SuppressStartupBanner="TRUE" + AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" + GenerateDebugInformation="TRUE" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" + GenerateMapFile="TRUE" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" + SubSystem="1" + LargeAddressAware="2" + FixedBaseAddress="1"/> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb"/> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\src\trinityrealm\trinityrealm.conf.dist ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf.dist"/> + <Tool + Name="VCPreBuildEventTool"/> + <Tool + Name="VCPreLinkEventTool"/> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033"/> + <Tool + Name="VCWebServiceProxyGeneratorTool"/> + <Tool + Name="VCXMLDataGeneratorTool"/> + <Tool + Name="VCWebDeploymentTool"/> + <Tool + Name="VCManagedWrapperGeneratorTool"/> + <Tool + Name="VCAuxiliaryManagedWrapperGeneratorTool"/> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <File + RelativePath="..\..\src\trinityrealm\AuthCodes.h"> + </File> + <File + RelativePath="..\..\src\trinityrealm\AuthSocket.cpp"> + </File> + <File + RelativePath="..\..\src\trinityrealm\AuthSocket.h"> + </File> + <File + RelativePath="..\..\src\trinityrealm\Main.cpp"> + </File> + <File + RelativePath="..\..\src\trinityrealm\RealmList.cpp"> + </File> + <File + RelativePath="..\..\src\trinityrealm\RealmList.h"> + </File> + <File + RelativePath="..\..\src\trinityrealm\resource.h"> + </File> + <File + RelativePath="..\..\src\trinityrealm\TrinityRealm.rc"> + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.cpp" + > + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.h" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/win/VC80/game.vcproj b/win/VC80/game.vcproj index 94d3b0886ac..46911487f83 100644 --- a/win/VC80/game.vcproj +++ b/win/VC80/game.vcproj @@ -52,7 +52,6 @@ MinimalRebuild="false" BasicRuntimeChecks="3" RuntimeLibrary="3" - FloatingPointModel="2" RuntimeTypeInfo="true" UsePrecompiledHeader="0" PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch" @@ -126,7 +125,7 @@ /> <Tool Name="VCCLCompilerTool" - AdditionalOptions="/MP" + AdditionalOptions="/MP /bigobj" Optimization="0" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" PreprocessorDefinitions="WIN32;_DEBUG;TRINITY_DEBUG;_LIB;" @@ -134,7 +133,6 @@ MinimalRebuild="false" BasicRuntimeChecks="3" RuntimeLibrary="3" - FloatingPointModel="2" RuntimeTypeInfo="true" UsePrecompiledHeader="0" PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch" @@ -215,7 +213,6 @@ RuntimeLibrary="2" EnableFunctionLevelLinking="true" EnableEnhancedInstructionSet="1" - FloatingPointModel="2" RuntimeTypeInfo="true" UsePrecompiledHeader="0" PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch" @@ -289,7 +286,7 @@ /> <Tool Name="VCCLCompilerTool" - AdditionalOptions="/MP" + AdditionalOptions="/MP /bigobj" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;" @@ -297,7 +294,6 @@ RuntimeLibrary="2" EnableFunctionLevelLinking="true" EnableEnhancedInstructionSet="0" - FloatingPointModel="2" RuntimeTypeInfo="true" UsePrecompiledHeader="0" PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch" @@ -348,76 +344,79 @@ </References> <Files> <Filter - Name="World/Others" + Name="World/Handlers" > <File - RelativePath="..\..\src\game\AuctionHouse.cpp" + RelativePath="..\..\src\game\AccountMgr.cpp" > </File> <File - RelativePath="..\..\src\game\Channel.cpp" + RelativePath="..\..\src\game\AccountMgr.h" > </File> <File - RelativePath="..\..\src\game\Channel.h" + RelativePath="..\..\src\game\AchievementMgr.cpp" > </File> <File - RelativePath="..\..\src\game\Chat.cpp" + RelativePath="..\..\src\game\AchievementMgr.h" > </File> <File - RelativePath="..\..\src\game\Chat.h" + RelativePath="..\..\src\game\AddonHandler.cpp" > </File> <File - RelativePath="..\..\src\game\GameEvent.cpp" + RelativePath="..\..\src\game\AddonHandler.h" > </File> <File - RelativePath="..\..\src\game\GameEvent.h" + RelativePath="..\..\src\game\ArenaTeamHandler.cpp" > </File> <File - RelativePath="..\..\src\game\GossipDef.cpp" + RelativePath="..\..\src\game\AuctionHouse.cpp" > </File> <File - RelativePath="..\..\src\game\GossipDef.h" + RelativePath="..\..\src\game\BattleGround.cpp" > </File> <File - RelativePath="..\..\src\game\Mail.cpp" + RelativePath="..\..\src\game\BattleGround.h" > </File> <File - RelativePath="..\..\src\game\Mail.h" + RelativePath="..\..\src\game\BattleGroundAA.cpp" > </File> <File - RelativePath="..\..\src\game\QuestDef.cpp" + RelativePath="..\..\src\game\BattleGroundAA.h" > </File> <File - RelativePath="..\..\src\game\QuestDef.h" + RelativePath="..\..\src\game\BattleGroundAB.cpp" > </File> <File - RelativePath="..\..\src\game\UpdateData.cpp" + RelativePath="..\..\src\game\BattleGroundAB.h" > </File> <File - RelativePath="..\..\src\game\UpdateData.h" + RelativePath="..\..\src\game\BattleGroundAV.cpp" > </File> <File - RelativePath="..\..\src\game\World.cpp" + RelativePath="..\..\src\game\BattleGroundAV.h" > </File> <File - RelativePath="..\..\src\game\World.h" + RelativePath="..\..\src\game\BattleGroundBE.cpp" > </File> + <File + RelativePath="..\..\src\game\BattleGroundBE.h"> + </File> </Filter> <Filter Name="AuctionHouseBot" @@ -433,11 +432,11 @@ Name="Objects" > <File - RelativePath="..\..\src\game\ArenaTeam.cpp" + RelativePath="..\..\src\game\BattleGroundDS.cpp" > </File> <File - RelativePath="..\..\src\game\ArenaTeam.h" + RelativePath="..\..\src\game\BattleGroundDS.h" > </File> <File @@ -447,515 +446,527 @@ RelativePath="..\..\src\game\AuctionHouseBot.h"> </File> <File - RelativePath="..\..\src\game\AuctionHouseObject.h" + RelativePath="..\..\src\game\BattleGroundEY.cpp" > </File> <File - RelativePath="..\..\src\game\Bag.cpp" + RelativePath="..\..\src\game\BattleGroundEY.h" > </File> <File - RelativePath="..\..\src\game\Bag.h" + RelativePath="..\..\src\game\BattleGroundHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Corpse.cpp" + RelativePath="..\..\src\game\BattleGroundMgr.cpp" > </File> <File - RelativePath="..\..\src\game\Corpse.h" + RelativePath="..\..\src\game\BattleGroundMgr.h" > </File> <File - RelativePath="..\..\src\game\Creature.cpp" + RelativePath="..\..\src\game\BattleGroundNA.cpp" > </File> <File - RelativePath="..\..\src\game\Creature.h" + RelativePath="..\..\src\game\BattleGroundNA.h" > </File> <File - RelativePath="..\..\src\game\CreatureGroups.cpp" + RelativePath="..\..\src\game\BattleGroundRL.cpp" > </File> <File - RelativePath="..\..\src\game\CreatureGroups.h" + RelativePath="..\..\src\game\BattleGroundRL.h" > </File> <File - RelativePath="..\..\src\game\DestinationHolder.cpp" + RelativePath="..\..\src\game\BattleGroundRV.cpp" > </File> <File - RelativePath="..\..\src\game\DestinationHolder.h" + RelativePath="..\..\src\game\BattleGroundRV.h" > </File> <File - RelativePath="..\..\src\game\DestinationHolderImp.h" + RelativePath="..\..\src\game\BattleGroundSA.cpp" > </File> <File - RelativePath="..\..\src\game\DynamicObject.cpp" + RelativePath="..\..\src\game\BattleGroundSA.h" > </File> <File - RelativePath="..\..\src\game\DynamicObject.h" + RelativePath="..\..\src\game\BattleGroundWS.cpp" > </File> <File - RelativePath="..\..\src\game\Formulas.h" + RelativePath="..\..\src\game\BattleGroundWS.h" > </File> <File - RelativePath="..\..\src\game\GameObject.cpp" + RelativePath="..\..\src\game\CalendarHandler.cpp" > </File> <File - RelativePath="..\..\src\game\GameObject.h" + RelativePath="..\..\src\game\Cell.h" > </File> <File - RelativePath="..\..\src\game\Group.cpp" + RelativePath="..\..\src\game\CellImpl.h" > </File> <File - RelativePath="..\..\src\game\Group.h" + RelativePath="..\..\src\game\Channel.cpp" > </File> <File - RelativePath="..\..\src\game\Guild.cpp" + RelativePath="..\..\src\game\Channel.h" > </File> <File - RelativePath="..\..\src\game\Guild.h" + RelativePath="..\..\src\game\ChannelHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Item.cpp" + RelativePath="..\..\src\game\ChannelMgr.h" > </File> <File - RelativePath="..\..\src\game\Item.h" + RelativePath="..\..\src\game\CharacterHandler.cpp" > </File> <File - RelativePath="..\..\src\game\ItemPrototype.h" + RelativePath="..\..\src\game\Chat.cpp" > </File> <File - RelativePath="..\..\src\game\MotionMaster.cpp" + RelativePath="..\..\src\game\Chat.h" > </File> <File - RelativePath="..\..\src\game\MotionMaster.h" + RelativePath="..\..\src\game\ChatHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Object.cpp" + RelativePath="..\..\src\game\CombatHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Object.h" + RelativePath="..\..\src\game\DuelHandler.cpp" > </File> <File - RelativePath="..\..\src\game\ObjectAccessor.cpp" + RelativePath="..\..\src\game\GameEvent.cpp" > </File> <File - RelativePath="..\..\src\game\ObjectAccessor.h" + RelativePath="..\..\src\game\GameEvent.h" > </File> <File - RelativePath="..\..\src\game\ObjectDefines.h" + RelativePath="..\..\src\game\GossipDef.cpp" > </File> <File - RelativePath="..\..\src\game\Pet.cpp" + RelativePath="..\..\src\game\GossipDef.h" > </File> <File - RelativePath="..\..\src\game\Pet.h" + RelativePath="..\..\src\game\GridDefines.h" > </File> <File - RelativePath="..\..\src\game\Player.cpp" + RelativePath="..\..\src\game\GridNotifiers.cpp" > </File> <File - RelativePath="..\..\src\game\Player.h" + RelativePath="..\..\src\game\GridNotifiers.h" > </File> <File - RelativePath="..\..\src\game\TemporarySummon.cpp" + RelativePath="..\..\src\game\GridNotifiersImpl.h" > </File> <File - RelativePath="..\..\src\game\TemporarySummon.h" + RelativePath="..\..\src\game\GridStates.cpp" > </File> <File - RelativePath="..\..\src\game\Totem.cpp" + RelativePath="..\..\src\game\GridStates.h" > </File> <File - RelativePath="..\..\src\game\Totem.h" + RelativePath="..\..\src\game\Group.cpp" > </File> <File - RelativePath="..\..\src\game\Traveller.h" + RelativePath="..\..\src\game\Group.h" > </File> <File - RelativePath="..\..\src\game\Unit.cpp" + RelativePath="..\..\src\game\GroupHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Unit.h" + RelativePath="..\..\src\game\GuildHandler.cpp" > </File> <File - RelativePath="..\..\src\game\UnitEvents.h" + RelativePath="..\..\src\game\InstanceData.cpp" > </File> <File - RelativePath="..\..\src\game\UpdateFields.h" + RelativePath="..\..\src\game\InstanceData.h" > </File> <File - RelativePath="..\..\src\game\UpdateMask.h" + RelativePath="..\..\src\game\InstanceSaveMgr.cpp" > </File> - </Filter> - <Filter - Name="Server" - > <File - RelativePath="..\..\src\game\GlobalEvents.cpp" + RelativePath="..\..\src\game\InstanceSaveMgr.h" > </File> <File - RelativePath="..\..\src\game\GlobalEvents.h" + RelativePath="..\..\src\game\ItemHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Opcodes.cpp" + RelativePath="..\..\src\game\LFGHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Opcodes.h" + RelativePath="..\..\src\game\LootHandler.cpp" > </File> <File - RelativePath="..\..\src\game\SharedDefines.h" + RelativePath="..\..\src\game\Mail.cpp" > </File> <File - RelativePath="..\..\src\game\WorldLog.cpp" + RelativePath="..\..\src\game\Mail.h" > </File> <File - RelativePath="..\..\src\game\WorldLog.h" + RelativePath="..\..\src\game\Map.cpp" > </File> <File - RelativePath="..\..\src\game\WorldSession.cpp" + RelativePath="..\..\src\game\Map.h" > </File> <File - RelativePath="..\..\src\game\WorldSession.h" + RelativePath="..\..\src\game\MapInstanced.cpp" > </File> <File - RelativePath="..\..\src\game\WorldSocket.cpp" + RelativePath="..\..\src\game\MapInstanced.h" > </File> <File - RelativePath="..\..\src\game\WorldSocket.h" + RelativePath="..\..\src\game\MapManager.cpp" > </File> <File - RelativePath="..\..\src\game\WorldSocketMgr.cpp" + RelativePath="..\..\src\game\MapManager.h" > </File> <File - RelativePath="..\..\src\game\WorldSocketMgr.h" + RelativePath="..\..\src\game\MiscHandler.cpp" > </File> - </Filter> - <Filter - Name="Chat Commands" - > <File - RelativePath="..\..\src\game\debugcmds.cpp" + RelativePath="..\..\src\game\MovementHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Level0.cpp" + RelativePath="..\..\src\game\NPCHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Level1.cpp" + RelativePath="..\..\src\game\NPCHandler.h" > </File> <File - RelativePath="..\..\src\game\Level2.cpp" + RelativePath="..\..\src\game\ObjectGridLoader.cpp" > </File> <File - RelativePath="..\..\src\game\Level3.cpp" + RelativePath="..\..\src\game\ObjectGridLoader.h" > </File> - </Filter> - <Filter - Name="Tools" - > <File - RelativePath="..\..\src\game\Language.h" + RelativePath="..\..\src\game\OutdoorPvP.cpp" > </File> <File - RelativePath="..\..\src\game\PlayerDump.cpp" + RelativePath="..\..\src\game\OutdoorPvP.h" > </File> <File - RelativePath="..\..\src\game\PlayerDump.h" + RelativePath="..\..\src\game\OutdoorPvPEP.cpp" > </File> <File - RelativePath="..\..\src\game\ScriptCalls.cpp" + RelativePath="..\..\src\game\OutdoorPvPEP.h" > </File> <File - RelativePath="..\..\src\game\ScriptCalls.h" + RelativePath="..\..\src\game\OutdoorPvPHP.cpp" > </File> <File - RelativePath="..\..\src\game\tools.cpp" + RelativePath="..\..\src\game\OutdoorPvPHP.h" > </File> <File - RelativePath="..\..\src\game\Tools.h" + RelativePath="..\..\src\game\OutdoorPvPMgr.cpp" > </File> - </Filter> - <Filter - Name="References" - > <File - RelativePath="..\..\src\game\FollowerReference.cpp" + RelativePath="..\..\src\game\OutdoorPvPMgr.h" > </File> <File - RelativePath="..\..\src\game\FollowerReference.h" + RelativePath="..\..\src\game\OutdoorPvPNA.cpp" > </File> <File - RelativePath="..\..\src\game\FollowerRefManager.h" + RelativePath="..\..\src\game\OutdoorPvPNA.h" > </File> <File - RelativePath="..\..\src\game\GroupReference.cpp" + RelativePath="..\..\src\game\OutdoorPvPSI.cpp" > </File> <File - RelativePath="..\..\src\game\GroupReference.h" + RelativePath="..\..\src\game\OutdoorPvPSI.h" > </File> <File - RelativePath="..\..\src\game\GroupRefManager.h" + RelativePath="..\..\src\game\OutdoorPvPTF.cpp" > </File> <File - RelativePath="..\..\src\game\HostilRefManager.cpp" + RelativePath="..\..\src\game\OutdoorPvPTF.h" > </File> <File - RelativePath="..\..\src\game\HostilRefManager.h" + RelativePath="..\..\src\game\OutdoorPvPZM.cpp" > </File> <File - RelativePath="..\..\src\game\ThreatManager.cpp" + RelativePath="..\..\src\game\OutdoorPvPZM.h" > </File> <File - RelativePath="..\..\src\game\ThreatManager.h" + RelativePath="..\..\src\game\Path.h" > </File> - </Filter> - <Filter - Name="Battlegrounds" - > <File - RelativePath="..\..\src\game\BattleGround.cpp" + RelativePath="..\..\src\game\PetHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGround.h" + RelativePath="..\..\src\game\PetitionsHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundAA.cpp" + RelativePath="..\..\src\game\QueryHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundAA.h" + RelativePath="..\..\src\game\QuestDef.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundAB.cpp" + RelativePath="..\..\src\game\QuestDef.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundAB.h" + RelativePath="..\..\src\game\QuestHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundAV.cpp" + RelativePath="..\..\src\game\ScriptCalls.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundAV.h" + RelativePath="..\..\src\game\ScriptCalls.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundBE.cpp" + RelativePath="..\..\src\game\SkillDiscovery.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundBE.h" + RelativePath="..\..\src\game\SkillDiscovery.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundEY.cpp" + RelativePath="..\..\src\game\SkillExtraItems.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundEY.h" + RelativePath="..\..\src\game\SkillExtraItems.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundHandler.cpp" + RelativePath="..\..\src\game\SkillHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundMgr.cpp" + RelativePath="..\..\src\game\Spell.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundMgr.h" + RelativePath="..\..\src\game\Spell.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundNA.cpp" + RelativePath="..\..\src\game\SpellAuraDefines.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundNA.h" + RelativePath="..\..\src\game\SpellAuras.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundRL.cpp" + RelativePath="..\..\src\game\SpellAuras.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundRL.h" + RelativePath="..\..\src\game\SpellEffects.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundWS.cpp" + RelativePath="..\..\src\game\SpellHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundWS.h" + RelativePath="..\..\src\game\TaxiHandler.cpp" > </File> - </Filter> - <Filter - Name="Outdoor PvP" - > <File - RelativePath="..\..\src\game\OutdoorPvP.cpp" + RelativePath="..\..\src\game\TicketHandler.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvP.h" + RelativePath="..\..\src\game\TradeHandler.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPEP.cpp" + RelativePath="..\..\src\game\Transports.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPEP.h" + RelativePath="..\..\src\game\Transports.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPHP.cpp" + RelativePath="..\..\src\game\UpdateData.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPHP.h" + RelativePath="..\..\src\game\UpdateData.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPMgr.cpp" + RelativePath="..\..\src\game\VoiceChatHandler.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPMgr.h" + RelativePath="..\..\src\game\WaypointManager.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPNA.cpp" + RelativePath="..\..\src\game\WaypointManager.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPNA.h" + RelativePath="..\..\src\game\Weather.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.cpp" + RelativePath="..\..\src\game\Weather.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.h" + RelativePath="..\..\src\game\World.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPSI.cpp" + RelativePath="..\..\src\game\World.h" > </File> + </Filter> + <Filter + Name="Object" + > <File - RelativePath="..\..\src\game\OutdoorPvPSI.h" + RelativePath="..\..\src\game\AggressorAI.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPTF.cpp" + RelativePath="..\..\src\game\AggressorAI.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPTF.h" + RelativePath="..\..\src\game\AnimalRandomMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPZM.cpp" + RelativePath="..\..\src\game\ArenaTeam.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPZM.h" + RelativePath="..\..\src\game\ArenaTeam.h" > </File> - </Filter> - <Filter - Name="Artificial Intelligence" - > <File - RelativePath="..\..\src\game\AggressorAI.cpp" + RelativePath="..\..\src\game\AuctionHouseObject.h" > </File> <File - RelativePath="..\..\src\game\AggressorAI.h" + RelativePath="..\..\src\game\Bag.cpp" + > + </File> + <File + RelativePath="..\..\src\game\Bag.h" + > + </File> + <File + RelativePath="..\..\src\game\Calendar.cpp" + > + </File> + <File + RelativePath="..\..\src\game\Calendar.h" + > + </File> + <File + RelativePath="..\..\src\game\ConfusedMovementGenerator.cpp" + > + </File> + <File + RelativePath="..\..\src\game\ConfusedMovementGenerator.h" + > + </File> + <File + RelativePath="..\..\src\game\Corpse.cpp" + > + </File> + <File + RelativePath="..\..\src\game\Corpse.h" + > + </File> + <File + RelativePath="..\..\src\game\Creature.cpp" + > + </File> + <File + RelativePath="..\..\src\game\Creature.h" > </File> <File @@ -987,75 +998,67 @@ > </File> <File - RelativePath="..\..\src\game\GuardAI.cpp" - > - </File> - <File - RelativePath="..\..\src\game\GuardAI.h" + RelativePath="..\..\src\game\CreatureGroups.cpp" > </File> <File - RelativePath="..\..\src\game\NullCreatureAI.cpp" + RelativePath="..\..\src\game\CreatureGroups.h" > </File> <File - RelativePath="..\..\src\game\NullCreatureAI.h" + RelativePath="..\..\src\game\DestinationHolder.cpp" > </File> <File - RelativePath="..\..\src\game\PetAI.cpp" + RelativePath="..\..\src\game\DestinationHolder.h" > </File> <File - RelativePath="..\..\src\game\PetAI.h" + RelativePath="..\..\src\game\DestinationHolderImp.h" > </File> <File - RelativePath="..\..\src\game\PossessedAI.cpp" + RelativePath="..\..\src\game\DynamicObject.cpp" > </File> <File - RelativePath="..\..\src\game\PossessedAI.h" + RelativePath="..\..\src\game\DynamicObject.h" > </File> <File - RelativePath="..\..\src\game\ReactorAI.cpp" + RelativePath="..\..\src\game\FleeingMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\ReactorAI.h" + RelativePath="..\..\src\game\FleeingMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\TotemAI.cpp" + RelativePath="..\..\src\game\Formulas.h" > </File> <File - RelativePath="..\..\src\game\TotemAI.h" + RelativePath="..\..\src\game\GameObject.cpp" > </File> - </Filter> - <Filter - Name="Movement Generators" - > <File - RelativePath="..\..\src\game\AnimalRandomMovementGenerator.h" + RelativePath="..\..\src\game\GameObject.h" > </File> <File - RelativePath="..\..\src\game\ConfusedMovementGenerator.cpp" + RelativePath="..\..\src\game\GuardAI.cpp" > </File> <File - RelativePath="..\..\src\game\ConfusedMovementGenerator.h" + RelativePath="..\..\src\game\GuardAI.h" > </File> <File - RelativePath="..\..\src\game\FleeingMovementGenerator.cpp" + RelativePath="..\..\src\game\Guild.cpp" > </File> <File - RelativePath="..\..\src\game\FleeingMovementGenerator.h" + RelativePath="..\..\src\game\Guild.h" > </File> <File @@ -1075,387 +1078,395 @@ > </File> <File - RelativePath="..\..\src\game\MovementGenerator.cpp" + RelativePath="..\..\src\game\Item.cpp" > </File> <File - RelativePath="..\..\src\game\MovementGenerator.h" + RelativePath="..\..\src\game\Item.h" > </File> <File - RelativePath="..\..\src\game\PointMovementGenerator.cpp" + RelativePath="..\..\src\game\ItemEnchantmentMgr.cpp" > </File> <File - RelativePath="..\..\src\game\PointMovementGenerator.h" + RelativePath="..\..\src\game\ItemEnchantmentMgr.h" > </File> <File - RelativePath="..\..\src\game\RandomMovementGenerator.cpp" + RelativePath="..\..\src\game\ItemPrototype.h" > </File> <File - RelativePath="..\..\src\game\RandomMovementGenerator.h" + RelativePath="..\..\src\game\LootMgr.cpp" > </File> <File - RelativePath="..\..\src\game\TargetedMovementGenerator.cpp" + RelativePath="..\..\src\game\LootMgr.h" > </File> <File - RelativePath="..\..\src\game\TargetedMovementGenerator.h" + RelativePath="..\..\src\game\MotionMaster.cpp" > </File> <File - RelativePath="..\..\src\game\WaypointMovementGenerator.cpp" + RelativePath="..\..\src\game\MotionMaster.h" > </File> <File - RelativePath="..\..\src\game\WaypointMovementGenerator.h" + RelativePath="..\..\src\game\MovementGenerator.cpp" > </File> - </Filter> - <Filter - Name="Spells/Skills" - > <File - RelativePath="..\..\src\game\SkillDiscovery.cpp" + RelativePath="..\..\src\game\MovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\SkillDiscovery.h" + RelativePath="..\..\src\game\NullCreatureAI.cpp" > </File> <File - RelativePath="..\..\src\game\SkillExtraItems.cpp" + RelativePath="..\..\src\game\NullCreatureAI.h" > </File> <File - RelativePath="..\..\src\game\SkillExtraItems.h" + RelativePath="..\..\src\game\Object.cpp" > </File> <File - RelativePath="..\..\src\game\SkillHandler.cpp" + RelativePath="..\..\src\game\Object.h" > </File> <File - RelativePath="..\..\src\game\Spell.cpp" + RelativePath="..\..\src\game\ObjectAccessor.cpp" > </File> <File - RelativePath="..\..\src\game\Spell.h" + RelativePath="..\..\src\game\ObjectAccessor.h" > </File> <File - RelativePath="..\..\src\game\SpellAuraDefines.h" + RelativePath="..\..\src\game\ObjectDefines.h" > </File> <File - RelativePath="..\..\src\game\SpellAuras.cpp" + RelativePath="..\..\src\game\ObjectMgr.cpp" > </File> <File - RelativePath="..\..\src\game\SpellAuras.h" + RelativePath="..\..\src\game\ObjectMgr.h" > </File> <File - RelativePath="..\..\src\game\SpellEffects.cpp" + RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.cpp" > </File> <File - RelativePath="..\..\src\game\SpellHandler.cpp" + RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.h" > </File> <File - RelativePath="..\..\src\game\SpellMgr.cpp" + RelativePath="..\..\src\game\Pet.cpp" > </File> <File - RelativePath="..\..\src\game\SpellMgr.h" + RelativePath="..\..\src\game\Pet.h" > </File> <File - RelativePath="..\..\src\game\StatSystem.cpp" + RelativePath="..\..\src\game\PetAI.cpp" > </File> - </Filter> - <Filter - Name="Maps/Grids" - > <File - RelativePath="..\..\src\game\Cell.h" + RelativePath="..\..\src\game\PetAI.h" > </File> <File - RelativePath="..\..\src\game\CellImpl.h" + RelativePath="..\..\src\game\Player.cpp" > </File> <File - RelativePath="..\..\src\game\GridDefines.h" + RelativePath="..\..\src\game\Player.h" > </File> <File - RelativePath="..\..\src\game\GridNotifiers.cpp" + RelativePath="..\..\src\game\PointMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\GridNotifiers.h" + RelativePath="..\..\src\game\PossessedAI.cpp" > </File> <File - RelativePath="..\..\src\game\GridNotifiersImpl.h" + RelativePath="..\..\src\game\PossessedAI.h" > </File> <File - RelativePath="..\..\src\game\GridStates.cpp" + RelativePath="..\..\src\game\PointMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\GridStates.h" + RelativePath="..\..\src\game\RandomMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\InstanceData.cpp" + RelativePath="..\..\src\game\RandomMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\InstanceData.h" + RelativePath="..\..\src\game\ReactorAI.cpp" > </File> <File - RelativePath="..\..\src\game\InstanceSaveMgr.cpp" + RelativePath="..\..\src\game\ReactorAI.h" > </File> <File - RelativePath="..\..\src\game\InstanceSaveMgr.h" + RelativePath="..\..\src\game\SocialMgr.cpp" > </File> <File - RelativePath="..\..\src\game\Map.cpp" + RelativePath="..\..\src\game\SocialMgr.h" > </File> <File - RelativePath="..\..\src\game\Map.h" + RelativePath="..\..\src\game\SpellMgr.cpp" > </File> <File - RelativePath="..\..\src\game\MapInstanced.cpp" + RelativePath="..\..\src\game\SpellMgr.h" > </File> <File - RelativePath="..\..\src\game\MapInstanced.h" + RelativePath="..\..\src\game\StatSystem.cpp" > </File> <File - RelativePath="..\..\src\game\MapManager.cpp" + RelativePath="..\..\src\game\TargetedMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\MapManager.h" + RelativePath="..\..\src\game\TargetedMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\MapReference.h" + RelativePath="..\..\src\game\TemporarySummon.cpp" > </File> <File - RelativePath="..\..\src\game\MapRefManager.h" + RelativePath="..\..\src\game\TemporarySummon.h" > </File> <File - RelativePath="..\..\src\game\ObjectGridLoader.cpp" + RelativePath="..\..\src\game\TicketMgr.cpp" > </File> <File - RelativePath="..\..\src\game\ObjectGridLoader.h" + RelativePath="..\..\src\game\TicketMgr.h" > </File> <File - RelativePath="..\..\src\game\Path.h" + RelativePath="..\..\src\game\Totem.cpp" > </File> <File - RelativePath="..\..\src\game\Transports.cpp" + RelativePath="..\..\src\game\Totem.h" > </File> <File - RelativePath="..\..\src\game\Transports.h" + RelativePath="..\..\src\game\TotemAI.cpp" > </File> <File - RelativePath="..\..\src\game\Weather.cpp" + RelativePath="..\..\src\game\TotemAI.h" > </File> <File - RelativePath="..\..\src\game\Weather.h" + RelativePath="..\..\src\game\Traveller.h" > </File> - </Filter> - <Filter - Name="Handlers" - > <File - RelativePath="..\..\src\game\AddonHandler.cpp" + RelativePath="..\..\src\game\Unit.cpp" > </File> <File - RelativePath="..\..\src\game\AddonHandler.h" + RelativePath="..\..\src\game\Unit.h" > </File> <File - RelativePath="..\..\src\game\ArenaTeamHandler.cpp" + RelativePath="..\..\src\game\UnitEvents.h" > </File> <File - RelativePath="..\..\src\game\ChannelHandler.cpp" + RelativePath="..\..\src\game\UpdateFields.h" > </File> <File - RelativePath="..\..\src\game\CharacterHandler.cpp" + RelativePath="..\..\src\game\UpdateMask.h" > </File> <File - RelativePath="..\..\src\game\ChatHandler.cpp" + RelativePath="..\..\src\game\Vehicle.cpp" > </File> <File - RelativePath="..\..\src\game\CombatHandler.cpp" + RelativePath="..\..\src\game\Vehicle.h" > </File> <File - RelativePath="..\..\src\game\DuelHandler.cpp" + RelativePath="..\..\src\game\WaypointMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\GroupHandler.cpp" + RelativePath="..\..\src\game\WaypointMovementGenerator.h" > </File> + </Filter> + <Filter + Name="Server" + > <File - RelativePath="..\..\src\game\GuildHandler.cpp" + RelativePath="..\..\src\game\GlobalEvents.cpp" > </File> <File - RelativePath="..\..\src\game\ItemHandler.cpp" + RelativePath="..\..\src\game\GlobalEvents.h" > </File> <File - RelativePath="..\..\src\game\LFGHandler.cpp" + RelativePath="..\..\src\game\Opcodes.cpp" > </File> <File - RelativePath="..\..\src\game\LootHandler.cpp" + RelativePath="..\..\src\game\Opcodes.h" > </File> <File - RelativePath="..\..\src\game\MiscHandler.cpp" + RelativePath="..\..\src\game\SharedDefines.h" > </File> <File - RelativePath="..\..\src\game\MovementHandler.cpp" + RelativePath="..\..\src\game\WorldLog.cpp" > </File> <File - RelativePath="..\..\src\game\NPCHandler.cpp" + RelativePath="..\..\src\game\WorldLog.h" > </File> <File - RelativePath="..\..\src\game\NPCHandler.h" + RelativePath="..\..\src\game\WorldSession.cpp" > </File> <File - RelativePath="..\..\src\game\PetHandler.cpp" + RelativePath="..\..\src\game\WorldSession.h" > </File> <File - RelativePath="..\..\src\game\PetitionsHandler.cpp" + RelativePath="..\..\src\game\WorldSocket.cpp" > </File> <File - RelativePath="..\..\src\game\QueryHandler.cpp" + RelativePath="..\..\src\game\WorldSocket.h" > </File> <File - RelativePath="..\..\src\game\QuestHandler.cpp" + RelativePath="..\..\src\game\WorldSocketMgr.cpp" > </File> <File - RelativePath="..\..\src\game\TaxiHandler.cpp" + RelativePath="..\..\src\game\WorldSocketMgr.h" > </File> + </Filter> + <Filter + Name="Chat Commands" + > <File - RelativePath="..\..\src\game\TicketHandler.cpp" + RelativePath="..\..\src\game\debugcmds.cpp" > </File> <File - RelativePath="..\..\src\game\TradeHandler.cpp" + RelativePath="..\..\src\game\Level0.cpp" > </File> <File - RelativePath="..\..\src\game\VoiceChatHandler.cpp" + RelativePath="..\..\src\game\Level1.cpp" > </File> <File - RelativePath="..\..\src\game\WaypointManager.cpp" + RelativePath="..\..\src\game\Level2.cpp" > </File> <File - RelativePath="..\..\src\game\WaypointManager.h" + RelativePath="..\..\src\game\Level3.cpp" > </File> </Filter> <Filter - Name="Managers" + Name="Tool" > <File - RelativePath="..\..\src\game\AccountMgr.cpp" + RelativePath="..\..\src\game\Language.h" > </File> <File - RelativePath="..\..\src\game\AccountMgr.h" + RelativePath="..\..\src\game\PlayerDump.cpp" > </File> <File - RelativePath="..\..\src\game\ChannelMgr.h" + RelativePath="..\..\src\game\PlayerDump.h" > </File> + </Filter> + <Filter + Name="References" + > <File - RelativePath="..\..\src\game\ItemEnchantmentMgr.cpp" + RelativePath="..\..\src\game\FollowerReference.cpp" > </File> <File - RelativePath="..\..\src\game\ItemEnchantmentMgr.h" + RelativePath="..\..\src\game\FollowerReference.h" > </File> <File - RelativePath="..\..\src\game\LootMgr.cpp" + RelativePath="..\..\src\game\FollowerRefManager.h" > </File> <File - RelativePath="..\..\src\game\LootMgr.h" + RelativePath="..\..\src\game\GroupReference.cpp" > </File> <File - RelativePath="..\..\src\game\ObjectMgr.cpp" + RelativePath="..\..\src\game\GroupReference.h" > </File> <File - RelativePath="..\..\src\game\ObjectMgr.h" + RelativePath="..\..\src\game\GroupRefManager.h" > </File> <File - RelativePath="..\..\src\game\SocialMgr.cpp" + RelativePath="..\..\src\game\HostilRefManager.cpp" > </File> <File - RelativePath="..\..\src\game\SocialMgr.h" + RelativePath="..\..\src\game\HostilRefManager.h" > </File> <File - RelativePath="..\..\src\game\TicketMgr.cpp" + RelativePath="..\..\src\game\MapReference.h" > </File> <File - RelativePath="..\..\src\game\TicketMgr.h" + RelativePath="..\..\src\game\MapRefManager.h" + > + </File> + <File + RelativePath="..\..\src\game\ThreatManager.cpp" + > + </File> + <File + RelativePath="..\..\src\game\ThreatManager.h" > </File> </Filter> diff --git a/win/VC80/mangosd.vcproj b/win/VC80/mangosd.vcproj new file mode 100644 index 00000000000..ad44e1fbcc7 --- /dev/null +++ b/win/VC80/mangosd.vcproj @@ -0,0 +1,523 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8,00" + Name="TrinityCore" + ProjectGUID="{A3A04E47-43A2-4C08-90B3-029CEF558594}" + RootNamespace="mangosd" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\..\..\bin\Release\mangosd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI" + StringPooling="true" + RuntimeLibrary="2" + EnableFunctionLevelLinking="true" + EnableEnhancedInstructionSet="1" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" + AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + LinkIncremental="1" + SuppressStartupBanner="true" + AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" + SubSystem="1" + LargeAddressAware="2" + LinkTimeCodeGeneration="0" + ImportLibrary="$(OutDir)\TrinityCore.lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 + 
 + copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 + 
" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + TypeLibraryName=".\..\..\bin\Release\mangosd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI" + StringPooling="true" + RuntimeLibrary="2" + EnableFunctionLevelLinking="true" + EnableEnhancedInstructionSet="0" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" + AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + LinkIncremental="1" + SuppressStartupBanner="true" + AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" + SubSystem="1" + LinkTimeCodeGeneration="0" + ImportLibrary="$(OutDir)\TrinityCore.lib" + TargetMachine="17" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 + 
 + copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 + 
" + /> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\mangosd__$(PlatformName)_$(ConfigurationName)\mangosd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI" + IgnoreStandardIncludePath="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" + AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + Version="" + LinkIncremental="2" + SuppressStartupBanner="true" + AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" + SubSystem="1" + LargeAddressAware="2" + ImportLibrary="$(OutDir)\TrinityCore.lib" + FixedBaseAddress="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 + 
 + copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 + 
" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + TypeLibraryName=".\mangosd__$(PlatformName)_$(ConfigurationName)\mangosd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI" + IgnoreStandardIncludePath="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" + AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + Version="" + LinkIncremental="2" + SuppressStartupBanner="true" + AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" + SubSystem="1" + ImportLibrary="$(OutDir)\TrinityCore.lib" + TargetMachine="17" + FixedBaseAddress="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 + 
 + copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 + 
" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="doc" + > + <File + RelativePath="..\..\Authors" + > + </File> + <File + RelativePath="..\..\ChangeLog" + > + </File> + <File + RelativePath="..\..\Copying" + > + </File> + <File + RelativePath="..\..\Install" + > + </File> + <File + RelativePath="..\..\News" + > + </File> + <File + RelativePath="..\..\Readme" + > + </File> + <File + RelativePath="..\..\Thanks" + > + </File> + </Filter> + <File + RelativePath="..\..\src\mangosd\CliRunnable.cpp" + > + </File> + <File + RelativePath="..\..\src\mangosd\CliRunnable.h" + > + </File> + <File + RelativePath="..\..\src\mangosd\Main.cpp" + > + </File> + <File + RelativePath="..\..\src\mangosd\mangosd.rc" + > + </File> + <File + RelativePath="..\..\src\mangosd\Master.cpp" + > + </File> + <File + RelativePath="..\..\src\mangosd\Master.h" + > + </File> + <File + RelativePath="..\..\src\mangosd\RASocket.cpp" + > + </File> + <File + RelativePath="..\..\src\mangosd\RASocket.h" + > + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.cpp" + > + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.h" + > + </File> + <File + RelativePath="..\..\src\mangosd\WorldRunnable.cpp" + > + </File> + <File + RelativePath="..\..\src\mangosd\WorldRunnable.h" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/win/VC80/realmd.vcproj b/win/VC80/realmd.vcproj new file mode 100644 index 00000000000..9e156713485 --- /dev/null +++ b/win/VC80/realmd.vcproj @@ -0,0 +1,459 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="8,00" + Name="TrinityRealm" + ProjectGUID="{563E9905-3657-460C-AE63-0AC39D162E23}" + RootNamespace="realmd" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV",WIN32,NDEBUG,_CONSOLE" + StringPooling="true" + RuntimeLibrary="2" + EnableFunctionLevelLinking="true" + EnableEnhancedInstructionSet="1" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" + AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" + LinkIncremental="1" + SuppressStartupBanner="true" + AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" + SubSystem="1" + LargeAddressAware="2" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\src\realmd\realmd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV",WIN32,NDEBUG,_CONSOLE" + StringPooling="true" + RuntimeLibrary="2" + EnableFunctionLevelLinking="true" + EnableEnhancedInstructionSet="0" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" + AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" + LinkIncremental="1" + SuppressStartupBanner="true" + AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" + SubSystem="1" + TargetMachine="17" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\src\realmd\realmd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf" + /> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" + IgnoreStandardIncludePath="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" + AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" + LinkIncremental="2" + SuppressStartupBanner="true" + AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" + SubSystem="1" + LargeAddressAware="2" + FixedBaseAddress="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\src\realmd\realmd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" + IgnoreStandardIncludePath="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" + AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="true" + DebugInformationFormat="3" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" + LinkIncremental="2" + SuppressStartupBanner="true" + AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" + SubSystem="1" + TargetMachine="17" + FixedBaseAddress="1" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCWebDeploymentTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\src\realmd\realmd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <File + RelativePath="..\..\src\realmd\AuthCodes.h" + > + </File> + <File + RelativePath="..\..\src\realmd\AuthSocket.cpp" + > + </File> + <File + RelativePath="..\..\src\realmd\AuthSocket.h" + > + </File> + <File + RelativePath="..\..\src\realmd\Main.cpp" + > + </File> + <File + RelativePath="..\..\src\realmd\realmd.rc" + > + </File> + <File + RelativePath="..\..\src\realmd\RealmList.cpp" + > + </File> + <File + RelativePath="..\..\src\realmd\RealmList.h" + > + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.cpp" + > + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.h" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/win/VC90/game.vcproj b/win/VC90/game.vcproj index 2f4b29ea3b8..90186336003 100644 --- a/win/VC90/game.vcproj +++ b/win/VC90/game.vcproj @@ -5,7 +5,8 @@ Name="game" ProjectGUID="{1DC6C4DA-A028-41F3-877D-D5400C594F88}" RootNamespace="game" - TargetFrameworkVersion="131072" + Keyword="Win32Proj" + TargetFrameworkVersion="0" > <Platforms> <Platform @@ -23,7 +24,6 @@ OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)" IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)" ConfigurationType="4" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" @@ -80,7 +80,6 @@ /> <Tool Name="VCLibrarianTool" - AdditionalDependencies=".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib" OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib" SuppressStartupBanner="true" /> @@ -105,7 +104,6 @@ OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)" IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)" ConfigurationType="4" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" @@ -128,7 +126,7 @@ /> <Tool Name="VCCLCompilerTool" - AdditionalOptions="/MP" + AdditionalOptions="/MP /bigobj" Optimization="0" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" PreprocessorDefinitions="WIN32;_DEBUG;TRINITY_DEBUG;_LIB;" @@ -188,7 +186,6 @@ OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)" IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)" ConfigurationType="4" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" @@ -218,7 +215,6 @@ RuntimeLibrary="2" EnableFunctionLevelLinking="true" EnableEnhancedInstructionSet="1" - FloatingPointModel="2" RuntimeTypeInfo="true" UsePrecompiledHeader="0" PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch" @@ -245,7 +241,6 @@ /> <Tool Name="VCLibrarianTool" - AdditionalDependencies=".\shared__$(PlatformName)_$(ConfigurationName)\shared.lib" OutputFile=".\game__$(PlatformName)_$(ConfigurationName)\game.lib" SuppressStartupBanner="true" /> @@ -270,7 +265,6 @@ OutputDirectory=".\game__$(PlatformName)_$(ConfigurationName)" IntermediateDirectory=".\game__$(PlatformName)_$(ConfigurationName)" ConfigurationType="4" - InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" UseOfMFC="0" ATLMinimizesCRunTimeLibraryUsage="false" CharacterSet="2" @@ -293,7 +287,7 @@ /> <Tool Name="VCCLCompilerTool" - AdditionalOptions="/MP" + AdditionalOptions="/MP /bigobj" InlineFunctionExpansion="1" AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\shared\vmap;..\..\dep\ACE_wrappers" PreprocessorDefinitions="WIN32;NDEBUG;_LIB;" @@ -301,7 +295,6 @@ RuntimeLibrary="2" EnableFunctionLevelLinking="true" EnableEnhancedInstructionSet="0" - FloatingPointModel="2" RuntimeTypeInfo="true" UsePrecompiledHeader="0" PrecompiledHeaderFile=".\game__$(PlatformName)_$(ConfigurationName)\game.pch" @@ -353,608 +346,620 @@ </References> <Files> <Filter - Name="World/Others" + Name="World/Handlers" > <File + RelativePath="..\..\src\game\AccountMgr.cpp" + > + </File> + <File + RelativePath="..\..\src\game\AccountMgr.h" + > + </File> + <File + RelativePath="..\..\src\game\AchievementMgr.cpp" + > + </File> + <File + RelativePath="..\..\src\game\AchievementMgr.h" + > + </File> + <File + RelativePath="..\..\src\game\AddonHandler.cpp" + > + </File> + <File + RelativePath="..\..\src\game\AddonHandler.h" + > + </File> + <File + RelativePath="..\..\src\game\ArenaTeamHandler.cpp" + > + </File> + <File RelativePath="..\..\src\game\AuctionHouse.cpp" > </File> <File - RelativePath="..\..\src\game\Channel.cpp" + RelativePath="..\..\src\game\BattleGround.cpp" > </File> <File - RelativePath="..\..\src\game\Channel.h" + RelativePath="..\..\src\game\BattleGround.h" > </File> <File - RelativePath="..\..\src\game\Chat.cpp" + RelativePath="..\..\src\game\BattleGroundAA.cpp" > </File> <File - RelativePath="..\..\src\game\Chat.h" + RelativePath="..\..\src\game\BattleGroundAA.h" > </File> <File - RelativePath="..\..\src\game\GameEvent.cpp" + RelativePath="..\..\src\game\BattleGroundAB.cpp" > </File> <File - RelativePath="..\..\src\game\GameEvent.h" + RelativePath="..\..\src\game\BattleGroundAB.h" > </File> <File - RelativePath="..\..\src\game\GossipDef.cpp" + RelativePath="..\..\src\game\BattleGroundAV.cpp" > </File> <File - RelativePath="..\..\src\game\GossipDef.h" + RelativePath="..\..\src\game\BattleGroundAV.h" > </File> <File - RelativePath="..\..\src\game\Mail.cpp" + RelativePath="..\..\src\game\BattleGroundBE.cpp" > </File> <File - RelativePath="..\..\src\game\Mail.h" + RelativePath="..\..\src\game\BattleGroundBE.h" > </File> <File - RelativePath="..\..\src\game\QuestDef.cpp" + RelativePath="..\..\src\game\BattleGroundDS.cpp" > </File> <File - RelativePath="..\..\src\game\QuestDef.h" + RelativePath="..\..\src\game\BattleGroundDS.h" > </File> <File - RelativePath="..\..\src\game\UpdateData.cpp" + RelativePath="..\..\src\game\BattleGroundEY.cpp" > </File> <File - RelativePath="..\..\src\game\UpdateData.h" + RelativePath="..\..\src\game\BattleGroundEY.h" > </File> <File - RelativePath="..\..\src\game\World.cpp" + RelativePath="..\..\src\game\BattleGroundHandler.cpp" > </File> <File - RelativePath="..\..\src\game\World.h" + RelativePath="..\..\src\game\BattleGroundMgr.cpp" > </File> - </Filter> - <Filter - Name="AuctionHouseBot" - > <File - RelativePath="..\..\src\game\AuctionHouseBot.cpp"> + RelativePath="..\..\src\game\BattleGroundMgr.h" + > </File> <File - RelativePath="..\..\src\game\AuctionHouseBot.h"> + RelativePath="..\..\src\game\BattleGroundNA.cpp" + > </File> - </Filter> - <Filter - Name="Objects" - > <File - RelativePath="..\..\src\game\ArenaTeam.cpp" + RelativePath="..\..\src\game\BattleGroundNA.h" > </File> <File - RelativePath="..\..\src\game\ArenaTeam.h" + RelativePath="..\..\src\game\BattleGroundRL.cpp" > </File> <File - RelativePath="..\..\src\game\AuctionHouseObject.h" + RelativePath="..\..\src\game\BattleGroundRL.h" > </File> <File - RelativePath="..\..\src\game\Bag.cpp" + RelativePath="..\..\src\game\BattleGroundRV.cpp" > </File> <File - RelativePath="..\..\src\game\Bag.h" + RelativePath="..\..\src\game\BattleGroundRV.h" > </File> <File - RelativePath="..\..\src\game\Corpse.cpp" + RelativePath="..\..\src\game\BattleGroundSA.cpp" > </File> <File - RelativePath="..\..\src\game\Corpse.h" + RelativePath="..\..\src\game\BattleGroundSA.h" > </File> <File - RelativePath="..\..\src\game\Creature.cpp" + RelativePath="..\..\src\game\BattleGroundWS.cpp" > </File> <File - RelativePath="..\..\src\game\Creature.h" + RelativePath="..\..\src\game\BattleGroundWS.h" > </File> <File - RelativePath="..\..\src\game\CreatureGroups.cpp" + RelativePath="..\..\src\game\CalendarHandler.cpp" > </File> <File - RelativePath="..\..\src\game\CreatureGroups.h" + RelativePath="..\..\src\game\Cell.h" > </File> <File - RelativePath="..\..\src\game\DestinationHolder.cpp" + RelativePath="..\..\src\game\CellImpl.h" > </File> <File - RelativePath="..\..\src\game\DestinationHolder.h" + RelativePath="..\..\src\game\Channel.cpp" > </File> <File - RelativePath="..\..\src\game\DestinationHolderImp.h" + RelativePath="..\..\src\game\Channel.h" > </File> <File - RelativePath="..\..\src\game\DynamicObject.cpp" + RelativePath="..\..\src\game\ChannelHandler.cpp" > </File> <File - RelativePath="..\..\src\game\DynamicObject.h" + RelativePath="..\..\src\game\ChannelMgr.h" > </File> <File - RelativePath="..\..\src\game\Formulas.h" + RelativePath="..\..\src\game\CharacterHandler.cpp" > </File> <File - RelativePath="..\..\src\game\GameObject.cpp" + RelativePath="..\..\src\game\Chat.cpp" > </File> <File - RelativePath="..\..\src\game\GameObject.h" + RelativePath="..\..\src\game\Chat.h" > </File> <File - RelativePath="..\..\src\game\Group.cpp" + RelativePath="..\..\src\game\ChatHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Group.h" + RelativePath="..\..\src\game\CombatHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Guild.cpp" + RelativePath="..\..\src\game\DuelHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Guild.h" + RelativePath="..\..\src\game\GameEvent.cpp" > </File> <File - RelativePath="..\..\src\game\Item.cpp" + RelativePath="..\..\src\game\GameEvent.h" > </File> <File - RelativePath="..\..\src\game\Item.h" + RelativePath="..\..\src\game\GossipDef.cpp" > </File> <File - RelativePath="..\..\src\game\ItemPrototype.h" + RelativePath="..\..\src\game\GossipDef.h" > </File> <File - RelativePath="..\..\src\game\MotionMaster.cpp" + RelativePath="..\..\src\game\GridDefines.h" > </File> <File - RelativePath="..\..\src\game\MotionMaster.h" + RelativePath="..\..\src\game\GridNotifiers.cpp" > </File> <File - RelativePath="..\..\src\game\Object.cpp" + RelativePath="..\..\src\game\GridNotifiers.h" > </File> <File - RelativePath="..\..\src\game\Object.h" + RelativePath="..\..\src\game\GridNotifiersImpl.h" > </File> <File - RelativePath="..\..\src\game\ObjectAccessor.cpp" + RelativePath="..\..\src\game\GridStates.cpp" > </File> <File - RelativePath="..\..\src\game\ObjectAccessor.h" + RelativePath="..\..\src\game\GridStates.h" > </File> <File - RelativePath="..\..\src\game\ObjectDefines.h" + RelativePath="..\..\src\game\Group.cpp" > </File> <File - RelativePath="..\..\src\game\Pet.cpp" + RelativePath="..\..\src\game\Group.h" > </File> <File - RelativePath="..\..\src\game\Pet.h" + RelativePath="..\..\src\game\GroupHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Player.cpp" + RelativePath="..\..\src\game\GuildHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Player.h" + RelativePath="..\..\src\game\InstanceData.cpp" > </File> <File - RelativePath="..\..\src\game\TemporarySummon.cpp" + RelativePath="..\..\src\game\InstanceData.h" > </File> <File - RelativePath="..\..\src\game\TemporarySummon.h" + RelativePath="..\..\src\game\InstanceSaveMgr.cpp" > </File> <File - RelativePath="..\..\src\game\Totem.cpp" + RelativePath="..\..\src\game\InstanceSaveMgr.h" > </File> <File - RelativePath="..\..\src\game\Totem.h" + RelativePath="..\..\src\game\ItemHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Traveller.h" + RelativePath="..\..\src\game\LFGHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Unit.cpp" + RelativePath="..\..\src\game\LootHandler.cpp" > </File> <File - RelativePath="..\..\src\game\Unit.h" + RelativePath="..\..\src\game\Mail.cpp" > </File> <File - RelativePath="..\..\src\game\UnitEvents.h" + RelativePath="..\..\src\game\Mail.h" > </File> <File - RelativePath="..\..\src\game\UpdateFields.h" + RelativePath="..\..\src\game\Map.cpp" > </File> <File - RelativePath="..\..\src\game\UpdateMask.h" + RelativePath="..\..\src\game\Map.h" > </File> - </Filter> - <Filter - Name="Server" - > <File - RelativePath="..\..\src\game\GlobalEvents.cpp" + RelativePath="..\..\src\game\MapInstanced.cpp" > </File> <File - RelativePath="..\..\src\game\GlobalEvents.h" + RelativePath="..\..\src\game\MapInstanced.h" > </File> <File - RelativePath="..\..\src\game\Opcodes.cpp" + RelativePath="..\..\src\game\MapManager.cpp" > </File> <File - RelativePath="..\..\src\game\Opcodes.h" + RelativePath="..\..\src\game\MapManager.h" > </File> <File - RelativePath="..\..\src\game\SharedDefines.h" + RelativePath="..\..\src\game\MiscHandler.cpp" > </File> <File - RelativePath="..\..\src\game\WorldLog.cpp" + RelativePath="..\..\src\game\MovementHandler.cpp" > </File> <File - RelativePath="..\..\src\game\WorldLog.h" + RelativePath="..\..\src\game\NPCHandler.cpp" > </File> <File - RelativePath="..\..\src\game\WorldSession.cpp" + RelativePath="..\..\src\game\NPCHandler.h" > </File> <File - RelativePath="..\..\src\game\WorldSession.h" + RelativePath="..\..\src\game\ObjectGridLoader.cpp" > </File> <File - RelativePath="..\..\src\game\WorldSocket.cpp" + RelativePath="..\..\src\game\ObjectGridLoader.h" > </File> <File - RelativePath="..\..\src\game\WorldSocket.h" + RelativePath="..\..\src\game\OutdoorPvP.cpp" > </File> <File - RelativePath="..\..\src\game\WorldSocketMgr.cpp" + RelativePath="..\..\src\game\OutdoorPvP.h" > </File> <File - RelativePath="..\..\src\game\WorldSocketMgr.h" + RelativePath="..\..\src\game\OutdoorPvPEP.cpp" > </File> - </Filter> - <Filter - Name="Chat Commands" - > <File - RelativePath="..\..\src\game\debugcmds.cpp" + RelativePath="..\..\src\game\OutdoorPvPEP.h" > </File> <File - RelativePath="..\..\src\game\Level0.cpp" + RelativePath="..\..\src\game\OutdoorPvPHP.cpp" > </File> <File - RelativePath="..\..\src\game\Level1.cpp" + RelativePath="..\..\src\game\OutdoorPvPHP.h" > </File> <File - RelativePath="..\..\src\game\Level2.cpp" + RelativePath="..\..\src\game\OutdoorPvPMgr.cpp" > </File> <File - RelativePath="..\..\src\game\Level3.cpp" + RelativePath="..\..\src\game\OutdoorPvPMgr.h" > </File> - </Filter> - <Filter - Name="Tools" - > <File - RelativePath="..\..\src\game\Language.h" + RelativePath="..\..\src\game\OutdoorPvPNA.cpp" > </File> <File - RelativePath="..\..\src\game\PlayerDump.cpp" + RelativePath="..\..\src\game\OutdoorPvPNA.h" > </File> <File - RelativePath="..\..\src\game\PlayerDump.h" + RelativePath="..\..\src\game\OutdoorPvPSI.cpp" > </File> <File - RelativePath="..\..\src\game\ScriptCalls.cpp" + RelativePath="..\..\src\game\OutdoorPvPSI.h" > </File> <File - RelativePath="..\..\src\game\ScriptCalls.h" + RelativePath="..\..\src\game\OutdoorPvPTF.cpp" > </File> <File - RelativePath="..\..\src\game\tools.cpp" + RelativePath="..\..\src\game\OutdoorPvPTF.h" > </File> <File - RelativePath="..\..\src\game\Tools.h" + RelativePath="..\..\src\game\OutdoorPvPZM.cpp" > </File> - </Filter> - <Filter - Name="References" - > <File - RelativePath="..\..\src\game\FollowerReference.cpp" + RelativePath="..\..\src\game\OutdoorPvPZM.h" > </File> <File - RelativePath="..\..\src\game\FollowerReference.h" + RelativePath="..\..\src\game\Path.h" > </File> <File - RelativePath="..\..\src\game\FollowerRefManager.h" + RelativePath="..\..\src\game\PetHandler.cpp" > </File> <File - RelativePath="..\..\src\game\GroupReference.cpp" + RelativePath="..\..\src\game\PetitionsHandler.cpp" > </File> <File - RelativePath="..\..\src\game\GroupReference.h" + RelativePath="..\..\src\game\QueryHandler.cpp" > </File> <File - RelativePath="..\..\src\game\GroupRefManager.h" + RelativePath="..\..\src\game\QuestDef.cpp" > </File> <File - RelativePath="..\..\src\game\HostilRefManager.cpp" + RelativePath="..\..\src\game\QuestDef.h" > </File> <File - RelativePath="..\..\src\game\HostilRefManager.h" + RelativePath="..\..\src\game\QuestHandler.cpp" > </File> <File - RelativePath="..\..\src\game\ThreatManager.cpp" + RelativePath="..\..\src\game\ScriptCalls.cpp" > </File> <File - RelativePath="..\..\src\game\ThreatManager.h" + RelativePath="..\..\src\game\ScriptCalls.h" > </File> - </Filter> - <Filter - Name="Battlegrounds" - > <File - RelativePath="..\..\src\game\BattleGround.cpp" + RelativePath="..\..\src\game\SkillDiscovery.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGround.h" + RelativePath="..\..\src\game\SkillDiscovery.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundAA.cpp" + RelativePath="..\..\src\game\SkillExtraItems.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundAA.h" + RelativePath="..\..\src\game\SkillExtraItems.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundAB.cpp" + RelativePath="..\..\src\game\SkillHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundAB.h" + RelativePath="..\..\src\game\Spell.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundAV.cpp" + RelativePath="..\..\src\game\Spell.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundAV.h" + RelativePath="..\..\src\game\SpellAuraDefines.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundBE.cpp" + RelativePath="..\..\src\game\SpellAuras.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundBE.h" + RelativePath="..\..\src\game\SpellAuras.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundEY.cpp" + RelativePath="..\..\src\game\SpellEffects.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundEY.h" + RelativePath="..\..\src\game\SpellHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundHandler.cpp" + RelativePath="..\..\src\game\TaxiHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundMgr.cpp" + RelativePath="..\..\src\game\TicketHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundMgr.h" + RelativePath="..\..\src\game\TradeHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundNA.cpp" + RelativePath="..\..\src\game\Transports.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundNA.h" + RelativePath="..\..\src\game\Transports.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundRL.cpp" + RelativePath="..\..\src\game\UpdateData.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundRL.h" + RelativePath="..\..\src\game\UpdateData.h" > </File> <File - RelativePath="..\..\src\game\BattleGroundWS.cpp" + RelativePath="..\..\src\game\VoiceChatHandler.cpp" > </File> <File - RelativePath="..\..\src\game\BattleGroundWS.h" + RelativePath="..\..\src\game\WaypointManager.cpp" > </File> - </Filter> - <Filter - Name="Outdoor PvP" - > <File - RelativePath="..\..\src\game\OutdoorPvP.cpp" + RelativePath="..\..\src\game\WaypointManager.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvP.h" + RelativePath="..\..\src\game\Weather.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPEP.cpp" + RelativePath="..\..\src\game\Weather.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPEP.h" + RelativePath="..\..\src\game\World.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPHP.cpp" + RelativePath="..\..\src\game\World.h" > </File> + </Filter> + <Filter + Name="AuctionHouseBot" + > + <File + RelativePath="..\..\src\game\AuctionHouseBot.cpp"> + </File> <File - RelativePath="..\..\src\game\OutdoorPvPHP.h" + RelativePath="..\..\src\game\AuctionHouseBot.h"> + </File> + </Filter> + <Filter + Name="Object" + > + <File + RelativePath="..\..\src\game\AggressorAI.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPMgr.cpp" + RelativePath="..\..\src\game\AggressorAI.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPMgr.h" + RelativePath="..\..\src\game\AnimalRandomMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPNA.cpp" + RelativePath="..\..\src\game\ArenaTeam.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPNA.h" + RelativePath="..\..\src\game\ArenaTeam.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.cpp" + RelativePath="..\..\src\game\AuctionHouseObject.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.h" + RelativePath="..\..\src\game\Bag.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPSI.cpp" + RelativePath="..\..\src\game\Bag.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPSI.h" + RelativePath="..\..\src\game\Calendar.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPTF.cpp" + RelativePath="..\..\src\game\Calendar.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPTF.h" + RelativePath="..\..\src\game\ConfusedMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPZM.cpp" + RelativePath="..\..\src\game\ConfusedMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\OutdoorPvPZM.h" + RelativePath="..\..\src\game\Corpse.cpp" > </File> - </Filter> - <Filter - Name="Artificial Intelligence" - > <File - RelativePath="..\..\src\game\AggressorAI.cpp" + RelativePath="..\..\src\game\Corpse.h" > </File> <File - RelativePath="..\..\src\game\AggressorAI.h" + RelativePath="..\..\src\game\Creature.cpp" + > + </File> + <File + RelativePath="..\..\src\game\Creature.h" > </File> <File @@ -986,75 +991,67 @@ > </File> <File - RelativePath="..\..\src\game\GuardAI.cpp" - > - </File> - <File - RelativePath="..\..\src\game\GuardAI.h" + RelativePath="..\..\src\game\CreatureGroups.cpp" > </File> <File - RelativePath="..\..\src\game\NullCreatureAI.cpp" + RelativePath="..\..\src\game\CreatureGroups.h" > </File> <File - RelativePath="..\..\src\game\NullCreatureAI.h" + RelativePath="..\..\src\game\DestinationHolder.cpp" > </File> <File - RelativePath="..\..\src\game\PetAI.cpp" + RelativePath="..\..\src\game\DestinationHolder.h" > </File> <File - RelativePath="..\..\src\game\PetAI.h" + RelativePath="..\..\src\game\DestinationHolderImp.h" > </File> <File - RelativePath="..\..\src\game\PossessedAI.cpp" + RelativePath="..\..\src\game\DynamicObject.cpp" > </File> <File - RelativePath="..\..\src\game\PossessedAI.h" + RelativePath="..\..\src\game\DynamicObject.h" > </File> <File - RelativePath="..\..\src\game\ReactorAI.cpp" + RelativePath="..\..\src\game\FleeingMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\ReactorAI.h" + RelativePath="..\..\src\game\FleeingMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\TotemAI.cpp" + RelativePath="..\..\src\game\Formulas.h" > </File> <File - RelativePath="..\..\src\game\TotemAI.h" + RelativePath="..\..\src\game\GameObject.cpp" > </File> - </Filter> - <Filter - Name="Movement Generators" - > <File - RelativePath="..\..\src\game\AnimalRandomMovementGenerator.h" + RelativePath="..\..\src\game\GameObject.h" > </File> <File - RelativePath="..\..\src\game\ConfusedMovementGenerator.cpp" + RelativePath="..\..\src\game\GuardAI.cpp" > </File> <File - RelativePath="..\..\src\game\ConfusedMovementGenerator.h" + RelativePath="..\..\src\game\GuardAI.h" > </File> <File - RelativePath="..\..\src\game\FleeingMovementGenerator.cpp" + RelativePath="..\..\src\game\Guild.cpp" > </File> <File - RelativePath="..\..\src\game\FleeingMovementGenerator.h" + RelativePath="..\..\src\game\Guild.h" > </File> <File @@ -1074,387 +1071,395 @@ > </File> <File - RelativePath="..\..\src\game\MovementGenerator.cpp" + RelativePath="..\..\src\game\Item.cpp" > </File> <File - RelativePath="..\..\src\game\MovementGenerator.h" + RelativePath="..\..\src\game\Item.h" > </File> <File - RelativePath="..\..\src\game\PointMovementGenerator.cpp" + RelativePath="..\..\src\game\ItemEnchantmentMgr.cpp" > </File> <File - RelativePath="..\..\src\game\PointMovementGenerator.h" + RelativePath="..\..\src\game\ItemEnchantmentMgr.h" > </File> <File - RelativePath="..\..\src\game\RandomMovementGenerator.cpp" + RelativePath="..\..\src\game\ItemPrototype.h" > </File> <File - RelativePath="..\..\src\game\RandomMovementGenerator.h" + RelativePath="..\..\src\game\LootMgr.cpp" > </File> <File - RelativePath="..\..\src\game\TargetedMovementGenerator.cpp" + RelativePath="..\..\src\game\LootMgr.h" > </File> <File - RelativePath="..\..\src\game\TargetedMovementGenerator.h" + RelativePath="..\..\src\game\MotionMaster.cpp" > </File> <File - RelativePath="..\..\src\game\WaypointMovementGenerator.cpp" + RelativePath="..\..\src\game\MotionMaster.h" > </File> <File - RelativePath="..\..\src\game\WaypointMovementGenerator.h" + RelativePath="..\..\src\game\MovementGenerator.cpp" > </File> - </Filter> - <Filter - Name="Spells/Skills" - > <File - RelativePath="..\..\src\game\SkillDiscovery.cpp" + RelativePath="..\..\src\game\MovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\SkillDiscovery.h" + RelativePath="..\..\src\game\NullCreatureAI.cpp" > </File> <File - RelativePath="..\..\src\game\SkillExtraItems.cpp" + RelativePath="..\..\src\game\NullCreatureAI.h" > </File> <File - RelativePath="..\..\src\game\SkillExtraItems.h" + RelativePath="..\..\src\game\Object.cpp" > </File> <File - RelativePath="..\..\src\game\SkillHandler.cpp" + RelativePath="..\..\src\game\Object.h" > </File> <File - RelativePath="..\..\src\game\Spell.cpp" + RelativePath="..\..\src\game\ObjectAccessor.cpp" > </File> <File - RelativePath="..\..\src\game\Spell.h" + RelativePath="..\..\src\game\ObjectAccessor.h" > </File> <File - RelativePath="..\..\src\game\SpellAuraDefines.h" + RelativePath="..\..\src\game\ObjectDefines.h" > </File> <File - RelativePath="..\..\src\game\SpellAuras.cpp" + RelativePath="..\..\src\game\ObjectMgr.cpp" > </File> <File - RelativePath="..\..\src\game\SpellAuras.h" + RelativePath="..\..\src\game\ObjectMgr.h" > </File> <File - RelativePath="..\..\src\game\SpellEffects.cpp" + RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.cpp" > </File> <File - RelativePath="..\..\src\game\SpellHandler.cpp" + RelativePath="..\..\src\game\OutdoorPvPObjectiveAI.h" > </File> <File - RelativePath="..\..\src\game\SpellMgr.cpp" + RelativePath="..\..\src\game\Pet.cpp" > </File> <File - RelativePath="..\..\src\game\SpellMgr.h" + RelativePath="..\..\src\game\Pet.h" > </File> <File - RelativePath="..\..\src\game\StatSystem.cpp" + RelativePath="..\..\src\game\PetAI.cpp" > </File> - </Filter> - <Filter - Name="Maps/Grids" - > <File - RelativePath="..\..\src\game\Cell.h" + RelativePath="..\..\src\game\PetAI.h" > </File> <File - RelativePath="..\..\src\game\CellImpl.h" + RelativePath="..\..\src\game\Player.cpp" > </File> <File - RelativePath="..\..\src\game\GridDefines.h" + RelativePath="..\..\src\game\Player.h" > </File> <File - RelativePath="..\..\src\game\GridNotifiers.cpp" + RelativePath="..\..\src\game\PointMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\GridNotifiers.h" + RelativePath="..\..\src\game\PointMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\GridNotifiersImpl.h" + RelativePath="..\..\src\game\PossessedAI.cpp" > </File> <File - RelativePath="..\..\src\game\GridStates.cpp" + RelativePath="..\..\src\game\PossessedAI.h" > </File> <File - RelativePath="..\..\src\game\GridStates.h" + RelativePath="..\..\src\game\RandomMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\InstanceData.cpp" + RelativePath="..\..\src\game\RandomMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\InstanceData.h" + RelativePath="..\..\src\game\ReactorAI.cpp" > </File> <File - RelativePath="..\..\src\game\InstanceSaveMgr.cpp" + RelativePath="..\..\src\game\ReactorAI.h" > </File> <File - RelativePath="..\..\src\game\InstanceSaveMgr.h" + RelativePath="..\..\src\game\SocialMgr.cpp" > </File> <File - RelativePath="..\..\src\game\Map.cpp" + RelativePath="..\..\src\game\SocialMgr.h" > </File> <File - RelativePath="..\..\src\game\Map.h" + RelativePath="..\..\src\game\SpellMgr.cpp" > </File> <File - RelativePath="..\..\src\game\MapInstanced.cpp" + RelativePath="..\..\src\game\SpellMgr.h" > </File> <File - RelativePath="..\..\src\game\MapInstanced.h" + RelativePath="..\..\src\game\StatSystem.cpp" > </File> <File - RelativePath="..\..\src\game\MapManager.cpp" + RelativePath="..\..\src\game\TargetedMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\MapManager.h" + RelativePath="..\..\src\game\TargetedMovementGenerator.h" > </File> <File - RelativePath="..\..\src\game\MapReference.h" + RelativePath="..\..\src\game\TemporarySummon.cpp" > </File> <File - RelativePath="..\..\src\game\MapRefManager.h" + RelativePath="..\..\src\game\TemporarySummon.h" > </File> <File - RelativePath="..\..\src\game\ObjectGridLoader.cpp" + RelativePath="..\..\src\game\TicketMgr.cpp" > </File> <File - RelativePath="..\..\src\game\ObjectGridLoader.h" + RelativePath="..\..\src\game\TicketMgr.h" > </File> <File - RelativePath="..\..\src\game\Path.h" + RelativePath="..\..\src\game\Totem.cpp" > </File> <File - RelativePath="..\..\src\game\Transports.cpp" + RelativePath="..\..\src\game\Totem.h" > </File> <File - RelativePath="..\..\src\game\Transports.h" + RelativePath="..\..\src\game\TotemAI.cpp" > </File> <File - RelativePath="..\..\src\game\Weather.cpp" + RelativePath="..\..\src\game\TotemAI.h" > </File> <File - RelativePath="..\..\src\game\Weather.h" + RelativePath="..\..\src\game\Traveller.h" > </File> - </Filter> - <Filter - Name="Handlers" - > <File - RelativePath="..\..\src\game\AddonHandler.cpp" + RelativePath="..\..\src\game\Unit.cpp" > </File> <File - RelativePath="..\..\src\game\AddonHandler.h" + RelativePath="..\..\src\game\Unit.h" > </File> <File - RelativePath="..\..\src\game\ArenaTeamHandler.cpp" + RelativePath="..\..\src\game\UnitEvents.h" > </File> <File - RelativePath="..\..\src\game\ChannelHandler.cpp" + RelativePath="..\..\src\game\UpdateFields.h" > </File> <File - RelativePath="..\..\src\game\CharacterHandler.cpp" + RelativePath="..\..\src\game\UpdateMask.h" > </File> <File - RelativePath="..\..\src\game\ChatHandler.cpp" + RelativePath="..\..\src\game\Vehicle.cpp" > </File> <File - RelativePath="..\..\src\game\CombatHandler.cpp" + RelativePath="..\..\src\game\Vehicle.h" > </File> <File - RelativePath="..\..\src\game\DuelHandler.cpp" + RelativePath="..\..\src\game\WaypointMovementGenerator.cpp" > </File> <File - RelativePath="..\..\src\game\GroupHandler.cpp" + RelativePath="..\..\src\game\WaypointMovementGenerator.h" > </File> + </Filter> + <Filter + Name="Server" + > <File - RelativePath="..\..\src\game\GuildHandler.cpp" + RelativePath="..\..\src\game\GlobalEvents.cpp" > </File> <File - RelativePath="..\..\src\game\ItemHandler.cpp" + RelativePath="..\..\src\game\GlobalEvents.h" > </File> <File - RelativePath="..\..\src\game\LFGHandler.cpp" + RelativePath="..\..\src\game\Opcodes.cpp" > </File> <File - RelativePath="..\..\src\game\LootHandler.cpp" + RelativePath="..\..\src\game\Opcodes.h" > </File> <File - RelativePath="..\..\src\game\MiscHandler.cpp" + RelativePath="..\..\src\game\SharedDefines.h" > </File> <File - RelativePath="..\..\src\game\MovementHandler.cpp" + RelativePath="..\..\src\game\WorldLog.cpp" > </File> <File - RelativePath="..\..\src\game\NPCHandler.cpp" + RelativePath="..\..\src\game\WorldLog.h" > </File> <File - RelativePath="..\..\src\game\NPCHandler.h" + RelativePath="..\..\src\game\WorldSession.cpp" > </File> <File - RelativePath="..\..\src\game\PetHandler.cpp" + RelativePath="..\..\src\game\WorldSession.h" > </File> <File - RelativePath="..\..\src\game\PetitionsHandler.cpp" + RelativePath="..\..\src\game\WorldSocket.cpp" > </File> <File - RelativePath="..\..\src\game\QueryHandler.cpp" + RelativePath="..\..\src\game\WorldSocket.h" > </File> <File - RelativePath="..\..\src\game\QuestHandler.cpp" + RelativePath="..\..\src\game\WorldSocketMgr.cpp" > </File> <File - RelativePath="..\..\src\game\TaxiHandler.cpp" + RelativePath="..\..\src\game\WorldSocketMgr.h" > </File> + </Filter> + <Filter + Name="Chat Commands" + > <File - RelativePath="..\..\src\game\TicketHandler.cpp" + RelativePath="..\..\src\game\debugcmds.cpp" > </File> <File - RelativePath="..\..\src\game\TradeHandler.cpp" + RelativePath="..\..\src\game\Level0.cpp" > </File> <File - RelativePath="..\..\src\game\VoiceChatHandler.cpp" + RelativePath="..\..\src\game\Level1.cpp" > </File> <File - RelativePath="..\..\src\game\WaypointManager.cpp" + RelativePath="..\..\src\game\Level2.cpp" > </File> <File - RelativePath="..\..\src\game\WaypointManager.h" + RelativePath="..\..\src\game\Level3.cpp" > </File> </Filter> <Filter - Name="Managers" + Name="Tool" > <File - RelativePath="..\..\src\game\AccountMgr.cpp" + RelativePath="..\..\src\game\Language.h" > </File> <File - RelativePath="..\..\src\game\AccountMgr.h" + RelativePath="..\..\src\game\PlayerDump.cpp" > </File> <File - RelativePath="..\..\src\game\ChannelMgr.h" + RelativePath="..\..\src\game\PlayerDump.h" > </File> + </Filter> + <Filter + Name="References" + > <File - RelativePath="..\..\src\game\ItemEnchantmentMgr.cpp" + RelativePath="..\..\src\game\FollowerReference.cpp" > </File> <File - RelativePath="..\..\src\game\ItemEnchantmentMgr.h" + RelativePath="..\..\src\game\FollowerReference.h" > </File> <File - RelativePath="..\..\src\game\LootMgr.cpp" + RelativePath="..\..\src\game\FollowerRefManager.h" > </File> <File - RelativePath="..\..\src\game\LootMgr.h" + RelativePath="..\..\src\game\GroupReference.cpp" > </File> <File - RelativePath="..\..\src\game\ObjectMgr.cpp" + RelativePath="..\..\src\game\GroupReference.h" > </File> <File - RelativePath="..\..\src\game\ObjectMgr.h" + RelativePath="..\..\src\game\GroupRefManager.h" > </File> <File - RelativePath="..\..\src\game\SocialMgr.cpp" + RelativePath="..\..\src\game\HostilRefManager.cpp" > </File> <File - RelativePath="..\..\src\game\SocialMgr.h" + RelativePath="..\..\src\game\HostilRefManager.h" > </File> <File - RelativePath="..\..\src\game\TicketMgr.cpp" + RelativePath="..\..\src\game\MapReference.h" > </File> <File - RelativePath="..\..\src\game\TicketMgr.h" + RelativePath="..\..\src\game\MapRefManager.h" + > + </File> + <File + RelativePath="..\..\src\game\ThreatManager.cpp" + > + </File> + <File + RelativePath="..\..\src\game\ThreatManager.h" > </File> </Filter> diff --git a/win/VC90/mangosd.vcproj b/win/VC90/mangosd.vcproj new file mode 100644 index 00000000000..bb8971612cb --- /dev/null +++ b/win/VC90/mangosd.vcproj @@ -0,0 +1,523 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="9,00" + Name="TrinityCore" + ProjectGUID="{A3A04E47-43A2-4C08-90B3-029CEF558594}" + RootNamespace="mangosd" + Keyword="Win32Proj" + TargetFrameworkVersion="0" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\..\..\bin\Release\mangosd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI" + StringPooling="true" + RuntimeLibrary="2" + EnableFunctionLevelLinking="true" + EnableEnhancedInstructionSet="1" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" + AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + LinkIncremental="1" + SuppressStartupBanner="true" + AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" + SubSystem="1" + LargeAddressAware="2" + LinkTimeCodeGeneration="0" + RandomizedBaseAddress="1" + DataExecutionPrevention="0" + ImportLibrary="$(OutDir)\TrinityCore.lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 + 
 + copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 + 
" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + TypeLibraryName=".\..\..\bin\Release\mangosd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;NDEBUG;_CONSOLE;ENABLE_CLI" + StringPooling="true" + RuntimeLibrary="2" + EnableFunctionLevelLinking="true" + EnableEnhancedInstructionSet="0" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" + AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + LinkIncremental="1" + SuppressStartupBanner="true" + AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" + SubSystem="1" + LinkTimeCodeGeneration="0" + RandomizedBaseAddress="1" + DataExecutionPrevention="0" + ImportLibrary="$(OutDir)\TrinityCore.lib" + TargetMachine="17" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 + 
 + copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 + 
" + /> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\mangosd__$(PlatformName)_$(ConfigurationName)\mangosd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI" + IgnoreStandardIncludePath="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + EnableFunctionLevelLinking="true" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" + AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + Version="" + LinkIncremental="2" + SuppressStartupBanner="true" + AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" + SubSystem="1" + LargeAddressAware="2" + RandomizedBaseAddress="1" + FixedBaseAddress="1" + DataExecutionPrevention="0" + ImportLibrary="$(OutDir)\TrinityCore.lib" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 + 
 + copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 + 
" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinitycore__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + TypeLibraryName=".\mangosd__$(PlatformName)_$(ConfigurationName)\mangosd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include,..\..\src\framework,..\..\src\shared,..\..\src\game,..\..\src\mangosd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE;ENABLE_CLI" + IgnoreStandardIncludePath="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + EnableFunctionLevelLinking="true" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\trinitycore.pch" + AssemblerListingLocation=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinitycore__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.exe" + Version="" + LinkIncremental="2" + SuppressStartupBanner="true" + AdditionalLibraryDirectories="..\..\dep\lib\$(PlatformName)_$(ConfigurationName)" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.map" + SubSystem="1" + RandomizedBaseAddress="1" + FixedBaseAddress="1" + DataExecutionPrevention="0" + ImportLibrary="$(OutDir)\TrinityCore.lib" + TargetMachine="17" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\dep\lib\$(PlatformName)_$(ConfigurationName)\*.dll ..\..\bin\$(PlatformName)_$(ConfigurationName)
 + 
 + copy ..\..\src\mangosd\mangosd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityCore.conf
 + 
" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <Filter + Name="doc" + > + <File + RelativePath="..\..\Authors" + > + </File> + <File + RelativePath="..\..\ChangeLog" + > + </File> + <File + RelativePath="..\..\Copying" + > + </File> + <File + RelativePath="..\..\Install" + > + </File> + <File + RelativePath="..\..\News" + > + </File> + <File + RelativePath="..\..\Readme" + > + </File> + <File + RelativePath="..\..\Thanks" + > + </File> + </Filter> + <File + RelativePath="..\..\src\mangosd\CliRunnable.cpp" + > + </File> + <File + RelativePath="..\..\src\mangosd\CliRunnable.h" + > + </File> + <File + RelativePath="..\..\src\mangosd\Main.cpp" + > + </File> + <File + RelativePath="..\..\src\mangosd\mangosd.rc" + > + </File> + <File + RelativePath="..\..\src\mangosd\Master.cpp" + > + </File> + <File + RelativePath="..\..\src\mangosd\Master.h" + > + </File> + <File + RelativePath="..\..\src\mangosd\RASocket.cpp" + > + </File> + <File + RelativePath="..\..\src\mangosd\RASocket.h" + > + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.cpp" + > + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.h" + > + </File> + <File + RelativePath="..\..\src\mangosd\WorldRunnable.cpp" + > + </File> + <File + RelativePath="..\..\src\mangosd\WorldRunnable.h" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> diff --git a/win/VC90/realmd.vcproj b/win/VC90/realmd.vcproj new file mode 100644 index 00000000000..69dbb97ea94 --- /dev/null +++ b/win/VC90/realmd.vcproj @@ -0,0 +1,460 @@ +<?xml version="1.0" encoding="Windows-1252"?> +<VisualStudioProject + ProjectType="Visual C++" + Version="9,00" + Name="TrinityRealm" + ProjectGUID="{563E9905-3657-460C-AE63-0AC39D162E23}" + RootNamespace="realmd" + Keyword="Win32Proj" + TargetFrameworkVersion="0" + > + <Platforms> + <Platform + Name="Win32" + /> + <Platform + Name="x64" + /> + </Platforms> + <ToolFiles> + </ToolFiles> + <Configurations> + <Configuration + Name="Release|Win32" + OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV",WIN32,NDEBUG,_CONSOLE" + StringPooling="true" + RuntimeLibrary="2" + EnableFunctionLevelLinking="true" + EnableEnhancedInstructionSet="1" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" + AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" + LinkIncremental="1" + SuppressStartupBanner="true" + AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" + SubSystem="1" + LargeAddressAware="2" + RandomizedBaseAddress="1" + DataExecutionPrevention="0" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\src\realmd\realmd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf" + /> + </Configuration> + <Configuration + Name="Release|x64" + OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + InlineFunctionExpansion="1" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.13.0-DEV",WIN32,NDEBUG,_CONSOLE" + StringPooling="true" + RuntimeLibrary="2" + EnableFunctionLevelLinking="true" + EnableEnhancedInstructionSet="0" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" + AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="NDEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRT.LIB msvcrt.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" + LinkIncremental="1" + SuppressStartupBanner="true" + AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" + SubSystem="1" + RandomizedBaseAddress="1" + DataExecutionPrevention="0" + TargetMachine="17" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\src\realmd\realmd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf" + /> + </Configuration> + <Configuration + Name="Debug|Win32" + OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" + IgnoreStandardIncludePath="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + EnableFunctionLevelLinking="true" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" + AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalOptions="/MACHINE:I386" + AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" + LinkIncremental="2" + SuppressStartupBanner="true" + AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" + SubSystem="1" + LargeAddressAware="2" + RandomizedBaseAddress="1" + FixedBaseAddress="1" + DataExecutionPrevention="0" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\src\realmd\realmd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf" + /> + </Configuration> + <Configuration + Name="Debug|x64" + OutputDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + IntermediateDirectory=".\trinityrealm__$(PlatformName)_$(ConfigurationName)" + ConfigurationType="1" + InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops" + UseOfMFC="0" + ATLMinimizesCRunTimeLibraryUsage="false" + CharacterSet="2" + > + <Tool + Name="VCPreBuildEventTool" + /> + <Tool + Name="VCCustomBuildTool" + /> + <Tool + Name="VCXMLDataGeneratorTool" + /> + <Tool + Name="VCWebServiceProxyGeneratorTool" + /> + <Tool + Name="VCMIDLTool" + TargetEnvironment="3" + TypeLibraryName=".\realmd__$(PlatformName)_$(ConfigurationName)\realmd.tlb" + /> + <Tool + Name="VCCLCompilerTool" + AdditionalOptions="/MP" + Optimization="0" + AdditionalIncludeDirectories="..\..\dep\include;..\..\src\framework;..\..\src\shared;..\..\src\realmd;..\..\dep\ACE_wrappers" + PreprocessorDefinitions="VERSION="0.12.0-SVN";WIN32;_DEBUG;MANGOS_DEBUG;_CONSOLE" + IgnoreStandardIncludePath="false" + BasicRuntimeChecks="3" + RuntimeLibrary="3" + EnableFunctionLevelLinking="true" + RuntimeTypeInfo="true" + PrecompiledHeaderFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\realmd.pch" + AssemblerListingLocation=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ObjectFile=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + ProgramDataBaseFileName=".\trinityrealm__$(PlatformName)_$(ConfigurationName)\" + WarningLevel="3" + SuppressStartupBanner="true" + Detect64BitPortabilityProblems="false" + DebugInformationFormat="3" + CallingConvention="0" + CompileAs="0" + /> + <Tool + Name="VCManagedResourceCompilerTool" + /> + <Tool + Name="VCResourceCompilerTool" + PreprocessorDefinitions="_DEBUG" + Culture="1033" + /> + <Tool + Name="VCPreLinkEventTool" + /> + <Tool + Name="VCLinkerTool" + AdditionalDependencies="zthread.lib libmySQL.lib libeay32.lib ws2_32.lib winmm.lib odbc32.lib odbccp32.lib advapi32.lib dbghelp.lib MSVCPRTD.LIB msvcrtd.lib" + OutputFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.exe" + LinkIncremental="2" + SuppressStartupBanner="true" + AdditionalLibraryDirectories=""..\..\dep\lib\$(PlatformName)_$(ConfigurationName)";".\zthread__$(PlatformName)_$(ConfigurationName)"" + GenerateDebugInformation="true" + ProgramDatabaseFile="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.pdb" + GenerateMapFile="true" + MapFileName="..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.map" + SubSystem="1" + RandomizedBaseAddress="1" + FixedBaseAddress="1" + DataExecutionPrevention="0" + TargetMachine="17" + /> + <Tool + Name="VCALinkTool" + /> + <Tool + Name="VCManifestTool" + /> + <Tool + Name="VCXDCMakeTool" + /> + <Tool + Name="VCBscMakeTool" + /> + <Tool + Name="VCFxCopTool" + /> + <Tool + Name="VCAppVerifierTool" + /> + <Tool + Name="VCPostBuildEventTool" + CommandLine="copy ..\..\src\realmd\realmd.conf.dist.in ..\..\bin\$(PlatformName)_$(ConfigurationName)\TrinityRealm.conf" + /> + </Configuration> + </Configurations> + <References> + </References> + <Files> + <File + RelativePath="..\..\src\realmd\AuthCodes.h" + > + </File> + <File + RelativePath="..\..\src\realmd\AuthSocket.cpp" + > + </File> + <File + RelativePath="..\..\src\realmd\AuthSocket.h" + > + </File> + <File + RelativePath="..\..\src\realmd\Main.cpp" + > + </File> + <File + RelativePath="..\..\src\realmd\realmd.rc" + > + </File> + <File + RelativePath="..\..\src\realmd\RealmList.cpp" + > + </File> + <File + RelativePath="..\..\src\realmd\RealmList.h" + > + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.cpp" + > + </File> + <File + RelativePath="..\..\src\shared\WheatyExceptionReport.h" + > + </File> + </Files> + <Globals> + </Globals> +</VisualStudioProject> |