aboutsummaryrefslogtreecommitdiff
path: root/win
AgeCommit message (Expand)Author
2010-08-07BuildSystem/VS: Remove now defunct an unmaintained buildfiles - use CMake for...click
2010-08-07Moved OutdoorPvP scripts from game to scripts in VS projectsShauren
2010-08-07Implemented ACHIEVEMENT_CRITERIA_TYPE_BG_OBJECTIVE_CAPTUREShauren
2010-08-07* Made only 71-80 BGs award arena points to winners (as of 3.3 patchnotes)azazel
2010-08-06Remove obsolete files from project. Thanks 41782992@qq.com for pointing this ...azazel
2010-08-06* Add NULL-pointer check to CharmInfo destructor. Closes issue #3287.azazel
2010-08-06* Corpse related cleanup (author: Hunuza)azazel
2010-08-02Move CharacterDatabaseCleaner to Tools in VS projectShauren
2010-07-29Created separate project file for scripts in order to properly utilize their ...Xanadu
2010-07-29Fix windows-build and change some warnings if configuration-files can not be ...click
2010-07-27No need to compile the same file 3 times, once in shared will do.Shauren
2010-07-27Cut away DO_*-parts from buildsystem and specific files checking for it.click
2010-07-26Move spell scripts from src/server/scripts/World to src/server/scripts/Spellssilinoron
2010-07-24*Add base scripting interfce for spells - thanks to Brian for help in making ...QAston
2010-07-23Build is fixed NOWShauren
2010-07-23Proper fix for windows buildShauren
2010-07-23* Hopefully fix Windows post compile lib copy problemBrian
2010-07-23This should not have been commitedShauren
2010-07-23Fixed windows project files - added SOAPShauren
2010-07-22* Implemented DB cleaning on startupBrian
2010-07-21Added global disable system and moved all disable fields/tables/configs into itShauren
2010-07-20Moved SpellEffects.cpp where it belongs.Xanadu
2010-06-30Forgot to change included files after PCH rename (win projects)Shauren
2010-06-30This should fix building game with windows projectsShauren
2010-06-28Add PreparedStatementHolder class that will be used for registering and calli...Machiavelli
2010-06-25* Missed updating the VS project from last commitBrian
2010-06-25Now that we know how to build mysql lib from sources on Win x64 thanks to Sca...Xanadu
2010-06-25Fixed win x64 build - it no longer tries to build mysql libs from the source ...Xanadu
2010-06-25Get rid of Trinity Singleton and Threading patterns and replace them with ACE...Machiavelli
2010-06-23* Renamed several VS projects and the executables they produce to reflect the...Xanadu
2010-06-20use new mysql for win buildRat
2010-06-18Reviewed and fixed smart heal and energize target selection:Xanadu
2010-06-17Fixed TrinityRealm build issues on windows x64Shauren
2010-06-16* Fixed extraction tools windows compile and core windows compile for 32-bit ...Xanadu
2010-06-13Added _CRT_SECURE_NO_WARNINGS preprocessor definition to windows project file...Shauren
2010-06-10Fixed windows compile for game and TrinityCoreShauren
2010-06-10Fixed TrinityRealm compile on windowsShauren
2010-06-09win build: fixed game pch, generating revision.h, realm source dirs (but it d...Shauren
2010-06-09added revision.h O.oRat
2010-06-09added game.vcproj for new dir struct, don't cry, its full of temp data atmRat
2010-06-09added new solution file with correct project linkingRat
2010-06-09removed old project filesRat
2010-06-06some vcproj fixesRat
2010-06-05fixed compile on winRat
2010-06-05Update g3dlite build for windows.Machiavelli
2010-06-04HIGHLY EXPERIMENTAL - USE AT YOUR OWN RISKRat
2010-05-26Add support for random battlegrounds - port by n0n4me, original code by Vladi...click
2010-05-23Add OpenSSL integration with ACE (5.6.6) for Windows. Will be used in the fut...Machiavelli
2010-05-22Forgot Windows users on last rev. Sorry guys!John Holiver
2010-05-22Remove some obsolete preprocessor definitions.Machiavelli