| Age | Commit message (Collapse) | Author |
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member logs out.
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* Fix faction for Wintergrasp Siege Turret
* Add missing magic number
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* Fix correct faction for Wintergrasp
* Remove hack for vehicle faction
* Fix gameobject ai for go_wg_vehicle_teleporter
* Fix some warnings and code style
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teleporter code
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Thanks to Chevron for reminding
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[434] Auction House
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[434] Fix CMSG_REORDER_CHARACTERS
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duplicate ones
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arena/rated battleground spells usability
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also minor cleanup
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Conflicts:
src/server/game/Groups/Group.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/worldserver/worldserver.conf.dist
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Thanks F3st and Gamera
Closes #7477
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be implemented/reviewed (This change allows to see opcode name in logs when opcode is unhandled)
Note: STATUS_NEVER should only be used for SMSG opcodes (and CMSG Handled by EarlyProcess)
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couple of log messages
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Conflicts:
src/server/game/Groups/Group.cpp
src/server/game/Handlers/BattleGroundHandler.cpp
src/server/game/Handlers/MailHandler.cpp
src/server/game/Handlers/MiscHandler.cpp
src/server/game/Server/Protocol/Opcodes.cpp
src/server/game/Server/Protocol/Opcodes.h
src/server/game/Server/WorldSession.cpp
src/server/game/Server/WorldSocket.cpp
src/server/worldserver/worldserver.conf.dist
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