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2011-10-08Update code related to character name data.megamage
Note: need to add/delete data when character is created/deleted.
2011-10-08Scripts/Icecrown CitadelShauren
* Minor corrections to Sister Svalna event * Removed unneeded workarounds for Deathbringer Saurfang procs * Changed GM check to use account level (makes no sense to check isGameMaster as that does not allow entering combat at all)
2011-10-08Core/PlayerDump: Add config to disallow overwriting existing files and usage ↵Shocker
of paths in player dump write to prevent local exploits
2011-10-08Core/GameObects: Fix a crash in GameObject::DeleteMachiavelli
2011-10-08One last culprit...Machiavelli
2011-10-08Core: Fix a boatload of crashes after the mass cleanup... Thanks to ↵Machiavelli
Broodwyrm for spotting the culprits
2011-10-08Core: Build fix for linux after code style cleanupMachiavelli
2011-10-08Scripts/Ulduar/Freya: Kill the leftovers of old chest handlingMachiavelli
2011-10-08Core: Fix some build errors after code style cleanupMachiavelli
2011-10-08Scripts/Ulduar/Flame Leviathan: Fix crash #3403. Thanks to Shauren for the ↵Machiavelli
heads up
2011-10-08Core/GameObjects: Fix infinite respawning of chest gameobjects that are ↵Machiavelli
summoned trough spells with ie. SPELL_EFFECT_SUMMON_OBJECT_WILD Closes #1618 Closes #2486
2011-10-08Scripts/Ulduar/Freya: Fix chest spawn on death. Note that this needs DB ↵Machiavelli
data, both for loot and possibly gobject templates. Closes #2220 Ref #1928 Ref #1878
2011-10-08Core/Spells: Restore work of Unrelenting Assault after ↵3kids
341d22ff9184c1988c87a2badc28f15126da414e
2011-10-07Merge pull request #3400 from Bootz/mastermegamage
REPO: Code-Style fixes... (Part duece)
2011-10-07REPO: Code-style clean-upsBootz
* Fixed pMap->map * Fixed pInstance->instance * Fixed pInsta->instance * Fixed pQuest->quest * Fixed pWho->who * Fixed pTarget->target * Fixed pGo->go ~DEVNOTES: Handlers/QuestHandler.cpp still needs to be cleaned...
2011-10-07Merge pull request #3281 from n4ndo/mastermegamage
Fix Crash in ProcessQueryCallbacks
2011-10-07Fix incorrect logic in Unit::IsNonMeleeSpellCastedmegamage
Author: kerhong
2011-10-07Fix the broken logic in NearestHostileUnitInAttackDistanceCheckmegamage
2011-10-07Fix crash #3274 in Unit::HandleDummyAuraProcmegamage
2011-10-07Fix crash #3306 in Unit::HandleDummyAuraProcmegamage
2011-10-07Fix crash #3297 in Unit::HandleDummyAuraProcmegamage
2011-10-07Merge pull request #3395 from megamage/mastermegamage
Fix a crash caused by SetupBattleground when m_Map is not created.
2011-10-07Core/Spells: Chain spells shouldn't hit crittersShocker
2011-10-07Scripts/Icecrown Citadel: Removed double casting of SPELL_VALKYR_TARGET_SEARCHShauren
Closes #3396
2011-10-07Fix a crash caused by SetupBattleground when m_Map is not created.megamage
2011-10-07Core/Misc: Add the SQLs for ticket resetroot
2011-10-07Core/Misc: Small fixes after recent pullsroot
2011-10-07Merge pull request #3392 from Bizzy/BizzyShocker
Core/Commands: Added '.ticket reset' for resetting ticket-id counter. Aut
2011-10-07Merge pull request #3393 from megamage/masterShocker
Fix possible total price overflow when buying items. Fix #3137.
2011-10-07Scripts/Icecrown Citadel: Fixed possible crash in ↵Shauren
spell_the_lich_king_necrotic_plague_jump Closes #3390
2011-10-07Core/Misc: Correct file rights for Unit.cpproot
2011-10-07Merge branch 'master' of https://github.com/TrinityCore/TrinityCore.gitmegamage
Conflicts: src/server/game/Entities/Player/Player.cpp
2011-10-07Merge pull request #3278 from lost-illusion/masterShocker
CleanUp
2011-10-07Merge pull request #3385 from stfx/patch-1Shocker
Fix sending custom gameobject animation of a few gameobjects
2011-10-07Merge pull request #3350 from LiMCrosS/masterShocker
Core/GameObjects: Damage range of DestructibleGameObjects, after intact state.
2011-10-07Merge pull request #3391 from Bootz/masterShocker
Code-Stlye clean-ups
2011-10-07REPO: code-style clean-upBootz
* Fixed pPlayer->player * Fixed pCreature->creature ~DevNote: codestyle for Player should be (*player), not *plr or *p... same goes for Creatures (*creature)... more cleaning needed. We've way too many codestyles happening here.
2011-10-07REPO: code-style clean-upBootz
* Fixed pGuild->guild * Fixed pGroup->group * Fixed pOwner->owner
2011-10-07REPO: Code-style changeBootz
* Fixed pUnit-unit
2011-10-07Core/SmartAI: Updated SMART_ACTION_RESPAWN_TARGET, should work for GOs as ↵Rat
intented. Param1 is to set GO respawn time.
2011-10-07Scripts/Ulduar/Flame Leviathan: Make both dummy effects apply on the same ↵Machiavelli
target, and boost range of spell Pursue to 50000yds to prevent boss reseting during the encounter.
2011-10-07Fix sending custom gameobject animation of gameobjects which have a ↵stfx
time_to_restore = 0
2011-10-07Rename SQL file from previous pull request to match present date/time.Machiavelli
2011-10-07Merge pull request #3375 from Sarjuuk/tcMasterMachiavelli
Core/Spells: Swift Flight Form speed is set to 310% if a coresponding mount is owned.
2011-10-06DB/Misc:Malcrom
- Pathing and spawns for some npcs in Grizzly H - Spawns for some npcs in Crystalsong F - Remove Rogue Voidwalkers' weapons - Update conditions for picking up Element 115
2011-10-06Core/Spells: Swift Flight Form speed is set to 310% if a coresponding mount ↵sarjuuk
is owned.
2011-10-06Scripts/Icecrown CitadelShauren
* Properly remove glow aura during outro from Tirion * Improved Wicked Spirit behaviour & visibility on heroic mode * Removed gossip npcflag from Tirion after LK death
2011-10-06Scripts/Icecrown CitadelShauren
* Fixed Mutated Abomination for Professor Putricide * Tweaked a bit Bone Storm damage formula and fixed its damage (fix by Havenard)
2011-10-06Scripts/Icecrown Citadel: Fury of Frostmourne debuff will now be removed ↵Shauren
correctly
2011-10-06Merge branch 'master' of github.com:TrinityCore/TrinityCoreShauren