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2024-09-03Scripts/Spells: Implement Absolute Corruption warlock talent (#30155)Aqua Deus
2024-09-03Core/Conf: Update MaxPlayerLevel to 80 (#30196)Hwis
2024-09-03Core/Misc: CompilerDefs/GitRevision improvementsShauren
* Removed INTEL as a separate platform (it does not belong there) * Removed BORLAND from known compilers list (it was never supported) * Simplified TRINITY_PLATFORM_WINDOWS detection (_WIN32 is always defined) * Rename revision_data.h macros that begin with a underscore * Added processor architecture to --version string * Added Linux distribution name to .server debug * Fixed some revision_data.h macros missing/wrong values when regenerated during compilation * Removed manual adding of _WIN64 macro from cmake (it is predefined internally by compiler)
2024-09-03TDB 1102.24091 - 2024/09/03TDB1102.24091TDB Release
2024-09-03DB/Creature: Added creature_template_difficulty wdb data for open world, nhc ↵ModoX
dungeons, hc dungeons in 11.0.2.56421
2024-09-03DB/Template: Added creature, quest wdb, broadcast_text data for 11.0.2.56421ModoX
2024-09-02Scripts/Spells: Fix Rain of Fire damage (#30185)Aqua Deus
2024-09-02Core/Spells: Fixed spell target selection not being shared by multiple ↵Shauren
effects when there are targeting scripts that have the same script function
2024-09-02Scripts/WaycrestManor: Implement Lord and Lady Waycrest outro (#30109)Aqua Deus
2024-09-01Core/GameObjects: Implement ControlZone::UncontestedTime field (#30152)Jeremy
2024-09-01Scripts/Spells Update Seed of Corruption script (#30151)Aqua Deus
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2024-09-01Scripts/RagefireChasm: Implement non-boss creature scripts (#30015)Aqua Deus
2024-09-01Core: Add auth seed for macOS arm64 build 56421 (#30204)Motive
2024-09-01Core/Players: Fixed nested spell overrides (priest Mind Spike)Shauren
2024-09-01DB/IsleOfDorn: Added spawns for phase 22642 at Tranquil StrandNaddley
2024-08-31Core/Creature: Added additional checks when setting feign death in dbModoX
2024-08-31Core/Unit: Allow UNIT_FLAG2_FEIGN_DEATH and UNIT_FLAG3_FAKE_DEAD setting in dbModoX
* seems to become quite common in 11.x to be used w/o auras; example being Kirin Tor Conjuror 212718
2024-08-31Core/PacketIO: Fixed SMSG_SPELL_ENERGIZE_LOG structureShauren
2024-08-31Scripts/Spells: Update Unstable Affliction script (#30150)Aqua Deus
2024-08-31Scripts/Spells: Implement Astral Communion talent with Celestial Alignment ↵Aqua Deus
(#30135)
2024-08-31Core: Update allowed build to 11.0.2.56421Shauren
2024-08-30DB: Added builds 11.0.2.56380 and 11.0.2.56382Shauren
2024-08-30Core/PacketIO: Implemented UIMap questlines (#30030)Meji
2024-08-30Fix comma in auth_database.sqlShauren
2024-08-30Core/Client Builds: Refactor build_info structure to support any client variantsShauren
2024-08-29Core/Client Builds: Move build info out of RealmList classShauren
2024-08-29Build fix for libstdc++-11Shauren
2024-08-29Core/Auth: Refactor client auth key storage to support more future client ↵Shauren
variants and preserve more information about client version
2024-08-29Core/Misc: Remove duplicate helper functionsShauren
2024-08-28Core: Allow macOS arm64 client to connect (#30173)Motive
2024-08-28Core/Players: Fixed trait config validationShauren
2024-08-28Core: Update allowed build to 11.0.2.56313Shauren
2024-08-28Core/Maps: Decrement map unload timer by correct (accumulated) time diff ↵Razmataz
(#30197)
2024-08-27Core/Mail: Ignore currencies from loot for mailsShauren
2024-08-27Core/Misc: Change default expansion to 10 in config file template (#30193)Hwis
2024-08-27Core/Players: Fixed spells being unintentionally removed by talent swaps ↵Shauren
when they are learned from more than one spell (affects balance druid Celesial Alignment and Incarnation)
2024-08-26DB/Creature: Added massparse data for creature_equip_templateNaddley
2024-08-26DB/Text: Added massparse data for page_textNaddley
2024-08-26DB/Scene: Added massparse data for scene_templateNaddley
2024-08-26DB/Quest: Added massparse data for quest_templateNaddley
+ Added massparse data for quest_ related tables
2024-08-26DB/Quest: Added massparse data for quest_poi_pointsNaddley
2024-08-26DB/Quest: Added massparse data for quest_poiNaddley
2024-08-26DB/Creature: Added massparse data for creature_model_infoNaddley
2024-08-26DB/Gameobject: Added massparse data for gameobject_templateNaddley
2024-08-26Core/AHBot: Fix loot queryShauren
2024-08-26Core/Commands: Fix windows unicode escape sequence warningShauren
2024-08-26Core/Loot: Implemented currency lootShauren
2024-08-25Core/Loot: Build fix for older compilersShauren
2024-08-25Core/Loot: Added type to LootStoreItem to replace reference != 0 checksShauren
2024-08-25Core/Conditions: Remove unneccessary duplicate condition startup checks - ↵Shauren
item existance is checked by loot loading and if that fails, condition loading will fail to find related item inside loot