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2016-05-17Core/ConditionMgr: condition CONDITION_SOURCE_TYPE_PHASE should not break on ↵MitchesD
first phaseID which is equal to condition phase Id, it should iterate over all and check if more areas are trying to apply the same phase * it's required for example for Wandering Isle quests Closes https://github.com/TrinityCore/TrinityCore/issues/17054
2016-05-17Scripts/Freya: removed obsolete codejoschiwald
(cherry picked from commit d812505fc29daa51d549439eaa2c72221dbefe07) Makes travis happy (cherry picked from commit ab2466ac011dde5d728d2a75983c292eaebff4cd)
2016-05-17Core/Spells: Fixed spell mod application orderShauren
Closes #10250
2016-05-17Core/Auras: Implemented auras SPELL_AURA_PREVENT_DURABILITY_LOSS and ↵Shauren
SPELL_AURA_PREVENT_DURABILITY_LOSS_FROM_COMBAT
2016-05-16And nopch fix tooShauren
2016-05-16Build fix for VS2013 - pls stop using it, upgrade to 2015.Shauren
2016-05-16Core/PacketIO: Updated charm/vehicle spell sendingShauren
2016-05-15Core/DataStores: Defined ChrSpecialization flag valuesShauren
2016-05-14Core/Spells: Fixed non pch buildVincent-Michael
2016-05-14Build: Updated boost required to 1.55Vincent-Michael
2016-05-14Spell/Shaman: Fix non PCH linking.Gacko
Thanks @Shauren.
2016-05-14Update worldserver.conf.distAokromes
2016-05-14Core/Units: Updated rage generation formulaShauren
2016-05-13Core/Auras: Implemented aura 481 - SPELL_AURA_CONVERT_CONSUMED_RUNEShauren
Used by: Blood Rites, Reaping and Glyph of the Ice Reaper
2016-05-13Build/GCC: Enforce version 4.7.2Vincent-Michael
2016-05-13Build: Added 1.61 Boost version to FindBoostVincent-Michael
2016-05-12Core/Spells: Fixed Lightning Shield dropping charges when attackedShauren
2016-05-11Core/Misc: Warning fixes (/W4)Shauren
2016-05-10Core/Spells: Fixed warningVincent-Michael
2016-05-10Core/Game: Remove some unnecessary export macrosNaios
(cherry picked from commit f50c4b71a137b90c2c5848c2ddef0139b05fa4a1)
2016-05-10Revert "GitHub: Add the linking model to the issue template"Naios
* There are not that much issues as expected which are related to the linking model, so this isn't needed for every issue that is created anymore. This reverts commit b91bed017bb59e1783330f61a48a8d2b3af857cf.
2016-05-10Core/Common: Move the query callback header to the database projectNaios
* Also renames the header to it's correct name QueryCallback (cherry picked from commit d4d199d7654a95c53c77e30e6bd9203ee70b9373)
2016-05-10Core/Spells: Fixed Elemental Blast random buff (shaman)Shauren
2016-05-09Core/Networking: Fixed cleanup of disconnected socketsShauren
Ref #15892
2016-05-08Core: Fixed warningVincent-Michael
2016-05-08Core/Commands: Cleanup in 0940f3e0776b58bd7abad472347da7d0dea2ac50Vincent-Michael
2016-05-08Core/Auras: Implemented AURA_INTERRUPT_FLAG_LEAVE_COMBATShauren
2016-05-08Core/Commands: Allowed .server idlerestart / idleshutdown / restart / ↵Vincent-Michael
shutdown to take another parameter structure: e.g.: * .server idlerestart 12d3h13m13s * .server idleshutdown 46m13s * .server restart 45h56m * .server shutdown 323m42s
2016-05-07Core/Achievements: Add missing overridesShauren
2016-05-07Core/Achievements: Add new realm first achievements to list of excluded ↵Shauren
achievements during character/guild deletion
2016-05-07GCC build fixShauren
2016-05-07Warning fixShauren
2016-05-07Core/Achievements: AchievementMgr refactoringShauren
* Extracted base CriteriaHandler class that deals with criteria only and will be reused for future scenario implementation * Fixed players earning guild achievements
2016-05-06Core/Spells: Corrected spell effect value roundingShauren
2016-05-05Core/Spells: Fixed proc cooldowns read from dbcShauren
2016-05-04Core/Units: Fixed warningVincent-Michael
2016-05-04Core/Spells: Removed code for handling SPELL_AURA_OVERRIDE_CLASS_SCRIPTS ↵Shauren
whose miscvalue cases were removed from the game
2016-05-03Core/Units: Updated armor damage reduction calculationfunjoker
Merge #17069
2016-05-03Core/Spells: Fix typo in item level ppm calculationShauren
2016-05-02Core/Spells: Perform proc roll after all conditions passed to only consume ↵Shauren
spellmods when the aura is allowed to proc in the first place
2016-05-02Core/Spells: Implemented RPPM proc effectsShauren
Closes #17001
2016-05-02DB/Strings: Fix a .npc info crashDDuarte
Fixes #17066
2016-05-02Scripts/SWP: Remove unused #definesDuarte Duarte
2016-05-01Core/DataStores: Clean up manually named tables/columns in hotfixes database ↵Shauren
to reduce work needed when regenerating HotfixDatabase prepared statements
2016-05-01Core/Scripting: Kill pending unit events when swapping AI'sNaios
(cherry picked from commit 851c73b3e47b4b64639f4d825b00d069330059e3)
2016-05-01Core/Spells: Fixed overwriting summon requestsIncorrect
Closes #17049
2016-05-01Revert "Game/Handler: Fix warning."Gacko
This reverts commit 9713a30e64a848e2e42ad61dd88d1a1f58facea5.
2016-05-01Game/Unit: Comment unused parameter.Gacko
2016-05-01Game/Handler: Fix warning.Gacko
2016-05-01Core/Scripts: Fix 2 warningsNaios
* Ref d9f7692c2e1e * Ref 0fbcddcb4f8f