| Age | Commit message (Collapse) | Author |
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AE loot (#29602)
This config primarily serves as a means to reduce potential code differences between the master and classic branches as now we no longer have to meddle with code
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--update-databases-only
Closes #29599
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* handle all missing mechanics and visuals
* modernized instance script
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should not get derived from (#29585)
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* on quest More Than Expected rewarded
* on quest An Ancient Enemy rewarded
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(#29589)
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causing creatures without loot to despawn instantly (#29586)
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CommonPredicates (#29584)
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battlenet_accounts
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(cherry picked from commit 8b183ddac3b77eea47eae578226ce8b928d262b8)
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containers for some condition source types
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* fixes combat training for priest & warlock
Closes #29574
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Quilboar Necromancy (#29540)
* also added scripts to creatures in the area
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conversation_actors
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on quest remove (#29114)
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spell_target_position table (#29551)
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* ec6a5c9bf5d6a5879b31e67cfc0cc9fb4fa572c9 followup
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Closes #29558
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Closes #29537
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Closes #29528
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Closes #29527
Co-authored-by: Naddley <64811442+Naddley@users.noreply.github.com>
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750b99fca0afa125779afe540c9f8ec03f6f29ac followup
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750b99fca0afa125779afe540c9f8ec03f6f29ac followup
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WaypointMovementGenerator
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(#29506)
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script
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