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2016-09-10DB/Script: implement event for quest 9542 (Totem of Vark)SnapperRy
2016-09-10DB/Creature: remove wrong spell from NPC "Venture Co. Saboteur" and add ↵SnapperRy
correct one. They have aura "Torch Burn", they don't cast "Thorns". From sniffs.
2016-09-10Woops. Thanks, clang.treeston
Crash fix.
2016-09-10Entities/Object: Add some Position const& overloads to distance/angle ↵treeston
methods for usability.
2016-09-10DB/Quest: add completion text for "Learning the Language".SnapperRy
2016-09-10DB/Gossip: fix gossip text for creature "Admiral Odesyus"SnapperRy
2016-09-10DB/Spell: prevent serverside auras for Paladin talent Pursuit of Justice ↵SnapperRy
from vanishing after death.
2016-09-10Script/Quest: fix and use proper serverside summon spell for quest "Red ↵SnapperRy
Snapper - Very Tasty!".
2016-09-10Script/Quest: replace wrong test spell used for quest "Red Snapper - Very ↵SnapperRy
Tasty!" with actual summoning. The spell does not appear in sniffs, and the summoned NPC's spawn time was far too short to be appropriate (15 seconds).
2016-09-09Core/Scripts: Enhance quest status hook by making it catch more status ↵Rochet2
changes (#17865)
2016-09-09Fine, this time I actually built it. Promise.treeston
2016-09-09Build fix.treeston
2016-09-09Game/Scripting: Follow-up to b3d44d6. Fix script selection for creatures on ↵treeston
difficulty > 0.
2016-09-09Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*.treeston
Also tighten const-ness on CanSpawn method of CreatureScript.
2016-09-09Core/Conditions: New CONDITION_QUESTSTATE (47). It's the existing quest ↵treeston
conditions collapsed into a bitmask value2 because I'm a lazy person that doesn't like having long SQL queries. Then use this new condition to fix Sniffing out the Perpetrator for Horde. Tagging issue #17914.
2016-09-09Creature/Scripting: Move CreatureAI::CanRespawn to CreatureScript::CanSpawn. ↵treeston
Now also applies to initial spawn. Dynamic spawning prep.
2016-09-09Derp. Build fix.treeston
2016-09-09AI/SmartAI: Fix an issue where SmartAI creatures would not properly follow ↵treeston
their owner on evade. Also fix a bug where creatures with INHABIT_ROOT would get stuck in evade under certain conditions. This allows us to fix quest 12261 (No Place to Run). Closes #16291.
2016-09-09DB/Quest: Fix vehicle SAI for quests 12910 and 12855 (Sniffing out the ↵treeston
Perpetrator H/A). Tagging issue #17914.
2016-09-06Core/Entities: moved duplicated triggered cast proc check to ↵ariel-
Unit::ProcDamageAndSpellFor, it was preventing some always triggered auras from proccing.
2016-09-05Core/AI: updated SpellTargetSelector::operator() (#17824 follow-up)ariel-
2016-09-04Core/Battlefield: container optimizationariel-
2016-09-04Core/Battlefield: fix Wintergrasp defender portal logicariel-
2016-09-04Core/Scripts: move Icehowl unroot after movement (MotionMaster does not ↵ariel-
update if unit is Rooted) Closes #17864
2016-09-04Core/Scripts: Implement Flag of Ownership. Closes #12265ariel-
Core/Spells: Implemented TARGET_CORPSE_SRC_AREA_ENEMY. Closes #12803
2016-09-04DB/Instance: Black TempleKittnz
- Add missing aura's and Ashtongue Stalker's spawns. - Add paths for Illidari Nightlord's and formations
2016-09-04Core/Scripts: more 746b838870e93d9843a089613ce7f1cd160b6ea5 follow-up, ↵ariel-
shouldn't trigger marker aura if proc was prevented
2016-09-04Core/Scripts: add missing check removed in ↵ariel-
746b838870e93d9843a089613ce7f1cd160b6ea5
2016-09-04Core/Spells / Scripts: Fix Lock and Load. Closes #16731ariel-
2016-09-04Core/Scripts: Implement Glyph of Backstab. Closes #7500ariel-
2016-09-03Core/Transport: do not relocate players on board of vehicles when near ↵ariel-
teleporting. Vehicle should take care of that
2016-09-03Core/Misc: calculate rotation fields from orientation in some places it's ↵ariel-
impossible to get: - SmartScripts: SMART_ACTION_SUMMON_GO - Spell Effects: * SPELL_EFFECT_DUEL * SPELL_EFFECT_SUMMON_OBJECT_WILD * SPELL_EFFECT_SUMMON_OBJECT_SLOT1 * SPELL_EFFECT_SUMMON_OBJECT_SLOT2 * SPELL_EFFECT_SUMMON_OBJECT_SLOT3 * SPELL_EFFECT_SUMMON_OBJECT_SLOT4 - Command Scripts: .gobject add Closes #17891
2016-09-03Core/RBAC: Added rbac permissions from 6.x branchjoschiwald
2016-09-03Drycoding is bad, mmkay?treeston
2016-09-03Scripts/Events: Globally fix all ExecuteEvent loops to check ↵treeston
UNIT_STATE_CASTING after each iteration, instead of just checking it once initially. Fixes and closes #17892.
2016-09-02Core/SmartScripts: Add missing break, 5f43e7b follow-up.treeston
2016-09-02Merge branch '3.3.5-goshdangitsmartai' into 3.3.5 (PR #17738)treeston
2016-09-02Scripts/SmartScripts: Fix charmed behavior for SmartAI. For real this time.treeston
- Core AI logic will no longer issue attack/movement commands while under player control. - Add new SMART_EVENT_FLAG_WHILE_CHARMED (0x200). Any event without this flag won't run while charmed. - Add SMART_EVENT_FLAG_WHILE_CHARMED to existing actions, except a select subset (movement, talking, and nontriggered casts, pretty much).
2016-09-02Another build fix.ariel-
(it was probably better to just revert the commit instead)
2016-09-02Note to self: drycoding is badariel-
2016-09-02Core/Spell: no need to bloat existing parameter lists. ↵ariel-
(f81754a306a8b1f24f0b130ded3c8170e9b146c5 follow up)
2016-09-02DB: Add missing racial mounts to faction changeariel-
2016-09-02DB/Creature: Hardened Steel Skycallerariel-
Fix correct spell, was 52775 Summon Escort
2016-09-02DB/Creature: Make Coldarra Spellweavers cast Arcane Missiles (channel) ↵treeston
instead of Arcane Missile (triggered spell).
2016-09-01DB/Creature: More fixes for that poor Cabal Abjurist! Plus bonus content for ↵treeston
Bleeding Hollow Darkcaster. I feel like a DB dev now.
2016-09-01DB/Creature: Fix Cabal Abjurist SAItreeston
2016-09-01Core/Spell: Workaround cobra strikes into a charged aura instead of stacked.ariel-
Fixes #754
2016-09-01Core/Spells: register SPELLMOD_CRITICAL_CHANCE in casting spell modifiers.ariel-
2016-09-01Core/Spells: Remove spellmods from SpellMod owner instead of caster (needed ↵ariel-
so pet casts properly remove aura charges)
2016-08-31Core/Spells: fix Bullheaded immunitiesariel-
Closes #421