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2009-05-14Fixed build on linux.raczman
Tested on Arch linux, still need someone to fixup .vcproj's for windows. --HG-- branch : trunk
2009-05-14* Fix compile errorDrahy
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2009-05-14*MergeQAston
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2009-05-14Backed out changeset 1f92b07df94aQAston
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2009-05-13*Merge.megamage
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2009-05-13*Remove a TC1 file.megamage
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2009-05-13*Merge.megamage
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2009-05-13*Merge.megamage
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2009-05-13*Add indices in waypoint converter to greatly improve its speed. By sparc.megamage
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2009-05-13[7817] Add missing sql-updates to mangos.sql (7776, 7777, 7782) Author: Brueggusmegamage
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2009-05-13[7815] Apply mangos code style: Replace tabs by spaces in recent added code. ↵megamage
Author: VladimirMangos --HG-- branch : trunk
2009-05-13Updated OpenSSL lib to OpenSSL 0.9.8k Author: tomrus88megamage
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2009-05-13[7813] Fixed build x64 debug on win. Author: AlexDerekamegamage
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2009-05-13[7812] Fixed compile ACE aio in linux. Author: Derexmegamage
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2009-05-13[7811] do not reload already loaded map coordinats at runtime. Author: Ambalmegamage
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2009-05-13 [7810] Moved ZThread related code on ACE framework. Author: Ambalmegamage
Remove ZThread source code from mangos. --HG-- branch : trunk
2009-05-13*Better way in Glyph of Prayer of Healing.Anubisss
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2009-05-13*Merge.QAston
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2009-05-13*Better fix for judgementsQAston
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2009-05-13*Fix sudden death proc execute damage.QAston
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2009-05-13*Add script for Gothik. Please apply 3233_world_scripts_naxx.sql for new ↵megamage
contents. --HG-- branch : trunk
2009-05-13*Update some script functions.megamage
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2009-05-13*Process events for dead creatures. This allows delayed spells to work after ↵megamage
caster is dead. --HG-- branch : trunk
2009-05-13*Allow passive unit to call entercombat function.megamage
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2009-05-13*Fix a typo in world_spell_full.sqlmegamage
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2009-05-13*Do not parry/dodge judgements.QAston
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2009-05-13*Fix Glyph of Prayer of healingFarah
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2009-05-13* Completely redone trinityscript_script_texts sql - never again :-)Drahy
* Cleaned up world_scripts_full * Used trinity sql coding style for sql updates --HG-- branch : trunk
2009-05-12*Do not show error for not assigned example scripts.megamage
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2009-05-12*Add some script sqls missing in full.megamage
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2009-05-12*Do not allow a spell proc itself. This fixes the crash caused by item 32500.megamage
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2009-05-12*Move MoveFollow owner from MoveTargetedHome to enterevademode.megamage
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2009-05-12*Fix a bug that arena never ends if the last player is killed with spirit of ↵megamage
redemption talent. --HG-- branch : trunk
2009-05-12*Try to fix build in Linux.megamage
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2009-05-11*Merge.megamage
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2009-05-11*Change waypoint data structure. Use creature db guid as path id. If a ↵megamage
creature uses waypoint movement as default movement type, the path id should be DBGUID*10. For paths of script use, the path id should be DBGUID*10+1 ~ DBGUID*10+9. *Two sql queries are included. Converter is used to convert the existing path id to new path id. "...creature_add..." is used to change table structure. You can first run the converter, then run the other one. Or run the other one directly and get the new data from the db team. Because it may take hours to run the converter. *If you have custom data, you may need to run the converter. We suggest you use console to run it It is extremely slow to run the query. If you have multiple paths for a creature in your db, you need to do more work to convert it. However, if you know how to use multiple paths, you should already have more db knowledge than I do and you should know how to convert it. *There may be a faster query to convert the db. If you know, please tell us. I am no sql expert. *Backup your db first! *Thanks to X-Savior and subhuman_bob. --HG-- branch : trunk
2009-05-11*Try to fix build in Linux.megamage
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2009-05-11* Fixed compile error - thx MegamageDrahy
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2009-05-11*Update creature AI functions.megamage
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2009-05-11Add forgotten column in characters.sqlChaz Brown
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2009-05-11*Update Naxx scripts.megamage
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2009-05-11*Update instance script functions.megamage
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2009-05-10*Update Naxx scripts.megamage
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2009-05-10*Update AI scripts. Use better default AI.megamage
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2009-05-10*Use better summon positions for summon spells with more than one summons. ↵megamage
(Still a temp fix) --HG-- branch : trunk
2009-05-11Allow class specific periodic dummy and dummy auras to always stackQAston
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2009-05-10*Fix build.megamage
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2009-05-10*Move some AI functions to core. No real change.megamage
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2009-05-10*Fix two typos.Anubisss
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2009-05-10*Merge.megamage
--HG-- branch : trunk