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the Prey (12550) to cpp.
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Fix some static analysis issues, mostly false positive about fields not initialized in the constructor. It's good practice anyway to always initialize them.
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Remove unused code added in f20b25d1c90f608deab28c9957b3b376ab2a0d50
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Fix a rare NULL dereference happening if 'rbac_default_permissions' table has secId "255" as first row.
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Log an error if a Transport has no GameObject template from `gameobject_template` table instead of dereferencing NULL .
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Core/BG: Isle of Conquest - fix worldstates
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Fix possible NULL dereferences probably caused by a typo.
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-sometimes not all worldstates were shown correctly
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errors)
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Remove unused Transport::_moveTimer field, static analysis complains about it being uninitialized.
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make it work properly.
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By Aokromes
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