Age | Commit message (Collapse) | Author |
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(cherry picked from commit 58313962994ea258703ffd8dbda12713572ef0e4)
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Fix Ominous Clouds being only clockwise, now they move both clock and counter-clock wise.
Add a workaround for GenericMovementGenerator not handling correctly cyclic splines started by MoveCirclePath(), stopping the movement after a single round. The workaround code can be removed once the bug in GenericMovementGenerator is fixed.
(cherry picked from commit c1df161e1ddf95584030480d3dcb15149aacd7a6)
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(cherry picked from commit 196dd1591234c9a69457f4198c6a2bb2411d8d91)
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Closes #24061
(cherry picked from commit f2b087b6ba2a1463126d14809df2b53da2e9fa0f)
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by xvwyh
(cherry picked from commit b3b7f0761d5605d57f9d62ca8e22a8cd9a4df24b)
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(cherry picked from commit 89421422865b0d7743db22bb165bba0a3d8f2cfc)
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(cherry picked from commit d3d9a023649f324677a56add8f549dd444ac17b9)
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Closes #24030
(cherry picked from commit 4a6ecbaec5b7361f7c97438bf59c86d740d29d62)
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(cherry picked from commit e660c8bc19198d9e2e912c5243498469f75b0ee6)
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* Fixed PvP Combat timer never gets refreshed while meleeing
* Apply Treeston feedback
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit 2b024e8fbff24b071217cd88f052fdeaa48b47ba)
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(cherry picked from commit 13696204368ed933695bc0b738905f545dcbc836)
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(cherry picked from commit 039534d1dbcde60b72c5b570be8e4cb5abb4f647)
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* spell_gen_turkey_marker::OnPeriodic: Pop expired stack timestamps from tracking list.
* Be a bit more explicit about the data type of removedCount.
* Formatting nudge.
* Remove brackets.
(cherry picked from commit a0c07655eb6b42a2e1fd9319d53c7ed7f2c585d8)
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objects which was accidentally removed in f0f4a620fbeef9cc450d1294c1964fe98e45645d breaking Far Sight (#24046)
Fixes #17081
(cherry picked from commit d4ba47a76e71a0ac103a1ff9b892593bc9c6a67a)
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Closes #24056
(cherry picked from commit f1c338f1371efe6e8a6b11dc45f3d450bc658d13)
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(cherry picked from commit a08e5e38e9d15e9cbd028ff86d1fbc1bf5288f3e)
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Spawn Kor'kron Lieutenant in the correct position for the horde
(cherry picked from commit 54c00ecca196c9e4eb6b11d245d7cee22def4cd9)
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(cherry picked from commit e29a2e9003e2032eb5268781235e763546660f34)
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npc_green_dragon_combat_trigger
(cherry picked from commit 330cbb55fb8597cd3adc09f15a753024b4c956cb)
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(cherry picked from commit f656ffd7d0ac3440b099e842b6fe4252a1a95c09)
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Dreamwalker
(cherry picked from commit c188d4db8548544f089d53d944104e7d9ffdbb0e)
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(cherry picked from commit a149261e94b676cf090b37d085578e08d0ebffd0)
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(cherry picked from commit d5926a93572777f1881d6ab57a3d60fccd7df5a4)
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(cherry picked from commit 0e20c63b22b1f4b33596d3c731c24d4ae090e9c3)
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end are on the same polygon (#24036)
* Core/PathGenerator: Fix path generator returning shortcuts when start and end are on the same polygon
Fix path generator returning shortcuts when start and end are on the same polygon by handling this case as if start and end were on 2 different polygons. This will ensure BuildPointPath() gets called which calls FindSmoothPath(), making sure each step is not longer than SMOOTH_PATH_STEP_SIZE (4 yards)
* Change ingame cast error message to SPELL_FAILED_NOPATH from SPELL_FAILED_OUT_OF_RANGE if the generated path is too long
(cherry picked from commit 29bf280e3496cf13c24ccb20e37da29d3bfa74d9)
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(cherry picked from commit 43b247e17e8f5df4eda74578499f5a9758c3852b)
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(cherry picked from commit 52c9d7231cb5f03d7f46eb2b351b2504564fd1b3)
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(cherry picked from commit e375c8a093541ad45cbf62cff9f6e30360ecee86)
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Closes #24041
(cherry picked from commit b2305dbf2af2a5eeb3582a7ef829d08a59e58668)
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(cherry picked from commit f17bef6150cb68ad75d52a995eac6e104d115ed2)
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Closes #23658
(cherry picked from commit 1bdc792559fbf4fa713fce40cdcf012e63fdc741)
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Ref #4866
(cherry picked from commit c93045940c061e98b1f8aaac6a162710d560e217)
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(cherry picked from commit 37ffdc05b23f079af3e22d7042f6ffe240e69cd5)
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(cherry picked from commit 57b72b4f80ce5c4f0f0788e04351f47fa7872b63)
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(cherry picked from commit 3bc6fb9fe3c6f3c981513795ea5414d0b3956fc4)
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Captain Kaftiz event
Add a missing gob
Remove a wrong spawn
Add a cosmetic cast to a Consortium Engineer
(cherry picked from commit 23ad4efe6ebc094b7806995a65d7ca4b0d654d28)
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(cherry picked from commit b1f50af03721c4f915a224d8b8c00ab4cf08056d)
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(cherry picked from commit 434cdb1fa0f5d2ea282c044771b96c9b0ad17f53)
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Closes #24039
(cherry picked from commit 465db82cd96a05ca3b2a1b5ecf59e4287968e3fe)
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(cherry picked from commit 739383b52e4dfc710d9878cc85a45d20c2c23ecb)
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(cherry picked from commit 87e1f7366a6b73475f4ca893d0e7a22651c5c1ad)
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(cherry picked from commit 10ba39e62644c0d071013d50775790307de807c2)
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(cherry picked from commit 39fa513e714d83761e5d04f908b411e22c40d385)
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(cherry picked from commit fd47da4598c737b05dfb1b3f09954cf09426ac64)
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Closes #24034
(cherry picked from commit a04a80b906172a2d696beca21db095c519c24962)
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(cherry picked from commit 8c29c997e6bc949d044cadc7e53c15c1a4016282)
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(cherry picked from commit e4be992791f95cf5b8f2049ac89f097cc1c171c5)
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ScriptedAI::ForceCombatStopForCreatureEntry
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