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* Core/Unit: Allow to define Units which can enter water but cannot swim
Allow to define Units which can enter water but cannot swim, i.e. crabs walking at the bottom of a sea.
* Add UNIT_FLAG_SWIMMING to creatures when entering combat
* Fix charmed creatures not entering water
* Always allow Creatures controlled by players to enter water
* Add swimming flag when possessing a unit and remove it properly at the end, even if the creature engaged combat before and after.
When adding/removing UNIT_FLAG_SWIMMING manually calling Creature::RefreshSwimmingFlag(true) might be required.
(cherry picked from commit fc1a0d936888395f114028af3337e7d674e0a43c)
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Ref #25764
(cherry picked from commit 95a2b906b0bce6756c28334b6dadd051879c8587)
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Ref #25764
(cherry picked from commit eb1806740a5b0cfd05ad75492277f19999658c7a)
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(#24503)
* Scripts/Svala SorrowGrave - Fix broken intro event and Ritual of the Sword
* Added missing header for non-PCH build.
* Added error checking for Svala's targeting, and tightened up the timing on the intro event.
* Update WorldDB\Creature_Template_Movement for Svala
* Fix movement during intro and ritual event
* Rename SQL file for merge
Co-authored-by: Carbenium <carbenium@outlook.com>
(cherry picked from commit a225717b99b6d1befcfe40f3001bfb1efcf8a9d8)
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Closes #25821
(cherry picked from commit 94a74126e9b82c1f31ac4218ff5fbaf773cd50ef)
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Closes #25820
(cherry picked from commit 88a4e1799c92b467561d12d77801a13da4495475)
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Closes #25810
(cherry picked from commit 438a1eb01ed3d79d748825ea093a287722da2e4b)
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(cherry picked from commit 2676c13713cb564bf21f2bf4b8c22f3f89670c53)
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(cherry picked from commit 03c1fd556de54eab6853c7714c3f763f0abaa24f)
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Ref #25764
Definitely should not be stored in DB
(cherry picked from commit d0b9aaa5031054b103963d23ddb3ec711412460b)
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(cherry picked from commit 79662ba7498c663421390c0869f49c09dda43268)
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(cherry picked from commit 27722d42ef5a1da24eee7bc2278b4d708ce9e116)
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(CREATURE_DIFFICULTYFLAGS_3_DISABLE_TURN)
(cherry picked from commit bc699334d941c936a4cd4634f8259f1bd38244d5)
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Deviate Fish (#25802)
* Scripts/Spells: Implement effect "Party Time" & Add Rejuvenation when eating Deviate Fish
* Rename XXXX_XX_XX_XX_world.sql to 2021_01_06_08_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
(cherry picked from commit a9db8a9b9a2f40ade5038c68321f0e9f4f566dcf)
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Ref #25764
(cherry picked from commit 12a3557fb2b881cc0f5c3db5968826ceb45279e3)
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Ref 1f4b5c2f5646c6eaae336b54a762868a71cddb67
(cherry picked from commit 8e8e67f38ce45f496142cfd7749961902337347d)
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Closes #25805
(cherry picked from commit abe8fb01e066a2021fd8b67e1dbaad4759e57f6d)
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(cherry picked from commit 125fb3e5fb4c5887f0adea873a34edb84a1959e4)
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(cherry picked from commit 88f1f193dfc79e31bd51d4e7fb8c4cd7fcd3cdf6)
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(cherry picked from commit 46fa4c2a96cc4a3dee3a95bc63bcc429ff5c95f2)
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(cherry picked from commit e088c941d8e0082607cfa12e410da4a329097e41)
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(cherry picked from commit de33d50c1940512985887f916118014c98b53ecb)
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std::wstring in 309851e. Fixes creation characters with declined russian names (#25797)
Closes #23775
(cherry picked from commit eaa22b8a1722fd362bf5ef2c6944b5c50b121afd)
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Ref #25764
(cherry picked from commit a0da54d66fd91b0a247151ea13db77e227ffc962)
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Ref 6d3c01732d27daa4507bd93dc8109b0a955b1dc8
(cherry picked from commit 6bbf734f404969b29a5dca03612a08ad58fbf7bf)
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Closes #25799
(cherry picked from commit 0e3b28c02d8f7a1304e74b160f521e18faf4e466)
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Closes #25800
(cherry picked from commit 0852159d24bcd94716ba657279e7856642e81724)
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Closes #25798
(cherry picked from commit ce8a74753bf1e1e49fc10cd1f9046ff69e208e74)
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Closes #25784
(cherry picked from commit c2ea6c94dcd7955c00e969a13038686de233a2c8)
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Closes #25783
(cherry picked from commit 32c184375dd6b16f3d469cfee3769a78266ae1ed)
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Closes #25780
(cherry picked from commit d053cb260967831a873509fa362d9450ec7c3db1)
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Closes #25779
(cherry picked from commit 5ca8f1fceee50fcd1d98e079061aa063e41617cf)
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Ref #25764
(cherry picked from commit 1f4b5c2f5646c6eaae336b54a762868a71cddb67)
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difficulty flag
(cherry picked from commit 6d3c01732d27daa4507bd93dc8109b0a955b1dc8)
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(cherry picked from commit 4eafa57adb427841704b9b9b4ea44f0ad767fe95)
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(cherry picked from commit 14da6e3109e3dfe429dd978085d4bb52f0bf0f77)
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Updates #6318
(cherry picked from commit c09bd08f811dc97d94fc8aed5a8179a668ff001b)
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(cherry picked from commit 6af98634d86f6652cfe876b5f0f55acf33daacd7)
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(cherry picked from commit 8a66df5a8507d6db19a9f67f0c5359425643aacb)
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(cherry picked from commit 655bb94f8ea9f9c8fa388eb8523dea7e6d372a5b)
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Don't leave 2 blank lines, 1 is enough.
(cherry picked from commit ed975ef4c0e614addc069785f23c1b7f522f3b8e)
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* Core/Misc: fix double empty line
* worldserver.conf
(cherry picked from commit a32b6b8ac4c81128a56b282f20837fb085bdd9e7)
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* Fixed Auto Attack bug on sitting player
* Victim now stands during sleep and stand emotes
(cherry picked from commit 4ea64b515aa952662dce11fd1012c566ae0d2449)
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(cherry picked from commit 94c03b2107ad6603aaf185d58d63480e79c97e76)
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const*, to signify that outside code has zero business changing these.
(cherry picked from commit 803dc789e42ea2298a8bd1822849b6f2df82efe6)
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specifying a chance (and other SMART_ACTION_CAST fixes) (#25778)
* Core/SAI: Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specifying a chance
Fix SMART_EVENT_FLAG_NOT_REPEATABLE flag being ignored when specifying a chance, always making the action trigger.
* Fix SMART_ACTION_CAST with SMART_EVENT_FLAG_NOT_REPEATABLE not casting the spell at all if rolled chance was successful but creature couldn't cast the spell
* Prevent linked actions if SMART_ACTION_CAST couldn't be completed and will be retried later
(cherry picked from commit 96b289cadbf304e427ddbd281d1a6f592af612a7)
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fixes #25777
(cherry picked from commit f8afcec9f3efc58ce8a38a6c63e2ebfc24d2e01d)
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A more generic solution might be better, maybe depending on spell flags
Ref #25652
(cherry picked from commit 0ad1854d1c6a3b6ff93e71272c919f1f5f11d5ed)
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